Constraint-based three-dimensional dynamic geometry
Glen Whitney
660f42b31f
This commit adds a utility to parse package-lock.json and write the proper contents of externals.js to standard output. In addition, if the utility (src/helpers/pkglock_to_externals.litcoffee) is invoked with a --doc option, it instead emits a Markdown bulleted list of all of the external dependencies. |
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doc | ||
src | ||
.gitignore | ||
LICENSE | ||
package-lock.json | ||
package.json | ||
README.md |
dyna3
Abstract
Constraint-based three-dimensional dynamic geometry
Description
From a thorough web search, there does not seem to be a dynamic geometry software package which (a) began its life handling three dimensions, rather than just two, and (b) allows you to express the desired geometric configuration in terms of constraints on the entities (e.g. l and k are parallel, a, b, and c a collinear, etc.) rather than as a construction (e.g. l is the perpendicular bisector of a and b). The goal of the dyna3 project is to close this gap.
The first step is to produce a simple WebGL canvas which displays a point (as small spheres with a stipple texture) so that it can be dragged around.