Engine prototype #13
@ -3,7 +3,7 @@ module Viewer
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using Blink
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using Colors
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export ConstructionViewer, display!
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export ConstructionViewer, display!, opentools!, closetools!
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# === Blink utilities ===
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@ -24,17 +24,23 @@ mutable struct ConstructionViewer
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function ConstructionViewer()
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# create window and open developer console
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win = Window()
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opentools(win)
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win = Window(Blink.Dict(:width => 620, :height => 620))
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# set stylesheet
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style!(win, """
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/* needed to keep Ganja canvas from blowing up */
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body {
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background-color: #c8c0d0;
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}
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/* maximum dimensions are needed to keep Ganja canvas from blowing up */
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canvas {
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min-width: 600px;
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max-width: 600px;
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min-height: 600px;
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max-height: 600px;
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margin-top: 10px;
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margin-left: 10px;
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border-radius: 10px;
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}
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""")
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@ -50,8 +56,9 @@ mutable struct ConstructionViewer
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var elements = [];
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var palette = [];
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// declare visualization handle
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// declare handles for the visualization and its options
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var graph;
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var graphOpt;
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// create scene function
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function scene() {
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@ -65,14 +72,13 @@ mutable struct ConstructionViewer
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# create view
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@js win begin
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graph = CGA3.graph(
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scene,
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Dict(
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"conformal" => true,
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"gl" => true,
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"grid" => true
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)
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graphOpt = Dict(
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:conformal => true,
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:gl => true,
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:grid => true,
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:devicePixelRatio => window.devicePixelRatio
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)
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graph = CGA3.graph(scene, graphOpt)
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document.body.replaceChildren(graph)
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end
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@ -105,6 +111,16 @@ function display!(viewer::ConstructionViewer, elements::Matrix)
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@js viewer.win requestAnimationFrame(graph.update.bind(graph, scene));
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end
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function opentools!(viewer::ConstructionViewer)
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size(viewer.win, 1240, 620)
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opentools(viewer.win)
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end
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function closetools!(viewer::ConstructionViewer)
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closetools(viewer.win)
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size(viewer.win, 620, 620)
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end
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end
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# ~~~ sandbox setup ~~~
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