Rendering options #4
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Need the ability to set various parameters of the rendering of a node: color/fill/other attributes based on serial #/depth/etc; whether to plot the polygon or not; connect to parent/serial predecessor/previous sibling, possibly in different styles.