Vectornaut
  • Joined on 2019-09-28
Vectornaut created branch macaulay2 in StudioInfinity/dyna3 2024-02-16 20:48:01 +00:00
Vectornaut pushed to macaulay2 at StudioInfinity/dyna3 2024-02-16 20:48:01 +00:00
74529048de Start interface to Macaulay2
3170a933e4 Clean up example of three mutually tangent spheres
f2000e5731 Test different sign patterns for cosines
ba365174d3 Find real solutions for three mutually tangent spheres
ae5db0f9ea Make results reproducible
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-13 09:21:48 +00:00
e41bcc7e13 Explore the performance wall
31d5e7e864 Play with two points on two spheres
a450f701fb Try displaying a chain of spheres
6cf07dc6a1 Evaluate and display elements
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-12 22:14:20 +00:00
1f173708eb Move random cut routine into engine
6f18d4efcc Test lots of uniformly distributed hyperplanes
621c4c5776 Try uniformly distributed hyperplane orientations
b3b7c2026d Separate the algebraic and numerical parts of the engine
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-10 19:22:06 +00:00
af1d31f6e6 Test a scale constraint
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-10 18:51:03 +00:00
8e33987f59 Systematically try out different cut planes
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-10 06:06:37 +00:00
06872a04af Say how many sample solutions we found
becefe0c47 Try switching to compiled system
34358a8728 Find witnesses on random rational hyperplanes
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-09 22:10:51 +00:00
95c0ff14b2 Show explicitly that all coefficients are 1 in first cut equation
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-08 06:58:59 +00:00
f97090c997 Try a cut that goes through the trivial solution
45aaaafc8f Seek sample solutions by cutting with a hyperplane
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-05 21:00:20 +00:00
43cbf8a3a0 Add relations to center and orient the construction
21f09c4a4d Switch element abbreviation from "elem" to "elt"
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-02-01 21:17:13 +00:00
a3f3f6a31b Order spheres before points within each coordinate block
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-30 07:49:45 +00:00
65d23fb667 Use module names as filenames
4e02ee16fc Find dimension of solution variety
6349f298ae Extend AbstractAlgebra ideals to rational coefficients
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-29 17:41:16 +00:00
0731c7aac1 Correct relation equations
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-29 17:40:37 +00:00
59a527af43 Correct Minkowski product; build chain of three spheres
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-28 06:34:45 +00:00
c29000d912 Write a simple solver for the hitting set problem
86dbd9ea45 Order variables by coordinate and then element
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Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-27 17:31:02 +00:00
463a3b21e1 Realize relations as equations
Vectornaut created branch engine-proto in StudioInfinity/dyna3 2024-01-27 05:52:24 +00:00
Vectornaut pushed to engine-proto at StudioInfinity/dyna3 2024-01-27 05:52:24 +00:00
4d5aa3b327 Realize geometric elements as symbolic vectors
b864cf7866 Start drafting engine prototype
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Vectornaut pushed to interactions at glen/FireStar 2019-09-29 14:35:43 +00:00
d54d4628af Turn on bridge connection
Vectornaut pushed to interactions at glen/FireStar 2019-09-29 14:30:17 +00:00
fef5385da7 Reorient display
9dc6098ff3 Set up heat/wave mode switch
a52ed7a90e Merge branch 'heat' into interactions
56f42684f3 Turn on bridge connection
b11420daab Update instructions
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