From 31741f692670e808a2836cce6a9e7206f5eb5d83 Mon Sep 17 00:00:00 2001 From: Vectornaut Date: Mon, 2 Sep 2024 23:01:26 +0000 Subject: [PATCH] Add results for "dim sphere interiors" --- Display-benchmarking.md | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/Display-benchmarking.md b/Display-benchmarking.md index 0b1826b..6a7b85f 100644 --- a/Display-benchmarking.md +++ b/Display-benchmarking.md @@ -6,11 +6,12 @@ Build with `--release`. Test on Chromium with VSCodium, gedit, and the AMDGPU_TO ## Results -Commit | Description | Graphics pipe | Browser CPU | Browser GFX | GPU power | Comments ----|---|---|---|---|---|--- -`4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | 9 W -`4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | 27 W -`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | 8–9 W -`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60% -`6db9f5b` | Only draw the top few fragments | 55–65% | 15–30% | 50–60% | 9 W -`6db9` variant | `LAYER_MAX = 8` | 35–50% | 15–25% | 38–45% | 9 W \ No newline at end of file +Commit | Description | Graphics pipe | Browser CPU | Browser GFX | Browser VRAM | GPU power | Comments +---|---|---|---|---|---|---|--- +`4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | | 9 W +`4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | | 27 W +`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | | 8–9 W +`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60% +`6db9f5b` | Only draw the top few fragments | 55–65% | 15–30% | 50–60% | | 9 W +`6db9` variant | `LAYER_MAX = 8` | 35–50% | 15–25% | 38–45% | | 9 W +`a4236a3` | Dim sphere interiors | 55–65% | 15–25% | 50–60% | 94 MiB | 10 W \ No newline at end of file