Application prototype #14

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glen merged 101 commits from app-proto into main 2024-10-21 23:38:28 +00:00
2 changed files with 2 additions and 4 deletions
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@ -13,8 +13,7 @@ struct vecInv {
// --- uniforms --- // --- uniforms ---
// construction. the SPHERE_MAX array size seems to affect frame rate a lot, // construction
// even though we should only be using the first few elements of each array
const int SPHERE_MAX = 200; const int SPHERE_MAX = 200;
uniform int sphere_cnt; uniform int sphere_cnt;
uniform vecInv sphere_list[SPHERE_MAX]; uniform vecInv sphere_list[SPHERE_MAX];

View File

@ -13,8 +13,7 @@ struct vecInv {
// --- uniforms --- // --- uniforms ---
// construction. the SPHERE_MAX array size seems to affect frame rate a lot, // construction
// even though we should only be using the first few elements of each array
const int SPHERE_MAX = 200; const int SPHERE_MAX = 200;
uniform int sphere_cnt; uniform int sphere_cnt;
uniform vecInv sphere_list[SPHERE_MAX]; uniform vecInv sphere_list[SPHERE_MAX];