Began with incenter.html, the first one alphabetically. Needed one
new point construction method, and a new option to see what was
going on.
Got the planar diagrams on that page working. The next step on #36 will
be to get 3D diagrams as the theorem on this page generalizes to 3D. That
will be a bigger task, so merging this now.
With this loaded in under the Firefox debugger, one can see linked WRL files and Java Geometry Applets on arbitrary web pages.
This represents significant progress on #28, but getting more controls and getting it to work in other browsers is still on deck.
Reviewed-on: #38
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
This PR attempts to capture all of the color structure
of the original Geometry Applet, except for pivot points
defaulting to green, since there are no pivot points yet.
Resolves#8.
Reviewed-on: #33
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
Does this simply by setting CSS properties on the canvas element.
Also updates vrml1to97 and switches to using x_ite.d.ts directly
from the x_ite repository (although the link will have to change
once it is merged into main).
Resolves#21.
Resolves#23.
Reviewed-on: #24
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
Enabling type checking involves a full rearrangement of the
build process, as well as supplying types for some of the
dependencies.
Now that (hopefully) all of the methods are typed, can call
(for example) browser.setBrowserOption to manage the
viewer navigation.
Resolves#14.
Resolves#17.
Reviewed-on: #18
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>