Commit Graph

7 Commits

Author SHA1 Message Date
f77737db72 fix: Get generators to work on Chrome; make wrl-only plugin also 2024-02-22 22:29:42 -08:00
a236e15990 feat: Get extension working in the Edge browser (#42)
To accomplish this, it needed to be bundled up in a zip file, so
  code to do that was added. (Quite possibly the zip will be able to
  be renamed as an .xpi file to create the file needed for Firefox.
  At the moment, you must extract this zip and "sideload" the extension
  into Edge by selected the extracted folder. I read that Edge will
  handle the packing into a single extension file itself.

  Also, some of the features used in the extension had to be polyfilled
  into Edge. And the final major change is that the "Xray" feature is
  not available in Edge, so data passed from the content script to the
  script injected into the page had to be moved from Xray to attributes
  of the script element. This all represents more progress on #28,
  Chrome(ium) is next.

Reviewed-on: #42
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-10 03:17:19 +00:00
e7361f94a7 feat: Produce an archematics plugin that works in Firefox (#38)
With this loaded in under the Firefox debugger, one can see linked WRL files and Java Geometry Applets on arbitrary web pages.
This represents significant progress on #28, but getting more controls and getting it to work in other browsers is still on deck.

Reviewed-on: #38
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-05 06:19:11 +00:00
b5478254af chore: Check types and add draft full typing for x_ite. (#18)
Enabling type checking involves a full rearrangement of the
  build process, as well as supplying types for some of the
  dependencies.

  Now that (hopefully) all of the methods are typed, can call
  (for example) browser.setBrowserOption to manage the
  viewer navigation.

  Resolves #14.
  Resolves #17.

Reviewed-on: #18
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 01:52:39 +00:00
10146073c8 feat: Allow civet code to modify DOM (#4)
This commit uses the jQuery package for DOM manipulation. So far, it
  performs just a toy modification, on a page modified to include the
  object javascript. For this purpose the build script was modified
  to place object files in `public/js`. Adds a script to build and
  serve the resulting code.

  Resolves #2.

Reviewed-on: #4
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-08-29 01:29:08 +00:00
3a14bb1e89 chore: Set up simple civet build 2023-08-28 09:01:25 -07:00
3a2bd5c917 Initial commit 2023-08-28 05:11:26 +00:00