Commit Graph

7 Commits

Author SHA1 Message Date
4e2375b709 feat: Implement 3D Joyce Applets via JSXGraph
This is a stub/very preliminary implementation of calling JSXGraph for
  3D Joyce applets. The only element/construction method implemented so far
  is a free point.

  NOTE: This implementation is so far extremely buggy. Loading a page with a
  3D applet such as
  http://aleph0.clarku.edu/~djoyce/java/elements/bookXI/defXI9.html
  appears to enter a loop in which the div containing the JSXGraph Board
  progressively grows larger and larger, while using a tremendous amount
  of cpu.
2024-06-09 22:07:13 -07:00
c895f2d30f chore: get working again on chrome and ready to distribute unpacked (#69)
Organize the plugin for submission, and restore its operation on Chrome. Unfortunately GeoGebra's files block submission, so further work will be needed to create a plugin installer.

Reviewed-on: #69
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2024-02-21 15:46:43 +00:00
3165ea540b chore: Update all dependencies to current and add overlooked assets
Resolves #37.
2024-02-12 09:21:14 -08:00
fff75f67e3 chore: update and prune embedded GeoGebra (#41)
Reviewed-on: #41
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-08 22:15:11 +00:00
e7361f94a7 feat: Produce an archematics plugin that works in Firefox (#38)
With this loaded in under the Firefox debugger, one can see linked WRL files and Java Geometry Applets on arbitrary web pages.
This represents significant progress on #28, but getting more controls and getting it to work in other browsers is still on deck.

Reviewed-on: #38
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-10-05 06:19:11 +00:00
af472d7bfe feat: Adjust the X3D browser size (#24)
Does this simply by setting CSS properties on the canvas element.
  Also updates vrml1to97 and switches to using x_ite.d.ts directly
  from the x_ite repository (although the link will have to change
  once it is merged into main).
  Resolves #21.
  Resolves #23.

Reviewed-on: #24
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 18:20:09 +00:00
b5478254af chore: Check types and add draft full typing for x_ite. (#18)
Enabling type checking involves a full rearrangement of the
  build process, as well as supplying types for some of the
  dependencies.

  Now that (hopefully) all of the methods are typed, can call
  (for example) browser.setBrowserOption to manage the
  viewer navigation.

  Resolves #14.
  Resolves #17.

Reviewed-on: #18
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-11 01:52:39 +00:00