26 lines
3.1 KiB
Markdown
26 lines
3.1 KiB
Markdown
# pocomath
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A little proof-of-concept for organizing mathjs by module inclusion, avoiding factory functions.
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Note this project is package-managed by [pnpm](https://pnpm.io/). I do not expect that a clone can easily be manipulated with `npm`.
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Defines a class PocomathInstance to embody independent instances of a mathjs-style CAS. Basically, it keeps track of a collection of implementations (in the sense of typed-function) for each of the functions to be used in the CAS, rather than just the finalized typed-functions. It also tracks the dependencies of each implementation (which must form a directed acyclic network). When a method is requested from the instance, it assembles the proper typed-function (and caches it, of course). Whenever an implementation is added to that function name or any of its dependencies, the previously assembled typed-function is discarded, so that a new one will be constructed on its next use.
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Multiple different instances can coexist and have different collections of operations. Moreover, only the source files for the operations actually desired are ever visited in the import tree, so minimizing a bundle for a specific subset of operations should be quite straightforward.
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Hopefully the test cases, especially `test/_pocomath.mjs` and `test/custom.js`, will show off these aspects in action.
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Note that 'subtract' is implemented as a 'generic' operation, that depends only on the 'add' and 'negate' operations (and so doesn't care what types it is operating on).
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Furthermore, note that 'Complex' is implemented in a way that doesn't care about the types of the real and imaginary components, so with the 'bigint' type defined here as well, we obtain Gaussian integers for free.
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This core could be extended with many more operations, and more types could be defined, and additional sub-bundles like `number/all.mjs` or clever conditional loaders like `complex/extendToComplex.mjs` could be defined.
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Also see the comments for the public member functions of
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`core/PocomathInstance.mjs` for further details on the structure and API of this
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scheme for organizing a CAS.
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Hopefully this shows promise. It is an evolution of the concept first prototyped in [picomath](https://code.studioinfinity.org/glen/picomath). However, picomath depended on typed-function allowing mutable function entities, which turned out not to be performant. Pocomath, on the other hand, uses typed-function v3 as it stands, although it does suggest that it would be helpful to extend typed-function with subtypes, and it could even be reasonable to move the dependency tracking into typed-function itself (given that typed-function already supports self-dependencies, it would not be difficult to extend that to inter-dependencies between different typed-functions).
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Note the conception of Pocomath includes allowing one implementation to depend just on a specific signature of another function, for efficiency's sake (if for example 'bar(Matrix)' knows it will only call 'foo(Matrix)', it avoids another type-dispatch). That capability did not actually come up in this toy example, so it remains unimplemented, but it should and could easily be added.
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