Add results for "dim sphere interiors"
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0d00a87bcd
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31741f6926
@ -6,11 +6,12 @@ Build with `--release`. Test on Chromium with VSCodium, gedit, and the AMDGPU_TO
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## Results
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## Results
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Commit | Description | Graphics pipe | Browser CPU | Browser GFX | GPU power | Comments
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Commit | Description | Graphics pipe | Browser CPU | Browser GFX | Browser VRAM | GPU power | Comments
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`4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | 9 W
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`4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | | 9 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | 27 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | | 27 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | 8–9 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | | 8–9 W
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`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60%
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`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60%
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`6db9f5b` | Only draw the top few fragments | 55–65% | 15–30% | 50–60% | 9 W
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`6db9f5b` | Only draw the top few fragments | 55–65% | 15–30% | 50–60% | | 9 W
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`6db9` variant | `LAYER_MAX = 8` | 35–50% | 15–25% | 38–45% | 9 W
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`6db9` variant | `LAYER_MAX = 8` | 35–50% | 15–25% | 38–45% | | 9 W
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`a4236a3` | Dim sphere interiors | 55–65% | 15–25% | 50–60% | 94 MiB | 10 W
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