Engine prototype #13

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glen merged 133 commits from engine-proto into main 2024-10-21 03:18:48 +00:00
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@ -3,7 +3,7 @@ module Viewer
using Blink
using Colors
export ConstructionViewer, display!
export ConstructionViewer, display!, opentools!, closetools!
# === Blink utilities ===
@ -24,17 +24,23 @@ mutable struct ConstructionViewer
function ConstructionViewer()
# create window and open developer console
win = Window()
opentools(win)
win = Window(Blink.Dict(:width => 620, :height => 620))
# set stylesheet
style!(win, """
/* needed to keep Ganja canvas from blowing up */
body {
background-color: #c8c0d0;
}
/* maximum dimensions are needed to keep Ganja canvas from blowing up */
canvas {
min-width: 600px;
max-width: 600px;
min-height: 600px;
max-height: 600px;
margin-top: 10px;
margin-left: 10px;
border-radius: 10px;
}
""")
@ -50,8 +56,9 @@ mutable struct ConstructionViewer
var elements = [];
var palette = [];
// declare visualization handle
// declare handles for the visualization and its options
var graph;
var graphOpt;
// create scene function
function scene() {
@ -65,14 +72,13 @@ mutable struct ConstructionViewer
# create view
@js win begin
graph = CGA3.graph(
scene,
Dict(
"conformal" => true,
"gl" => true,
"grid" => true
)
graphOpt = Dict(
:conformal => true,
:gl => true,
:grid => true,
:devicePixelRatio => window.devicePixelRatio
)
graph = CGA3.graph(scene, graphOpt)
document.body.replaceChildren(graph)
end
@ -105,6 +111,16 @@ function display!(viewer::ConstructionViewer, elements::Matrix)
@js viewer.win requestAnimationFrame(graph.update.bind(graph, scene));
end
function opentools!(viewer::ConstructionViewer)
size(viewer.win, 1240, 620)
opentools(viewer.win)
end
function closetools!(viewer::ConstructionViewer)
closetools(viewer.win)
size(viewer.win, 620, 620)
end
end
# ~~~ sandbox setup ~~~