• 0.2.3 fb1d2a020c

    glen released this 2024-02-12 21:23:49 +00:00 | 5 commits to main since this release

    Unless the input has an explicit hint that vertexOrdering is (COUNTER)CLOCKWISE, the generated VRML97 of IndexedFaceSet geometry will be marked as solid false to avoid faces being see-through in one direction (potentially the wrong/unintended direction with respect to the VRML 1 input).

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