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48
README.md
48
README.md
@ -17,51 +17,3 @@ Note that currently this is just the barest beginnings of the project, more of a
|
||||
* Able to run in browser (so implemented in WASM-compatible language)
|
||||
|
||||
* Produce scalable graphics of 3D diagrams, and maybe STL files (or other fabricatable file format) as well.
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|
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## Prototype
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|
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The latest prototype is in the folder `app-proto`. It includes both a user interface and a numerical constraint-solving engine.
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|
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### Install the prerequisites
|
||||
|
||||
1. Install [`rustup`](https://rust-lang.github.io/rustup/): the officially recommended Rust toolchain manager
|
||||
* It's available on Ubuntu as a [Snap](https://snapcraft.io/rustup)
|
||||
2. Call `rustup default stable` to "download the latest stable release of Rust and set it as your default toolchain"
|
||||
* If you forget, the `rustup` [help system](https://github.com/rust-lang/rustup/blob/d9b3601c3feb2e88cf3f8ca4f7ab4fdad71441fd/src/errors.rs#L109-L112) will remind you
|
||||
3. Call `rustup target add wasm32-unknown-unknown` to add the [most generic 32-bit WebAssembly target](https://doc.rust-lang.org/nightly/rustc/platform-support/wasm32-unknown-unknown.html)
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||||
4. Call `cargo install wasm-pack` to install the [WebAssembly toolchain](https://rustwasm.github.io/docs/wasm-pack/)
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||||
5. Call `cargo install trunk` to install the [Trunk](https://trunkrs.dev/) web-build tool
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||||
6. Add the `.cargo/bin` folder in your home directory to your executable search path
|
||||
* This lets you call Trunk, and other tools installed by Cargo, without specifying their paths
|
||||
* On POSIX systems, the search path is stored in the `PATH` environment variable
|
||||
|
||||
### Play with the prototype
|
||||
|
||||
1. Go into the `app-proto` folder
|
||||
2. Call `trunk serve --release` to build and serve the prototype
|
||||
* *The crates the prototype depends on will be downloaded and served automatically*
|
||||
* *For a faster build, at the expense of a much slower prototype, you can call `trunk serve` without the `--release` flag*
|
||||
3. In a web browser, visit one of the URLs listed under the message `INFO 📡 server listening at:`
|
||||
* *Touching any file in the `app-proto` folder will make Trunk rebuild and live-reload the prototype*
|
||||
4. Press *ctrl+C* in the shell where Trunk is running to stop serving the prototype
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|
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### Run the engine on some example problems
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1. Go into the `app-proto` folder
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2. Call `./run-examples`
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* *For each example problem, the engine will print the value of the loss function at each optimization step*
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* *The first example that prints is the same as the Irisawa hexlet example from the Julia version of the engine prototype. If you go into `engine-proto/gram-test`, launch Julia, and then*
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```julia
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include("irisawa-hexlet.jl")
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for (step, scaled_loss) in enumerate(history_alt.scaled_loss)
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println(rpad(step-1, 4), " | ", scaled_loss)
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end
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```
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*you should see that it prints basically the same loss history until the last few steps, when the lower default precision of the Rust engine really starts to show*
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### Run the automated tests
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1. Go into the `app-proto` folder
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2. Call `cargo test`
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|
@ -1,12 +1,11 @@
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[package]
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name = "dyna3"
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name = "sketch-outline"
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version = "0.1.0"
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authors = ["Aaron Fenyes", "Glen Whitney"]
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authors = ["Aaron"]
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edition = "2021"
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[features]
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default = ["console_error_panic_hook"]
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dev = []
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||||
|
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[dependencies]
|
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itertools = "0.13.0"
|
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@ -26,7 +25,6 @@ console_error_panic_hook = { version = "0.1.7", optional = true }
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||||
[dependencies.web-sys]
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version = "0.3.69"
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features = [
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'DomRect',
|
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'HtmlCanvasElement',
|
||||
'HtmlInputElement',
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||||
'Performance',
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||||
@ -38,12 +36,7 @@ features = [
|
||||
'WebGlVertexArrayObject'
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||||
]
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||||
|
||||
# the self-dependency specifies features to use for tests and examples
|
||||
#
|
||||
# https://github.com/rust-lang/cargo/issues/2911#issuecomment-1483256987
|
||||
#
|
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[dev-dependencies]
|
||||
dyna3 = { path = ".", default-features = false, features = ["dev"] }
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||||
wasm-bindgen-test = "0.3.34"
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||||
|
||||
[profile.release]
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||||
|
@ -1,25 +0,0 @@
|
||||
use dyna3::engine::{Q, irisawa::realize_irisawa_hexlet};
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|
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fn main() {
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const SCALED_TOL: f64 = 1.0e-12;
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let (config, success, history) = realize_irisawa_hexlet(SCALED_TOL);
|
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print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
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if success {
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println!("Target accuracy achieved!");
|
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} else {
|
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println!("Failed to reach target accuracy");
|
||||
}
|
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println!("Steps: {}", history.scaled_loss.len() - 1);
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println!("Loss: {}", history.scaled_loss.last().unwrap());
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if success {
|
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println!("\nChain diameters:");
|
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println!(" {} sun (given)", 1.0 / config[(3, 3)]);
|
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for k in 4..9 {
|
||||
println!(" {} sun", 1.0 / config[(3, k)]);
|
||||
}
|
||||
}
|
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println!("\nStep │ Loss\n─────┼────────────────────────────────");
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for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
|
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println!("{:<4} │ {}", step, scaled_loss);
|
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}
|
||||
}
|
@ -1,38 +0,0 @@
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use nalgebra::DMatrix;
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|
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use dyna3::engine::{Q, point, realize_gram, sphere, PartialMatrix};
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|
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fn main() {
|
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let gram = {
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let mut gram_to_be = PartialMatrix::new();
|
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for j in 0..2 {
|
||||
for k in j..2 {
|
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gram_to_be.push_sym(j, k, if (j, k) == (1, 1) { 1.0 } else { 0.0 });
|
||||
}
|
||||
}
|
||||
gram_to_be
|
||||
};
|
||||
let guess = DMatrix::from_columns(&[
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point(0.0, 0.0, 2.0),
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sphere(0.0, 0.0, 0.0, 1.0)
|
||||
]);
|
||||
let frozen = [(3, 0)];
|
||||
println!();
|
||||
let (config, success, history) = realize_gram(
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&gram, guess, &frozen,
|
||||
1.0e-12, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
|
||||
print!("Configuration:{}", config);
|
||||
if success {
|
||||
println!("Target accuracy achieved!");
|
||||
} else {
|
||||
println!("Failed to reach target accuracy");
|
||||
}
|
||||
println!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
println!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
println!("\nStep │ Loss\n─────┼────────────────────────────────");
|
||||
for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
|
||||
println!("{:<4} │ {}", step, scaled_loss);
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||||
}
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||||
}
|
@ -1,40 +0,0 @@
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use nalgebra::DMatrix;
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||||
use dyna3::engine::{Q, realize_gram, sphere, PartialMatrix};
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fn main() {
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let gram = {
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let mut gram_to_be = PartialMatrix::new();
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for j in 0..3 {
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for k in j..3 {
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gram_to_be.push_sym(j, k, if j == k { 1.0 } else { -1.0 });
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||||
}
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||||
}
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gram_to_be
|
||||
};
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||||
let guess = {
|
||||
let a: f64 = 0.75_f64.sqrt();
|
||||
DMatrix::from_columns(&[
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sphere(1.0, 0.0, 0.0, 1.0),
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sphere(-0.5, a, 0.0, 1.0),
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sphere(-0.5, -a, 0.0, 1.0)
|
||||
])
|
||||
};
|
||||
println!();
|
||||
let (config, success, history) = realize_gram(
|
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&gram, guess, &[],
|
||||
1.0e-12, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
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if success {
|
||||
println!("Target accuracy achieved!");
|
||||
} else {
|
||||
println!("Failed to reach target accuracy");
|
||||
}
|
||||
println!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
println!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
println!("\nStep │ Loss\n─────┼────────────────────────────────");
|
||||
for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
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||||
println!("{:<4} │ {}", step, scaled_loss);
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||||
}
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||||
}
|
@ -2,10 +2,8 @@
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||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8"/>
|
||||
<title>dyna3</title>
|
||||
<title>Sketch outline</title>
|
||||
<link data-trunk rel="css" href="main.css"/>
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||||
<link href="https://fonts.bunny.net/css?family=fira-sans:ital,wght@0,400;1,400&display=swap" rel="stylesheet">
|
||||
<link href="https://fonts.bunny.net/css?family=noto-emoji:wght@400&text=%f0%9f%94%97%e2%9a%a0&display=swap" rel="stylesheet">
|
||||
</head>
|
||||
<body></body>
|
||||
</html>
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||||
|
@ -1,20 +1,7 @@
|
||||
:root {
|
||||
--text: #fcfcfc; /* almost white */
|
||||
--text-bright: white;
|
||||
--text-invalid: #f58fc2; /* bright pink */
|
||||
--border: #555; /* light gray */
|
||||
--border-focus: #aaa; /* bright gray */
|
||||
--border-invalid: #70495c; /* dusky pink */
|
||||
--selection-highlight: #444; /* medium gray */
|
||||
--page-background: #222; /* dark gray */
|
||||
--display-background: #020202; /* almost black */
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0px;
|
||||
color: var(--text);
|
||||
background-color: var(--page-background);
|
||||
font-family: 'Fira Sans', sans-serif;
|
||||
color: #fcfcfc;
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
/* sidebar */
|
||||
@ -29,7 +16,7 @@ body {
|
||||
padding: 0px;
|
||||
border-width: 0px 1px 0px 0px;
|
||||
border-style: solid;
|
||||
border-color: var(--border);
|
||||
border-color: #555;
|
||||
}
|
||||
|
||||
/* add-remove */
|
||||
@ -46,15 +33,6 @@ body {
|
||||
font-size: large;
|
||||
}
|
||||
|
||||
/* KLUDGE */
|
||||
/*
|
||||
for convenience, we're using emoji as temporary icons for some buttons. these
|
||||
buttons need to be displayed in an emoji font
|
||||
*/
|
||||
#add-remove > button.emoji {
|
||||
font-family: 'Noto Emoji', sans-serif;
|
||||
}
|
||||
|
||||
/* outline */
|
||||
|
||||
#outline {
|
||||
@ -73,103 +51,81 @@ summary {
|
||||
}
|
||||
|
||||
summary.selected {
|
||||
color: var(--text-bright);
|
||||
background-color: var(--selection-highlight);
|
||||
color: #fff;
|
||||
background-color: #444;
|
||||
}
|
||||
|
||||
summary > div, .constraint {
|
||||
summary > div, .cst {
|
||||
padding-top: 4px;
|
||||
padding-bottom: 4px;
|
||||
}
|
||||
|
||||
.element, .constraint {
|
||||
.elt, .cst {
|
||||
display: flex;
|
||||
flex-grow: 1;
|
||||
padding-left: 8px;
|
||||
padding-right: 8px;
|
||||
}
|
||||
|
||||
.element-switch {
|
||||
.elt-switch {
|
||||
width: 18px;
|
||||
padding-left: 2px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
details:has(li) .element-switch::after {
|
||||
details:has(li) .elt-switch::after {
|
||||
content: '▸';
|
||||
}
|
||||
|
||||
details[open]:has(li) .element-switch::after {
|
||||
details[open]:has(li) .elt-switch::after {
|
||||
content: '▾';
|
||||
}
|
||||
|
||||
.element-label {
|
||||
.elt-label {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.constraint-label {
|
||||
.cst-label {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.element-representation {
|
||||
.elt-rep {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.element-representation > div {
|
||||
.elt-rep > div {
|
||||
padding: 2px 0px 0px 0px;
|
||||
font-size: 10pt;
|
||||
font-variant-numeric: tabular-nums;
|
||||
text-align: right;
|
||||
text-align: center;
|
||||
width: 56px;
|
||||
}
|
||||
|
||||
.constraint {
|
||||
.cst {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.constraint.invalid {
|
||||
color: var(--text-invalid);
|
||||
}
|
||||
|
||||
.constraint > input[type=checkbox] {
|
||||
.cst > input[type=checkbox] {
|
||||
margin: 0px 8px 0px 0px;
|
||||
}
|
||||
|
||||
.constraint > input[type=text] {
|
||||
color: inherit;
|
||||
.cst > input[type=text] {
|
||||
color: #fcfcfc;
|
||||
background-color: inherit;
|
||||
border: 1px solid var(--border);
|
||||
border: 1px solid #555;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
.constraint.invalid > input[type=text] {
|
||||
border-color: var(--border-invalid);
|
||||
}
|
||||
|
||||
.status {
|
||||
width: 20px;
|
||||
padding-left: 4px;
|
||||
text-align: center;
|
||||
font-family: 'Noto Emoji';
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
.invalid > .status::after, details:has(.invalid):not([open]) .status::after {
|
||||
content: '⚠';
|
||||
color: var(--text-invalid);
|
||||
}
|
||||
|
||||
/* display */
|
||||
|
||||
canvas {
|
||||
float: left;
|
||||
margin-left: 20px;
|
||||
margin-top: 20px;
|
||||
background-color: var(--display-background);
|
||||
border: 1px solid var(--border);
|
||||
background-color: #020202;
|
||||
border: 1px solid #555;
|
||||
border-radius: 16px;
|
||||
}
|
||||
|
||||
canvas:focus {
|
||||
border-color: var(--border-focus);
|
||||
border-color: #aaa;
|
||||
}
|
@ -1,11 +1,8 @@
|
||||
#!/bin/sh
|
||||
|
||||
# run all Cargo examples, as described here:
|
||||
# based on "Enabling print statements in Cargo tests", by Jon Almeida
|
||||
#
|
||||
# Karol Kuczmarski. "Add examples to your Rust libraries"
|
||||
# http://xion.io/post/code/rust-examples.html
|
||||
# https://jonalmeida.com/posts/2015/01/23/print-cargo/
|
||||
#
|
||||
|
||||
cargo run --example irisawa-hexlet
|
||||
cargo run --example three-spheres
|
||||
cargo run --example point-on-sphere
|
||||
cargo test -- --nocapture engine::tests::irisawa_hexlet_test
|
||||
cargo test -- --nocapture engine::tests::three_spheres_example
|
||||
cargo test -- --nocapture engine::tests::point_on_sphere_example
|
||||
|
@ -1,130 +1,155 @@
|
||||
use std::collections::BTreeSet; /* DEBUG */
|
||||
use sycamore::prelude::*;
|
||||
use web_sys::{console, wasm_bindgen::JsValue};
|
||||
|
||||
use crate::{engine, AppState, assembly::{Assembly, Constraint, Element}};
|
||||
|
||||
/* DEBUG */
|
||||
// load an example assembly for testing. this code will be removed once we've
|
||||
// built a more formal test assembly system
|
||||
fn load_gen_assemb(assembly: &Assembly) {
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("gemini_a"),
|
||||
String::from("Castor"),
|
||||
[1.00_f32, 0.25_f32, 0.00_f32],
|
||||
engine::sphere(0.5, 0.5, 0.0, 1.0)
|
||||
)
|
||||
Element {
|
||||
id: String::from("gemini_a"),
|
||||
label: String::from("Castor"),
|
||||
color: [1.00_f32, 0.25_f32, 0.00_f32],
|
||||
representation: engine::sphere(0.5, 0.5, 0.0, 1.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("gemini_b"),
|
||||
String::from("Pollux"),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere(-0.5, -0.5, 0.0, 1.0)
|
||||
)
|
||||
Element {
|
||||
id: String::from("gemini_b"),
|
||||
label: String::from("Pollux"),
|
||||
color: [0.00_f32, 0.25_f32, 1.00_f32],
|
||||
representation: engine::sphere(-0.5, -0.5, 0.0, 1.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("ursa_major"),
|
||||
String::from("Ursa major"),
|
||||
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||
engine::sphere(-0.5, 0.5, 0.0, 0.75)
|
||||
)
|
||||
Element {
|
||||
id: String::from("ursa_major"),
|
||||
label: String::from("Ursa major"),
|
||||
color: [0.25_f32, 0.00_f32, 1.00_f32],
|
||||
representation: engine::sphere(-0.5, 0.5, 0.0, 0.75),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("ursa_minor"),
|
||||
String::from("Ursa minor"),
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
engine::sphere(0.5, -0.5, 0.0, 0.5)
|
||||
)
|
||||
Element {
|
||||
id: String::from("ursa_minor"),
|
||||
label: String::from("Ursa minor"),
|
||||
color: [0.25_f32, 1.00_f32, 0.00_f32],
|
||||
representation: engine::sphere(0.5, -0.5, 0.0, 0.5),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("moon_deimos"),
|
||||
String::from("Deimos"),
|
||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||
engine::sphere(0.0, 0.15, 1.0, 0.25)
|
||||
)
|
||||
Element {
|
||||
id: String::from("moon_deimos"),
|
||||
label: String::from("Deimos"),
|
||||
color: [0.75_f32, 0.75_f32, 0.00_f32],
|
||||
representation: engine::sphere(0.0, 0.15, 1.0, 0.25),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("moon_phobos"),
|
||||
String::from("Phobos"),
|
||||
[0.00_f32, 0.75_f32, 0.50_f32],
|
||||
engine::sphere(0.0, -0.15, -1.0, 0.25)
|
||||
)
|
||||
Element {
|
||||
id: String::from("moon_phobos"),
|
||||
label: String::from("Phobos"),
|
||||
color: [0.00_f32, 0.75_f32, 0.50_f32],
|
||||
representation: engine::sphere(0.0, -0.15, -1.0, 0.25),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/* DEBUG */
|
||||
// load an example assembly for testing. this code will be removed once we've
|
||||
// built a more formal test assembly system
|
||||
fn load_low_curv_assemb(assembly: &Assembly) {
|
||||
let a = 0.75_f64.sqrt();
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"central".to_string(),
|
||||
"Central".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
||||
)
|
||||
Element {
|
||||
id: "central".to_string(),
|
||||
label: "Central".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"assemb_plane".to_string(),
|
||||
"Assembly plane".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0)
|
||||
)
|
||||
Element {
|
||||
id: "assemb_plane".to_string(),
|
||||
label: "Assembly plane".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"side1".to_string(),
|
||||
"Side 1".to_string(),
|
||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0)
|
||||
)
|
||||
Element {
|
||||
id: "side1".to_string(),
|
||||
label: "Side 1".to_string(),
|
||||
color: [1.00_f32, 0.00_f32, 0.25_f32],
|
||||
representation: engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"side2".to_string(),
|
||||
"Side 2".to_string(),
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0)
|
||||
)
|
||||
Element {
|
||||
id: "side2".to_string(),
|
||||
label: "Side 2".to_string(),
|
||||
color: [0.25_f32, 1.00_f32, 0.00_f32],
|
||||
representation: engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"side3".to_string(),
|
||||
"Side 3".to_string(),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0)
|
||||
)
|
||||
Element {
|
||||
id: "side3".to_string(),
|
||||
label: "Side 3".to_string(),
|
||||
color: [0.00_f32, 0.25_f32, 1.00_f32],
|
||||
representation: engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"corner1".to_string(),
|
||||
"Corner 1".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0)
|
||||
)
|
||||
Element {
|
||||
id: "corner1".to_string(),
|
||||
label: "Corner 1".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
"corner2".to_string(),
|
||||
"Corner 2".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
)
|
||||
Element {
|
||||
id: "corner2".to_string(),
|
||||
label: "Corner 2".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element::new(
|
||||
String::from("corner3"),
|
||||
String::from("Corner 3"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
)
|
||||
Element {
|
||||
id: String::from("corner3"),
|
||||
label: String::from("Corner 3"),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
@ -177,7 +202,6 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
) { "+" }
|
||||
button(
|
||||
class="emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
|
||||
disabled={
|
||||
let state = use_context::<AppState>();
|
||||
state.selection.with(|sel| sel.len() != 2)
|
||||
@ -191,15 +215,15 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
);
|
||||
let lorentz_prod = create_signal(0.0);
|
||||
let lorentz_prod_valid = create_signal(false);
|
||||
let active = create_signal(true);
|
||||
state.assembly.insert_constraint(Constraint {
|
||||
subjects: subjects,
|
||||
lorentz_prod: lorentz_prod,
|
||||
lorentz_prod_text: create_signal(String::new()),
|
||||
lorentz_prod_valid: lorentz_prod_valid,
|
||||
lorentz_prod_valid: create_signal(false),
|
||||
active: active,
|
||||
});
|
||||
state.assembly.realize();
|
||||
state.selection.update(|sel| sel.clear());
|
||||
|
||||
/* DEBUG */
|
||||
@ -217,23 +241,23 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
});
|
||||
|
||||
// update the realization when the constraint becomes active
|
||||
// and valid, or is edited while active and valid
|
||||
// update the realization when the constraint activated, or
|
||||
// edited while active
|
||||
create_effect(move || {
|
||||
console::log_1(&JsValue::from(
|
||||
format!("Constraint ({}, {}) updated", subjects.0, subjects.1)
|
||||
));
|
||||
lorentz_prod.track();
|
||||
if active.get() && lorentz_prod_valid.get() {
|
||||
console::log_2(
|
||||
&JsValue::from("Lorentz product updated to"),
|
||||
&JsValue::from(lorentz_prod.get_untracked())
|
||||
);
|
||||
if active.get() {
|
||||
state.assembly.realize();
|
||||
}
|
||||
});
|
||||
}
|
||||
) { "🔗" }
|
||||
select(bind:value=assembly_name) { /* DEBUG */ // example assembly chooser
|
||||
select(bind:value=assembly_name) { /* DEBUG */
|
||||
option(value="general") { "General" }
|
||||
option(value="low-curv") { "Low-curvature" }
|
||||
option(value="empty") { "Empty" }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
use nalgebra::{DMatrix, DVector, Vector3};
|
||||
use nalgebra::{DMatrix, DVector};
|
||||
use rustc_hash::FxHashMap;
|
||||
use slab::Slab;
|
||||
use std::{collections::BTreeSet, sync::atomic::{AtomicU64, Ordering}};
|
||||
use std::collections::BTreeSet;
|
||||
use sycamore::prelude::*;
|
||||
use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
|
||||
|
||||
@ -13,104 +13,22 @@ pub type ConstraintKey = usize;
|
||||
|
||||
pub type ElementColor = [f32; 3];
|
||||
|
||||
/* KLUDGE */
|
||||
// we should reconsider this design when we build a system for switching between
|
||||
// assemblies. at that point, we might want to switch to hierarchical keys,
|
||||
// where each each element has a key that identifies it within its assembly and
|
||||
// each assembly has a key that identifies it within the sesssion
|
||||
static NEXT_ELEMENT_SERIAL: AtomicU64 = AtomicU64::new(0);
|
||||
|
||||
#[derive(Clone, PartialEq)]
|
||||
pub struct Element {
|
||||
pub id: String,
|
||||
pub label: String,
|
||||
pub color: ElementColor,
|
||||
pub representation: Signal<DVector<f64>>,
|
||||
pub constraints: Signal<BTreeSet<ConstraintKey>>,
|
||||
|
||||
// a serial number, assigned by `Element::new`, that uniquely identifies
|
||||
// each element
|
||||
pub serial: u64,
|
||||
pub representation: DVector<f64>,
|
||||
pub constraints: BTreeSet<ConstraintKey>,
|
||||
|
||||
// the configuration matrix column index that was assigned to this element
|
||||
// last time the assembly was realized
|
||||
column_index: usize
|
||||
/* TO DO */
|
||||
// this is public, as a kludge, because `Element` doesn't have a constructor
|
||||
// yet. it should be made private as soon as the constructor is written
|
||||
pub index: usize
|
||||
}
|
||||
|
||||
impl Element {
|
||||
pub fn new(
|
||||
id: String,
|
||||
label: String,
|
||||
color: ElementColor,
|
||||
representation: DVector<f64>
|
||||
) -> Element {
|
||||
// take the next serial number, panicking if that was the last number we
|
||||
// had left. the technique we use to panic on overflow is taken from
|
||||
// _Rust Atomics and Locks_, by Mara Bos
|
||||
//
|
||||
// https://marabos.nl/atomics/atomics.html#example-handle-overflow
|
||||
//
|
||||
let serial = NEXT_ELEMENT_SERIAL.fetch_update(
|
||||
Ordering::SeqCst, Ordering::SeqCst,
|
||||
|serial| serial.checked_add(1)
|
||||
).expect("Out of serial numbers for elements");
|
||||
|
||||
Element {
|
||||
id: id,
|
||||
label: label,
|
||||
color: color,
|
||||
representation: create_signal(representation),
|
||||
constraints: create_signal(BTreeSet::default()),
|
||||
serial: serial,
|
||||
column_index: 0
|
||||
}
|
||||
}
|
||||
|
||||
// the smallest positive depth, represented as a multiple of `dir`, where
|
||||
// the line generated by `dir` hits the element (which is assumed to be a
|
||||
// sphere). returns `None` if the line misses the sphere. this function
|
||||
// should be kept synchronized with `sphere_cast` in `inversive.frag`, which
|
||||
// does essentially the same thing on the GPU side
|
||||
pub fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>) -> Option<f64> {
|
||||
// if `a/b` is less than this threshold, we approximate
|
||||
// `a*u^2 + b*u + c` by the linear function `b*u + c`
|
||||
const DEG_THRESHOLD: f64 = 1e-9;
|
||||
|
||||
let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
|
||||
let a = -rep[3] * dir.norm_squared();
|
||||
let b = rep.rows_range(..3).dot(&dir);
|
||||
let c = -rep[4];
|
||||
|
||||
let adjust = 4.0*a*c/(b*b);
|
||||
if adjust < 1.0 {
|
||||
// as long as `b` is non-zero, the linear approximation of
|
||||
//
|
||||
// a*u^2 + b*u + c
|
||||
//
|
||||
// at `u = 0` will reach zero at a finite depth `u_lin`. the root of
|
||||
// the quadratic adjacent to `u_lin` is stored in `lin_root`. if
|
||||
// both roots have the same sign, `lin_root` will be the one closer
|
||||
// to `u = 0`
|
||||
let square_rect_ratio = 1.0 + (1.0 - adjust).sqrt();
|
||||
let lin_root = -(2.0*c)/b / square_rect_ratio;
|
||||
if a.abs() > DEG_THRESHOLD * b.abs() {
|
||||
if lin_root > 0.0 {
|
||||
Some(lin_root)
|
||||
} else {
|
||||
let other_root = -b/(2.*a) * square_rect_ratio;
|
||||
(other_root > 0.0).then_some(other_root)
|
||||
}
|
||||
} else {
|
||||
(lin_root > 0.0).then_some(lin_root)
|
||||
}
|
||||
} else {
|
||||
// the line through `dir` misses the sphere completely
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Constraint {
|
||||
pub subjects: (ElementKey, ElementKey),
|
||||
@ -174,23 +92,24 @@ impl Assembly {
|
||||
|
||||
// create and insert a new element
|
||||
self.insert_element_unchecked(
|
||||
Element::new(
|
||||
id,
|
||||
format!("Sphere {}", id_num),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5])
|
||||
)
|
||||
Element {
|
||||
id: id,
|
||||
label: format!("Sphere {}", id_num),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5]),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
pub fn insert_constraint(&self, constraint: Constraint) {
|
||||
let subjects = constraint.subjects;
|
||||
let key = self.constraints.update(|csts| csts.insert(constraint));
|
||||
let subject_constraints = self.elements.with(
|
||||
|elts| (elts[subjects.0].constraints, elts[subjects.1].constraints)
|
||||
);
|
||||
subject_constraints.0.update(|csts| csts.insert(key));
|
||||
subject_constraints.1.update(|csts| csts.insert(key));
|
||||
self.elements.update(|elts| {
|
||||
elts[subjects.0].constraints.insert(key);
|
||||
elts[subjects.1].constraints.insert(key);
|
||||
});
|
||||
}
|
||||
|
||||
// --- realization ---
|
||||
@ -199,7 +118,7 @@ impl Assembly {
|
||||
// index the elements
|
||||
self.elements.update_silent(|elts| {
|
||||
for (index, (_, elt)) in elts.into_iter().enumerate() {
|
||||
elt.column_index = index;
|
||||
elt.index = index;
|
||||
}
|
||||
});
|
||||
|
||||
@ -211,8 +130,8 @@ impl Assembly {
|
||||
for (_, cst) in csts {
|
||||
if cst.active.get_untracked() && cst.lorentz_prod_valid.get_untracked() {
|
||||
let subjects = cst.subjects;
|
||||
let row = elts[subjects.0].column_index;
|
||||
let col = elts[subjects.1].column_index;
|
||||
let row = elts[subjects.0].index;
|
||||
let col = elts[subjects.1].index;
|
||||
gram_to_be.push_sym(row, col, cst.lorentz_prod.get_untracked());
|
||||
}
|
||||
}
|
||||
@ -222,9 +141,9 @@ impl Assembly {
|
||||
// Gram matrix
|
||||
let mut guess_to_be = DMatrix::<f64>::zeros(5, elts.len());
|
||||
for (_, elt) in elts {
|
||||
let index = elt.column_index;
|
||||
let index = elt.index;
|
||||
gram_to_be.push_sym(index, index, 1.0);
|
||||
guess_to_be.set_column(index, &elt.representation.get_clone_untracked());
|
||||
guess_to_be.set_column(index, &elt.representation);
|
||||
}
|
||||
|
||||
(gram_to_be, guess_to_be)
|
||||
@ -266,11 +185,11 @@ impl Assembly {
|
||||
|
||||
if success {
|
||||
// read out the solution
|
||||
for (_, elt) in self.elements.get_clone_untracked() {
|
||||
elt.representation.update(
|
||||
|rep| rep.set_column(0, &config.column(elt.column_index))
|
||||
);
|
||||
}
|
||||
self.elements.update(|elts| {
|
||||
for (_, elt) in elts.iter_mut() {
|
||||
elt.representation.set_column(0, &config.column(elt.index));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -4,9 +4,7 @@ use sycamore::{prelude::*, motion::create_raf};
|
||||
use web_sys::{
|
||||
console,
|
||||
window,
|
||||
Element,
|
||||
KeyboardEvent,
|
||||
MouseEvent,
|
||||
WebGl2RenderingContext,
|
||||
WebGlProgram,
|
||||
WebGlShader,
|
||||
@ -14,7 +12,7 @@ use web_sys::{
|
||||
wasm_bindgen::{JsCast, JsValue}
|
||||
};
|
||||
|
||||
use crate::{AppState, assembly::ElementKey};
|
||||
use crate::AppState;
|
||||
|
||||
fn compile_shader(
|
||||
context: &WebGl2RenderingContext,
|
||||
@ -84,24 +82,6 @@ fn bind_vertex_attrib(
|
||||
);
|
||||
}
|
||||
|
||||
// the direction in camera space that a mouse event is pointing along
|
||||
fn event_dir(event: &MouseEvent) -> Vector3<f64> {
|
||||
let target: Element = event.target().unwrap().unchecked_into();
|
||||
let rect = target.get_bounding_client_rect();
|
||||
let width = rect.width();
|
||||
let height = rect.height();
|
||||
let shortdim = width.min(height);
|
||||
|
||||
// this constant should be kept synchronized with `inversive.frag`
|
||||
const FOCAL_SLOPE: f64 = 0.3;
|
||||
|
||||
Vector3::new(
|
||||
FOCAL_SLOPE * (2.0*(f64::from(event.client_x()) - rect.left()) - width) / shortdim,
|
||||
FOCAL_SLOPE * (2.0*(rect.bottom() - f64::from(event.client_y())) - height) / shortdim,
|
||||
-1.0
|
||||
)
|
||||
}
|
||||
|
||||
#[component]
|
||||
pub fn Display() -> View {
|
||||
let state = use_context::<AppState>();
|
||||
@ -109,9 +89,6 @@ pub fn Display() -> View {
|
||||
// canvas
|
||||
let display = create_node_ref();
|
||||
|
||||
// viewpoint
|
||||
let assembly_to_world = create_signal(DMatrix::<f64>::identity(5, 5));
|
||||
|
||||
// navigation
|
||||
let pitch_up = create_signal(0.0);
|
||||
let pitch_down = create_signal(0.0);
|
||||
@ -126,11 +103,7 @@ pub fn Display() -> View {
|
||||
// change listener
|
||||
let scene_changed = create_signal(true);
|
||||
create_effect(move || {
|
||||
state.assembly.elements.with(|elts| {
|
||||
for (_, elt) in elts {
|
||||
elt.representation.track();
|
||||
}
|
||||
});
|
||||
state.assembly.elements.track();
|
||||
state.selection.track();
|
||||
scene_changed.set(true);
|
||||
});
|
||||
@ -319,43 +292,28 @@ pub fn Display() -> View {
|
||||
0.0, 0.0, 0.0, 0.0, 1.0
|
||||
])
|
||||
};
|
||||
let asm_to_world = &location * &orientation;
|
||||
let assembly_to_world = &location * &orientation;
|
||||
|
||||
// get the assembly
|
||||
let (
|
||||
elt_cnt,
|
||||
reps_world,
|
||||
colors,
|
||||
highlights
|
||||
) = state.assembly.elements.with(|elts| {
|
||||
(
|
||||
// number of elements
|
||||
elts.len() as i32,
|
||||
|
||||
// representation vectors in world coordinates
|
||||
elts.iter().map(
|
||||
|(_, elt)| elt.representation.with(|rep| &asm_to_world * rep)
|
||||
).collect::<Vec<_>>(),
|
||||
|
||||
// colors
|
||||
elts.iter().map(|(key, elt)| {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
elt.color.map(|ch| 0.2 + 0.8*ch)
|
||||
} else {
|
||||
elt.color
|
||||
}
|
||||
}).collect::<Vec<_>>(),
|
||||
|
||||
// highlight levels
|
||||
elts.iter().map(|(key, _)| {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
1.0_f32
|
||||
} else {
|
||||
HIGHLIGHT
|
||||
}
|
||||
}).collect::<Vec<_>>()
|
||||
)
|
||||
});
|
||||
let elements = state.assembly.elements.get_clone();
|
||||
let element_iter = (&elements).into_iter();
|
||||
let reps_world: Vec<_> = element_iter.clone().map(
|
||||
|(_, elt)| &assembly_to_world * &elt.representation
|
||||
).collect();
|
||||
let colors: Vec<_> = element_iter.clone().map(|(key, elt)|
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
elt.color.map(|ch| 0.2 + 0.8*ch)
|
||||
} else {
|
||||
elt.color
|
||||
}
|
||||
).collect();
|
||||
let highlights: Vec<_> = element_iter.map(|(key, _)|
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
1.0_f32
|
||||
} else {
|
||||
HIGHLIGHT
|
||||
}
|
||||
).collect();
|
||||
|
||||
// set the resolution
|
||||
let width = canvas.width() as f32;
|
||||
@ -364,7 +322,7 @@ pub fn Display() -> View {
|
||||
ctx.uniform1f(shortdim_loc.as_ref(), width.min(height));
|
||||
|
||||
// pass the assembly
|
||||
ctx.uniform1i(sphere_cnt_loc.as_ref(), elt_cnt);
|
||||
ctx.uniform1i(sphere_cnt_loc.as_ref(), elements.len() as i32);
|
||||
for n in 0..reps_world.len() {
|
||||
let v = &reps_world[n];
|
||||
ctx.uniform3f(
|
||||
@ -393,9 +351,6 @@ pub fn Display() -> View {
|
||||
// draw the scene
|
||||
ctx.draw_arrays(WebGl2RenderingContext::TRIANGLES, 0, VERTEX_CNT as i32);
|
||||
|
||||
// update the viewpoint
|
||||
assembly_to_world.set(asm_to_world);
|
||||
|
||||
// clear the scene change flag
|
||||
scene_changed.set(
|
||||
pitch_up_val != 0.0
|
||||
@ -484,31 +439,6 @@ pub fn Display() -> View {
|
||||
yaw_left.set(0.0);
|
||||
roll_ccw.set(0.0);
|
||||
roll_cw.set(0.0);
|
||||
},
|
||||
on:click=move |event: MouseEvent| {
|
||||
// find the nearest element along the pointer direction
|
||||
let dir = event_dir(&event);
|
||||
console::log_1(&JsValue::from(dir.to_string()));
|
||||
let mut clicked: Option<(ElementKey, f64)> = None;
|
||||
for (key, elt) in state.assembly.elements.get_clone_untracked() {
|
||||
match assembly_to_world.with(|asm_to_world| elt.cast(dir, asm_to_world)) {
|
||||
Some(depth) => match clicked {
|
||||
Some((_, best_depth)) => {
|
||||
if depth < best_depth {
|
||||
clicked = Some((key, depth))
|
||||
}
|
||||
},
|
||||
None => clicked = Some((key, depth))
|
||||
}
|
||||
None => ()
|
||||
};
|
||||
}
|
||||
|
||||
// if we clicked something, select it
|
||||
match clicked {
|
||||
Some((key, _)) => state.select(key, event.shift_key()),
|
||||
None => state.selection.update(|sel| sel.clear())
|
||||
};
|
||||
}
|
||||
)
|
||||
}
|
||||
|
@ -4,7 +4,7 @@ use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
|
||||
|
||||
// --- elements ---
|
||||
|
||||
#[cfg(feature = "dev")]
|
||||
#[cfg(test)]
|
||||
pub fn point(x: f64, y: f64, z: f64) -> DVector<f64> {
|
||||
DVector::from_column_slice(&[x, y, z, 0.5, 0.5*(x*x + y*y + z*z)])
|
||||
}
|
||||
@ -113,7 +113,7 @@ impl DescentHistory {
|
||||
|
||||
// the Lorentz form
|
||||
lazy_static! {
|
||||
pub static ref Q: DMatrix<f64> = DMatrix::from_row_slice(5, 5, &[
|
||||
static ref Q: DMatrix<f64> = DMatrix::from_row_slice(5, 5, &[
|
||||
1.0, 0.0, 0.0, 0.0, 0.0,
|
||||
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0, 0.0,
|
||||
@ -277,79 +277,12 @@ pub fn realize_gram(
|
||||
|
||||
// --- tests ---
|
||||
|
||||
// this problem is from a sangaku by Irisawa Shintarō Hiroatsu. the article
|
||||
// below includes a nice translation of the problem statement, which was
|
||||
// recorded in Uchida Itsumi's book _Kokon sankan_ (_Mathematics, Past and
|
||||
// Present_)
|
||||
//
|
||||
// "Japan's 'Wasan' Mathematical Tradition", by Abe Haruki
|
||||
// https://www.nippon.com/en/japan-topics/c12801/
|
||||
//
|
||||
#[cfg(feature = "dev")]
|
||||
pub mod irisawa {
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::{array, f64::consts::PI};
|
||||
|
||||
use super::*;
|
||||
|
||||
pub fn realize_irisawa_hexlet(scaled_tol: f64) -> (DMatrix<f64>, bool, DescentHistory) {
|
||||
let gram = {
|
||||
let mut gram_to_be = PartialMatrix::new();
|
||||
for s in 0..9 {
|
||||
// each sphere is represented by a spacelike vector
|
||||
gram_to_be.push_sym(s, s, 1.0);
|
||||
|
||||
// the circumscribing sphere is tangent to all of the other
|
||||
// spheres, with matching orientation
|
||||
if s > 0 {
|
||||
gram_to_be.push_sym(0, s, 1.0);
|
||||
}
|
||||
|
||||
if s > 2 {
|
||||
// each chain sphere is tangent to the "sun" and "moon"
|
||||
// spheres, with opposing orientation
|
||||
for n in 1..3 {
|
||||
gram_to_be.push_sym(s, n, -1.0);
|
||||
}
|
||||
|
||||
// each chain sphere is tangent to the next chain sphere,
|
||||
// with opposing orientation
|
||||
let s_next = 3 + (s-2) % 6;
|
||||
gram_to_be.push_sym(s, s_next, -1.0);
|
||||
}
|
||||
}
|
||||
gram_to_be
|
||||
};
|
||||
|
||||
let guess = DMatrix::from_columns(
|
||||
[
|
||||
sphere(0.0, 0.0, 0.0, 15.0),
|
||||
sphere(0.0, 0.0, -9.0, 5.0),
|
||||
sphere(0.0, 0.0, 11.0, 3.0)
|
||||
].into_iter().chain(
|
||||
(1..=6).map(
|
||||
|k| {
|
||||
let ang = (k as f64) * PI/3.0;
|
||||
sphere(9.0 * ang.cos(), 9.0 * ang.sin(), 0.0, 2.5)
|
||||
}
|
||||
)
|
||||
).collect::<Vec<_>>().as_slice()
|
||||
);
|
||||
|
||||
// the frozen entries fix the radii of the circumscribing sphere, the
|
||||
// "sun" and "moon" spheres, and one of the chain spheres
|
||||
let frozen: [(usize, usize); 4] = array::from_fn(|k| (3, k));
|
||||
|
||||
realize_gram(
|
||||
&gram, guess, &frozen,
|
||||
scaled_tol, 0.5, 0.9, 1.1, 200, 110
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::{*, irisawa::realize_irisawa_hexlet};
|
||||
|
||||
#[test]
|
||||
fn sub_proj_test() {
|
||||
let target = PartialMatrix(vec![
|
||||
@ -395,20 +328,182 @@ mod tests {
|
||||
assert!(state.loss.abs() < f64::EPSILON);
|
||||
}
|
||||
|
||||
// this problem is from a sangaku by Irisawa Shintarō Hiroatsu. the article
|
||||
// below includes a nice translation of the problem statement, which was
|
||||
// recorded in Uchida Itsumi's book _Kokon sankan_ (_Mathematics, Past and
|
||||
// Present_)
|
||||
//
|
||||
// "Japan's 'Wasan' Mathematical Tradition", by Abe Haruki
|
||||
// https://www.nippon.com/en/japan-topics/c12801/
|
||||
//
|
||||
#[test]
|
||||
fn irisawa_hexlet_test() {
|
||||
// solve Irisawa's problem
|
||||
let gram = PartialMatrix({
|
||||
let mut entries = Vec::<MatrixEntry>::new();
|
||||
for s in 0..9 {
|
||||
// each sphere is represented by a spacelike vector
|
||||
entries.push(MatrixEntry { index: (s, s), value: 1.0 });
|
||||
|
||||
// the circumscribing sphere is tangent to all of the other
|
||||
// spheres, with matching orientation
|
||||
if s > 0 {
|
||||
entries.push(MatrixEntry { index: (0, s), value: 1.0 });
|
||||
entries.push(MatrixEntry { index: (s, 0), value: 1.0 });
|
||||
}
|
||||
|
||||
if s > 2 {
|
||||
// each chain sphere is tangent to the "sun" and "moon"
|
||||
// spheres, with opposing orientation
|
||||
for n in 1..3 {
|
||||
entries.push(MatrixEntry { index: (s, n), value: -1.0 });
|
||||
entries.push(MatrixEntry { index: (n, s), value: -1.0 });
|
||||
}
|
||||
|
||||
// each chain sphere is tangent to the next chain sphere,
|
||||
// with opposing orientation
|
||||
let s_next = 3 + (s-2) % 6;
|
||||
entries.push(MatrixEntry { index: (s, s_next), value: -1.0 });
|
||||
entries.push(MatrixEntry { index: (s_next, s), value: -1.0 });
|
||||
}
|
||||
}
|
||||
entries
|
||||
});
|
||||
let guess = DMatrix::from_columns(
|
||||
[
|
||||
sphere(0.0, 0.0, 0.0, 15.0),
|
||||
sphere(0.0, 0.0, -9.0, 5.0),
|
||||
sphere(0.0, 0.0, 11.0, 3.0)
|
||||
].into_iter().chain(
|
||||
(1..=6).map(
|
||||
|k| {
|
||||
let ang = (k as f64) * PI/3.0;
|
||||
sphere(9.0 * ang.cos(), 9.0 * ang.sin(), 0.0, 2.5)
|
||||
}
|
||||
)
|
||||
).collect::<Vec<_>>().as_slice()
|
||||
);
|
||||
let frozen: [(usize, usize); 4] = array::from_fn(|k| (3, k));
|
||||
const SCALED_TOL: f64 = 1.0e-12;
|
||||
let (config, _, _) = realize_irisawa_hexlet(SCALED_TOL);
|
||||
|
||||
// check against Irisawa's solution
|
||||
let (config, success, history) = realize_gram(
|
||||
&gram, guess, &frozen,
|
||||
SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
let entry_tol = SCALED_TOL.sqrt();
|
||||
let solution_diams = [30.0, 10.0, 6.0, 5.0, 15.0, 10.0, 3.75, 2.5, 2.0 + 8.0/11.0];
|
||||
for (k, diam) in solution_diams.into_iter().enumerate() {
|
||||
assert!((config[(3, k)] - 1.0 / diam).abs() < entry_tol);
|
||||
}
|
||||
print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
|
||||
if success {
|
||||
println!("Target accuracy achieved!");
|
||||
} else {
|
||||
println!("Failed to reach target accuracy");
|
||||
}
|
||||
println!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
println!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
if success {
|
||||
println!("\nChain diameters:");
|
||||
println!(" {} sun (given)", 1.0 / config[(3, 3)]);
|
||||
for k in 4..9 {
|
||||
println!(" {} sun", 1.0 / config[(3, k)]);
|
||||
}
|
||||
}
|
||||
println!("\nStep │ Loss\n─────┼────────────────────────────────");
|
||||
for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
|
||||
println!("{:<4} │ {}", step, scaled_loss);
|
||||
}
|
||||
}
|
||||
|
||||
// --- process inspection examples ---
|
||||
|
||||
// these tests are meant for human inspection, not automated use. run them
|
||||
// one at a time in `--nocapture` mode and read through the results and
|
||||
// optimization histories that they print out. the `run-examples` script
|
||||
// will run all of them
|
||||
|
||||
#[test]
|
||||
fn three_spheres_example() {
|
||||
let gram = PartialMatrix({
|
||||
let mut entries = Vec::<MatrixEntry>::new();
|
||||
for j in 0..3 {
|
||||
for k in 0..3 {
|
||||
entries.push(MatrixEntry {
|
||||
index: (j, k),
|
||||
value: if j == k { 1.0 } else { -1.0 }
|
||||
});
|
||||
}
|
||||
}
|
||||
entries
|
||||
});
|
||||
let guess = {
|
||||
let a: f64 = 0.75_f64.sqrt();
|
||||
DMatrix::from_columns(&[
|
||||
sphere(1.0, 0.0, 0.0, 1.0),
|
||||
sphere(-0.5, a, 0.0, 1.0),
|
||||
sphere(-0.5, -a, 0.0, 1.0)
|
||||
])
|
||||
};
|
||||
println!();
|
||||
let (config, success, history) = realize_gram(
|
||||
&gram, guess, &[],
|
||||
1.0e-12, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
|
||||
if success {
|
||||
println!("Target accuracy achieved!");
|
||||
} else {
|
||||
println!("Failed to reach target accuracy");
|
||||
}
|
||||
println!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
println!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
println!("\nStep │ Loss\n─────┼────────────────────────────────");
|
||||
for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
|
||||
println!("{:<4} │ {}", step, scaled_loss);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn point_on_sphere_example() {
|
||||
let gram = PartialMatrix({
|
||||
let mut entries = Vec::<MatrixEntry>::new();
|
||||
for j in 0..2 {
|
||||
for k in 0..2 {
|
||||
entries.push(MatrixEntry {
|
||||
index: (j, k),
|
||||
value: if (j, k) == (1, 1) { 1.0 } else { 0.0 }
|
||||
});
|
||||
}
|
||||
}
|
||||
entries
|
||||
});
|
||||
let guess = DMatrix::from_columns(&[
|
||||
point(0.0, 0.0, 2.0),
|
||||
sphere(0.0, 0.0, 0.0, 1.0)
|
||||
]);
|
||||
let frozen = [(3, 0)];
|
||||
println!();
|
||||
let (config, success, history) = realize_gram(
|
||||
&gram, guess, &frozen,
|
||||
1.0e-12, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
print!("\nCompleted Gram matrix:{}", config.tr_mul(&*Q) * &config);
|
||||
print!("Configuration:{}", config);
|
||||
if success {
|
||||
println!("Target accuracy achieved!");
|
||||
} else {
|
||||
println!("Failed to reach target accuracy");
|
||||
}
|
||||
println!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
println!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
println!("\nStep │ Loss\n─────┼────────────────────────────────");
|
||||
for (step, scaled_loss) in history.scaled_loss.into_iter().enumerate() {
|
||||
println!("{:<4} │ {}", step, scaled_loss);
|
||||
}
|
||||
}
|
||||
|
||||
/* TO DO */
|
||||
// --- new test placed here to avoid merge conflict ---
|
||||
|
||||
// at the frozen indices, the optimization steps should have exact zeros,
|
||||
// and the realized configuration should match the initial guess
|
||||
#[test]
|
||||
|
@ -1 +0,0 @@
|
||||
pub mod engine;
|
@ -25,24 +25,6 @@ impl AppState {
|
||||
selection: create_signal(FxHashSet::default())
|
||||
}
|
||||
}
|
||||
|
||||
// in single-selection mode, select the element with the given key. in
|
||||
// multiple-selection mode, toggle whether the element with the given key
|
||||
// is selected
|
||||
fn select(&self, key: ElementKey, multi: bool) {
|
||||
if multi {
|
||||
self.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
self.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
|
@ -1,6 +1,7 @@
|
||||
use itertools::Itertools;
|
||||
use sycamore::prelude::*;
|
||||
use sycamore::{prelude::*, web::tags::div};
|
||||
use web_sys::{
|
||||
Element,
|
||||
Event,
|
||||
HtmlInputElement,
|
||||
KeyboardEvent,
|
||||
@ -8,7 +9,7 @@ use web_sys::{
|
||||
wasm_bindgen::JsCast
|
||||
};
|
||||
|
||||
use crate::{AppState, assembly, assembly::{Constraint, ConstraintKey, ElementKey}};
|
||||
use crate::{AppState, assembly::Constraint};
|
||||
|
||||
// an editable view of the Lorentz product representing a constraint
|
||||
#[component(inline_props)]
|
||||
@ -31,132 +32,6 @@ fn LorentzProductInput(constraint: Constraint) -> View {
|
||||
}
|
||||
}
|
||||
|
||||
// a list item that shows a constraint in an outline view of an element
|
||||
#[component(inline_props)]
|
||||
fn ConstraintOutlineItem(constraint_key: ConstraintKey, element_key: ElementKey) -> View {
|
||||
let state = use_context::<AppState>();
|
||||
let assembly = &state.assembly;
|
||||
let constraint = assembly.constraints.with(|csts| csts[constraint_key].clone());
|
||||
let other_subject = if constraint.subjects.0 == element_key {
|
||||
constraint.subjects.1
|
||||
} else {
|
||||
constraint.subjects.0
|
||||
};
|
||||
let other_subject_label = assembly.elements.with(|elts| elts[other_subject].label.clone());
|
||||
let class = constraint.lorentz_prod_valid.map(
|
||||
|&lorentz_prod_valid| if lorentz_prod_valid { "constraint" } else { "constraint invalid" }
|
||||
);
|
||||
view! {
|
||||
li(class=class.get()) {
|
||||
input(r#type="checkbox", bind:checked=constraint.active)
|
||||
div(class="constraint-label") { (other_subject_label) }
|
||||
LorentzProductInput(constraint=constraint)
|
||||
div(class="status")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// a list item that shows an element in an outline view of an assembly
|
||||
#[component(inline_props)]
|
||||
fn ElementOutlineItem(key: ElementKey, element: assembly::Element) -> View {
|
||||
let state = use_context::<AppState>();
|
||||
let class = state.selection.map(
|
||||
move |sel| if sel.contains(&key) { "selected" } else { "" }
|
||||
);
|
||||
let label = element.label.clone();
|
||||
let rep_components = element.representation.map(
|
||||
|rep| rep.iter().map(
|
||||
|u| format!("{:.3}", u).replace("-", "\u{2212}")
|
||||
).collect()
|
||||
);
|
||||
let constrained = element.constraints.map(|csts| csts.len() > 0);
|
||||
let constraint_list = element.constraints.map(
|
||||
|csts| csts.clone().into_iter().collect()
|
||||
);
|
||||
let details_node = create_node_ref();
|
||||
view! {
|
||||
li {
|
||||
details(ref=details_node) {
|
||||
summary(
|
||||
class=class.get(),
|
||||
on:keydown={
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
"Enter" => {
|
||||
state.select(key, event.shift_key());
|
||||
event.prevent_default();
|
||||
},
|
||||
"ArrowRight" if constrained.get() => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<web_sys::Element>()
|
||||
.set_attribute("open", "");
|
||||
},
|
||||
"ArrowLeft" => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<web_sys::Element>()
|
||||
.remove_attribute("open");
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(
|
||||
class="element-switch",
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
div(
|
||||
class="element",
|
||||
on:click={
|
||||
move |event: MouseEvent| {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.stop_propagation();
|
||||
event.prevent_default();
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(class="element-label") { (label) }
|
||||
div(class="element-representation") {
|
||||
Indexed(
|
||||
list=rep_components,
|
||||
view=|coord_str| view! {
|
||||
div { (coord_str) }
|
||||
}
|
||||
)
|
||||
}
|
||||
div(class="status")
|
||||
}
|
||||
}
|
||||
ul(class="constraints") {
|
||||
Keyed(
|
||||
list=constraint_list,
|
||||
view=move |cst_key| view! {
|
||||
ConstraintOutlineItem(
|
||||
constraint_key=cst_key,
|
||||
element_key=key
|
||||
)
|
||||
},
|
||||
key=|cst_key| cst_key.clone()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// a component that lists the elements of the current assembly, showing the
|
||||
// constraints on each element as a collapsible sub-list. its implementation
|
||||
// is based on Kate Morley's HTML + CSS tree views:
|
||||
@ -165,16 +40,15 @@ fn ElementOutlineItem(key: ElementKey, element: assembly::Element) -> View {
|
||||
//
|
||||
#[component]
|
||||
pub fn Outline() -> View {
|
||||
let state = use_context::<AppState>();
|
||||
|
||||
// list the elements alphabetically by ID
|
||||
let element_list = state.assembly.elements.map(
|
||||
|elts| elts
|
||||
.clone()
|
||||
// sort the elements alphabetically by ID
|
||||
let elements_sorted = create_memo(|| {
|
||||
let state = use_context::<AppState>();
|
||||
state.assembly.elements
|
||||
.get_clone()
|
||||
.into_iter()
|
||||
.sorted_by_key(|(_, elt)| elt.id.clone())
|
||||
.collect()
|
||||
);
|
||||
});
|
||||
|
||||
view! {
|
||||
ul(
|
||||
@ -185,11 +59,128 @@ pub fn Outline() -> View {
|
||||
}
|
||||
) {
|
||||
Keyed(
|
||||
list=element_list,
|
||||
view=|(key, elt)| view! {
|
||||
ElementOutlineItem(key=key, element=elt)
|
||||
list=elements_sorted,
|
||||
view=|(key, elt)| {
|
||||
let state = use_context::<AppState>();
|
||||
let class = create_memo({
|
||||
move || {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
"selected"
|
||||
} else {
|
||||
""
|
||||
}
|
||||
}
|
||||
});
|
||||
let label = elt.label.clone();
|
||||
let rep_components = elt.representation.iter().map(|u| {
|
||||
let u_coord = u.to_string().replace("-", "\u{2212}");
|
||||
View::from(div().children(u_coord))
|
||||
}).collect::<Vec<_>>();
|
||||
let constrained = elt.constraints.len() > 0;
|
||||
let details_node = create_node_ref();
|
||||
view! {
|
||||
li {
|
||||
details(ref=details_node) {
|
||||
summary(
|
||||
class=class.get(),
|
||||
on:keydown={
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
"Enter" => {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.prevent_default();
|
||||
},
|
||||
"ArrowRight" if constrained => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<Element>()
|
||||
.set_attribute("open", "");
|
||||
},
|
||||
"ArrowLeft" => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<Element>()
|
||||
.remove_attribute("open");
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(
|
||||
class="elt-switch",
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
div(
|
||||
class="elt",
|
||||
on:click={
|
||||
move |event: MouseEvent| {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.stop_propagation();
|
||||
event.prevent_default();
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(class="elt-label") { (label) }
|
||||
div(class="elt-rep") { (rep_components) }
|
||||
}
|
||||
}
|
||||
ul(class="constraints") {
|
||||
Keyed(
|
||||
list=elt.constraints.into_iter().collect::<Vec<_>>(),
|
||||
view=move |c_key| {
|
||||
let c_state = use_context::<AppState>();
|
||||
let assembly = &c_state.assembly;
|
||||
let cst = assembly.constraints.with(|csts| csts[c_key].clone());
|
||||
let other_arg = if cst.subjects.0 == key {
|
||||
cst.subjects.1
|
||||
} else {
|
||||
cst.subjects.0
|
||||
};
|
||||
let other_arg_label = assembly.elements.with(|elts| elts[other_arg].label.clone());
|
||||
view! {
|
||||
li(class="cst") {
|
||||
input(r#type="checkbox", bind:checked=cst.active)
|
||||
div(class="cst-label") { (other_arg_label) }
|
||||
LorentzProductInput(constraint=cst)
|
||||
}
|
||||
}
|
||||
},
|
||||
key=|c_key| c_key.clone()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
key=|(_, elt)| elt.serial
|
||||
key=|(key, elt)| (
|
||||
key.clone(),
|
||||
elt.id.clone(),
|
||||
elt.label.clone(),
|
||||
elt.constraints.clone()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user