Commit Graph

14 Commits

Author SHA1 Message Date
Aaron Fenyes c1b2b45dbd Measure moving average of update rate
Okay, the threshoding is _kind_ of effective, and the version Glen
liked was actually doing it. In light of that, I've quantified the
update frequency a bit better.
2019-09-28 23:01:11 +02:00
Aaron Fenyes 963d68196e Add thresholding to reduce light update frequency
It's not very effective, and Glen says things look fine without, so
I'll abandon this branch for now.
2019-09-28 22:43:13 +02:00
Aaron Fenyes add9bda080 Try to debug out-of-range index
Seems to be in the `color` tuple in set_light_hsv, but doesn't
show up in debugging.
2019-09-28 22:16:42 +02:00
Aaron Fenyes 7b96b8e974 Hook up the lights? 2019-09-28 21:53:54 +02:00
Aaron Fenyes 9955a827a7 Show controls 2019-09-28 21:21:46 +02:00
Aaron Fenyes 217bdbec67 Separate things into functions a bit 2019-09-28 21:18:05 +02:00
Aaron Fenyes 36077fd872 Mock up wave equation example
Light strip outputs aren't hooked up yet
2019-09-28 20:56:25 +02:00
Aaron Fenyes e517eb1880 Merge branch 'master' of https://code.studioinfinity.org/glen/FireStar into interactions 2019-09-28 17:34:45 +02:00
Glen Whitney 9c375e54ac Working state as of last nite 2019-09-28 11:24:38 -04:00
Aaron Fenyes e3e00bac3d Enter graph data and test pygame 2019-09-28 16:42:50 +02:00
Glen Whitney 605080a9db Move edge codes to their own file 2019-09-27 17:45:39 -04:00
Glen Whitney 8817603fb1 Add 5-coloring shows by John Sullivan and start on Henry Segerman's 2019-09-27 16:54:15 -04:00
Glen Whitney 10076aa667 First pass at controlling the FireStar 2019-09-27 12:26:02 -04:00
Glen Whitney 015af621be Initial commit 2019-09-27 14:19:22 +00:00