Vectornaut
  • Joined on 2019-09-28
Vectornaut opened issue StudioInfinity/dyna3#33 2025-01-21 20:37:21 +00:00
Counterbalanced nudges move the kaleidocycle's center of mass
Vectornaut created branch kaleidocycle-example in StudioInfinity/dyna3 2025-01-21 20:06:26 +00:00
Vectornaut pushed to kaleidocycle-example at StudioInfinity/dyna3 2025-01-21 20:06:26 +00:00
303507eb08 Add kaleidocycle example
Vectornaut opened issue StudioInfinity/dyna3#32 2025-01-21 19:27:03 +00:00
Nudging doesn't commute with Euclidean motions
Vectornaut created branch uniform-projection in StudioInfinity/dyna3 2025-01-20 23:54:04 +00:00
Vectornaut pushed to uniform-projection at StudioInfinity/dyna3 2025-01-20 23:54:04 +00:00
a05a2e1d54 Implement the uniform inner product for points
03da831c9a Try projecting with the uniform inner product
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Vectornaut opened issue StudioInfinity/dyna3#31 2025-01-14 22:05:34 +00:00
Provide feedback when manipulating along a rigid direction
Vectornaut opened issue StudioInfinity/dyna3#30 2025-01-14 21:58:32 +00:00
Don't track signal reads in animation loop
Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-26 04:14:39 +00:00
7c8539fe54 Remove trailing space in console log
Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-23 19:28:50 +00:00
f5ba861ffa Clarify that projection is Euclidean
Vectornaut commented on pull request StudioInfinity/dyna3#29 2024-12-19 01:00:51 +00:00
Manipulate the assembly

This is ready to review again! When I tried to implement the strategy I described in the meeting (wrapping the tangent space in a structure that provides the map from column indices to element…

Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-19 00:52:19 +00:00
6df0e855cf Make the deformation matrix just the right size
e2c5ba0fc7 Set out invariants for column indices
967daa595d Deform fresh elements too
dc067976eb Implement projection onto the zero subspace
971a7ca7e2 Check tangent space sync when deforming
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Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-11 21:02:06 +00:00
90834fbb93 Adapt symmetric_kernel for non-WASM targets
Vectornaut created pull request StudioInfinity/dyna3#29 2024-12-10 10:13:25 +00:00
Manipulate the assembly
Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-10 09:59:15 +00:00
c87367a276 Tweak comment wording
64da1ba577 Enable translation along all axes
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Vectornaut created branch tangent-space in StudioInfinity/dyna3 2024-12-10 00:28:16 +00:00
Vectornaut pushed to tangent-space at StudioInfinity/dyna3 2024-12-10 00:28:16 +00:00
9f85ce5608 Step elements geodesically instead of linearly
2906571f32 Correct the translation direction
58e7587131 Deform the assembly
7aa69bdfcd Set the console error panic hook
2c55a63a6f Engine: Find the tangent space of the solution variety
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Vectornaut opened issue StudioInfinity/dyna3#28 2024-12-04 20:12:32 +00:00
Find the tangent space of the solution variety
Vectornaut opened issue StudioInfinity/dyna3#27 2024-12-04 20:10:07 +00:00
Display points
Vectornaut created pull request StudioInfinity/dyna3#25 2024-11-26 03:04:41 +00:00
Click the display to select spheres