Commit Graph

10 Commits

Author SHA1 Message Date
0567da019f feat: Improve options page and add toggles for the two main features. (#68)
Resolves #43.

Should leave archematics ready to submit.

Reviewed-on: #68
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2024-02-20 04:14:44 +00:00
b74921341c feat: Reimplementation of prism generator (#65)
Resolves #16.

Reviewed-on: #65
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2024-02-19 21:52:56 +00:00
dba8870c83 feat: Handle vrml generated on the fly in Conway notation page (#62)
Reviewed-on: #62
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2024-02-18 09:32:17 +00:00
3165ea540b chore: Update all dependencies to current and add overlooked assets
Resolves #37.
2024-02-12 09:21:14 -08:00
a236e15990 feat: Get extension working in the Edge browser (#42)
To accomplish this, it needed to be bundled up in a zip file, so
  code to do that was added. (Quite possibly the zip will be able to
  be renamed as an .xpi file to create the file needed for Firefox.
  At the moment, you must extract this zip and "sideload" the extension
  into Edge by selected the extracted folder. I read that Edge will
  handle the packing into a single extension file itself.

  Also, some of the features used in the extension had to be polyfilled
  into Edge. And the final major change is that the "Xray" feature is
  not available in Edge, so data passed from the content script to the
  script injected into the page had to be moved from Xray to attributes
  of the script element. This all represents more progress on #28,
  Chrome(ium) is next.

Reviewed-on: #42
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-10 03:17:19 +00:00
fff75f67e3 chore: update and prune embedded GeoGebra (#41)
Reviewed-on: #41
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-08 22:15:11 +00:00
e7361f94a7 feat: Produce an archematics plugin that works in Firefox (#38)
With this loaded in under the Firefox debugger, one can see linked WRL files and Java Geometry Applets on arbitrary web pages.
This represents significant progress on #28, but getting more controls and getting it to work in other browsers is still on deck.

Reviewed-on: #38
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-05 06:19:11 +00:00
01d78081a2 fix: Handle Joyce Geometry Applet color specifications (#33)
This PR attempts to capture all of the color structure
of the original Geometry Applet, except for pivot points
defaulting to green, since there are no pivot points yet.

Resolves #8.

Reviewed-on: #33
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-25 22:44:44 +00:00
af472d7bfe feat: Adjust the X3D browser size (#24)
Does this simply by setting CSS properties on the canvas element.
  Also updates vrml1to97 and switches to using x_ite.d.ts directly
  from the x_ite repository (although the link will have to change
  once it is merged into main).
  Resolves #21.
  Resolves #23.

Reviewed-on: #24
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 18:20:09 +00:00
b5478254af chore: Check types and add draft full typing for x_ite. (#18)
Enabling type checking involves a full rearrangement of the
  build process, as well as supplying types for some of the
  dependencies.

  Now that (hopefully) all of the methods are typed, can call
  (for example) browser.setBrowserOption to manage the
  viewer navigation.

  Resolves #14.
  Resolves #17.

Reviewed-on: #18
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 01:52:39 +00:00