feat: Handle vrml generated on the fly in Conway notation page #62
@ -36,6 +36,7 @@
|
||||
"deps/x_ite/assets/components/Text.js",
|
||||
"adapptlet.js",
|
||||
"adapptypes.js",
|
||||
"conway.js",
|
||||
"options.js",
|
||||
"deps/GeoGebra/deployggb.js",
|
||||
"deps/GeoGebra/HTML5/5.0/webSimple/4B19686283BEF852F4C88C93522FB9A3.cache.js",
|
||||
|
@ -7,6 +7,11 @@
|
||||
|
||||
<body>
|
||||
<h3>Debugging</h3>
|
||||
<h4>Embedded VRML/X3D display</h4>
|
||||
Write to the JavaScript console: <br/>
|
||||
<label for="vrml97">Generated VRML97 specifications</label>
|
||||
<input type="checkbox" id="vrml97">
|
||||
<br />
|
||||
<h4>Java Geometry Applets</h4>
|
||||
Trace the following to the JavaScript console: <br/>
|
||||
<label for="commands">Commands executed</label>
|
||||
|
@ -34,12 +34,12 @@
|
||||
url: 'https://code.studioinfinity.org/glen/archematics.git',
|
||||
},
|
||||
devDependencies: {
|
||||
'@danielx/civet': '^0.6.72',
|
||||
'@danielx/civet': '^0.6.73',
|
||||
'@types/firefox-webext-browser': '^120.0.0',
|
||||
'@types/jquery': '^3.5.29',
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||||
'@webcomponents/custom-elements': '^1.6.0',
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||||
'http-server': '^14.1.1',
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||||
rollup: '^4.10.0',
|
||||
rollup: '^4.11.0',
|
||||
typescript: '^5.3.3',
|
||||
'webextension-polyfill': '^0.10.0',
|
||||
},
|
||||
|
@ -14,8 +14,8 @@ dependencies:
|
||||
|
||||
devDependencies:
|
||||
'@danielx/civet':
|
||||
specifier: ^0.6.72
|
||||
version: 0.6.72(typescript@5.3.3)
|
||||
specifier: ^0.6.73
|
||||
version: 0.6.73(typescript@5.3.3)
|
||||
'@types/firefox-webext-browser':
|
||||
specifier: ^120.0.0
|
||||
version: 120.0.0
|
||||
@ -29,8 +29,8 @@ devDependencies:
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||||
specifier: ^14.1.1
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||||
version: 14.1.1
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||||
rollup:
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specifier: ^4.10.0
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version: 4.10.0
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||||
specifier: ^4.11.0
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||||
version: 4.11.0
|
||||
typescript:
|
||||
specifier: ^5.3.3
|
||||
version: 5.3.3
|
||||
@ -47,8 +47,8 @@ packages:
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||||
'@jridgewell/trace-mapping': 0.3.9
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||||
dev: true
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||||
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||||
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||||
engines: {node: '>=19 || ^18.6.0 || ^16.17.0'}
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hasBin: true
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||||
peerDependencies:
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||||
@ -78,104 +78,104 @@ packages:
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||||
'@jridgewell/sourcemap-codec': 1.4.15
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dev: true
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cpu: [arm]
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os: [android]
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requiresBuild: true
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cpu: [arm]
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os: [linux]
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requiresBuild: true
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optional: true
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/@rollup/rollup-linux-arm64-gnu@4.10.0:
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cpu: [arm64]
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os: [linux]
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||||
requiresBuild: true
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dev: true
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optional: true
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/@rollup/rollup-linux-arm64-musl@4.10.0:
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||||
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cpu: [arm64]
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os: [linux]
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requiresBuild: true
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optional: true
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/@rollup/rollup-linux-riscv64-gnu@4.10.0:
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resolution: {integrity: sha512-X1ES+V4bMq2ws5fF4zHornxebNxMXye0ZZjUrzOrf7UMx1d6wMQtfcchZ8SqUnQPPHdOyOLW6fTcUiFgHFadRA==}
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cpu: [riscv64]
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os: [linux]
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requiresBuild: true
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optional: true
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/@rollup/rollup-linux-x64-gnu@4.10.0:
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||||
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cpu: [x64]
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os: [linux]
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requiresBuild: true
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dev: true
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optional: true
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/@rollup/rollup-linux-x64-musl@4.10.0:
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cpu: [x64]
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os: [linux]
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requiresBuild: true
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dev: true
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optional: true
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/@rollup/rollup-win32-arm64-msvc@4.10.0:
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resolution: {integrity: sha512-NrR6667wlUfP0BHaEIKgYM/2va+Oj+RjZSASbBMnszM9k+1AmliRjHc3lJIiOehtSSjqYiO7R6KLNrWOX+YNSQ==}
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cpu: [arm64]
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os: [win32]
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requiresBuild: true
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dev: true
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optional: true
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/@rollup/rollup-win32-ia32-msvc@4.10.0:
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resolution: {integrity: sha512-FV0Tpt84LPYDduIDcXvEC7HKtyXxdvhdAOvOeWMWbQNulxViH2O07QXkT/FffX4FqEI02jEbCJbr+YcuKdyyMg==}
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/@rollup/rollup-win32-ia32-msvc@4.11.0:
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resolution: {integrity: sha512-xZVt6K70Gr3I7nUhug2dN6VRR1ibot3rXqXS3wo+8JP64t7djc3lBFyqO4GiVrhNaAIhUCJtwQ/20dr0h0thmQ==}
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cpu: [ia32]
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os: [win32]
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requiresBuild: true
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dev: true
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optional: true
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/@rollup/rollup-win32-x64-msvc@4.10.0:
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cpu: [x64]
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requiresBuild: true
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@ -556,26 +556,26 @@ packages:
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||||
resolution: {integrity: sha512-KigOCHcocU3XODJxsu8i/j8T9tzT4adHiecwORRQ0ZZFcp7ahwXuRU1m+yuO90C5ZUyGeGfocHDI14M3L3yDAQ==}
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dev: true
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engines: {node: '>=18.0.0', npm: '>=8.0.0'}
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hasBin: true
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||||
dependencies:
|
||||
'@types/estree': 1.0.5
|
||||
optionalDependencies:
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||||
'@rollup/rollup-android-arm-eabi': 4.10.0
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||||
'@rollup/rollup-android-arm64': 4.10.0
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||||
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||||
'@rollup/rollup-darwin-x64': 4.10.0
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'@rollup/rollup-linux-arm64-gnu': 4.10.0
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||||
'@rollup/rollup-android-arm-eabi': 4.11.0
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||||
'@rollup/rollup-android-arm64': 4.11.0
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||||
'@rollup/rollup-darwin-arm64': 4.11.0
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||||
'@rollup/rollup-darwin-x64': 4.11.0
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||||
'@rollup/rollup-linux-arm-gnueabihf': 4.11.0
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||||
'@rollup/rollup-linux-arm64-gnu': 4.11.0
|
||||
'@rollup/rollup-linux-arm64-musl': 4.11.0
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||||
'@rollup/rollup-linux-riscv64-gnu': 4.11.0
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||||
'@rollup/rollup-linux-x64-gnu': 4.11.0
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||||
'@rollup/rollup-linux-x64-musl': 4.11.0
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||||
'@rollup/rollup-win32-arm64-msvc': 4.11.0
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'@rollup/rollup-win32-ia32-msvc': 4.11.0
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||||
'@rollup/rollup-win32-x64-msvc': 4.11.0
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fsevents: 2.3.3
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||||
dev: true
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||||
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||||
|
@ -1,5 +1,7 @@
|
||||
// This file is a bit misnamed, as it has options for giveAwrl, too.
|
||||
|
||||
export const flags = [
|
||||
'color', 'commands', 'showall', 'showaux', 'algebra'] as const
|
||||
'color', 'commands', 'showall', 'showaux', 'algebra', 'vrml97'] as const
|
||||
export type FlagType = (typeof flags)[number]
|
||||
export type ConfigType = Partial<Record<FlagType, boolean>>
|
||||
|
||||
|
682
src/conway.civet
Normal file
682
src/conway.civet
Normal file
@ -0,0 +1,682 @@
|
||||
type Face = number[]
|
||||
type XYZ = [number, number, number]
|
||||
type Polyhedron = {face: Face[], xyz: XYZ[]}
|
||||
|
||||
type Notation = string
|
||||
|
||||
// Useful constants
|
||||
rt2 := Math.sqrt 2
|
||||
rth := rt2/2
|
||||
phi := (1 + Math.sqrt 5)/2
|
||||
ihp := 1/phi
|
||||
tau := 2*Math.PI
|
||||
|
||||
// edge midpoints on unit sphere for all seeds
|
||||
icosahedron: Polyhedron :=
|
||||
face: [[0,1,9], [0,8,1], [0,4,8], [0,5,4], [0,9,5],
|
||||
[4,5,2], [4,2,10], [4,10,8], [8,10,6], [8,6,1],
|
||||
[1,6,7], [1,7,9], [9,7,11], [9,11,5], [5,11,2],
|
||||
[3,2,11], [3,10,2], [3,6,10], [3,7,6], [3,11,7]]
|
||||
xyz: [[0,ihp,1], [0,-ihp,1], [0,ihp,-1], [0,-ihp,-1],
|
||||
[ihp,1,0], [-ihp,1,0], [ihp,-1,0], [-ihp,-1,0],
|
||||
[1,0,ihp], [-1,0,ihp], [1,0,-ihp], [-1,0,-ihp]]
|
||||
polyCache: Record<Notation, Polyhedron> :=
|
||||
'': face: [], xyz: []
|
||||
T:
|
||||
face: [[0,2,1], [0,3,2], [0,1,3], [1,2,3]]
|
||||
xyz: [[1,1,1], [1,-1,-1], [-1,1,-1], [-1,-1,1]]
|
||||
O:
|
||||
face: [[0,2,1], [0,3,2], [0,4,3], [0,1,4],
|
||||
[1,5,4], [1,2,5], [2,3,5], [3,4,5]]
|
||||
xyz: [[0,0,rt2], [rt2,0,0], [0,rt2,0], [-rt2,0,0], [0,-rt2,0], [0,0,-rt2]]
|
||||
C:
|
||||
face: [[0,3,2,1], [0,5,4,3], [0,1,6,5], [1,2,7,6], [2,3,4,7], [4,5,6,7]]
|
||||
xyz: [[rth,rth,rth], [-rth,rth,rth], [-rth,-rth,rth], [rth,-rth,rth],
|
||||
[rth,-rth,-rth], [rth,rth,-rth], [-rth,rth,-rth], [-rth,-rth,-rth]]
|
||||
I: icosahedron
|
||||
D: geomDual icosahedron
|
||||
|
||||
export function generateVRML(notation: Notation): string
|
||||
outputVRML notation, generatePoly notation
|
||||
|
||||
function generatePoly(notation: Notation): Polyhedron
|
||||
getStandardPoly inform standardize notation
|
||||
|
||||
function getStandardPoly(notation: Notation): Polyhedron
|
||||
if notation in polyCache then return polyCache[notation]
|
||||
[ , op, arg, rest] := notation.match(/^(.)(\d*)(.*)$/) or []
|
||||
parent := getStandardPoly rest
|
||||
// may have created what we want by side effect
|
||||
if notation in polyCache then return polyCache[notation]
|
||||
dispatch op, arg, parent, notation // will do the caching
|
||||
|
||||
// Convenience tuple maker
|
||||
function ð<Tup extends unknown[]>(...arg: Tup): Tup arg
|
||||
|
||||
// Note we now allow numeric arguments on all of the basic operations,
|
||||
// kis/truncate, join/ambo, and gyro/snub. Likely some of the operations
|
||||
// we are taking as composite could have reasonable numeric versions, but
|
||||
// there didn't seem to be any sensible way to propagate such an argument
|
||||
// to the operations in their rewrites. In other words, the numeric-limited
|
||||
// operations may not be composite, or at least not in the same way. So
|
||||
// we have just left them as applying throughout the polyhedron.
|
||||
rawStandardizations :=
|
||||
P4$: 'C', A3$: 'O', Y3$: 'T', // Seed synonyms
|
||||
e: 'aa', b: 'ta', o: 'jj', m: 'kj', // abbreviations
|
||||
[String.raw`t(\d*)`]: 'dk$1d',
|
||||
[String.raw`a(\d*)`]: 'dj$1d', // dual operations
|
||||
[String.raw`s(\d*)`]: 'dg$1d',
|
||||
dd: '', rr: '', jd: 'j', gd: 'rgr', // absorption rules
|
||||
rd: 'dr', // these commute; others? If so, move 'r' in to cancel w/ seed
|
||||
// Remainder are all simplifications/unique selections for seeds:
|
||||
aY: 'A', dT: 'T', gT: 'D', jT: 'C', dC: 'O', dO: 'C',
|
||||
dI: 'D', dD: 'I', rO: 'O', rC: 'C', rI: 'I', rD: 'D',
|
||||
jO: 'jC', jI: 'jD', gO: 'gC', gI: 'gD'
|
||||
standardizations :=
|
||||
(ð RegExp(pat, 'g'), rep for pat, rep in rawStandardizations)
|
||||
|
||||
function standardize(notation: Notation): Notation
|
||||
lastNotation .= ''
|
||||
while lastNotation != notation // iterate in case of rdrd, e.g.
|
||||
lastNotation = notation
|
||||
for [pat, rep] of standardizations
|
||||
notation = notation.replace(pat, rep)
|
||||
notation
|
||||
|
||||
function orb(r: number, n: number,
|
||||
height: number, t = 0): XYZ[]
|
||||
// A regular n-gon inscribed in a horizontal circle of radius r
|
||||
// at given height, rotated t*tau/n from standard position.
|
||||
theta := tau/n
|
||||
rho := t*theta
|
||||
for i of [0...n]
|
||||
[r*Math.cos(rho + i*theta), r*Math.sin(rho + i*theta), height] as XYZ
|
||||
|
||||
operator add(a: XYZ, b: XYZ)
|
||||
accumulate copy(a), b
|
||||
|
||||
seeds :=
|
||||
P: (n: number) => // Prism
|
||||
unless n then n = 3
|
||||
theta := tau/n
|
||||
halfEdge := Math.sin theta/2
|
||||
xyz := orb(1, n, halfEdge) ++ orb(1, n, -halfEdge)
|
||||
face := [[n-1..0], [n...2*n]] // top and bottom
|
||||
for i of [0...n]
|
||||
ip1 := (i+1)%n // next vertex around
|
||||
face.push [i, ip1, ip1+n, i+n]
|
||||
{face, xyz}
|
||||
A: (n: number) => // Antiprism
|
||||
unless n then n = 4
|
||||
theta := tau/n
|
||||
halfHeight .= Math.sqrt
|
||||
1 - 4/(4 + 2*Math.cos(theta/2) - 2*Math.cos(theta))
|
||||
faceRadius .= Math.sqrt 1-halfHeight*halfHeight
|
||||
// Scale to put edge midpoints on unit sphere
|
||||
f := mag [halfHeight, faceRadius*Math.cos(theta/2), 0]
|
||||
halfHeight /= f
|
||||
faceRadius /= f
|
||||
xyz := orb(faceRadius, n, halfHeight)
|
||||
++ orb(faceRadius, n, -halfHeight, 0.5)
|
||||
face := [[n-1..0], [n...2*n]] // top and bottom
|
||||
for i of [0...n]
|
||||
face.push [i, (i+1)%n, i+n]
|
||||
face.push [i, i+n, n + (n+i-1)%n]
|
||||
{face, xyz}
|
||||
Y: (n: number) => // pYramid
|
||||
unless n then n = 4
|
||||
// Canonical solution by Intelligenti Pauca and Ed Pegg, see
|
||||
// https://math.stackexchange.com/questions/2286628/canonical-pyramid-polynomials
|
||||
theta := tau/n
|
||||
c := Math.cos theta/2
|
||||
baseRadius := Math.sqrt 2/(c*(1+c))
|
||||
depth := Math.sqrt (1-c)/(1+c)
|
||||
height := 2*Math.sqrt 1/(1 - c*c)
|
||||
xyz := orb baseRadius, n, depth
|
||||
edgeMid2 := xyz[0] add xyz[1]
|
||||
xyz.push [0, 0, depth-height]
|
||||
face := ([i, (i+1)%n, n] for i of [0...n])
|
||||
face.unshift [n-1..0]
|
||||
{face, xyz}
|
||||
type SeedOp = keyof typeof seeds
|
||||
|
||||
// Syntactic sugar to deal with weird TypeScript typing:
|
||||
operator æ<T>(A: T[], i: number) A.at(i) as T
|
||||
|
||||
function kisjoin(P: Polyhedron, notation: string,
|
||||
digits: string, join: boolean): Polyhedron
|
||||
// kis and join are closely related operations. Both of them add a
|
||||
// pyramid on a selection of faces; join then further deletes any
|
||||
// _original_ edge bordered by two _new_ triangles, producing a quad.
|
||||
// Faces are selected by their numbers of sides, using the given digits.
|
||||
// If there are none, all faces are used. Otherwise, the digits are turned
|
||||
// into a list of numbers by breaking after every digit except as needed
|
||||
// to prevent leading 0s or isolated 1s or 2s (since no face has one or
|
||||
// two sides); this way you can list any subset of the numbers 3 - 32,
|
||||
// which is plenty.
|
||||
// The operation is then applied just to faces with the numbers of edges on
|
||||
// the list. e.g. k3412 will add pyramids to the triangles, quads, and
|
||||
// dodecagon faces.
|
||||
allowed := parseSides digits
|
||||
// first collect a directory from face indices to new vertex numbers
|
||||
nextVertex .= P.xyz.length
|
||||
newVixes :=
|
||||
for each f of P.face
|
||||
!digits or f.length is in allowed ? nextVertex++ : 0
|
||||
if nextVertex is P.xyz.length then return P // nothing to do
|
||||
xyz := P.xyz ++ faceCenters(P).filter (f,ix) => newVixes[ix]
|
||||
face: Face[] := []
|
||||
for each f, ix of P.face
|
||||
v := newVixes[ix]
|
||||
if v is 0
|
||||
face.push f.slice()
|
||||
continue
|
||||
// Add the pyramid, possibly eliding edges:
|
||||
for each w, jx of f
|
||||
pw := f æ (jx-1)
|
||||
neighbor .= 0
|
||||
if join
|
||||
neighbor = P.face.findIndex (g, gx) =>
|
||||
gx !== ix and w is in g and pw is in g
|
||||
if join and newVixes[neighbor] // elide this edge
|
||||
if pw < w // avoid adding same face twice
|
||||
face.push [v, pw, newVixes[neighbor], w]
|
||||
else face.push [v, pw, w]
|
||||
adjustXYZ {face, xyz}, notation, 3
|
||||
|
||||
// how enums ought to work?
|
||||
FromCenter := Symbol()
|
||||
AlongEdge := Symbol()
|
||||
type Gyway = typeof FromCenter | typeof AlongEdge
|
||||
|
||||
function gyropel(P: Polyhedron, notation: string,
|
||||
digits: string, ...ways: Gyway[]): Polyhedron
|
||||
// gyro and propellor are closely related operations. Both of them add new
|
||||
// vertices one third of the way along each edge of each face selected
|
||||
// by the digits argument (see kisjoin). They then differ in what edges
|
||||
// are drawn to the new vertices. In gyro, another new vertex is added
|
||||
// at the center of each face and connected to each of them; in propellor,
|
||||
// they are just connected in sequence. For completeness, we also allow
|
||||
// both at the same time, which is equivalent to propellor followed by kis
|
||||
// just on the new rotated faces.
|
||||
fromCenter := FromCenter is in ways
|
||||
alongEdge := AlongEdge is in ways
|
||||
unless fromCenter or alongEdge then return P // nothing to do
|
||||
allowed := parseSides digits
|
||||
// first collect a directory from directed edges to new vertex numbers
|
||||
xyz := P.xyz.slice()
|
||||
startV := xyz.length
|
||||
edgeV: number[][] := []
|
||||
for each f of P.face
|
||||
if digits and f.length is not in allowed then continue
|
||||
for each v, ix of f
|
||||
pv := f æ (ix-1)
|
||||
(edgeV[pv] ??= [])[v] = xyz.length
|
||||
xyz.push lerp xyz[pv], xyz[v], 1/3
|
||||
if xyz.length is startV then return P // nothing to do
|
||||
|
||||
// Now revisit each face, accumulating the new faces.
|
||||
face: Face[] := []
|
||||
centers: XYZ[] := fromCenter ? faceCenters P : []
|
||||
for each f, fx of P.face
|
||||
if digits and f.length is not in allowed
|
||||
// Just collect all of the vertices around
|
||||
newFace: Face := []
|
||||
for each v, ix of f
|
||||
pv := f æ (ix-1)
|
||||
reverseV := edgeV[v]?[pv] ?? -1
|
||||
if reverseV >= 0 then newFace.push reverseV
|
||||
newFace.push v
|
||||
face.push newFace
|
||||
continue
|
||||
centerV := xyz.length
|
||||
if fromCenter then xyz.push centers[fx]
|
||||
aroundOutside: Face .= []
|
||||
for each v, ix of f
|
||||
pv := f æ (ix-1)
|
||||
ppv := f æ (ix-2)
|
||||
firstNew := edgeV[ppv][pv]
|
||||
newSection := [firstNew]
|
||||
reverseV := edgeV[pv][ppv] ?? -1
|
||||
if reverseV >= 0 then newSection.push reverseV
|
||||
newSection.push pv
|
||||
secondNew := edgeV[pv][v]
|
||||
if alongEdge
|
||||
newSection.push secondNew
|
||||
face.push newSection
|
||||
if fromCenter then face.push ð centerV, firstNew, secondNew
|
||||
else aroundOutside.push firstNew
|
||||
else if fromCenter
|
||||
newSection.push secondNew, centerV
|
||||
face.push newSection
|
||||
else aroundOutside ++= newSection
|
||||
if aroundOutside.length then face.push aroundOutside
|
||||
adjustXYZ {face, xyz}, notation, 3
|
||||
|
||||
function parseSides(digits: string): number[]
|
||||
unless digits return []
|
||||
tooSmall := ['1', '2']
|
||||
last := digits.length - 1
|
||||
return := []
|
||||
current .= ''
|
||||
pos .= 0
|
||||
while pos <= last
|
||||
current += digits[pos++]
|
||||
nextDigit := digits[pos]
|
||||
if (current is in tooSmall
|
||||
or nextDigit is '0'
|
||||
or pos == last and nextDigit is in tooSmall)
|
||||
continue
|
||||
return.value.push parseInt current
|
||||
current = ''
|
||||
|
||||
transforms :=
|
||||
k: (P: Polyhedron, notation: string, digits: string) => // kis[n]
|
||||
kisjoin P, notation, digits, false
|
||||
j: (P: Polyhedron, notation: string, digits: string) => // join
|
||||
kisjoin P, notation, digits, true
|
||||
g: (P: Polyhedron, notation: string, digits: string) => // gyro
|
||||
gyropel P, notation, digits, FromCenter
|
||||
p: (P: Polyhedron, notation: string, digits: string) => // propellor
|
||||
gyropel P, notation, digits, AlongEdge
|
||||
f: (P: Polyhedron, notation: string, digits: string) => // fan [new? name?]
|
||||
gyropel P, notation, digits, AlongEdge, FromCenter
|
||||
r: (P: Polyhedron) => // reverse (mirror)
|
||||
face: (f.toReversed() for each f of P.face)
|
||||
xyz: (scale copy(v), -1 for each v of P.xyz)
|
||||
d: (P: Polyhedron, notation: string, digits: string) => // dual
|
||||
if digits
|
||||
console.error `Ignoring ${digits} arg of d in ${notation}`
|
||||
// Create a "fake" of P and adjust it (so we don't disturb the
|
||||
// cached P), which will create the dual
|
||||
parentNotation := notation[1+digits.length..]
|
||||
adjustXYZ {face: P.face.slice(), P.xyz}, parentNotation, 1
|
||||
polyCache.`d${parentNotation}`
|
||||
c: (P: Polyhedron, notation: string, digits: string) => // canonicalize
|
||||
face: P.face.slice()
|
||||
xyz: canonicalXYZ P, notation, Number(digits) or 10
|
||||
x: approxCanonicalize // iterative direct adjustment algorithm
|
||||
type TransformOp = keyof typeof transforms
|
||||
|
||||
function dispatch(op: string, digits: string,
|
||||
P: Polyhedron, mynotation: string): Polyhedron
|
||||
// Note mynotation starts with op!
|
||||
return .= P
|
||||
if op in seeds
|
||||
return = seeds[op as SeedOp] Number(digits) or 0
|
||||
else if op in transforms
|
||||
return = transforms[op as TransformOp] P, mynotation, digits
|
||||
else
|
||||
console.error `Unknown operation ${op}${digits} in ${mynotation}.`
|
||||
return = polyCache.T
|
||||
polyCache[mynotation] = return.value
|
||||
|
||||
function topoDual(P: Polyhedron): Polyhedron
|
||||
// Note this maintains correspondence between V and F indices, but
|
||||
// places every vertex at the origin! Don't use without geometrizing
|
||||
// in some way.
|
||||
face:
|
||||
for v of [0...P.xyz.length]
|
||||
infaces := // gather labeled list of faces contining v
|
||||
for f, index of P.face
|
||||
unless f.includes v continue
|
||||
ð f, index
|
||||
start := infaces[0][1];
|
||||
current .= start
|
||||
newface := []
|
||||
do
|
||||
verts := P.face[current]
|
||||
preV := verts æ (verts.indexOf(v)-1)
|
||||
nextIx := infaces.findIndex ([face, label]) =>
|
||||
label !== current and face.includes preV
|
||||
current = infaces[nextIx][1]
|
||||
newface.push current
|
||||
if newface.length > infaces.length
|
||||
console.error 'In topoDual: Malformed polyhedron', P
|
||||
break
|
||||
until current is start
|
||||
newface
|
||||
xyz:
|
||||
Array(P.face.length).fill([0,0,0]) // warning, every vertex is ===
|
||||
|
||||
function geomDual(P: Polyhedron): Polyhedron
|
||||
return := topoDual P
|
||||
return.value.xyz = approxDualVertices P
|
||||
|
||||
function approxDualVertices(P: Polyhedron): XYZ[]
|
||||
P.face.map (f) => approxDualVertex f, P.xyz
|
||||
|
||||
operator dot(v: number[], w: number[])
|
||||
v.reduce (l,r,i) => l + r*w[i], 0
|
||||
|
||||
function approxDualVertex(f: Face, v: XYZ[]): XYZ
|
||||
// For each edge of f, there is a plane containing it perpendicular
|
||||
// to the line joining the origin to its nearest approach to the origin.
|
||||
// This function returns the point closest to being on all of those planes
|
||||
// (in the least-squares sense).
|
||||
// This method seems to work OK when the neighborhood of f is convex,
|
||||
// and very poorly otherwise. So it probably would not provide any better
|
||||
// canonicalization than other methods of approximating the dual.
|
||||
normals := (tangentPoint(v[f æ (i-1)], v[f[i]]) for i of [0...f.length])
|
||||
sqlens := normals.map mag2
|
||||
columns := (normals.map(&[i]) for i of [0..2])
|
||||
target := (columns[i] dot sqlens for i of [0..2]) as XYZ
|
||||
CMsource := (for c of [0..2]
|
||||
(columns[r] dot columns[c] for r of [0..2])) as [XYZ, XYZ, XYZ]
|
||||
cramerD := det ...CMsource
|
||||
if Math.abs(cramerD) < 1e-6
|
||||
console.error `Face ${f} of ${v.map (p) => '['+p+']'} ill conditioned`
|
||||
return [0, 0, 0]
|
||||
[ det(target,CMsource[1],CMsource[2])/cramerD,
|
||||
det(CMsource[0],target,CMsource[2])/cramerD,
|
||||
det(CMsource[0],CMsource[1],target)/cramerD ]
|
||||
|
||||
function det(a: XYZ, b: XYZ, c:XYZ)
|
||||
a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1]
|
||||
- a[2]*b[1]*c[0] - a[1]*b[0]*c[2] - a[0]*b[2]*c[1]
|
||||
|
||||
operator sub(a: XYZ, b: XYZ)
|
||||
diminish copy(a), b
|
||||
|
||||
function tangentPoint(v: XYZ, w: XYZ) // closest point on vw to origin
|
||||
d := w sub v
|
||||
v sub scale d, d dot v / mag2 d
|
||||
|
||||
function faceCenters(P: Polyhedron): XYZ[]
|
||||
for each face of P.face
|
||||
scale face.reduce((ctr,v) => accumulate(ctr, P.xyz[v]), [0,0,0]),
|
||||
1/face.length
|
||||
|
||||
function adjustXYZ(P: Polyhedron, notation: string, iterations = 1): Polyhedron
|
||||
dualNotation := 'd' + notation
|
||||
D .= topoDual P
|
||||
if dualNotation in polyCache
|
||||
console.error 'Creating', notation, '_after_ its dual'
|
||||
D = polyCache[dualNotation]
|
||||
for iter of [1..iterations]
|
||||
D.xyz = reciprocalC P
|
||||
P.xyz = reciprocalC D
|
||||
polyCache[dualNotation] = D
|
||||
P
|
||||
|
||||
function reciprocalC(P: Polyhedron): XYZ[]
|
||||
return := faceCenters P
|
||||
for each v of return.value
|
||||
scale v, 1/mag2 v
|
||||
|
||||
function canonicalXYZ(P: Polyhedron, notation: string, iterations: number): XYZ[]
|
||||
dualNotation := 'd' + notation
|
||||
D .= topoDual P
|
||||
if dualNotation in polyCache
|
||||
console.error 'Creating', notation, '_after_ its dual'
|
||||
D = polyCache[dualNotation]
|
||||
tempP := Object.assign({}, P) // algorithm is read-only on original data
|
||||
if iterations < 1 then iterations = 1
|
||||
for iter of [1..iterations]
|
||||
D.xyz = reciprocalN tempP
|
||||
tempP.xyz = reciprocalN D
|
||||
polyCache[dualNotation] = D
|
||||
tempP.xyz
|
||||
|
||||
operator cross(v: XYZ, w: XYZ): XYZ
|
||||
[ v[1]*w[2] - v[2]*w[1], v[2]*w[0] - v[0]*w[2], v[0]*w[1] - v[1]*w[0] ]
|
||||
|
||||
function reciprocalN(P: Polyhedron): XYZ[]
|
||||
for each f of P.face
|
||||
centroid := ð 0, 0, 0
|
||||
normal := ð 0, 0, 0
|
||||
meanEdgeRadius .= 0
|
||||
for each vlabel, ix of f
|
||||
v := P.xyz[vlabel]
|
||||
accumulate centroid, v
|
||||
pv := P.xyz[f æ (ix-1)]
|
||||
ppv := P.xyz[f æ (ix-2)]
|
||||
// original doc says unit normal but below isn't. Didn't help to try, tho
|
||||
nextNormal := (pv sub ppv) cross (v sub pv)
|
||||
// or instead, just chop down big ones: (didn't work either)
|
||||
// magNext := mag nextNormal
|
||||
// if magNext > 1 then scale nextNormal, 1/magNext
|
||||
accumulate normal, nextNormal
|
||||
meanEdgeRadius += mag tangentPoint pv, v
|
||||
scale centroid, 1/f.length
|
||||
scale normal, 1/mag normal
|
||||
meanEdgeRadius /= f.length
|
||||
scale normal, centroid dot normal
|
||||
scale normal, 1/mag2 normal // invert in unit sphere
|
||||
scale normal, (1 + meanEdgeRadius)/2
|
||||
|
||||
operator dist(a: XYZ, b: XYZ) mag a sub b
|
||||
|
||||
// adapted from Polyhedronisme https://levskaya.github.io/polyhedronisme/
|
||||
function approxCanonicalize(P: Polyhedron, notation: string,
|
||||
digits: String): Polyhedron
|
||||
THRESHOLD := 1e-6
|
||||
// A difficulty is that the planarizing sometimes has the effect of
|
||||
// "folding over" neighboring faces, in which case all is lost.
|
||||
// Keeping the weight of the edge smoothing high compared to planarizing
|
||||
// seems to help with that.
|
||||
EDGE_SMOOTH_FACTOR := 0.5
|
||||
PLANARIZE_FACTOR := 0.1
|
||||
edge := edges P
|
||||
xyz := P.xyz.map copy
|
||||
V := xyz.length
|
||||
normalizeEdges xyz, edge
|
||||
for iter of [1..Number(digits) or 10]
|
||||
start := xyz.map copy
|
||||
smoothEdgeDists xyz, edge, EDGE_SMOOTH_FACTOR
|
||||
normalizeEdges xyz, edge
|
||||
planarize xyz, P.face, PLANARIZE_FACTOR
|
||||
normalizeEdges xyz, edge
|
||||
if Math.max(...(xyz[i] dist start[i] for i of [0...V])) < THRESHOLD
|
||||
break
|
||||
{face: P.face.slice(), xyz}
|
||||
|
||||
type Edge = [number, number]
|
||||
function edges(P:Polyhedron): Edge[]
|
||||
return: Edge[] := []
|
||||
for each f of P.face
|
||||
for each v, ix of f
|
||||
pv := f æ (ix-1)
|
||||
if pv < v then return.value.push ð pv, v
|
||||
|
||||
function normalizeEdges(xyz: XYZ[], edge: Edge[]): void
|
||||
// Adjusts xyz so that edge tangentpoints have centroid at origin and
|
||||
// mean radius 1
|
||||
edgeP .= edge.map ([a,b]) => tangentPoint xyz[a], xyz[b]
|
||||
edgeCentroid := centroid edgeP
|
||||
xyz.forEach (pt) => diminish pt, edgeCentroid
|
||||
edgeScale := 1/(mean edge.map ([a,b]) => mag tangentPoint xyz[a], xyz[b])
|
||||
xyz.forEach (pt) => scale pt, edgeScale
|
||||
|
||||
function centroid(xyz: XYZ[]): XYZ
|
||||
scale xyz.reduce(accumulate, ð 0,0,0), 1/xyz.length
|
||||
|
||||
function smoothEdgeDists(xyz: XYZ[], edge: Edge[], fudge: number): void
|
||||
// Attempts in the most straightforward way possible to reduce the
|
||||
// variance of the radii of the edgepoints
|
||||
V := xyz.length
|
||||
adj := (ð 0,0,0 for i of [1..V])
|
||||
edgeDistsStart := edge.map ([a,b]) => mag tangentPoint xyz[a], xyz[b]
|
||||
for each [a,b] of edge
|
||||
t := tangentPoint xyz[a], xyz[b]
|
||||
scale t, (1 - mag t)/2
|
||||
accumulate adj[a], t
|
||||
accumulate adj[b], t
|
||||
for i of [0...V]
|
||||
accumulate xyz[i], scale adj[i], fudge
|
||||
edgeDistsEnd := edge.map ([a,b]) => mag tangentPoint xyz[a], xyz[b]
|
||||
|
||||
function summary(data: number[])
|
||||
[Math.min(...data), Math.max(...data), mean(data),
|
||||
mean(data.map((x) => Math.abs(1-x)))]
|
||||
|
||||
function planarize(xyz: XYZ[], face: Face[], fudge: number): void
|
||||
V := xyz.length
|
||||
adj := (ð 0,0,0 for i of [1..V])
|
||||
for each f of face
|
||||
if f.length is 3 then continue // triangles always planar
|
||||
fxyz := (xyz[v] for each v of f)
|
||||
c := centroid fxyz
|
||||
n := meanNormal fxyz
|
||||
if c dot n < 0 then scale n, -1
|
||||
for each v of f
|
||||
accumulate adj[v], scale copy(n), n dot (c sub xyz[v])
|
||||
for i of [0...V]
|
||||
accumulate xyz[i], scale adj[i], fudge
|
||||
|
||||
function meanNormal(xyz: XYZ[]): XYZ
|
||||
mNormal := ð 0,0,0
|
||||
[v1, v2] .= xyz.slice(-2);
|
||||
for each v3 of xyz
|
||||
nextNormal := (v2 sub v1) cross (v3 sub v2)
|
||||
magNext := mag nextNormal
|
||||
// reduce influence of long edges? (didn't seem to help in brief testing)
|
||||
// if magNext > 1 then scale nextNormal, 1/Math.sqrt magNext
|
||||
accumulate mNormal, nextNormal
|
||||
[v1, v2] = [v2, v3] // shift over one
|
||||
scale mNormal, 1/mag mNormal
|
||||
|
||||
function mean(a: number[])
|
||||
m .= 0
|
||||
m += e for each e of a
|
||||
m / a.length
|
||||
|
||||
// arithmetic on 3-vectors
|
||||
function accumulate(basket: XYZ, egg: XYZ)
|
||||
basket[0] += egg[0]
|
||||
basket[1] += egg[1]
|
||||
basket[2] += egg[2]
|
||||
basket
|
||||
|
||||
function diminish(basket: XYZ, egg: XYZ)
|
||||
basket[0] -= egg[0]
|
||||
basket[1] -= egg[1]
|
||||
basket[2] -= egg[2]
|
||||
basket
|
||||
|
||||
function copy(a: XYZ)
|
||||
ð a[0], a[1], a[2]
|
||||
|
||||
function mag2(a: XYZ)
|
||||
a[0]*a[0] + a[1]*a[1] + a[2]*a[2]
|
||||
|
||||
function mag(a: XYZ)
|
||||
Math.sqrt mag2 a
|
||||
|
||||
function normalize(v: XYZ)
|
||||
scale v, 1/mag v
|
||||
|
||||
function unit
|
||||
|
||||
function scale(subject: XYZ, by: number)
|
||||
subject[0] *= by
|
||||
subject[1] *= by
|
||||
subject[2] *= by
|
||||
subject
|
||||
|
||||
function lerp(start: XYZ, end: XYZ, howFar: number)
|
||||
basket := scale copy(start), 1-howFar
|
||||
accumulate basket, scale copy(end), howFar
|
||||
|
||||
// Feedback
|
||||
|
||||
function inform(x: string)
|
||||
$('input[name="inform"]').val(x)
|
||||
x
|
||||
|
||||
|
||||
// VRML97 generation
|
||||
|
||||
function outputVRML(notation: Notation, P: Polyhedron): string
|
||||
```
|
||||
#VRML V2.0 utf8
|
||||
Group { children [
|
||||
WorldInfo { # Generated by GTW's reimplementation of GWH's Conway script.
|
||||
title "${notation} ${stats P}"
|
||||
info "Generated by GTW's Conway-notation script inspired by GWH's.
|
||||
By using this script, you agree that this image is released
|
||||
into the public domain, although you are requested to cite
|
||||
George Hart's Encyclopedia of Polyhedra as the source." }
|
||||
Background {
|
||||
groundColor [ .2 .5 1 ] # light blue
|
||||
skyColor [ .2 .5 1 ] }
|
||||
NavigationInfo { type [ "EXAMINE" ] }
|
||||
DirectionalLight {direction -.5 -1 1 intensity 0.75}
|
||||
DirectionalLight {direction .5 1 -1 intensity 0.75}
|
||||
${polyVRML P, colorScheme()}
|
||||
Shape {
|
||||
appearance Appearance {
|
||||
material Material {
|
||||
diffuseColor 0 0 0 } }
|
||||
geometry IndexedLineSet {
|
||||
coord ${useVerts}
|
||||
coordIndex [
|
||||
${edgeIndices P} ] } }
|
||||
${showDual() ? polyVRML geomDual(P), '0.5 0.5 0.5' : ''} ] }
|
||||
```
|
||||
|
||||
function stats(P: Polyhedron): string
|
||||
edges := P.face.reduce((e,f) => e + f.length, 0) / 2
|
||||
`[${P.face.length} faces, ${edges} edges, ${P.xyz.length} vertices]`
|
||||
|
||||
useVerts := 'USE verts'
|
||||
function defVerts(v: XYZ[])
|
||||
`DEF verts Coordinate {
|
||||
point [
|
||||
${v.map(.join ' ').join(",\n ")} ] }`
|
||||
|
||||
function polyVRML(P: Polyhedron, color: string): string
|
||||
facePartition := color ? [P.face]
|
||||
: P.face.reduce ((parts, f) =>
|
||||
(parts[f.length] ??= []).push f
|
||||
parts),
|
||||
[] as Face[][]
|
||||
emittedCoords .= ''
|
||||
shapes :=
|
||||
for part of facePartition
|
||||
unless part continue
|
||||
`
|
||||
Shape {
|
||||
appearance Appearance {
|
||||
material Material {
|
||||
diffuseColor ${color or colorBySides part[0].length} } }
|
||||
geometry IndexedFaceSet {
|
||||
ccw FALSE
|
||||
coord ${emittedCoords ? useVerts : (emittedCoords = defVerts P.xyz)}
|
||||
coordIndex [
|
||||
${part.map(.join ', ').join(", -1,\n ")}, -1 ] }}`
|
||||
shapes.join "\n"
|
||||
|
||||
function colorScheme
|
||||
button := document.getElementsByName('color')[0] as HTMLInputElement
|
||||
button.checked ? '1 1 1' : ''
|
||||
|
||||
function showDual
|
||||
false
|
||||
|
||||
faceColors: Record<number, string> :=
|
||||
3: '0.9 0.3 0.3' // red
|
||||
4: '0.4 0.4 1.0' // blue
|
||||
5: '0.2 0.9 0.3' // green
|
||||
6: '0.9 0.9 0.2' // yellow
|
||||
7: '0.5 0.25 0.25' // brown
|
||||
8: '0.8 0.2 0.8' // magenta
|
||||
9: '0.5 0.2 0.8' // purple
|
||||
10: '0.1 0.9 0.9' // cyan
|
||||
12: '1.0 0.6 0.1' // orange
|
||||
|
||||
function colorBySides(n: number)
|
||||
if n in faceColors
|
||||
return faceColors[n]
|
||||
'0.5 0.5 0.5' // gray
|
||||
|
||||
function filtmap<T,U>(A: T[], m: (e:T, i: number, arr: T[]) => U)
|
||||
A.map(m).filter (e) => !!e
|
||||
|
||||
function edgeIndices(P: Polyhedron)
|
||||
sep := ",\n "
|
||||
filtmap(P.face, (thisf) =>
|
||||
filtmap(thisf, (v, ix, f) =>
|
||||
preV := f æ (ix-1)
|
||||
preV < v ? `${preV}, ${v}, -1` : '').join sep)
|
||||
.join sep
|
@ -1,5 +1,6 @@
|
||||
import ./deps/jquery.js
|
||||
{convert} from ./deps/vrml1to97/index.js
|
||||
{ConfigType} from ./adapptypes.ts
|
||||
|
||||
knownExtensions := /[.](?:wrl|x3d|gltf|glb|obj|stl|ply)$/
|
||||
certainlyHandled :=
|
||||
@ -42,10 +43,11 @@ function makeBrowser(url: string, width: string, height: string)
|
||||
text .= await response.text()
|
||||
if /#\s*VRML\s*V?1[.]/i.test text
|
||||
text = convert text
|
||||
maybeDebug text
|
||||
browser3D.baseURL = url
|
||||
scene := await browser3D.createX3DFromString text
|
||||
browser3D.replaceWorld scene
|
||||
canvas
|
||||
{canvas, browser3D}
|
||||
|
||||
// Put eye icons after all of the eligible links
|
||||
links := $('a').filter -> knownExtensions.test @.getAttribute('href') ?? ''
|
||||
@ -79,7 +81,7 @@ links.after ->
|
||||
overImg := floatLike and floatLike.tagName is 'IMG'
|
||||
width := overImg ? ($(floatLike).width() + 'px') : '150px'
|
||||
height := overImg ? ($(floatLike).height() + 'px') : '150px'
|
||||
canvas := await makeBrowser url, width, height
|
||||
{canvas} := await makeBrowser url, width, height
|
||||
if float
|
||||
canvas.style.float = float
|
||||
if overImg
|
||||
@ -90,8 +92,9 @@ links.after ->
|
||||
canvas.style.marginRight = imgSty.getPropertyValue 'margin-right'
|
||||
if float is 'right'
|
||||
canvas.style.left = $(eye).width() + 'px'
|
||||
else
|
||||
else if float is 'left'
|
||||
canvas.style.right = $(eye).width() + 'px'
|
||||
else canvas.style.left = floatLike.offsetLeft
|
||||
$(eye).append canvas
|
||||
if state is 'off'
|
||||
eye.setAttribute 'data', 'on'
|
||||
@ -101,3 +104,40 @@ links.after ->
|
||||
eye.setAttribute 'data', 'off'
|
||||
$(eye).css 'text-decoration', 'none'
|
||||
$(eye.lastElementChild as Element).hide()
|
||||
|
||||
function maybeDebug(vrml: string)
|
||||
config := await browser.storage.local.get(['vrml97']) as ConfigType
|
||||
if config.vrml97 then console.log 'Generated VRML97', vrml
|
||||
|
||||
let conwayBrowser: any
|
||||
madeConway .= false
|
||||
|
||||
// See if we are on George Hart's Conway-notation generator page
|
||||
inputs := $('input[type="button"][value="Generate"][onclick="viewVRML()"]')
|
||||
if inputs.length is 1
|
||||
// Seems so, fix the generator
|
||||
// Note that modifying the onclick prop is not the recommended way to
|
||||
// change button click functionality, but we need to clear out the old
|
||||
// behavior so I wasn't sure how else to do it
|
||||
inputs.prop 'onclick', (i, val) => () =>
|
||||
import(browser.runtime.getURL('conway.js')).then (conway) =>
|
||||
notation := $('input[name="notation"]').val()
|
||||
unless notation then return
|
||||
vrml := conway.generateVRML notation.toString()
|
||||
maybeDebug vrml
|
||||
unless madeConway
|
||||
{canvas, browser3D} := await makeBrowser '', '250px', '250px'
|
||||
conwayBrowser = browser3D
|
||||
canvas.style.float = 'left'
|
||||
canvas.style.marginRight = '1em'
|
||||
$('form[name="input"]').first().before canvas
|
||||
madeConway = true
|
||||
scene := await conwayBrowser.createX3DFromString vrml
|
||||
conwayBrowser.replaceWorld scene
|
||||
|
||||
// See if we are on George Hart's prism generator page
|
||||
prisms := $('input[type="button"][value="View"][onclick="ViewVRML()"]')
|
||||
if prisms.length is 1
|
||||
// Seems so, fix the generator
|
||||
console.log 'Need to fix the prism generator'
|
||||
|
||||
|
@ -21,7 +21,7 @@ done
|
||||
npx rollup public/js/giveAwrl.js --dir $1
|
||||
npx rollup public/js/adapptlet.js --file $1/adapptlet.js
|
||||
npx rollup public/js/adapptext.js --file $1/adapptext.js
|
||||
cp public/js/options.js public/js/adapptypes.js $1
|
||||
cp public/js/options.js public/js/adapptypes.js public/js/conway.js $1
|
||||
cp node_modules/webextension-polyfill/dist/browser-polyfill.js $1
|
||||
cp node_modules/@webcomponents/custom-elements/custom-elements.min.js $1
|
||||
zip -r $1 $1
|
||||
|
Loading…
Reference in New Issue
Block a user