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5 Commits
2efc08d6c0
...
336b940471
Author | SHA1 | Date | |
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336b940471 | ||
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d3c9a08d22 | ||
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aceac5e5c4 | ||
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20d072d615 | ||
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c67f37c934 |
@ -9,9 +9,17 @@
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extern crate js_sys;
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use core::array;
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use nalgebra::{DMatrix, DVector};
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use nalgebra::{DMatrix, DVector, Rotation3, Vector3};
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use sycamore::{prelude::*, motion::create_raf, rt::{JsCast, JsValue}};
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use web_sys::{console, window, WebGl2RenderingContext, WebGlProgram, WebGlShader, WebGlUniformLocation};
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use web_sys::{
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console,
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window,
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KeyboardEvent,
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WebGl2RenderingContext,
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WebGlProgram,
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WebGlShader,
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WebGlUniformLocation
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};
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mod engine;
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@ -157,6 +165,16 @@ fn main() {
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// tab selection
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let tab_selection = create_signal(Tab::GenTab);
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// navigation
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let pitch_up = create_signal(0.0);
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let pitch_down = create_signal(0.0);
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let yaw_right = create_signal(0.0);
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let yaw_left = create_signal(0.0);
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let roll_ccw = create_signal(0.0);
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let roll_cw = create_signal(0.0);
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let zoom_in = create_signal(0.0);
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let zoom_out = create_signal(0.0);
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// controls for general example
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let gen_controls = create_node_ref();
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let ctrl_x = create_signal(0.0);
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@ -246,8 +264,12 @@ fn main() {
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let mut last_time = 0.0;
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// scene parameters
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const TURNTABLE_SPEED: f64 = 0.5;
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let mut turntable_angle = 0.0;
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const ROT_SPEED: f64 = 0.4; // in radians per second
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const TURNTABLE_SPEED: f64 = 0.1; // in radians per second
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const ZOOM_SPEED: f64 = 0.15;
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let mut orientation = DMatrix::<f64>::identity(5, 5);
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let mut rotation = DMatrix::<f64>::identity(5, 5);
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let mut location_z: f64 = 5.0;
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/* INSTRUMENTS */
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let performance = window().unwrap().performance().unwrap();
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@ -353,11 +375,45 @@ fn main() {
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let time_step = 0.001*(time - last_time);
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last_time = time;
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// move the turntable
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// get the navigation state
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let pitch_up_val = pitch_up.get();
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let pitch_down_val = pitch_down.get();
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let yaw_right_val = yaw_right.get();
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let yaw_left_val = yaw_left.get();
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let roll_ccw_val = roll_ccw.get();
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let roll_cw_val = roll_cw.get();
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let zoom_in_val = zoom_in.get();
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let zoom_out_val = zoom_out.get();
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let turntable_val = turntable.get();
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// update the construction's orientation
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let ang_vel = {
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let pitch = pitch_up_val - pitch_down_val;
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let yaw = yaw_right_val - yaw_left_val;
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let roll = roll_ccw_val - roll_cw_val;
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let ang_vel_from_keyboard =
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if pitch != 0.0 || yaw != 0.0 || roll != 0.0 {
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ROT_SPEED * Vector3::new(-pitch, yaw, roll).normalize()
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} else {
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Vector3::zeros()
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};
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let ang_vel_from_turntable =
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if turntable_val {
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turntable_angle += TURNTABLE_SPEED * time_step;
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}
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Vector3::new(0.0, TURNTABLE_SPEED, 0.0)
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} else {
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Vector3::zeros()
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};
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ang_vel_from_keyboard + ang_vel_from_turntable
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};
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let mut rotation_sp = rotation.fixed_view_mut::<3, 3>(0, 0);
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rotation_sp.copy_from(
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Rotation3::from_scaled_axis(time_step * ang_vel).matrix()
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);
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orientation = &rotation * &orientation;
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// update the construction's location
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let zoom = zoom_out_val - zoom_in_val;
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location_z *= (time_step * ZOOM_SPEED * zoom).exp();
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if scene_changed.get() {
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/* INSTRUMENTS */
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@ -369,30 +425,18 @@ fn main() {
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frames_since_last_sample = 0;
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}
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// set the orientation and translation
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let orientation = {
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let ang_cos = turntable_angle.cos();
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let ang_sin = turntable_angle.sin();
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DMatrix::from_column_slice(5, 5, &[
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ang_cos, 0.0, ang_sin, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0, 0.0,
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-ang_sin, 0.0, ang_cos, 0.0, 0.0,
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0.0, 0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 0.0, 1.0
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])
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};
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let translation = {
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const LEN: f64 = -5.0;
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const LEN_SQ: f64 = LEN*LEN;
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// find the map from construction space to world space
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let location = {
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let u = -location_z;
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DMatrix::from_column_slice(5, 5, &[
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1.0, 0.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0, LEN,
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0.0, 0.0, 2.0*LEN, 1.0, LEN_SQ,
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0.0, 0.0, 1.0, 0.0, u,
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0.0, 0.0, 2.0*u, 1.0, u*u,
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0.0, 0.0, 0.0, 0.0, 1.0
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])
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};
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let construction_to_world = &translation * orientation;
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let construction_to_world = &location * &orientation;
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// update the construction
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sphere_vec.clear();
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@ -450,7 +494,17 @@ fn main() {
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ctx.draw_arrays(WebGl2RenderingContext::TRIANGLES, 0, VERTEX_CNT as i32);
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// clear scene change flag
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scene_changed.set(turntable_val);
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scene_changed.set(
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pitch_up_val != 0.0
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|| pitch_down_val != 0.0
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|| yaw_left_val != 0.0
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|| yaw_right_val != 0.0
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|| roll_cw_val != 0.0
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|| roll_ccw_val != 0.0
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|| zoom_in_val != 0.0
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|| zoom_out_val != 0.0
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|| turntable_val
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);
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} else {
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frames_since_last_sample = 0;
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mean_frame_interval.set(-1.0);
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@ -459,6 +513,26 @@ fn main() {
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start_animation_loop();
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});
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let set_nav_signal = move |event: KeyboardEvent, value: f64| {
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let mut navigating = true;
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let shift = event.shift_key();
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match event.key().as_str() {
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"ArrowUp" if shift => zoom_in.set(value),
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"ArrowDown" if shift => zoom_out.set(value),
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"ArrowUp" => pitch_up.set(value),
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"ArrowDown" => pitch_down.set(value),
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"ArrowRight" if shift => roll_cw.set(value),
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"ArrowLeft" if shift => roll_ccw.set(value),
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"ArrowRight" => yaw_right.set(value),
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"ArrowLeft" => yaw_left.set(value),
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_ => navigating = false
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};
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if navigating {
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scene_changed.set(true);
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event.prevent_default();
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}
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};
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view! {
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div(id="app") {
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div(class="tab-pane") {
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@ -482,7 +556,48 @@ fn main() {
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}
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}
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div { "Mean frame interval: " (mean_frame_interval.get()) " ms" }
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canvas(ref=display, width=600, height=600, tabindex=0)
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canvas(
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ref=display,
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width=600,
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height=600,
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tabindex=0,
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on:keydown=move |event: KeyboardEvent| {
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if event.key() == "Shift" {
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roll_cw.set(yaw_right.get());
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roll_ccw.set(yaw_left.get());
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zoom_in.set(pitch_up.get());
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zoom_out.set(pitch_down.get());
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yaw_right.set(0.0);
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yaw_left.set(0.0);
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pitch_up.set(0.0);
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pitch_down.set(0.0);
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} else {
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set_nav_signal(event, 1.0);
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}
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},
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on:keyup=move |event: KeyboardEvent| {
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if event.key() == "Shift" {
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yaw_right.set(roll_cw.get());
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yaw_left.set(roll_ccw.get());
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pitch_up.set(zoom_in.get());
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pitch_down.set(zoom_out.get());
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roll_cw.set(0.0);
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roll_ccw.set(0.0);
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zoom_in.set(0.0);
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zoom_out.set(0.0);
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} else {
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set_nav_signal(event, 0.0);
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}
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},
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on:blur=move |_| {
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pitch_up.set(0.0);
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pitch_down.set(0.0);
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yaw_right.set(0.0);
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yaw_left.set(0.0);
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roll_ccw.set(0.0);
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roll_cw.set(0.0);
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}
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)
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div(ref=gen_controls) {
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label(class="control") {
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span { "Sphere 0 depth" }
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3
app-proto/sketch-outline/.gitignore
vendored
Normal file
3
app-proto/sketch-outline/.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
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target
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dist
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Cargo.lock
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29
app-proto/sketch-outline/Cargo.toml
Normal file
29
app-proto/sketch-outline/Cargo.toml
Normal file
@ -0,0 +1,29 @@
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[package]
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name = "sketch-outline"
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version = "0.1.0"
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authors = ["Aaron"]
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edition = "2021"
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[features]
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default = ["console_error_panic_hook"]
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[dependencies]
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js-sys = "0.3.70"
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nalgebra = "0.33.0"
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sycamore = "0.9.0-beta.3"
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
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# code size when deploying.
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console_error_panic_hook = { version = "0.1.7", optional = true }
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[dependencies.web-sys]
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version = "0.3.69"
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[dev-dependencies]
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wasm-bindgen-test = "0.3.34"
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[profile.release]
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opt-level = "s" # optimize for small code size
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debug = true # include debug symbols
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9
app-proto/sketch-outline/index.html
Normal file
9
app-proto/sketch-outline/index.html
Normal file
@ -0,0 +1,9 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8"/>
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<title>Sketch outline</title>
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<link data-trunk rel="css" href="main.css"/>
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</head>
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<body></body>
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</html>
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app-proto/sketch-outline/main.css
Normal file
50
app-proto/sketch-outline/main.css
Normal file
@ -0,0 +1,50 @@
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body {
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margin-left: 20px;
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margin-top: 20px;
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color: #fcfcfc;
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background-color: #222;
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}
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ul {
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width: 450px;
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padding: 8px;
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border: 1px solid #888;
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border-radius: 16px;
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}
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li {
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display: flex;
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padding: 3px;
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list-style-type: none;
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background-color: #444;
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border-radius: 8px;
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}
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li:not(:last-child) {
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margin-bottom: 8px;
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}
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li > .elt-name {
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flex-grow: 1;
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padding: 2px 0px 2px 4px;
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}
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li > .elt-rep {
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display: flex;
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}
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li > .elt-rep > div {
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padding: 2px;
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margin-left: 3px;
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text-align: center;
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width: 60px;
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background-color: #333;
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}
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li > .elt-rep > div:first-child {
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border-radius: 6px 0px 0px 6px;
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}
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li > .elt-rep > div:last-child {
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border-radius: 0px 6px 6px 0px;
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}
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61
app-proto/sketch-outline/src/editor.rs
Normal file
61
app-proto/sketch-outline/src/editor.rs
Normal file
@ -0,0 +1,61 @@
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use nalgebra::DVector;
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use sycamore::{prelude::*, web::tags::div};
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#[derive(Clone, PartialEq)]
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struct Element {
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id: i64,
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name: String,
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rep: DVector<f64>,
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color: [f32; 3]
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}
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struct EditorState {
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elements: Signal<Vec<Element>>
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}
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#[component]
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pub fn Editor() -> View {
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let state = EditorState {
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elements: create_signal(vec![
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Element {
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id: 1,
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name: String::from("Central"),
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rep: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.25, -1.0]),
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color: [0.75_f32, 0.75_f32, 0.75_f32]
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},
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Element {
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id: 2,
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name: String::from("Wing A"),
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rep: DVector::<f64>::from_column_slice(&[0.5, 0.5, 0.0, 0.5, -0.25]),
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color: [1.00_f32, 0.25_f32, 0.00_f32]
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},
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Element {
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id: 3,
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name: String::from("Wing B"),
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rep: DVector::<f64>::from_column_slice(&[-0.5, -0.5, 0.0, 0.5, -0.25]),
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color: [1.00_f32, 0.25_f32, 0.00_f32]
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}
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])
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};
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view! {
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ul {
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Keyed(
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list=state.elements,
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view=|elt| {
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let name = elt.name.clone();
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let rep_components = elt.rep.iter().map(
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|u| View::from(div().children(u.to_string().replace("-", "\u{2212}")))
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).collect::<Vec<_>>();
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view! {
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li {
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div(class="elt-name") { (name) }
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div(class="elt-rep") { (rep_components) }
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}
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}
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},
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key=|elt| elt.id
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)
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}
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}
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}
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13
app-proto/sketch-outline/src/main.rs
Normal file
13
app-proto/sketch-outline/src/main.rs
Normal file
@ -0,0 +1,13 @@
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use sycamore::prelude::*;
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mod editor;
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use editor::Editor;
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fn main() {
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sycamore::render(|| {
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view! {
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Editor {}
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}
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});
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}
|
Loading…
Reference in New Issue
Block a user