Application prototype #14
@ -102,6 +102,7 @@ pub fn Display() -> View {
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// change listener
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// change listener
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let scene_changed = create_signal(true);
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let scene_changed = create_signal(true);
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create_effect(move || {
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create_effect(move || {
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state.assembly.elements.track();
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state.selection.track();
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state.selection.track();
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scene_changed.set(true);
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scene_changed.set(true);
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});
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});
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