Take power measurement for SPHERE_MAX_INTERNAL = 4
parent
efae41f509
commit
541f12a878
@ -10,5 +10,5 @@ Commit | Description | Graphics pipe | Browser CPU | Browser GFX | GPU power | C
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`4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | 9 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | 27 W
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`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40%
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`4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | 8–9 W
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`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60%
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