Commit Graph

13 Commits

Author SHA1 Message Date
3165ea540b chore: Update all dependencies to current and add overlooked assets
Resolves #37.
2024-02-12 09:21:14 -08:00
96421410c8 chore: one remaining base 3d font for Geogebra 2024-02-11 18:44:14 -08:00
277d9b0a8c feat: Get all of Rostamian's old pages working (#44)
Implements the pivot parameter to the Geometry applet and numerous new construction methods.
Resolves #36.

Reviewed-on: #44
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-18 01:07:58 +00:00
a236e15990 feat: Get extension working in the Edge browser (#42)
To accomplish this, it needed to be bundled up in a zip file, so
  code to do that was added. (Quite possibly the zip will be able to
  be renamed as an .xpi file to create the file needed for Firefox.
  At the moment, you must extract this zip and "sideload" the extension
  into Edge by selected the extracted folder. I read that Edge will
  handle the packing into a single extension file itself.

  Also, some of the features used in the extension had to be polyfilled
  into Edge. And the final major change is that the "Xray" feature is
  not available in Edge, so data passed from the content script to the
  script injected into the page had to be moved from Xray to attributes
  of the script element. This all represents more progress on #28,
  Chrome(ium) is next.

Reviewed-on: #42
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-10 03:17:19 +00:00
fff75f67e3 chore: update and prune embedded GeoGebra (#41)
Reviewed-on: #41
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-08 22:15:11 +00:00
25ba69c621 feat: Enable 3D constructions when adapting Geometry Applet (#40)
Turns on 3D viewing only for the constructions that use a 3D primitive, but loads the more extensive web3d bundle from the embedded GeoGebra package whenever any applet on the page uses 3d. (The idea is to only require the loading of one bundle per page.) Provides progress on #36.

Reviewed-on: #40
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-08 17:10:59 +00:00
c99b51dafa feat: Start implementing Rostamian's pages (#39)
Began with incenter.html, the first one alphabetically. Needed one
  new point construction method, and a new option to see what was
  going on.

  Got the planar diagrams on that page working. The next step on #36 will
  be to get 3D diagrams as the theorem on this page generalizes to 3D. That
  will be a bigger task, so merging this now.

Reviewed-on: #39
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-06 19:38:56 +00:00
e7361f94a7 feat: Produce an archematics plugin that works in Firefox (#38)
With this loaded in under the Firefox debugger, one can see linked WRL files and Java Geometry Applets on arbitrary web pages.
This represents significant progress on #28, but getting more controls and getting it to work in other browsers is still on deck.

Reviewed-on: #38
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-05 06:19:11 +00:00
b31c0671d2 chore: update to x_ite 8.12.4 2023-09-26 12:30:12 -07:00
01d78081a2 fix: Handle Joyce Geometry Applet color specifications (#33)
This PR attempts to capture all of the color structure
of the original Geometry Applet, except for pivot points
defaulting to green, since there are no pivot points yet.

Resolves #8.

Reviewed-on: #33
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-25 22:44:44 +00:00
285554137d fix: Expand the world info viewer so you can see content (#25)
Also update to latest x_ite.d.ts
  Resolves #22.

Reviewed-on: #25
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-18 02:05:19 +00:00
af472d7bfe feat: Adjust the X3D browser size (#24)
Does this simply by setting CSS properties on the canvas element.
  Also updates vrml1to97 and switches to using x_ite.d.ts directly
  from the x_ite repository (although the link will have to change
  once it is merged into main).
  Resolves #21.
  Resolves #23.

Reviewed-on: #24
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 18:20:09 +00:00
b5478254af chore: Check types and add draft full typing for x_ite. (#18)
Enabling type checking involves a full rearrangement of the
  build process, as well as supplying types for some of the
  dependencies.

  Now that (hopefully) all of the methods are typed, can call
  (for example) browser.setBrowserOption to manage the
  viewer navigation.

  Resolves #14.
  Resolves #17.

Reviewed-on: #18
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 01:52:39 +00:00