Application prototype #14
@ -136,7 +136,6 @@ void main() {
|
|||||||
|
|
||||||
// cast rays through the spheres
|
// cast rays through the spheres
|
||||||
const int SPHERE_MAX_INTERNAL = 6;
|
const int SPHERE_MAX_INTERNAL = 6;
|
||||||
vec2 depth_pairs [SPHERE_MAX_INTERNAL];
|
|
||||||
taggedFrag frags [2*SPHERE_MAX_INTERNAL];
|
taggedFrag frags [2*SPHERE_MAX_INTERNAL];
|
||||||
int layer_cnt = 0;
|
int layer_cnt = 0;
|
||||||
for (int id = 0; id < sphere_cnt; ++id) {
|
for (int id = 0; id < sphere_cnt; ++id) {
|
||||||
|
Loading…
Reference in New Issue
Block a user