2025-01-21 - 2025-02-21
Overview
3 pull requests merged by 1 user
Merged
#46 Use workaround to keep representation coordinates in order
Merged
#43 Adjust normalization step of nudge routine
Merged
#34 Switch to Euclidean-invariant projection onto tangent space of solution variety
1 pull request proposed by 1 user
Proposed
#48 Generalize constraints to observables
9 issues closed from 2 users
Closed
#17 Set console error panic hook
Closed
#33 Counterbalanced nudges move the kaleidocycle's center of mass
Closed
#53 Prototype entity list view
Closed
#52 Prototype constraint problem data structure
Closed
#51 Prototype 3D rendering view
Closed
#41 Debug view occasionally lists representation coordinates out of order
Closed
#45 Branch pruning and switch to PRs from a fork
Closed
#32 Nudging doesn't commute with Euclidean motions
Closed
#28 Find the tangent space of the solution variety
19 issues created by 2 users
Opened
#32 Nudging doesn't commute with Euclidean motions
Opened
#33 Counterbalanced nudges move the kaleidocycle's center of mass
Opened
#35 Detect higher-order rigidity
Opened
#36 Write a constructor for Constraint
Opened
#37 Enhancing navigation in graphic view
Opened
#38 Self-documentation of UI
Opened
#39 Hierarchical satisfaction
Opened
#40 Are redundant coordinates helping in satisfaction?
Opened
#41 Debug view occasionally lists representation coordinates out of order
Opened
#42 Directional leakage, oscillation, and jitter during nudging
Opened
#44 Dual list view
Opened
#45 Branch pruning and switch to PRs from a fork
Opened
#47 Generalize constraints to observables
Opened
#49 Deactivating a constraint throws away its desired value
Opened
#50 You can't see the measured value of an unsatisfied constraint
Opened
#51 Prototype 3D rendering view
Opened
#52 Prototype constraint problem data structure
Opened
#53 Prototype entity list view
Opened
#54 Integrate engine into application prototype
3 unresolved conversations
Open
#27
Display points
Open
#26
Refinement to click selection and feedback
Open
#31
Provide feedback when manipulating along a rigid direction