Clean up the outline view #19
@ -1,7 +1,7 @@
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[package]
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name = "sketch-outline"
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name = "dyna3"
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version = "0.1.0"
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authors = ["Aaron"]
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authors = ["Aaron Fenyes", "Glen Whitney"]
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edition = "2021"
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[features]
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|
@ -2,8 +2,10 @@
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<html>
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<head>
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<meta charset="utf-8"/>
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<title>Sketch outline</title>
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<title>dyna3</title>
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<link data-trunk rel="css" href="main.css"/>
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<link href="https://fonts.bunny.net/css?family=fira-sans:ital,wght@0,400;1,400&display=swap" rel="stylesheet">
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<link href="https://fonts.bunny.net/css?family=noto-emoji:wght@400&text=%f0%9f%94%97%e2%9a%a0&display=swap" rel="stylesheet">
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</head>
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<body></body>
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</html>
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|
@ -1,7 +1,20 @@
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:root {
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--text: #fcfcfc; /* almost white */
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--text-bright: white;
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--text-invalid: #f58fc2; /* bright pink */
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--border: #555; /* light gray */
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--border-focus: #aaa; /* bright gray */
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--border-invalid: #70495c; /* dusky pink */
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--selection-highlight: #444; /* medium gray */
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--page-background: #222; /* dark gray */
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--display-background: #020202; /* almost black */
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}
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body {
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margin: 0px;
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color: #fcfcfc;
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background-color: #222;
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color: var(--text);
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background-color: var(--page-background);
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font-family: 'Fira Sans', sans-serif;
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}
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/* sidebar */
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@ -16,7 +29,7 @@ body {
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padding: 0px;
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border-width: 0px 1px 0px 0px;
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border-style: solid;
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border-color: #555;
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border-color: var(--border);
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}
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/* add-remove */
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@ -33,6 +46,15 @@ body {
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font-size: large;
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}
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/* KLUDGE */
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/*
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for convenience, we're using emoji as temporary icons for some buttons. these
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buttons need to be displayed in an emoji font
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*/
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#add-remove > button.emoji {
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font-family: 'Noto Emoji', sans-serif;
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}
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/* outline */
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#outline {
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@ -51,81 +73,103 @@ summary {
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}
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summary.selected {
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color: #fff;
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background-color: #444;
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color: var(--text-bright);
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background-color: var(--selection-highlight);
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}
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summary > div, .cst {
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summary > div, .constraint {
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padding-top: 4px;
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padding-bottom: 4px;
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}
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.elt, .cst {
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.element, .constraint {
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display: flex;
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flex-grow: 1;
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padding-left: 8px;
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padding-right: 8px;
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}
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.elt-switch {
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.element-switch {
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width: 18px;
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padding-left: 2px;
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text-align: center;
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}
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details:has(li) .elt-switch::after {
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details:has(li) .element-switch::after {
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content: '▸';
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}
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details[open]:has(li) .elt-switch::after {
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details[open]:has(li) .element-switch::after {
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content: '▾';
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}
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.elt-label {
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.element-label {
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flex-grow: 1;
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}
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.cst-label {
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.constraint-label {
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flex-grow: 1;
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}
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.elt-rep {
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.element-representation {
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display: flex;
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}
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.elt-rep > div {
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.element-representation > div {
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padding: 2px 0px 0px 0px;
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font-size: 10pt;
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text-align: center;
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font-variant-numeric: tabular-nums;
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text-align: right;
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width: 56px;
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}
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.cst {
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.constraint {
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font-style: italic;
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}
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.cst > input[type=checkbox] {
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.constraint.invalid {
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color: var(--text-invalid);
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}
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.constraint > input[type=checkbox] {
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margin: 0px 8px 0px 0px;
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}
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.cst > input[type=text] {
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color: #fcfcfc;
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.constraint > input[type=text] {
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color: inherit;
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background-color: inherit;
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border: 1px solid #555;
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border: 1px solid var(--border);
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border-radius: 2px;
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}
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.constraint.invalid > input[type=text] {
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border-color: var(--border-invalid);
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}
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.status {
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width: 20px;
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padding-left: 4px;
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text-align: center;
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font-family: 'Noto Emoji';
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font-style: normal;
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}
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.invalid > .status::after, details:has(.invalid):not([open]) .status::after {
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content: '⚠';
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color: var(--text-invalid);
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}
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/* display */
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canvas {
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float: left;
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margin-left: 20px;
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margin-top: 20px;
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background-color: #020202;
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border: 1px solid #555;
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background-color: var(--display-background);
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border: 1px solid var(--border);
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border-radius: 16px;
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}
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canvas:focus {
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border-color: #aaa;
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border-color: var(--border-focus);
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}
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@ -1,155 +1,130 @@
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use std::collections::BTreeSet; /* DEBUG */
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use sycamore::prelude::*;
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use web_sys::{console, wasm_bindgen::JsValue};
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use crate::{engine, AppState, assembly::{Assembly, Constraint, Element}};
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/* DEBUG */
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// load an example assembly for testing. this code will be removed once we've
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// built a more formal test assembly system
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fn load_gen_assemb(assembly: &Assembly) {
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("gemini_a"),
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label: String::from("Castor"),
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color: [1.00_f32, 0.25_f32, 0.00_f32],
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representation: engine::sphere(0.5, 0.5, 0.0, 1.0),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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String::from("gemini_a"),
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String::from("Castor"),
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[1.00_f32, 0.25_f32, 0.00_f32],
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engine::sphere(0.5, 0.5, 0.0, 1.0)
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)
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);
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("gemini_b"),
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label: String::from("Pollux"),
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color: [0.00_f32, 0.25_f32, 1.00_f32],
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representation: engine::sphere(-0.5, -0.5, 0.0, 1.0),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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String::from("gemini_b"),
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String::from("Pollux"),
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[0.00_f32, 0.25_f32, 1.00_f32],
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engine::sphere(-0.5, -0.5, 0.0, 1.0)
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)
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);
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("ursa_major"),
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label: String::from("Ursa major"),
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color: [0.25_f32, 0.00_f32, 1.00_f32],
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representation: engine::sphere(-0.5, 0.5, 0.0, 0.75),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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String::from("ursa_major"),
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String::from("Ursa major"),
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[0.25_f32, 0.00_f32, 1.00_f32],
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engine::sphere(-0.5, 0.5, 0.0, 0.75)
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)
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);
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("ursa_minor"),
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label: String::from("Ursa minor"),
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color: [0.25_f32, 1.00_f32, 0.00_f32],
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representation: engine::sphere(0.5, -0.5, 0.0, 0.5),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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String::from("ursa_minor"),
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String::from("Ursa minor"),
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[0.25_f32, 1.00_f32, 0.00_f32],
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engine::sphere(0.5, -0.5, 0.0, 0.5)
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)
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);
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("moon_deimos"),
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label: String::from("Deimos"),
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color: [0.75_f32, 0.75_f32, 0.00_f32],
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representation: engine::sphere(0.0, 0.15, 1.0, 0.25),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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String::from("moon_deimos"),
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String::from("Deimos"),
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[0.75_f32, 0.75_f32, 0.00_f32],
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engine::sphere(0.0, 0.15, 1.0, 0.25)
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)
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);
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let _ = assembly.try_insert_element(
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Element {
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id: String::from("moon_phobos"),
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label: String::from("Phobos"),
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color: [0.00_f32, 0.75_f32, 0.50_f32],
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representation: engine::sphere(0.0, -0.15, -1.0, 0.25),
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constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
|
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String::from("moon_phobos"),
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String::from("Phobos"),
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[0.00_f32, 0.75_f32, 0.50_f32],
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engine::sphere(0.0, -0.15, -1.0, 0.25)
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)
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);
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}
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||||
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/* DEBUG */
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// load an example assembly for testing. this code will be removed once we've
|
||||
// built a more formal test assembly system
|
||||
fn load_low_curv_assemb(assembly: &Assembly) {
|
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let a = 0.75_f64.sqrt();
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let _ = assembly.try_insert_element(
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Element {
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id: "central".to_string(),
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label: "Central".to_string(),
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color: [0.75_f32, 0.75_f32, 0.75_f32],
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representation: engine::sphere(0.0, 0.0, 0.0, 1.0),
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||||
constraints: BTreeSet::default(),
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index: 0
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}
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Element::new(
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"central".to_string(),
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"Central".to_string(),
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[0.75_f32, 0.75_f32, 0.75_f32],
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engine::sphere(0.0, 0.0, 0.0, 1.0)
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||||
)
|
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);
|
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let _ = assembly.try_insert_element(
|
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Element {
|
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id: "assemb_plane".to_string(),
|
||||
label: "Assembly plane".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"assemb_plane".to_string(),
|
||||
"Assembly plane".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: "side1".to_string(),
|
||||
label: "Side 1".to_string(),
|
||||
color: [1.00_f32, 0.00_f32, 0.25_f32],
|
||||
representation: engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"side1".to_string(),
|
||||
"Side 1".to_string(),
|
||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: "side2".to_string(),
|
||||
label: "Side 2".to_string(),
|
||||
color: [0.25_f32, 1.00_f32, 0.00_f32],
|
||||
representation: engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"side2".to_string(),
|
||||
"Side 2".to_string(),
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: "side3".to_string(),
|
||||
label: "Side 3".to_string(),
|
||||
color: [0.00_f32, 0.25_f32, 1.00_f32],
|
||||
representation: engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"side3".to_string(),
|
||||
"Side 3".to_string(),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: "corner1".to_string(),
|
||||
label: "Corner 1".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"corner1".to_string(),
|
||||
"Corner 1".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: "corner2".to_string(),
|
||||
label: "Corner 2".to_string(),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
"corner2".to_string(),
|
||||
"Corner 2".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
Element {
|
||||
id: String::from("corner3"),
|
||||
label: String::from("Corner 3"),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
String::from("corner3"),
|
||||
String::from("Corner 3"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
@ -202,6 +177,7 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
glen marked this conversation as resolved
|
||||
) { "+" }
|
||||
button(
|
||||
class="emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
|
||||
disabled={
|
||||
let state = use_context::<AppState>();
|
||||
state.selection.with(|sel| sel.len() != 2)
|
||||
@ -215,15 +191,15 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
);
|
||||
let lorentz_prod = create_signal(0.0);
|
||||
let lorentz_prod_valid = create_signal(false);
|
||||
let active = create_signal(true);
|
||||
state.assembly.insert_constraint(Constraint {
|
||||
subjects: subjects,
|
||||
lorentz_prod: lorentz_prod,
|
||||
lorentz_prod_text: create_signal(String::new()),
|
||||
lorentz_prod_valid: create_signal(false),
|
||||
lorentz_prod_valid: lorentz_prod_valid,
|
||||
active: active,
|
||||
});
|
||||
state.assembly.realize();
|
||||
state.selection.update(|sel| sel.clear());
|
||||
|
||||
/* DEBUG */
|
||||
@ -241,23 +217,23 @@ pub fn AddRemove() -> View {
|
||||
}
|
||||
});
|
||||
|
||||
// update the realization when the constraint activated, or
|
||||
// edited while active
|
||||
// update the realization when the constraint becomes active
|
||||
// and valid, or is edited while active and valid
|
||||
create_effect(move || {
|
||||
console::log_1(&JsValue::from(
|
||||
format!("Constraint ({}, {}) updated", subjects.0, subjects.1)
|
||||
));
|
||||
lorentz_prod.track();
|
||||
console::log_2(
|
||||
&JsValue::from("Lorentz product updated to"),
|
||||
&JsValue::from(lorentz_prod.get_untracked())
|
||||
);
|
||||
if active.get() {
|
||||
if active.get() && lorentz_prod_valid.get() {
|
||||
state.assembly.realize();
|
||||
}
|
||||
});
|
||||
}
|
||||
) { "🔗" }
|
||||
select(bind:value=assembly_name) { /* DEBUG */
|
||||
select(bind:value=assembly_name) { /* DEBUG */ // example assembly chooser
|
||||
option(value="general") { "General" }
|
||||
option(value="low-curv") { "Low-curvature" }
|
||||
option(value="empty") { "Empty" }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,17 +18,33 @@ pub struct Element {
|
||||
pub id: String,
|
||||
pub label: String,
|
||||
pub color: ElementColor,
|
||||
pub representation: DVector<f64>,
|
||||
pub constraints: BTreeSet<ConstraintKey>,
|
||||
pub representation: Signal<DVector<f64>>,
|
||||
pub constraints: Signal<BTreeSet<ConstraintKey>>,
|
||||
|
||||
// the configuration matrix column index that was assigned to this element
|
||||
// last time the assembly was realized
|
||||
/* TO DO */
|
||||
// this is public, as a kludge, because `Element` doesn't have a constructor
|
||||
// yet. it should be made private as soon as the constructor is written
|
||||
pub index: usize
|
||||
column_index: usize
|
||||
}
|
||||
|
||||
impl Element {
|
||||
pub fn new(
|
||||
id: String,
|
||||
label: String,
|
||||
color: ElementColor,
|
||||
representation: DVector<f64>
|
||||
) -> Element {
|
||||
Element {
|
||||
id: id,
|
||||
label: label,
|
||||
color: color,
|
||||
representation: create_signal(representation),
|
||||
constraints: create_signal(BTreeSet::default()),
|
||||
column_index: 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Constraint {
|
||||
pub subjects: (ElementKey, ElementKey),
|
||||
@ -92,24 +108,23 @@ impl Assembly {
|
||||
|
||||
// create and insert a new element
|
||||
self.insert_element_unchecked(
|
||||
Element {
|
||||
id: id,
|
||||
label: format!("Sphere {}", id_num),
|
||||
color: [0.75_f32, 0.75_f32, 0.75_f32],
|
||||
representation: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5]),
|
||||
constraints: BTreeSet::default(),
|
||||
index: 0
|
||||
}
|
||||
Element::new(
|
||||
id,
|
||||
format!("Sphere {}", id_num),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5])
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
pub fn insert_constraint(&self, constraint: Constraint) {
|
||||
let subjects = constraint.subjects;
|
||||
let key = self.constraints.update(|csts| csts.insert(constraint));
|
||||
self.elements.update(|elts| {
|
||||
elts[subjects.0].constraints.insert(key);
|
||||
elts[subjects.1].constraints.insert(key);
|
||||
});
|
||||
let subject_constraints = self.elements.with(
|
||||
|elts| (elts[subjects.0].constraints, elts[subjects.1].constraints)
|
||||
);
|
||||
subject_constraints.0.update(|csts| csts.insert(key));
|
||||
subject_constraints.1.update(|csts| csts.insert(key));
|
||||
}
|
||||
|
||||
// --- realization ---
|
||||
@ -118,7 +133,7 @@ impl Assembly {
|
||||
// index the elements
|
||||
self.elements.update_silent(|elts| {
|
||||
for (index, (_, elt)) in elts.into_iter().enumerate() {
|
||||
elt.index = index;
|
||||
elt.column_index = index;
|
||||
}
|
||||
});
|
||||
|
||||
@ -130,8 +145,8 @@ impl Assembly {
|
||||
for (_, cst) in csts {
|
||||
if cst.active.get_untracked() && cst.lorentz_prod_valid.get_untracked() {
|
||||
let subjects = cst.subjects;
|
||||
let row = elts[subjects.0].index;
|
||||
let col = elts[subjects.1].index;
|
||||
let row = elts[subjects.0].column_index;
|
||||
let col = elts[subjects.1].column_index;
|
||||
gram_to_be.push_sym(row, col, cst.lorentz_prod.get_untracked());
|
||||
}
|
||||
}
|
||||
@ -141,9 +156,9 @@ impl Assembly {
|
||||
// Gram matrix
|
||||
let mut guess_to_be = DMatrix::<f64>::zeros(5, elts.len());
|
||||
for (_, elt) in elts {
|
||||
let index = elt.index;
|
||||
let index = elt.column_index;
|
||||
gram_to_be.push_sym(index, index, 1.0);
|
||||
guess_to_be.set_column(index, &elt.representation);
|
||||
guess_to_be.set_column(index, &elt.representation.get_clone_untracked());
|
||||
}
|
||||
|
||||
(gram_to_be, guess_to_be)
|
||||
@ -185,11 +200,11 @@ impl Assembly {
|
||||
|
||||
if success {
|
||||
// read out the solution
|
||||
self.elements.update(|elts| {
|
||||
for (_, elt) in elts.iter_mut() {
|
||||
elt.representation.set_column(0, &config.column(elt.index));
|
||||
}
|
||||
});
|
||||
for (_, elt) in self.elements.get_clone_untracked() {
|
||||
elt.representation.update(
|
||||
|rep| rep.set_column(0, &config.column(elt.column_index))
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -103,7 +103,11 @@ pub fn Display() -> View {
|
||||
// change listener
|
||||
let scene_changed = create_signal(true);
|
||||
create_effect(move || {
|
||||
state.assembly.elements.track();
|
||||
state.assembly.elements.with(|elts| {
|
||||
for (_, elt) in elts {
|
||||
elt.representation.track();
|
||||
}
|
||||
});
|
||||
state.selection.track();
|
||||
scene_changed.set(true);
|
||||
});
|
||||
@ -295,25 +299,40 @@ pub fn Display() -> View {
|
||||
let assembly_to_world = &location * &orientation;
|
||||
|
||||
// get the assembly
|
||||
let elements = state.assembly.elements.get_clone();
|
||||
let element_iter = (&elements).into_iter();
|
||||
let reps_world: Vec<_> = element_iter.clone().map(
|
||||
|(_, elt)| &assembly_to_world * &elt.representation
|
||||
).collect();
|
||||
let colors: Vec<_> = element_iter.clone().map(|(key, elt)|
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
elt.color.map(|ch| 0.2 + 0.8*ch)
|
||||
} else {
|
||||
elt.color
|
||||
}
|
||||
).collect();
|
||||
let highlights: Vec<_> = element_iter.map(|(key, _)|
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
1.0_f32
|
||||
} else {
|
||||
HIGHLIGHT
|
||||
}
|
||||
).collect();
|
||||
let (
|
||||
elt_cnt,
|
||||
reps_world,
|
||||
colors,
|
||||
highlights
|
||||
) = state.assembly.elements.with(|elts| {
|
||||
(
|
||||
// number of elements
|
||||
elts.len() as i32,
|
||||
|
||||
// representation vectors in world coordinates
|
||||
elts.iter().map(
|
||||
|(_, elt)| elt.representation.with(|rep| &assembly_to_world * rep)
|
||||
).collect::<Vec<_>>(),
|
||||
|
||||
// colors
|
||||
elts.iter().map(|(key, elt)| {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
elt.color.map(|ch| 0.2 + 0.8*ch)
|
||||
} else {
|
||||
elt.color
|
||||
}
|
||||
}).collect::<Vec<_>>(),
|
||||
|
||||
// highlight levels
|
||||
elts.iter().map(|(key, _)| {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
1.0_f32
|
||||
} else {
|
||||
HIGHLIGHT
|
||||
}
|
||||
}).collect::<Vec<_>>()
|
||||
)
|
||||
});
|
||||
|
||||
// set the resolution
|
||||
let width = canvas.width() as f32;
|
||||
@ -322,7 +341,7 @@ pub fn Display() -> View {
|
||||
ctx.uniform1f(shortdim_loc.as_ref(), width.min(height));
|
||||
|
||||
// pass the assembly
|
||||
ctx.uniform1i(sphere_cnt_loc.as_ref(), elements.len() as i32);
|
||||
ctx.uniform1i(sphere_cnt_loc.as_ref(), elt_cnt);
|
||||
for n in 0..reps_world.len() {
|
||||
let v = &reps_world[n];
|
||||
ctx.uniform3f(
|
||||
|
@ -1,7 +1,6 @@
|
||||
use itertools::Itertools;
|
||||
use sycamore::{prelude::*, web::tags::div};
|
||||
use sycamore::prelude::*;
|
||||
use web_sys::{
|
||||
Element,
|
||||
Event,
|
||||
HtmlInputElement,
|
||||
KeyboardEvent,
|
||||
@ -9,7 +8,7 @@ use web_sys::{
|
||||
wasm_bindgen::JsCast
|
||||
};
|
||||
|
||||
use crate::{AppState, assembly::Constraint};
|
||||
use crate::{AppState, assembly, assembly::{Constraint, ConstraintKey, ElementKey}};
|
||||
|
||||
// an editable view of the Lorentz product representing a constraint
|
||||
#[component(inline_props)]
|
||||
@ -32,6 +31,143 @@ fn LorentzProductInput(constraint: Constraint) -> View {
|
||||
}
|
||||
}
|
||||
|
||||
// a list item that shows a constraint in an outline view of an element
|
||||
#[component(inline_props)]
|
||||
fn ConstraintOutlineItem(constraint_key: ConstraintKey, element_key: ElementKey) -> View {
|
||||
let state = use_context::<AppState>();
|
||||
let assembly = &state.assembly;
|
||||
let constraint = assembly.constraints.with(|csts| csts[constraint_key].clone());
|
||||
let other_subject = if constraint.subjects.0 == element_key {
|
||||
constraint.subjects.1
|
||||
} else {
|
||||
constraint.subjects.0
|
||||
};
|
||||
let other_subject_label = assembly.elements.with(|elts| elts[other_subject].label.clone());
|
||||
let class = constraint.lorentz_prod_valid.map(
|
||||
|&lorentz_prod_valid| if lorentz_prod_valid { "constraint" } else { "constraint invalid" }
|
||||
);
|
||||
view! {
|
||||
li(class=class.get()) {
|
||||
input(r#type="checkbox", bind:checked=constraint.active)
|
||||
div(class="constraint-label") { (other_subject_label) }
|
||||
LorentzProductInput(constraint=constraint)
|
||||
div(class="status")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// a list item that shows an element in an outline view of an assembly
|
||||
#[component(inline_props)]
|
||||
fn ElementOutlineItem(key: ElementKey, element: assembly::Element) -> View {
|
||||
let state = use_context::<AppState>();
|
||||
let class = state.selection.map(
|
||||
move |sel| if sel.contains(&key) { "selected" } else { "" }
|
||||
);
|
||||
let label = element.label.clone();
|
||||
let rep_components = element.representation.map(
|
||||
|rep| rep.iter().map(
|
||||
|u| format!("{:.3}", u).replace("-", "\u{2212}")
|
||||
).collect()
|
||||
);
|
||||
let constrained = element.constraints.map(|csts| csts.len() > 0);
|
||||
let constraint_list = element.constraints.map(
|
||||
|csts| csts.clone().into_iter().collect()
|
||||
);
|
||||
let details_node = create_node_ref();
|
||||
view! {
|
||||
li {
|
||||
details(ref=details_node) {
|
||||
summary(
|
||||
class=class.get(),
|
||||
on:keydown={
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
glen marked this conversation as resolved
glen
commented
What's the "native" form of event.key()? Seems a pity to convert it to a str just to match it against three options. Can't constants of the actual values of the three options (before str conversion), perhaps defined above if need be, be used in place? What's the "native" form of event.key()? Seems a pity to convert it to a str just to match it against three options. Can't constants of the actual values of the three options (before str conversion), perhaps defined above if need be, be used in place?
Vectornaut
commented
The The [`key`](https://docs.rs/web-sys/latest/web_sys/struct.KeyboardEvent.html#method.key) method returns a [`String`](https://doc.rust-lang.org/nightly/alloc/string/struct.String.html) (a heap-allocated, variable-length string object). Each of the string literals we're matching with is a [`&str`](https://doc.rust-lang.org/nightly/core/primitive.str.html) (a reference to a "string slice," which seems to be a pointer to a fixed-length string of bytes). An explicit conversion is required, and [`as_str`](https://doc.rust-lang.org/nightly/alloc/string/struct.String.html#method.as_str) seems to be the [standard way](https://stackoverflow.com/questions/25383488/how-to-match-a-string-against-string-literals?rq=3) to do it.
glen
commented
Oh, gotcha. A Rustism I was not yet used to. Hope you can see why it looked odd. Oh, gotcha. A Rustism I was not yet used to. Hope you can see why it looked odd.
Vectornaut
commented
Yup. Stuff like Yup. Stuff like `"hello".to_string()` looked even weirder to me at first, but the Rust book authors seem to consider it the most idiomatic way of going in the other direction...
glen
commented
Well yes in fact that looks so weird that I believe that in husht we will implement a labeled-literal syntax like Well yes in fact that looks so weird that I believe that in husht we will implement a labeled-literal syntax like `s"hello"` for exactly this. Note that room has been left in the Rust syntax for such a thing, it's just not part of the language (yet, anyway).
|
||||
"Enter" => {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.prevent_default();
|
||||
},
|
||||
"ArrowRight" if constrained.get() => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<web_sys::Element>()
|
||||
.set_attribute("open", "");
|
||||
},
|
||||
"ArrowLeft" => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<web_sys::Element>()
|
||||
.remove_attribute("open");
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(
|
||||
class="element-switch",
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
div(
|
||||
class="element",
|
||||
on:click={
|
||||
move |event: MouseEvent| {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.stop_propagation();
|
||||
event.prevent_default();
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(class="element-label") { (label) }
|
||||
div(class="element-representation") {
|
||||
Indexed(
|
||||
list=rep_components,
|
||||
view=|coord_str| view! {
|
||||
div { (coord_str) }
|
||||
}
|
||||
)
|
||||
}
|
||||
div(class="status")
|
||||
}
|
||||
}
|
||||
ul(class="constraints") {
|
||||
Keyed(
|
||||
list=constraint_list,
|
||||
view=move |cst_key| view! {
|
||||
ConstraintOutlineItem(
|
||||
constraint_key=cst_key,
|
||||
element_key=key
|
||||
)
|
||||
},
|
||||
key=|cst_key| cst_key.clone()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// a component that lists the elements of the current assembly, showing the
|
||||
// constraints on each element as a collapsible sub-list. its implementation
|
||||
// is based on Kate Morley's HTML + CSS tree views:
|
||||
@ -40,15 +176,16 @@ fn LorentzProductInput(constraint: Constraint) -> View {
|
||||
//
|
||||
#[component]
|
||||
pub fn Outline() -> View {
|
||||
// sort the elements alphabetically by ID
|
||||
let elements_sorted = create_memo(|| {
|
||||
let state = use_context::<AppState>();
|
||||
state.assembly.elements
|
||||
.get_clone()
|
||||
let state = use_context::<AppState>();
|
||||
|
||||
// list the elements alphabetically by ID
|
||||
let element_list = state.assembly.elements.map(
|
||||
|elts| elts
|
||||
.clone()
|
||||
.into_iter()
|
||||
.sorted_by_key(|(_, elt)| elt.id.clone())
|
||||
.collect()
|
||||
});
|
||||
);
|
||||
|
||||
view! {
|
||||
ul(
|
||||
@ -59,128 +196,11 @@ pub fn Outline() -> View {
|
||||
}
|
||||
) {
|
||||
Keyed(
|
||||
list=elements_sorted,
|
||||
view=|(key, elt)| {
|
||||
let state = use_context::<AppState>();
|
||||
let class = create_memo({
|
||||
move || {
|
||||
if state.selection.with(|sel| sel.contains(&key)) {
|
||||
"selected"
|
||||
} else {
|
||||
""
|
||||
}
|
||||
}
|
||||
});
|
||||
let label = elt.label.clone();
|
||||
let rep_components = elt.representation.iter().map(|u| {
|
||||
let u_coord = u.to_string().replace("-", "\u{2212}");
|
||||
View::from(div().children(u_coord))
|
||||
}).collect::<Vec<_>>();
|
||||
let constrained = elt.constraints.len() > 0;
|
||||
let details_node = create_node_ref();
|
||||
view! {
|
||||
li {
|
||||
details(ref=details_node) {
|
||||
summary(
|
||||
class=class.get(),
|
||||
on:keydown={
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
"Enter" => {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.prevent_default();
|
||||
},
|
||||
"ArrowRight" if constrained => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<Element>()
|
||||
.set_attribute("open", "");
|
||||
},
|
||||
"ArrowLeft" => {
|
||||
let _ = details_node
|
||||
.get()
|
||||
.unchecked_into::<Element>()
|
||||
.remove_attribute("open");
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(
|
||||
class="elt-switch",
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
div(
|
||||
class="elt",
|
||||
on:click={
|
||||
move |event: MouseEvent| {
|
||||
if event.shift_key() {
|
||||
state.selection.update(|sel| {
|
||||
if !sel.remove(&key) {
|
||||
sel.insert(key);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
state.selection.update(|sel| {
|
||||
sel.clear();
|
||||
sel.insert(key);
|
||||
});
|
||||
}
|
||||
event.stop_propagation();
|
||||
event.prevent_default();
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(class="elt-label") { (label) }
|
||||
div(class="elt-rep") { (rep_components) }
|
||||
}
|
||||
}
|
||||
ul(class="constraints") {
|
||||
Keyed(
|
||||
list=elt.constraints.into_iter().collect::<Vec<_>>(),
|
||||
view=move |c_key| {
|
||||
let c_state = use_context::<AppState>();
|
||||
let assembly = &c_state.assembly;
|
||||
let cst = assembly.constraints.with(|csts| csts[c_key].clone());
|
||||
let other_arg = if cst.subjects.0 == key {
|
||||
cst.subjects.1
|
||||
} else {
|
||||
cst.subjects.0
|
||||
};
|
||||
let other_arg_label = assembly.elements.with(|elts| elts[other_arg].label.clone());
|
||||
view! {
|
||||
li(class="cst") {
|
||||
input(r#type="checkbox", bind:checked=cst.active)
|
||||
div(class="cst-label") { (other_arg_label) }
|
||||
LorentzProductInput(constraint=cst)
|
||||
}
|
||||
}
|
||||
},
|
||||
key=|c_key| c_key.clone()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
list=element_list,
|
||||
view=|(key, elt)| view! {
|
||||
ElementOutlineItem(key=key, element=elt)
|
||||
},
|
||||
key=|(key, elt)| (
|
||||
key.clone(),
|
||||
elt.id.clone(),
|
||||
elt.label.clone(),
|
||||
elt.constraints.clone()
|
||||
)
|
||||
key=|(key, _)| key.clone()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
Please elaborate all instances of KLUDGE
Done (in commit
2b083be
).