• 0.4.0 6892001b8d

    glen released this 2024-02-18 19:59:56 +00:00 | 0 commits to main since this release

    Translates a VRML 1 PerspectiveCamera as a VRML97 Viewpoint node, and interprets a Switch named "Cameras" (via a DEF) as a list of Viewpoints.

    Downloads
  • 0.3.2 5bd62ffe31

    glen released this 2024-02-14 08:12:47 +00:00 | 1 commits to main since this release

    Better captures the old VRML 1 behavior of accumulating transformations throughout a scope.
    Also handles more of the VRML 1 transformations.

    Downloads
  • 0.3.1 a6a6e60894

    Translations Stable

    glen released this 2024-02-14 05:38:19 +00:00 | 2 commits to main since this release

    Implements Translations (in addition to already existing Rotations) and ensures that these transforms are not inherited into inner grouping nodes.

    Downloads
  • 0.3.0 1409d39665

    glen released this 2024-02-14 02:59:16 +00:00 | 3 commits to main since this release

    A major overhaul that significantly improves coverage of VRML 1. Most importantly, it allows translation of files that take advantage of the DEF and USE syntax to re-use subtrees of the scene specification.

    Downloads
  • 0.2.4 1a2077a6b6

    glen released this 2024-02-12 21:36:07 +00:00 | 4 commits to main since this release

    This release is identical to the previous one; it was created simply to fix the publication process to npm

    Downloads
  • 0.2.3 fb1d2a020c

    glen released this 2024-02-12 21:23:49 +00:00 | 5 commits to main since this release

    Unless the input has an explicit hint that vertexOrdering is (COUNTER)CLOCKWISE, the generated VRML97 of IndexedFaceSet geometry will be marked as solid false to avoid faces being see-through in one direction (potentially the wrong/unintended direction with respect to the VRML 1 input).

    Downloads