JavaScript converter from VRML 1.0 to VRML97 file format, based on Wings 3D conversion logic.
Glen Whitney
8a0ece1dde
Construct a proper package.json in the dist file and copy the README there for a reasonably complete shipped package. Reviewed-on: #8 Co-authored-by: Glen Whitney <glen@studioinfinity.org> Co-committed-by: Glen Whitney <glen@studioinfinity.org> |
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LICENSE | ||
package.json5 | ||
pnpm-lock.yaml | ||
README.md | ||
tsconfig.json |
vrml1to97
JavaScript converter from VRML 1.0 to VRML97 file format, based on Wings 3D conversion logic.
Essentially, this is a JavaScript reimplementation of the algorithm of the "token rearranger" found in the Wings 3D x3d importer (which was written in Erlang).
Usage
From an es6 module under Node (for example)
import {convert} from 'vrml1to97'
const vrml1spec = '# VRML 1.0 ....'
const vrml97spec = convert(vrml1spec)
or from a script in a webpage
(async () => {
const vrml1to97 = await import('./dist/vrml1to97/index.js')
const vrml1spec = '# VRML 1.0 ....'
const vrml97spec = vrml1to97.convert(vrml1spec)
})()
or from the command line via node
npx vrml1to97 < old.wrl > shinynew.wrl