Aaron Fenyes
3a721a4cc8
Ray-caster: enlarge the construction data uniforms
...
No noticeable effect on GPU performance.
2024-08-28 16:06:33 -07:00
Aaron Fenyes
8fde202911
Ray-caster: drop unused depth-pair array
...
This doesn't affect GPU performance noticeably, so benchmarks before and
after the change should be comparable.
2024-08-28 15:52:19 -07:00
Aaron Fenyes
4afc82034b
Ray-caster: sort fragments while shading
2024-08-28 14:37:29 -07:00
Aaron Fenyes
e80adf831d
Ray-caster: correct hit detection
2024-08-28 01:59:46 -07:00
Aaron Fenyes
3d7ee98dd6
Ray-caster: check layer count
...
In debug mode, show the layer count instead of the shaded image. This
reveals a bug: testing whether the hit depth is NaN doesn't actually
detect sphere misses, because `sphere_cast` returns -1 rather than NaN
to indicate a miss.
2024-08-28 01:55:46 -07:00
Aaron Fenyes
f62f44b5a7
Optimization: decouple internal and uniform SPHERE_MAX
2024-08-27 00:00:48 -07:00
Aaron Fenyes
bf140efaf7
Ray-caster: remove hard-coded test construction
2024-08-26 13:51:01 -07:00
Aaron Fenyes
cbec31f5df
Ray-caster: pass colors in through uniforms
2024-08-26 13:41:34 -07:00
Aaron Fenyes
85db7b9be0
Ray-caster: pass the sphere count as a uniform
...
In the process, start exploring array size limits of various kinds.
2024-08-26 00:58:20 -07:00
Aaron Fenyes
5bf23fa789
Ray-caster: pass spheres in through uniforms
...
Keep the hard-coded spheres for comparison.
2024-08-25 21:40:59 -07:00
Aaron Fenyes
206a2df480
Ray-caster: add a third test sphere
...
This helps confirm that the generalized depth-sorting is working.
2024-08-25 16:41:31 -07:00
Aaron Fenyes
c18cac642b
Ray-caster: generalize depth sorting
...
Switch from a hard-coded sorting network for four fragments to an
insertion sort, which should work for any number of fragments.
2024-08-25 00:47:36 -07:00
Aaron Fenyes
8798683d25
Ray-caster: store sphere data in arrays
...
This is a first step toward general depth sorting.
2024-08-25 00:00:28 -07:00
Aaron Fenyes
766d56027c
Ray-caster: move shaders to separate files
...
This properly reflects the modularity of the code, and it simplifies
indentation and syntax highlighting.
2024-08-24 11:27:19 -07:00