fostr/README.md

43 lines
2.1 KiB
Markdown
Raw Normal View History

# The fostr programming language
I don't really like to write code, but I do like the things that coding can
build for me: accounting systems for non-profits I care about, spreadsheets
that have a reasonable calculation language for cell contents, geometric
visualizations that really help to understand three (and maybe even four!)
dimensions.
So I embarked on this project to see if I could produce as comfortable a
language as possible to work in, given that I inevitably will be doing a
bunch of coding. The language will be centrally organized around the
concept of "streams" (somewhat in the spirit of
[streem](https://github.com/matz/streem) and/or
[Orc](http://orc.csres.utexas.edu/index.shtml), or to a lesser extent,
[Sisal-is](https://github.com/parsifal-47/sisal-is)). In fact all higher-type
entities will be cast in terms of streams, or in slogan form, "++f++unctions
and (binary) ++o++perators are ++str++eams" (hence the name "fostr").
Other guiding principles:
* Maximize signal to noise ratio in code, which means minimizing the number
of symbols that have to be there just for the syntax; reducing punctuation;
seeking brief syntax that is not too terse; etc.
* Since code is always structurally indented anyway, make use of that and
don't repeat information that's in the whitespace. This principle meshes
well with the previous one, and if whitespace significance is baked into
the language design from the ground up, it can be kept both effective and
natural.
* fostr code uses streams (and their specializations to functions and
operators) all the time, so they are first-class entities that are easy
to create, pass around, compose, etc.
* Try to keep the constructs available as simple to reason about as possible,
and practical to use. So side effects are OK, and it should be clear when
they occur and in what order. And if possible, fostr will consist **only**
of expressions, no other syntactic constructs. Everything has a value.
<!-- /md -->
Like just about every other language, this documentation begins with a
[whirlwind tour](http::/studioinfinity.org/fostr/basic).