JavaScript converter from VRML 1.0 to VRML97 file format, based on Wings 3D conversion logic.
Glen Whitney
67a07e2000
Add the civet and typescript compilers, implement a build step, provide examples of using from es6, script, and command line. Of course, there is no actual behavior produced; convert always produces 'foo' at the moment. |
||
---|---|---|
etc | ||
src | ||
.gitignore | ||
LICENSE | ||
package.json5 | ||
pnpm-lock.yaml | ||
README.md | ||
tsconfig.json |
vrml1to97
JavaScript converter from VRML 1.0 to VRML97 file format, based on Wings 3D conversion logic.
Essentially, this is a JavaScript reimplmentation of the algorithm of the "token rearranger" found in the Wings 3D x3d importer (which was written in Erlang).
Usage
From an es6 module
import {convert} from 'vrml1to97'
const vrml1spec = '# VRML 1.0 ....'
const vrml97spec = convert(vrml1spec)
or from a script
(async () => {
const vrml1to97 = await import('vrml1to97')
const vrml1spec = '# VRML 1.0 ....'
const vrml97spec = vrml1to97.convert(vrml1spec)
})()
or from the command line via node
npx vrml1to97 < old.wrl > shinynew.wrl