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23 Commits

Author SHA1 Message Date
Aaron Fenyes
7d6a394156 Name element column index more descriptively 2024-11-14 01:18:20 -08:00
Aaron Fenyes
a48fef3641 Comment example assembly chooser
Also, add a way to load the empty assembly.
2024-11-14 00:55:33 -08:00
Aaron Fenyes
2b083be998 Explain emoji icon kludge 2024-11-14 00:16:32 -08:00
Aaron Fenyes
0c8022d78e Give CSS colors meaningful names 2024-11-14 00:07:02 -08:00
Aaron Fenyes
3f3c1739cb Write out "element" in HTML element classes
Write out "representation" too.
2024-11-13 16:40:39 -08:00
Aaron Fenyes
882286c0e3 Write out "constraint" in HTML element classes 2024-11-13 16:36:03 -08:00
Aaron Fenyes
b3470b597d Make Element::index private 2024-11-12 23:51:37 -08:00
Aaron Fenyes
102f400553 Switch font to Fira Sans
It has tabular numbers, and it's nice and big too.
2024-11-12 23:33:25 -08:00
Aaron Fenyes
d223df869c Stop Assembly::realize from reacting to itself
Previously, `realize` both tracked and updated the element vectors, so
calling it in a reactive context could start a feedback loop.
2024-11-12 23:33:25 -08:00
Aaron Fenyes
b94280c456 Test representation validity in realization effect 2024-11-12 23:33:25 -08:00
Aaron Fenyes
92b91df435 Use tabular numbers for element vectors 2024-11-12 23:33:25 -08:00
Aaron Fenyes
33dd5dbe82 Make element vectors reactive 2024-11-12 23:33:25 -08:00
Aaron Fenyes
037a0c376f Add an element constructor 2024-11-12 23:33:25 -08:00
Aaron Fenyes
ec1911b889 Simplify memos 2024-11-12 23:33:25 -08:00
Aaron Fenyes
ce9b114dd6 Render constraint lists dynamically 2024-11-12 23:33:25 -08:00
Aaron Fenyes
cc126fc527 Correct typo in comment 2024-11-12 23:33:25 -08:00
Aaron Fenyes
70978c640b Include vector representation in element diff key 2024-11-12 23:33:25 -08:00
Aaron Fenyes
db0a8c2da8 Round element vectors to three decimal places 2024-11-12 23:33:25 -08:00
Aaron Fenyes
4ecb39e73a Specify fonts
This should help the interface look more consistent across platforms.
The font choices are just placeholders: consistency is the main goal.
2024-11-12 23:33:25 -08:00
Aaron Fenyes
7361f1a721 Flag constraints with invalid input 2024-11-12 23:33:25 -08:00
Aaron Fenyes
f2f73b31cf Update title and authors 2024-11-12 23:33:25 -08:00
Aaron Fenyes
dcf5764993 Factor out element outline item 2024-11-12 23:33:25 -08:00
Aaron Fenyes
d526ac9f1f Factor out constraint outline item 2024-11-12 23:33:25 -08:00
7 changed files with 404 additions and 328 deletions

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@ -1,7 +1,7 @@
[package]
name = "sketch-outline"
name = "dyna3"
version = "0.1.0"
authors = ["Aaron"]
authors = ["Aaron Fenyes", "Glen Whitney"]
edition = "2021"
[features]

View File

@ -2,8 +2,10 @@
<html>
<head>
<meta charset="utf-8"/>
<title>Sketch outline</title>
<title>dyna3</title>
<link data-trunk rel="css" href="main.css"/>
<link href="https://fonts.bunny.net/css?family=fira-sans:ital,wght@0,400;1,400&display=swap" rel="stylesheet">
<link href="https://fonts.bunny.net/css?family=noto-emoji:wght@400&text=%f0%9f%94%97%e2%9a%a0&display=swap" rel="stylesheet">
</head>
<body></body>
</html>

View File

@ -1,7 +1,20 @@
:root {
--text: #fcfcfc; /* almost white */
--text-bright: white;
--text-invalid: #f58fc2; /* bright pink */
--border: #555; /* light gray */
--border-focus: #aaa; /* bright gray */
--border-invalid: #70495c; /* dusky pink */
--selection-highlight: #444; /* medium gray */
--page-background: #222; /* dark gray */
--display-background: #020202; /* almost black */
}
body {
margin: 0px;
color: #fcfcfc;
background-color: #222;
color: var(--text);
background-color: var(--page-background);
font-family: 'Fira Sans', sans-serif;
}
/* sidebar */
@ -16,7 +29,7 @@ body {
padding: 0px;
border-width: 0px 1px 0px 0px;
border-style: solid;
border-color: #555;
border-color: var(--border);
}
/* add-remove */
@ -33,6 +46,15 @@ body {
font-size: large;
}
/* KLUDGE */
/*
for convenience, we're using emoji as temporary icons for some buttons. these
buttons need to be displayed in an emoji font
*/
#add-remove > button.emoji {
font-family: 'Noto Emoji', sans-serif;
}
/* outline */
#outline {
@ -51,81 +73,103 @@ summary {
}
summary.selected {
color: #fff;
background-color: #444;
color: var(--text-bright);
background-color: var(--selection-highlight);
}
summary > div, .cst {
summary > div, .constraint {
padding-top: 4px;
padding-bottom: 4px;
}
.elt, .cst {
.element, .constraint {
display: flex;
flex-grow: 1;
padding-left: 8px;
padding-right: 8px;
}
.elt-switch {
.element-switch {
width: 18px;
padding-left: 2px;
text-align: center;
}
details:has(li) .elt-switch::after {
details:has(li) .element-switch::after {
content: '▸';
}
details[open]:has(li) .elt-switch::after {
details[open]:has(li) .element-switch::after {
content: '▾';
}
.elt-label {
.element-label {
flex-grow: 1;
}
.cst-label {
.constraint-label {
flex-grow: 1;
}
.elt-rep {
.element-representation {
display: flex;
}
.elt-rep > div {
.element-representation > div {
padding: 2px 0px 0px 0px;
font-size: 10pt;
text-align: center;
font-variant-numeric: tabular-nums;
text-align: right;
width: 56px;
}
.cst {
.constraint {
font-style: italic;
}
.cst > input[type=checkbox] {
.constraint.invalid {
color: var(--text-invalid);
}
.constraint > input[type=checkbox] {
margin: 0px 8px 0px 0px;
}
.cst > input[type=text] {
color: #fcfcfc;
.constraint > input[type=text] {
color: inherit;
background-color: inherit;
border: 1px solid #555;
border: 1px solid var(--border);
border-radius: 2px;
}
.constraint.invalid > input[type=text] {
border-color: var(--border-invalid);
}
.status {
width: 20px;
padding-left: 4px;
text-align: center;
font-family: 'Noto Emoji';
font-style: normal;
}
.invalid > .status::after, details:has(.invalid):not([open]) .status::after {
content: '⚠';
color: var(--text-invalid);
}
/* display */
canvas {
float: left;
margin-left: 20px;
margin-top: 20px;
background-color: #020202;
border: 1px solid #555;
background-color: var(--display-background);
border: 1px solid var(--border);
border-radius: 16px;
}
canvas:focus {
border-color: #aaa;
border-color: var(--border-focus);
}

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@ -1,155 +1,130 @@
use std::collections::BTreeSet; /* DEBUG */
use sycamore::prelude::*;
use web_sys::{console, wasm_bindgen::JsValue};
use crate::{engine, AppState, assembly::{Assembly, Constraint, Element}};
/* DEBUG */
// load an example assembly for testing. this code will be removed once we've
// built a more formal test assembly system
fn load_gen_assemb(assembly: &Assembly) {
let _ = assembly.try_insert_element(
Element {
id: String::from("gemini_a"),
label: String::from("Castor"),
color: [1.00_f32, 0.25_f32, 0.00_f32],
representation: engine::sphere(0.5, 0.5, 0.0, 1.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("gemini_a"),
String::from("Castor"),
[1.00_f32, 0.25_f32, 0.00_f32],
engine::sphere(0.5, 0.5, 0.0, 1.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("gemini_b"),
label: String::from("Pollux"),
color: [0.00_f32, 0.25_f32, 1.00_f32],
representation: engine::sphere(-0.5, -0.5, 0.0, 1.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("gemini_b"),
String::from("Pollux"),
[0.00_f32, 0.25_f32, 1.00_f32],
engine::sphere(-0.5, -0.5, 0.0, 1.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("ursa_major"),
label: String::from("Ursa major"),
color: [0.25_f32, 0.00_f32, 1.00_f32],
representation: engine::sphere(-0.5, 0.5, 0.0, 0.75),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("ursa_major"),
String::from("Ursa major"),
[0.25_f32, 0.00_f32, 1.00_f32],
engine::sphere(-0.5, 0.5, 0.0, 0.75)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("ursa_minor"),
label: String::from("Ursa minor"),
color: [0.25_f32, 1.00_f32, 0.00_f32],
representation: engine::sphere(0.5, -0.5, 0.0, 0.5),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("ursa_minor"),
String::from("Ursa minor"),
[0.25_f32, 1.00_f32, 0.00_f32],
engine::sphere(0.5, -0.5, 0.0, 0.5)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("moon_deimos"),
label: String::from("Deimos"),
color: [0.75_f32, 0.75_f32, 0.00_f32],
representation: engine::sphere(0.0, 0.15, 1.0, 0.25),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("moon_deimos"),
String::from("Deimos"),
[0.75_f32, 0.75_f32, 0.00_f32],
engine::sphere(0.0, 0.15, 1.0, 0.25)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("moon_phobos"),
label: String::from("Phobos"),
color: [0.00_f32, 0.75_f32, 0.50_f32],
representation: engine::sphere(0.0, -0.15, -1.0, 0.25),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("moon_phobos"),
String::from("Phobos"),
[0.00_f32, 0.75_f32, 0.50_f32],
engine::sphere(0.0, -0.15, -1.0, 0.25)
)
);
}
/* DEBUG */
// load an example assembly for testing. this code will be removed once we've
// built a more formal test assembly system
fn load_low_curv_assemb(assembly: &Assembly) {
let a = 0.75_f64.sqrt();
let _ = assembly.try_insert_element(
Element {
id: "central".to_string(),
label: "Central".to_string(),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: engine::sphere(0.0, 0.0, 0.0, 1.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"central".to_string(),
"Central".to_string(),
[0.75_f32, 0.75_f32, 0.75_f32],
engine::sphere(0.0, 0.0, 0.0, 1.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "assemb_plane".to_string(),
label: "Assembly plane".to_string(),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"assemb_plane".to_string(),
"Assembly plane".to_string(),
[0.75_f32, 0.75_f32, 0.75_f32],
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "side1".to_string(),
label: "Side 1".to_string(),
color: [1.00_f32, 0.00_f32, 0.25_f32],
representation: engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"side1".to_string(),
"Side 1".to_string(),
[1.00_f32, 0.00_f32, 0.25_f32],
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "side2".to_string(),
label: "Side 2".to_string(),
color: [0.25_f32, 1.00_f32, 0.00_f32],
representation: engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"side2".to_string(),
"Side 2".to_string(),
[0.25_f32, 1.00_f32, 0.00_f32],
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "side3".to_string(),
label: "Side 3".to_string(),
color: [0.00_f32, 0.25_f32, 1.00_f32],
representation: engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"side3".to_string(),
"Side 3".to_string(),
[0.00_f32, 0.25_f32, 1.00_f32],
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "corner1".to_string(),
label: "Corner 1".to_string(),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"corner1".to_string(),
"Corner 1".to_string(),
[0.75_f32, 0.75_f32, 0.75_f32],
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: "corner2".to_string(),
label: "Corner 2".to_string(),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
"corner2".to_string(),
"Corner 2".to_string(),
[0.75_f32, 0.75_f32, 0.75_f32],
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0)
)
);
let _ = assembly.try_insert_element(
Element {
id: String::from("corner3"),
label: String::from("Corner 3"),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
String::from("corner3"),
String::from("Corner 3"),
[0.75_f32, 0.75_f32, 0.75_f32],
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0)
)
);
}
@ -202,6 +177,7 @@ pub fn AddRemove() -> View {
}
) { "+" }
button(
class="emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
disabled={
let state = use_context::<AppState>();
state.selection.with(|sel| sel.len() != 2)
@ -215,15 +191,15 @@ pub fn AddRemove() -> View {
}
);
let lorentz_prod = create_signal(0.0);
let lorentz_prod_valid = create_signal(false);
let active = create_signal(true);
state.assembly.insert_constraint(Constraint {
subjects: subjects,
lorentz_prod: lorentz_prod,
lorentz_prod_text: create_signal(String::new()),
lorentz_prod_valid: create_signal(false),
lorentz_prod_valid: lorentz_prod_valid,
active: active,
});
state.assembly.realize();
state.selection.update(|sel| sel.clear());
/* DEBUG */
@ -241,23 +217,23 @@ pub fn AddRemove() -> View {
}
});
// update the realization when the constraint activated, or
// edited while active
// update the realization when the constraint becomes active
// and valid, or is edited while active and valid
create_effect(move || {
console::log_1(&JsValue::from(
format!("Constraint ({}, {}) updated", subjects.0, subjects.1)
));
lorentz_prod.track();
console::log_2(
&JsValue::from("Lorentz product updated to"),
&JsValue::from(lorentz_prod.get_untracked())
);
if active.get() {
if active.get() && lorentz_prod_valid.get() {
state.assembly.realize();
}
});
}
) { "🔗" }
select(bind:value=assembly_name) { /* DEBUG */
select(bind:value=assembly_name) { /* DEBUG */ // example assembly chooser
option(value="general") { "General" }
option(value="low-curv") { "Low-curvature" }
option(value="empty") { "Empty" }
}
}
}

View File

@ -18,17 +18,33 @@ pub struct Element {
pub id: String,
pub label: String,
pub color: ElementColor,
pub representation: DVector<f64>,
pub constraints: BTreeSet<ConstraintKey>,
pub representation: Signal<DVector<f64>>,
pub constraints: Signal<BTreeSet<ConstraintKey>>,
// the configuration matrix column index that was assigned to this element
// last time the assembly was realized
/* TO DO */
// this is public, as a kludge, because `Element` doesn't have a constructor
// yet. it should be made private as soon as the constructor is written
pub index: usize
column_index: usize
}
impl Element {
pub fn new(
id: String,
label: String,
color: ElementColor,
representation: DVector<f64>
) -> Element {
Element {
id: id,
label: label,
color: color,
representation: create_signal(representation),
constraints: create_signal(BTreeSet::default()),
column_index: 0
}
}
}
#[derive(Clone)]
pub struct Constraint {
pub subjects: (ElementKey, ElementKey),
@ -92,24 +108,23 @@ impl Assembly {
// create and insert a new element
self.insert_element_unchecked(
Element {
id: id,
label: format!("Sphere {}", id_num),
color: [0.75_f32, 0.75_f32, 0.75_f32],
representation: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5]),
constraints: BTreeSet::default(),
index: 0
}
Element::new(
id,
format!("Sphere {}", id_num),
[0.75_f32, 0.75_f32, 0.75_f32],
DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.5, -0.5])
)
);
}
pub fn insert_constraint(&self, constraint: Constraint) {
let subjects = constraint.subjects;
let key = self.constraints.update(|csts| csts.insert(constraint));
self.elements.update(|elts| {
elts[subjects.0].constraints.insert(key);
elts[subjects.1].constraints.insert(key);
});
let subject_constraints = self.elements.with(
|elts| (elts[subjects.0].constraints, elts[subjects.1].constraints)
);
subject_constraints.0.update(|csts| csts.insert(key));
subject_constraints.1.update(|csts| csts.insert(key));
}
// --- realization ---
@ -118,7 +133,7 @@ impl Assembly {
// index the elements
self.elements.update_silent(|elts| {
for (index, (_, elt)) in elts.into_iter().enumerate() {
elt.index = index;
elt.column_index = index;
}
});
@ -130,8 +145,8 @@ impl Assembly {
for (_, cst) in csts {
if cst.active.get_untracked() && cst.lorentz_prod_valid.get_untracked() {
let subjects = cst.subjects;
let row = elts[subjects.0].index;
let col = elts[subjects.1].index;
let row = elts[subjects.0].column_index;
let col = elts[subjects.1].column_index;
gram_to_be.push_sym(row, col, cst.lorentz_prod.get_untracked());
}
}
@ -141,9 +156,9 @@ impl Assembly {
// Gram matrix
let mut guess_to_be = DMatrix::<f64>::zeros(5, elts.len());
for (_, elt) in elts {
let index = elt.index;
let index = elt.column_index;
gram_to_be.push_sym(index, index, 1.0);
guess_to_be.set_column(index, &elt.representation);
guess_to_be.set_column(index, &elt.representation.get_clone_untracked());
}
(gram_to_be, guess_to_be)
@ -185,11 +200,11 @@ impl Assembly {
if success {
// read out the solution
self.elements.update(|elts| {
for (_, elt) in elts.iter_mut() {
elt.representation.set_column(0, &config.column(elt.index));
}
});
for (_, elt) in self.elements.get_clone_untracked() {
elt.representation.update(
|rep| rep.set_column(0, &config.column(elt.column_index))
);
}
}
}
}

View File

@ -103,7 +103,11 @@ pub fn Display() -> View {
// change listener
let scene_changed = create_signal(true);
create_effect(move || {
state.assembly.elements.track();
state.assembly.elements.with(|elts| {
for (_, elt) in elts {
elt.representation.track();
}
});
state.selection.track();
scene_changed.set(true);
});
@ -295,25 +299,40 @@ pub fn Display() -> View {
let assembly_to_world = &location * &orientation;
// get the assembly
let elements = state.assembly.elements.get_clone();
let element_iter = (&elements).into_iter();
let reps_world: Vec<_> = element_iter.clone().map(
|(_, elt)| &assembly_to_world * &elt.representation
).collect();
let colors: Vec<_> = element_iter.clone().map(|(key, elt)|
let (
elt_cnt,
reps_world,
colors,
highlights
) = state.assembly.elements.with(|elts| {
(
// number of elements
elts.len() as i32,
// representation vectors in world coordinates
elts.iter().map(
|(_, elt)| elt.representation.with(|rep| &assembly_to_world * rep)
).collect::<Vec<_>>(),
// colors
elts.iter().map(|(key, elt)| {
if state.selection.with(|sel| sel.contains(&key)) {
elt.color.map(|ch| 0.2 + 0.8*ch)
} else {
elt.color
}
).collect();
let highlights: Vec<_> = element_iter.map(|(key, _)|
}).collect::<Vec<_>>(),
// highlight levels
elts.iter().map(|(key, _)| {
if state.selection.with(|sel| sel.contains(&key)) {
1.0_f32
} else {
HIGHLIGHT
}
).collect();
}).collect::<Vec<_>>()
)
});
// set the resolution
let width = canvas.width() as f32;
@ -322,7 +341,7 @@ pub fn Display() -> View {
ctx.uniform1f(shortdim_loc.as_ref(), width.min(height));
// pass the assembly
ctx.uniform1i(sphere_cnt_loc.as_ref(), elements.len() as i32);
ctx.uniform1i(sphere_cnt_loc.as_ref(), elt_cnt);
for n in 0..reps_world.len() {
let v = &reps_world[n];
ctx.uniform3f(

View File

@ -1,7 +1,6 @@
use itertools::Itertools;
use sycamore::{prelude::*, web::tags::div};
use sycamore::prelude::*;
use web_sys::{
Element,
Event,
HtmlInputElement,
KeyboardEvent,
@ -9,7 +8,7 @@ use web_sys::{
wasm_bindgen::JsCast
};
use crate::{AppState, assembly::Constraint};
use crate::{AppState, assembly, assembly::{Constraint, ConstraintKey, ElementKey}};
// an editable view of the Lorentz product representing a constraint
#[component(inline_props)]
@ -32,51 +31,48 @@ fn LorentzProductInput(constraint: Constraint) -> View {
}
}
// a component that lists the elements of the current assembly, showing the
// constraints on each element as a collapsible sub-list. its implementation
// is based on Kate Morley's HTML + CSS tree views:
//
// https://iamkate.com/code/tree-views/
//
#[component]
pub fn Outline() -> View {
// sort the elements alphabetically by ID
let elements_sorted = create_memo(|| {
// a list item that shows a constraint in an outline view of an element
#[component(inline_props)]
fn ConstraintOutlineItem(constraint_key: ConstraintKey, element_key: ElementKey) -> View {
let state = use_context::<AppState>();
state.assembly.elements
.get_clone()
.into_iter()
.sorted_by_key(|(_, elt)| elt.id.clone())
.collect()
});
view! {
ul(
id="outline",
on:click={
let state = use_context::<AppState>();
move |_| state.selection.update(|sel| sel.clear())
}
) {
Keyed(
list=elements_sorted,
view=|(key, elt)| {
let state = use_context::<AppState>();
let class = create_memo({
move || {
if state.selection.with(|sel| sel.contains(&key)) {
"selected"
let assembly = &state.assembly;
let constraint = assembly.constraints.with(|csts| csts[constraint_key].clone());
let other_subject = if constraint.subjects.0 == element_key {
constraint.subjects.1
} else {
""
constraint.subjects.0
};
let other_subject_label = assembly.elements.with(|elts| elts[other_subject].label.clone());
let class = constraint.lorentz_prod_valid.map(
|&lorentz_prod_valid| if lorentz_prod_valid { "constraint" } else { "constraint invalid" }
);
view! {
li(class=class.get()) {
input(r#type="checkbox", bind:checked=constraint.active)
div(class="constraint-label") { (other_subject_label) }
LorentzProductInput(constraint=constraint)
div(class="status")
}
}
});
let label = elt.label.clone();
let rep_components = elt.representation.iter().map(|u| {
let u_coord = u.to_string().replace("-", "\u{2212}");
View::from(div().children(u_coord))
}).collect::<Vec<_>>();
let constrained = elt.constraints.len() > 0;
}
// a list item that shows an element in an outline view of an assembly
#[component(inline_props)]
fn ElementOutlineItem(key: ElementKey, element: assembly::Element) -> View {
let state = use_context::<AppState>();
let class = state.selection.map(
move |sel| if sel.contains(&key) { "selected" } else { "" }
);
let label = element.label.clone();
let rep_components = element.representation.map(
|rep| rep.iter().map(
|u| format!("{:.3}", u).replace("-", "\u{2212}")
).collect()
);
let constrained = element.constraints.map(|csts| csts.len() > 0);
let constraint_list = element.constraints.map(
|csts| csts.clone().into_iter().collect()
);
let details_node = create_node_ref();
view! {
li {
@ -101,16 +97,16 @@ pub fn Outline() -> View {
}
event.prevent_default();
},
"ArrowRight" if constrained => {
"ArrowRight" if constrained.get() => {
let _ = details_node
.get()
.unchecked_into::<Element>()
.unchecked_into::<web_sys::Element>()
.set_attribute("open", "");
},
"ArrowLeft" => {
let _ = details_node
.get()
.unchecked_into::<Element>()
.unchecked_into::<web_sys::Element>()
.remove_attribute("open");
},
_ => ()
@ -119,11 +115,11 @@ pub fn Outline() -> View {
}
) {
div(
class="elt-switch",
class="element-switch",
on:click=|event: MouseEvent| event.stop_propagation()
)
div(
class="elt",
class="element",
on:click={
move |event: MouseEvent| {
if event.shift_key() {
@ -143,44 +139,68 @@ pub fn Outline() -> View {
}
}
) {
div(class="elt-label") { (label) }
div(class="elt-rep") { (rep_components) }
div(class="element-label") { (label) }
div(class="element-representation") {
Indexed(
list=rep_components,
view=|coord_str| view! {
div { (coord_str) }
}
)
}
div(class="status")
}
}
ul(class="constraints") {
Keyed(
list=elt.constraints.into_iter().collect::<Vec<_>>(),
view=move |c_key| {
let c_state = use_context::<AppState>();
let assembly = &c_state.assembly;
let cst = assembly.constraints.with(|csts| csts[c_key].clone());
let other_arg = if cst.subjects.0 == key {
cst.subjects.1
} else {
cst.subjects.0
};
let other_arg_label = assembly.elements.with(|elts| elts[other_arg].label.clone());
list=constraint_list,
view=move |cst_key| view! {
ConstraintOutlineItem(
constraint_key=cst_key,
element_key=key
)
},
key=|cst_key| cst_key.clone()
)
}
}
}
}
}
// a component that lists the elements of the current assembly, showing the
// constraints on each element as a collapsible sub-list. its implementation
// is based on Kate Morley's HTML + CSS tree views:
//
// https://iamkate.com/code/tree-views/
//
#[component]
pub fn Outline() -> View {
let state = use_context::<AppState>();
// list the elements alphabetically by ID
let element_list = state.assembly.elements.map(
|elts| elts
.clone()
.into_iter()
.sorted_by_key(|(_, elt)| elt.id.clone())
.collect()
);
view! {
li(class="cst") {
input(r#type="checkbox", bind:checked=cst.active)
div(class="cst-label") { (other_arg_label) }
LorentzProductInput(constraint=cst)
}
ul(
id="outline",
on:click={
let state = use_context::<AppState>();
move |_| state.selection.update(|sel| sel.clear())
}
) {
Keyed(
list=element_list,
view=|(key, elt)| view! {
ElementOutlineItem(key=key, element=elt)
},
key=|c_key| c_key.clone()
)
}
}
}
}
},
key=|(key, elt)| (
key.clone(),
elt.id.clone(),
elt.label.clone(),
elt.constraints.clone()
)
key=|(key, _)| key.clone()
)
}
}