-
released this
2024-02-12 21:23:49 +00:00 | 5 commits to main since this releaseUnless the input has an explicit hint that vertexOrdering is (COUNTER)CLOCKWISE, the generated VRML97 of IndexedFaceSet geometry will be marked as
solid false
to avoid faces being see-through in one direction (potentially the wrong/unintended direction with respect to the VRML 1 input).Downloads