forked from StudioInfinity/dyna3
chore: wrap all code at 80 characters
This commit is contained in:
parent
b89fa02f52
commit
fae94486d6
7 changed files with 311 additions and 150 deletions
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@ -261,7 +261,8 @@ impl ProblemPoser for Sphere {
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let index = self.column_index().expect(
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indexing_error("Sphere", &self.id, "it").as_str());
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problem.gram.push_sym(index, index, 1.0);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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problem.guess.set_column(
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index, &self.representation.get_clone_untracked());
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}
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}
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@ -367,7 +368,8 @@ impl ProblemPoser for Point {
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indexing_error("Point", &self.id, "it").as_str());
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problem.gram.push_sym(index, index, 0.0);
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problem.frozen.push(Self::WEIGHT_COMPONENT, index, 0.5);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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problem.guess.set_column(
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index, &self.representation.get_clone_untracked());
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}
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}
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@ -412,7 +414,8 @@ pub struct InversiveDistanceRegulator {
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impl InversiveDistanceRegulator {
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pub fn new(subjects: [Rc<dyn Element>; 2]) -> Self {
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let representations = subjects.each_ref().map(|subj| subj.representation());
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let representations = subjects.each_ref().map(
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|subj| subj.representation());
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let measurement = create_memo(move || {
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representations[0].with(|rep_0|
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representations[1].with(|rep_1|
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@ -518,6 +521,7 @@ impl ProblemPoser for HalfCurvatureRegulator {
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#[derive(Clone, Copy, Sequence)]
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pub enum Axis { X = 0, Y = 1, Z = 2 }
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impl Axis {
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fn name(&self) -> &'static str {
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match self { Axis::X => "X", Axis::Y => "Y", Axis::Z => "Z" }
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@ -544,7 +548,9 @@ impl PointCoordinateRegulator {
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move |rep| rep[axis as usize]
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);
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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Self { subject, axis, measurement, set_point, serial: Self::next_serial() }
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Self {
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subject, axis, measurement, set_point, serial: Self::next_serial()
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}
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}
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}
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@ -578,8 +584,8 @@ impl ProblemPoser for PointCoordinateRegulator {
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}
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if nset == Axis::CARDINALITY {
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let [x, y, z] = coords;
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problem.frozen.push(
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Point::NORM_COMPONENT, col, point(x,y,z)[Point::NORM_COMPONENT]);
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problem.frozen.push(Point::NORM_COMPONENT,
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col, point(x,y,z)[Point::NORM_COMPONENT]);
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}
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}
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});
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@ -678,7 +684,8 @@ impl Assembly {
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let id = elt.id().clone();
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let elt_rc = Rc::new(elt);
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self.elements.update(|elts| elts.insert(elt_rc.clone()));
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self.elements_by_id.update(|elts_by_id| elts_by_id.insert(id, elt_rc.clone()));
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self.elements_by_id.update(
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|elts_by_id| elts_by_id.insert(id, elt_rc.clone()));
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// create and insert the element's default regulators
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for reg in elt_rc.default_regulators() {
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@ -754,7 +761,8 @@ impl Assembly {
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pub fn load_config(&self, config: &DMatrix<f64>) {
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for elt in self.elements.get_clone_untracked() {
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elt.representation().update(
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|rep| rep.set_column(0, &config.column(elt.column_index().unwrap()))
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|rep| rep.set_column(
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0, &config.column(elt.column_index().unwrap()))
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);
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}
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}
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@ -899,7 +907,8 @@ impl Assembly {
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if column_index < realized_dim {
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// this element had a column index when we started, so by
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// invariant (1), it's reflected in the tangent space
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let mut target_columns = motion_proj.columns_mut(0, realized_dim);
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let mut target_columns =
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motion_proj.columns_mut(0, realized_dim);
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target_columns += self.tangent.with(
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|tan| tan.proj(&elt_motion.velocity, column_index)
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);
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@ -907,9 +916,10 @@ impl Assembly {
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// this element didn't have a column index when we started, so
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// by invariant (2), it's unconstrained
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let mut target_column = motion_proj.column_mut(column_index);
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let unif_to_std = elt_motion.element.representation().with_untracked(
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|rep| local_unif_to_std(rep.as_view())
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);
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let unif_to_std =
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elt_motion.element.representation().with_untracked(
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|rep| local_unif_to_std(rep.as_view())
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);
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target_column += unif_to_std * elt_motion.velocity;
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}
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}
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@ -926,7 +936,10 @@ impl Assembly {
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elt.project_to_normalized(rep);
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},
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None => {
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console_log!("No velocity to unpack for fresh element \"{}\"", elt.id())
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console_log!(
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"No velocity to unpack for fresh element \"{}\"",
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elt.id()
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)
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},
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};
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});
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@ -961,13 +974,15 @@ mod tests {
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fn unindexed_subject_test_inversive_distance() {
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let _ = create_root(|| {
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let subjects = [0, 1].map(
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|k| Rc::new(Sphere::default(format!("sphere{k}"), k)) as Rc<dyn Element>
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|k| Rc::new(
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Sphere::default(format!("sphere{k}"), k)) as Rc<dyn Element>
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);
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subjects[0].set_column_index(0);
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InversiveDistanceRegulator {
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subjects: subjects,
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measurement: create_memo(|| 0.0),
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set_point: create_signal(SpecifiedValue::try_from("0.0".to_string()).unwrap()),
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set_point: create_signal(
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SpecifiedValue::try_from("0.0".to_string()).unwrap()),
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serial: InversiveDistanceRegulator::next_serial()
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}.pose(&mut ConstraintProblem::new(2));
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});
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@ -996,8 +1011,10 @@ mod tests {
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// nudge the sphere repeatedly along the `z` axis
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const STEP_SIZE: f64 = 0.0025;
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const STEP_CNT: usize = 400;
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let sphere = assembly.elements_by_id.with(|elts_by_id| elts_by_id[sphere_id].clone());
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let velocity = DVector::from_column_slice(&[0.0, 0.0, STEP_SIZE, 0.0]);
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let sphere = assembly.elements_by_id.with(
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|elts_by_id| elts_by_id[sphere_id].clone());
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let velocity =
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DVector::from_column_slice(&[0.0, 0.0, STEP_SIZE, 0.0]);
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for _ in 0..STEP_CNT {
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assembly.deform(
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vec![
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@ -1015,7 +1032,8 @@ mod tests {
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let final_half_curv = sphere.representation().with_untracked(
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|rep| rep[Sphere::CURVATURE_COMPONENT]
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);
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assert!((final_half_curv / INITIAL_HALF_CURV - 1.0).abs() < DRIFT_TOL);
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assert!((final_half_curv / INITIAL_HALF_CURV - 1.0).abs()
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< DRIFT_TOL);
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});
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}
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}
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@ -39,7 +39,9 @@ pub fn AddRemove() -> View {
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}
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) { "Add point" }
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button(
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class = "emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
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/* KLUDGE */ // for convenience, we're using an emoji as an
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// icon for this button
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class = "emoji",
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disabled = {
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let state = use_context::<AppState>();
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state.selection.with(|sel| sel.len() != 2)
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@ -50,7 +50,8 @@ impl SceneSpheres {
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}
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fn len_i32(&self) -> i32 {
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self.representations.len().try_into().expect("Number of spheres must fit in a 32-bit integer")
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self.representations.len().try_into().expect(
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"Number of spheres must fit in a 32-bit integer")
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}
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fn push(
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@ -127,8 +128,12 @@ impl DisplayItem for Sphere {
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const HIGHLIGHT: f32 = 0.2;
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let representation = self.representation.get_clone_untracked();
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let color = if selected { self.color.map(|channel| 0.2 + 0.8*channel) } else { self.color };
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let opacity = if self.ghost.get() { GHOST_OPACITY } else { DEFAULT_OPACITY };
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let color =
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if selected { self.color.map(|channel| 0.2 + 0.8*channel) }
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else { self.color };
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let opacity =
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if self.ghost.get() { GHOST_OPACITY }
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else { DEFAULT_OPACITY };
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let highlight = if selected { 1.0 } else { HIGHLIGHT };
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scene.spheres.push(representation, color, opacity, highlight);
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}
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@ -145,7 +150,8 @@ impl DisplayItem for Sphere {
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// `a*u^2 + b*u + c` by the linear function `b*u + c`
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const DEG_THRESHOLD: f64 = 1e-9;
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let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
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let rep = self.representation.with_untracked(
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|rep| assembly_to_world * rep);
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let a = -rep[3] * dir.norm_squared();
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let b = rep.rows_range(..3).dot(&dir);
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let c = -rep[4];
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@ -186,7 +192,9 @@ impl DisplayItem for Point {
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const HIGHLIGHT: f32 = 0.5;
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let representation = self.representation.get_clone_untracked();
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let color = if selected { self.color.map(|channel| 0.2 + 0.8*channel) } else { self.color };
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let color =
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if selected { self.color.map(|channel| 0.2 + 0.8*channel) }
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else { self.color };
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let opacity = if self.ghost.get() { GHOST_OPACITY } else { 1.0 };
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let highlight = if selected { 1.0 } else { HIGHLIGHT };
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scene.points.push(representation, color, opacity, highlight, selected);
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@ -199,7 +207,8 @@ impl DisplayItem for Point {
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assembly_to_world: &DMatrix<f64>,
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pixel_size: f64,
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) -> Option<f64> {
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let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
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let rep = self.representation.with_untracked(
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|rep| assembly_to_world * rep);
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if rep[2] < 0.0 {
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// this constant should be kept synchronized with `point.frag`
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const POINT_RADIUS_PX: f64 = 4.0;
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@ -357,11 +366,12 @@ fn event_dir(event: &MouseEvent) -> (Vector3<f64>, f64) {
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// this constant should be kept synchronized with `spheres.frag` and
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// `point.vert`
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const FOCAL_SLOPE: f64 = 0.3;
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let horizontal = f64::from(event.client_x()) - rect.left();
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let vertical = rect.bottom() - f64::from(event.client_y());
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(
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Vector3::new(
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FOCAL_SLOPE * (2.0*(f64::from(event.client_x()) - rect.left()) - width) / shortdim,
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FOCAL_SLOPE * (2.0*(rect.bottom() - f64::from(event.client_y())) - height) / shortdim,
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FOCAL_SLOPE * (2.0*horizontal - width) / shortdim,
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FOCAL_SLOPE * (2.0*vertical - height) / shortdim,
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-1.0,
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),
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FOCAL_SLOPE * 2.0 / shortdim,
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@ -445,7 +455,8 @@ pub fn Display() -> View {
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let performance = window().unwrap().performance().unwrap();
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// get the display canvas
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let canvas = display.get().unchecked_into::<web_sys::HtmlCanvasElement>();
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let canvas =
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display.get().unchecked_into::<web_sys::HtmlCanvasElement>();
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let ctx = canvas
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.get_context("webgl2")
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.unwrap()
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@ -458,7 +469,8 @@ pub fn Display() -> View {
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// set blend mode
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ctx.enable(WebGl2RenderingContext::BLEND);
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ctx.blend_func(WebGl2RenderingContext::SRC_ALPHA, WebGl2RenderingContext::ONE_MINUS_SRC_ALPHA);
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ctx.blend_func(WebGl2RenderingContext::SRC_ALPHA,
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WebGl2RenderingContext::ONE_MINUS_SRC_ALPHA);
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// set up the sphere rendering program
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let sphere_program = set_up_program(
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@ -487,16 +499,20 @@ pub fn Display() -> View {
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// machine, the the length of a float or genType array seems to be
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// capped at 1024 elements
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console::log_2(
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&ctx.get_parameter(WebGl2RenderingContext::MAX_FRAGMENT_UNIFORM_VECTORS).unwrap(),
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&ctx.get_parameter(
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WebGl2RenderingContext::MAX_FRAGMENT_UNIFORM_VECTORS).unwrap(),
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&JsValue::from("uniform vectors available"),
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);
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// find the sphere program's vertex attribute
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let viewport_position_attr = ctx.get_attrib_location(&sphere_program, "position") as u32;
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let viewport_position_attr =
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ctx.get_attrib_location(&sphere_program, "position") as u32;
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// find the sphere program's uniforms
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const SPHERE_MAX: usize = 200;
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let sphere_cnt_loc = ctx.get_uniform_location(&sphere_program, "sphere_cnt");
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let sphere_cnt_loc = ctx.get_uniform_location(
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&sphere_program, "sphere_cnt"
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);
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let sphere_sp_locs = get_uniform_array_locations::<SPHERE_MAX>(
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&ctx, &sphere_program, "sphere_list", Some("sp")
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);
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@ -509,10 +525,18 @@ pub fn Display() -> View {
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let sphere_highlight_locs = get_uniform_array_locations::<SPHERE_MAX>(
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&ctx, &sphere_program, "highlight_list", None
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);
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let resolution_loc = ctx.get_uniform_location(&sphere_program, "resolution");
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let shortdim_loc = ctx.get_uniform_location(&sphere_program, "shortdim");
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let layer_threshold_loc = ctx.get_uniform_location(&sphere_program, "layer_threshold");
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let debug_mode_loc = ctx.get_uniform_location(&sphere_program, "debug_mode");
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let resolution_loc = ctx.get_uniform_location(
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&sphere_program, "resolution"
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);
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let shortdim_loc = ctx.get_uniform_location(
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&sphere_program, "shortdim"
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);
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let layer_threshold_loc = ctx.get_uniform_location(
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&sphere_program, "layer_threshold"
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);
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let debug_mode_loc = ctx.get_uniform_location(
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&sphere_program, "debug_mode"
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);
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// load the viewport vertex positions into a new vertex buffer object
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const VERTEX_CNT: usize = 6;
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@ -526,13 +550,18 @@ pub fn Display() -> View {
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1.0, 1.0, 0.0,
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1.0, -1.0, 0.0,
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];
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let viewport_position_buffer = load_new_buffer(&ctx, &viewport_positions);
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let viewport_position_buffer =
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load_new_buffer(&ctx, &viewport_positions);
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// find the point program's vertex attributes
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let point_position_attr = ctx.get_attrib_location(&point_program, "position") as u32;
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let point_color_attr = ctx.get_attrib_location(&point_program, "color") as u32;
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let point_highlight_attr = ctx.get_attrib_location(&point_program, "highlight") as u32;
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let point_selection_attr = ctx.get_attrib_location(&point_program, "selected") as u32;
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let point_position_attr =
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ctx.get_attrib_location(&point_program, "position") as u32;
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let point_color_attr =
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ctx.get_attrib_location(&point_program, "color") as u32;
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let point_highlight_attr =
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ctx.get_attrib_location(&point_program, "highlight") as u32;
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let point_selection_attr =
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ctx.get_attrib_location(&point_program, "selected") as u32;
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// set up a repainting routine
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let (_, start_animation_loop, _) = create_raf(move || {
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@ -596,7 +625,8 @@ pub fn Display() -> View {
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let realization_successful = state.assembly.realization_status.with(
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|status| status.is_ok()
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);
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let step_val = state.assembly.step.with_untracked(|step| step.value);
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let step_val =
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state.assembly.step.with_untracked(|step| step.value);
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let on_init_step = step_val.is_some_and(|n| n == 0.0);
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let on_last_step = step_val.is_some_and(
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|n| state.assembly.descent_history.with_untracked(
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@ -606,7 +636,8 @@ pub fn Display() -> View {
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let on_manipulable_step =
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!realization_successful && on_init_step
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|| realization_successful && on_last_step;
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if on_manipulable_step && state.selection.with(|sel| sel.len() == 1) {
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if on_manipulable_step
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&& state.selection.with(|sel| sel.len() == 1) {
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let sel = state.selection.with(
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|sel| sel.into_iter().next().unwrap().clone()
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);
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@ -651,7 +682,8 @@ pub fn Display() -> View {
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// measure mean frame interval
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frames_since_last_sample += 1;
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if frames_since_last_sample >= SAMPLE_PERIOD {
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mean_frame_interval.set((time - last_sample_time) / (SAMPLE_PERIOD as f64));
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mean_frame_interval.set(
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(time - last_sample_time) / (SAMPLE_PERIOD as f64));
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last_sample_time = time;
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frames_since_last_sample = 0;
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}
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@ -676,7 +708,8 @@ pub fn Display() -> View {
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// set up the scene
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state.assembly.elements.with_untracked(
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|elts| for elt in elts {
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let selected = state.selection.with(|sel| sel.contains(elt));
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let selected =
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state.selection.with(|sel| sel.contains(elt));
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elt.show(&mut scene, selected);
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}
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);
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@ -691,9 +724,10 @@ pub fn Display() -> View {
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ctx.enable_vertex_attrib_array(viewport_position_attr);
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// write the spheres in world coordinates
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let sphere_reps_world: Vec<_> = scene.spheres.representations.into_iter().map(
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|rep| (&asm_to_world * rep).cast::<f32>()
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).collect();
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let sphere_reps_world: Vec<_> =
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scene.spheres.representations.into_iter().map(
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|rep| (&asm_to_world * rep).cast::<f32>()
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).collect();
|
||||
|
||||
// set the resolution
|
||||
let width = canvas.width() as f32;
|
||||
|
@ -729,10 +763,12 @@ pub fn Display() -> View {
|
|||
|
||||
// bind the viewport vertex position buffer to the position
|
||||
// attribute in the vertex shader
|
||||
bind_to_attribute(&ctx, viewport_position_attr, SPACE_DIM as i32, &viewport_position_buffer);
|
||||
bind_to_attribute(&ctx, viewport_position_attr,
|
||||
SPACE_DIM as i32, &viewport_position_buffer);
|
||||
|
||||
// draw the scene
|
||||
ctx.draw_arrays(WebGl2RenderingContext::TRIANGLES, 0, VERTEX_CNT as i32);
|
||||
ctx.draw_arrays(WebGl2RenderingContext::TRIANGLES, 0,
|
||||
VERTEX_CNT as i32);
|
||||
|
||||
// disable the sphere program's vertex attribute
|
||||
ctx.disable_vertex_attrib_array(viewport_position_attr);
|
||||
|
@ -760,13 +796,19 @@ pub fn Display() -> View {
|
|||
// load the point positions and colors into new buffers and
|
||||
// bind them to the corresponding attributes in the vertex
|
||||
// shader
|
||||
bind_new_buffer_to_attribute(&ctx, point_position_attr, SPACE_DIM as i32, point_positions.as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_color_attr, (COLOR_SIZE + 1) as i32, scene.points.colors_with_opacity.concat().as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_highlight_attr, 1 as i32, scene.points.highlights.as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_selection_attr, 1 as i32, scene.points.selections.as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_position_attr,
|
||||
SPACE_DIM as i32, point_positions.as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_color_attr,
|
||||
(COLOR_SIZE + 1) as i32,
|
||||
scene.points.colors_with_opacity.concat().as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_highlight_attr,
|
||||
1i32, scene.points.highlights.as_slice());
|
||||
bind_new_buffer_to_attribute(&ctx, point_selection_attr,
|
||||
1i32, scene.points.selections.as_slice());
|
||||
|
||||
// draw the scene
|
||||
ctx.draw_arrays(WebGl2RenderingContext::POINTS, 0, point_positions.ncols() as i32);
|
||||
ctx.draw_arrays(WebGl2RenderingContext::POINTS, 0,
|
||||
point_positions.ncols() as i32);
|
||||
|
||||
// disable the point program's vertex attributes
|
||||
ctx.disable_vertex_attrib_array(point_position_attr);
|
||||
|
@ -915,7 +957,9 @@ pub fn Display() -> View {
|
|||
.into_iter()
|
||||
.filter(|elt| !elt.ghost().get());
|
||||
for elt in tangible_elts {
|
||||
match assembly_to_world.with(|asm_to_world| elt.cast(dir, asm_to_world, pixel_size)) {
|
||||
let target = assembly_to_world.with(
|
||||
|asm_to_world| elt.cast(dir, asm_to_world, pixel_size));
|
||||
match target {
|
||||
Some(depth) => match clicked {
|
||||
Some((_, best_depth)) => {
|
||||
if depth < best_depth {
|
||||
|
|
|
@ -63,8 +63,10 @@ fn RegulatorInput(regulator: Rc<dyn Regulator>) -> View {
|
|||
placeholder = measurement.with(|result| result.to_string()),
|
||||
bind:value = value,
|
||||
on:change = move |_| {
|
||||
let specification =
|
||||
SpecifiedValue::try_from(value.get_clone_untracked());
|
||||
valid.set(
|
||||
match SpecifiedValue::try_from(value.get_clone_untracked()) {
|
||||
match specification {
|
||||
Ok(set_pt) => {
|
||||
set_point.set(set_pt);
|
||||
true
|
||||
|
@ -141,7 +143,9 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
let class = {
|
||||
let element_for_class = element.clone();
|
||||
state.selection.map(
|
||||
move |sel| if sel.contains(&element_for_class) { "selected" } else { "" }
|
||||
move |sel|
|
||||
if sel.contains(&element_for_class) { "selected" }
|
||||
else { "" }
|
||||
)
|
||||
};
|
||||
let label = element.label().clone();
|
||||
|
@ -175,7 +179,8 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
"Enter" => {
|
||||
state.select(&element_for_handler, event.shift_key());
|
||||
state.select(&element_for_handler,
|
||||
event.shift_key());
|
||||
event.prevent_default();
|
||||
},
|
||||
"ArrowRight" if regulated.get() => {
|
||||
|
@ -205,18 +210,22 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
let state_for_handler = state.clone();
|
||||
let element_for_handler = element.clone();
|
||||
move |event: MouseEvent| {
|
||||
state_for_handler.select(&element_for_handler, event.shift_key());
|
||||
state_for_handler.select(&element_for_handler,
|
||||
event.shift_key());
|
||||
event.stop_propagation();
|
||||
event.prevent_default();
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(class = "element-label") { (label) }
|
||||
div(class = "element-representation") { (rep_components) }
|
||||
div(class = "element-representation") {
|
||||
(rep_components)
|
||||
}
|
||||
input(
|
||||
r#type = "checkbox",
|
||||
bind:checked = element.ghost(),
|
||||
on:click = |event: MouseEvent| event.stop_propagation()
|
||||
on:click =
|
||||
|event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -175,8 +175,9 @@ void main() {
|
|||
if (debug_mode) {
|
||||
// at the bottom of the screen, show the color scale instead of the
|
||||
// layer count
|
||||
if (gl_FragCoord.y < 10.) layer_cnt = int(16. * gl_FragCoord.x / resolution.x);
|
||||
|
||||
if (gl_FragCoord.y < 10.) {
|
||||
layer_cnt = int(16. * gl_FragCoord.x / resolution.x);
|
||||
}
|
||||
// convert number to color
|
||||
ivec3 bits = layer_cnt / ivec3(1, 2, 4);
|
||||
vec3 color = mod(vec3(bits), 2.);
|
||||
|
@ -217,14 +218,17 @@ void main() {
|
|||
// highlight intersections
|
||||
float ixn_dist = intersection_dist(frag, frag_next);
|
||||
float max_highlight = max(highlight, highlight_next);
|
||||
float ixn_highlight = 0.5 * max_highlight * (1. - smoothstep(2./3.*ixn_threshold, 1.5*ixn_threshold, ixn_dist));
|
||||
float ixn_highlight = 0.5 * max_highlight * (1. - smoothstep(
|
||||
2./3.*ixn_threshold, 1.5*ixn_threshold, ixn_dist));
|
||||
frag.color = mix(frag.color, vec4(1.), ixn_highlight);
|
||||
frag_next.color = mix(frag_next.color, vec4(1.), ixn_highlight);
|
||||
|
||||
// highlight cusps
|
||||
float cusp_cos = abs(dot(dir, frag.normal));
|
||||
float cusp_threshold = 2.*sqrt(ixn_threshold * sphere_list[hit.id].lt.s);
|
||||
float cusp_highlight = highlight * (1. - smoothstep(2./3.*cusp_threshold, 1.5*cusp_threshold, cusp_cos));
|
||||
float cusp_threshold = 2.*sqrt(
|
||||
ixn_threshold * sphere_list[hit.id].lt.s);
|
||||
float cusp_highlight = highlight * (1. - smoothstep(
|
||||
2./3.*cusp_threshold, 1.5*cusp_threshold, cusp_cos));
|
||||
frag.color = mix(frag.color, vec4(1.), cusp_highlight);
|
||||
|
||||
// composite the current fragment
|
||||
|
|
|
@ -167,29 +167,36 @@ fn load_low_curvature(assembly: &Assembly) {
|
|||
let curvature = plane.regulators().with_untracked(
|
||||
|regs| regs.first().unwrap().clone()
|
||||
);
|
||||
curvature.set_point().set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
curvature.set_point().set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
}
|
||||
let all_perpendicular = [central.clone()].into_iter()
|
||||
.chain(sides.clone())
|
||||
.chain(corners.clone());
|
||||
for sphere in all_perpendicular {
|
||||
// make each side and packed sphere perpendicular to the assembly plane
|
||||
let right_angle = InversiveDistanceRegulator::new([sphere, assemb_plane.clone()]);
|
||||
right_angle.set_point.set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
let right_angle = InversiveDistanceRegulator::new(
|
||||
[sphere, assemb_plane.clone()]);
|
||||
right_angle.set_point.set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(right_angle));
|
||||
}
|
||||
for sphere in sides.clone().chain(corners.clone()) {
|
||||
// make each side and corner sphere tangent to the central sphere
|
||||
let tangency = InversiveDistanceRegulator::new([sphere.clone(), central.clone()]);
|
||||
tangency.set_point.set(SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
let tangency = InversiveDistanceRegulator::new(
|
||||
[sphere.clone(), central.clone()]);
|
||||
tangency.set_point.set(
|
||||
SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(tangency));
|
||||
}
|
||||
for (side_index, side) in sides.enumerate() {
|
||||
// make each side tangent to the two adjacent corner spheres
|
||||
for (corner_index, corner) in corners.clone().enumerate() {
|
||||
if side_index != corner_index {
|
||||
let tangency = InversiveDistanceRegulator::new([side.clone(), corner]);
|
||||
tangency.set_point.set(SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
let tangency = InversiveDistanceRegulator::new(
|
||||
[side.clone(), corner]);
|
||||
tangency.set_point.set(
|
||||
SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(tangency));
|
||||
}
|
||||
}
|
||||
|
@ -217,12 +224,15 @@ fn load_pointed(assembly: &Assembly) {
|
|||
for index_y in 0..=1 {
|
||||
let x = index_x as f64 - 0.5;
|
||||
let y = index_y as f64 - 0.5;
|
||||
|
||||
let x32 = x as f32;
|
||||
let y32 = y as f32;
|
||||
let coords =
|
||||
[0.5*(1.0 + x32), 0.5*(1.0 + y32), 0.5*(1.0 - x32*y32)];
|
||||
let _ = assembly.try_insert_element(
|
||||
Sphere::new(
|
||||
format!("sphere{index_x}{index_y}"),
|
||||
format!("Sphere {index_x}{index_y}"),
|
||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||
coords,
|
||||
engine::sphere(x, y, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
|
@ -231,7 +241,7 @@ fn load_pointed(assembly: &Assembly) {
|
|||
Point::new(
|
||||
format!("point{index_x}{index_y}"),
|
||||
format!("Point {index_x}{index_y}"),
|
||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||
coords,
|
||||
engine::point(x, y, 0.0),
|
||||
)
|
||||
);
|
||||
|
@ -320,19 +330,25 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
|
|||
"face1".to_string(),
|
||||
"Face 1".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6,
|
||||
-frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
Sphere::new(
|
||||
"face2".to_string(),
|
||||
"Face 2".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6,
|
||||
-frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
Sphere::new(
|
||||
"face3".to_string(),
|
||||
"Face 3".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6,
|
||||
-frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
];
|
||||
for face in faces {
|
||||
|
@ -357,8 +373,10 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
|
|||
let vertex_a = assembly.elements_by_id.with_untracked(
|
||||
|elts_by_id| elts_by_id[&format!("a{j}")].clone()
|
||||
);
|
||||
let incidence_a = InversiveDistanceRegulator::new([face.clone(), vertex_a.clone()]);
|
||||
incidence_a.set_point.set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
let incidence_a = InversiveDistanceRegulator::new(
|
||||
[face.clone(), vertex_a.clone()]);
|
||||
incidence_a.set_point.set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(incidence_a));
|
||||
|
||||
// regulate the B-C vertex distances
|
||||
|
@ -380,13 +398,16 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
|
|||
let vertex = assembly.elements_by_id.with_untracked(
|
||||
|elts_by_id| elts_by_id[&format!("{series}{k}")].clone()
|
||||
);
|
||||
let incidence = InversiveDistanceRegulator::new([face.clone(), vertex.clone()]);
|
||||
incidence.set_point.set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
let incidence = InversiveDistanceRegulator::new(
|
||||
[face.clone(), vertex.clone()]);
|
||||
incidence.set_point.set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(incidence));
|
||||
|
||||
// regulate the A-B and A-C vertex distances
|
||||
assembly.insert_regulator(
|
||||
Rc::new(InversiveDistanceRegulator::new([vertex_a.clone(), vertex]))
|
||||
Rc::new(InversiveDistanceRegulator::new(
|
||||
[vertex_a.clone(), vertex]))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -434,7 +455,8 @@ fn load_dodecahedral_packing(assembly: &Assembly) {
|
|||
const COLOR_A: ElementColor = [1.00_f32, 0.25_f32, 0.00_f32];
|
||||
const COLOR_B: ElementColor = [1.00_f32, 0.00_f32, 0.25_f32];
|
||||
const COLOR_C: ElementColor = [0.25_f32, 0.00_f32, 1.00_f32];
|
||||
let phi = 0.5 + 1.25_f64.sqrt(); /* TO DO */ // replace with std::f64::consts::PHI when that gets stabilized
|
||||
/* TO DO */ // replace with std::f64::consts::PHI when that gets stabilized
|
||||
let phi = 0.5 + 1.25_f64.sqrt();
|
||||
let phi_inv = 1.0 / phi;
|
||||
let coord_scale = (phi + 2.0).sqrt();
|
||||
let face_scales = [phi_inv, (13.0 / 12.0) / coord_scale];
|
||||
|
@ -501,13 +523,16 @@ fn load_dodecahedral_packing(assembly: &Assembly) {
|
|||
|
||||
// make each face sphere perpendicular to the substrate
|
||||
for face in faces {
|
||||
let right_angle = InversiveDistanceRegulator::new([face, substrate.clone()]);
|
||||
right_angle.set_point.set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
let right_angle = InversiveDistanceRegulator::new(
|
||||
[face, substrate.clone()]);
|
||||
right_angle.set_point.set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(right_angle));
|
||||
}
|
||||
|
||||
// set up the tangencies that define the packing
|
||||
for [long_edge_plane, short_edge_plane] in [["a", "b"], ["b", "c"], ["c", "a"]] {
|
||||
for [long_edge_plane, short_edge_plane]
|
||||
in [["a", "b"], ["b", "c"], ["c", "a"]] {
|
||||
for k in 0..2 {
|
||||
let long_edge_ids = [
|
||||
format!("{long_edge_plane}{k}0"),
|
||||
|
@ -526,9 +551,11 @@ fn load_dodecahedral_packing(assembly: &Assembly) {
|
|||
);
|
||||
|
||||
// set up the short-edge tangency
|
||||
let short_tangency = InversiveDistanceRegulator::new(short_edge.clone());
|
||||
let short_tangency = InversiveDistanceRegulator::new(
|
||||
short_edge.clone());
|
||||
if k == 0 {
|
||||
short_tangency.set_point.set(SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
short_tangency.set_point.set(
|
||||
SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
}
|
||||
assembly.insert_regulator(Rc::new(short_tangency));
|
||||
|
||||
|
@ -539,7 +566,9 @@ fn load_dodecahedral_packing(assembly: &Assembly) {
|
|||
[long_edge[i].clone(), short_edge[j].clone()]
|
||||
);
|
||||
if i == 0 && k == 0 {
|
||||
side_tangency.set_point.set(SpecifiedValue::try_from("-1".to_string()).unwrap());
|
||||
side_tangency.set_point.set(
|
||||
SpecifiedValue::try_from("-1".to_string()).unwrap()
|
||||
);
|
||||
}
|
||||
assembly.insert_regulator(Rc::new(side_tangency));
|
||||
}
|
||||
|
@ -604,7 +633,8 @@ fn load_balanced(assembly: &Assembly) {
|
|||
// initial configuration deliberately violates these constraints
|
||||
for inner in [a, b] {
|
||||
let tangency = InversiveDistanceRegulator::new([outer.clone(), inner]);
|
||||
tangency.set_point.set(SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
tangency.set_point.set(
|
||||
SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(tangency));
|
||||
}
|
||||
}
|
||||
|
@ -712,10 +742,14 @@ fn load_radius_ratio(assembly: &Assembly) {
|
|||
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||
].into_iter(),
|
||||
[
|
||||
engine::sphere_with_offset(base_dir[0], base_dir[1], base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(base_dir[0], -base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(-base_dir[0], base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
base_dir[0], base_dir[1], base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
base_dir[0], -base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
-base_dir[0], base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(
|
||||
-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0),
|
||||
].into_iter()
|
||||
).map(
|
||||
|(k, color, representation)| {
|
||||
|
@ -765,8 +799,10 @@ fn load_radius_ratio(assembly: &Assembly) {
|
|||
}
|
||||
|
||||
// put the vertices on the faces
|
||||
let incidence_regulator = InversiveDistanceRegulator::new([face_j.clone(), vertex_k.clone()]);
|
||||
incidence_regulator.set_point.set(SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
let incidence_regulator = InversiveDistanceRegulator::new(
|
||||
[face_j.clone(), vertex_k.clone()]);
|
||||
incidence_regulator.set_point.set(
|
||||
SpecifiedValue::try_from("0".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(incidence_regulator));
|
||||
}
|
||||
}
|
||||
|
@ -860,25 +896,33 @@ fn load_irisawa_hexlet(assembly: &Assembly) {
|
|||
|elts_by_id| elts_by_id[&format!("chain{k}")].clone()
|
||||
)
|
||||
);
|
||||
for (chain_sphere, chain_sphere_next) in chain.clone().zip(chain.cycle().skip(1)) {
|
||||
for (chain_sphere, chain_sphere_next)
|
||||
in chain.clone().zip(chain.cycle().skip(1)) {
|
||||
for (other_sphere, inversive_distance) in [
|
||||
(outer.clone(), "1"),
|
||||
(sun.clone(), "-1"),
|
||||
(moon.clone(), "-1"),
|
||||
(chain_sphere_next.clone(), "-1"),
|
||||
] {
|
||||
let tangency = InversiveDistanceRegulator::new([chain_sphere.clone(), other_sphere]);
|
||||
tangency.set_point.set(SpecifiedValue::try_from(inversive_distance.to_string()).unwrap());
|
||||
let tangency = InversiveDistanceRegulator::new(
|
||||
[chain_sphere.clone(), other_sphere]);
|
||||
tangency.set_point.set(
|
||||
SpecifiedValue::try_from(
|
||||
inversive_distance.to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(tangency));
|
||||
}
|
||||
}
|
||||
|
||||
let outer_sun_tangency = InversiveDistanceRegulator::new([outer.clone(), sun]);
|
||||
outer_sun_tangency.set_point.set(SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
let outer_sun_tangency = InversiveDistanceRegulator::new(
|
||||
[outer.clone(), sun]);
|
||||
outer_sun_tangency.set_point.set(
|
||||
SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(outer_sun_tangency));
|
||||
|
||||
let outer_moon_tangency = InversiveDistanceRegulator::new([outer.clone(), moon]);
|
||||
outer_moon_tangency.set_point.set(SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
let outer_moon_tangency = InversiveDistanceRegulator::new(
|
||||
[outer.clone(), moon]);
|
||||
outer_moon_tangency.set_point.set(
|
||||
SpecifiedValue::try_from("1".to_string()).unwrap());
|
||||
assembly.insert_regulator(Rc::new(outer_moon_tangency));
|
||||
}
|
||||
|
||||
|
@ -912,7 +956,8 @@ pub fn TestAssemblyChooser() -> View {
|
|||
"general" => load_general(assembly),
|
||||
"low-curvature" => load_low_curvature(assembly),
|
||||
"pointed" => load_pointed(assembly),
|
||||
"tridiminished-icosahedron" => load_tridiminished_icosahedron(assembly),
|
||||
"tridiminished-icosahedron" =>
|
||||
load_tridiminished_icosahedron(assembly),
|
||||
"dodecahedral-packing" => load_dodecahedral_packing(assembly),
|
||||
"balanced" => load_balanced(assembly),
|
||||
"off-center" => load_off_center(assembly),
|
||||
|
@ -929,7 +974,9 @@ pub fn TestAssemblyChooser() -> View {
|
|||
option(value = "general") { "General" }
|
||||
option(value = "low-curvature") { "Low-curvature" }
|
||||
option(value = "pointed") { "Pointed" }
|
||||
option(value = "tridiminished-icosahedron") { "Tridiminished icosahedron" }
|
||||
option(value = "tridiminished-icosahedron") {
|
||||
"Tridiminished icosahedron"
|
||||
}
|
||||
option(value = "dodecahedral-packing") { "Dodecahedral packing" }
|
||||
option(value = "balanced") { "Balanced" }
|
||||
option(value = "off-center") { "Off-center" }
|
||||
|
|
|
@ -9,8 +9,11 @@ pub fn point(x: f64, y: f64, z: f64) -> DVector<f64> {
|
|||
}
|
||||
|
||||
// the sphere with the given center and radius, with inward-pointing normals
|
||||
pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64) -> DVector<f64> {
|
||||
let center_norm_sq = center_x * center_x + center_y * center_y + center_z * center_z;
|
||||
pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64)
|
||||
-> DVector<f64>
|
||||
{
|
||||
let center_norm_sq =
|
||||
center_x * center_x + center_y * center_y + center_z * center_z;
|
||||
DVector::from_column_slice(&[
|
||||
center_x / radius,
|
||||
center_y / radius,
|
||||
|
@ -23,7 +26,9 @@ pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64) -> DVect
|
|||
// the sphere of curvature `curv` whose closest point to the origin has position
|
||||
// `off * dir` and normal `dir`, where `dir` is a unit vector. setting the
|
||||
// curvature to zero gives a plane
|
||||
pub fn sphere_with_offset(dir_x: f64, dir_y: f64, dir_z: f64, off: f64, curv: f64) -> DVector<f64> {
|
||||
pub fn sphere_with_offset(
|
||||
dir_x: f64, dir_y: f64, dir_z: f64, off: f64, curv: f64) -> DVector<f64>
|
||||
{
|
||||
let norm_sp = 1.0 + off * curv;
|
||||
DVector::from_column_slice(&[
|
||||
norm_sp * dir_x,
|
||||
|
@ -200,7 +205,9 @@ impl ConfigSubspace {
|
|||
// with the given column index has velocity `v`. the velocity is given in
|
||||
// projection coordinates, and the projection is done with respect to the
|
||||
// projection inner product
|
||||
pub fn proj(&self, v: &DVectorView<f64>, column_index: usize) -> DMatrix<f64> {
|
||||
pub fn proj(&self, v: &DVectorView<f64>, column_index: usize)
|
||||
-> DMatrix<f64>
|
||||
{
|
||||
if self.dim() == 0 {
|
||||
const ELEMENT_DIM: usize = 5;
|
||||
DMatrix::zeros(ELEMENT_DIM, self.assembly_dim)
|
||||
|
@ -291,7 +298,9 @@ impl SearchState {
|
|||
}
|
||||
}
|
||||
|
||||
fn basis_matrix(index: (usize, usize), nrows: usize, ncols: usize) -> DMatrix<f64> {
|
||||
fn basis_matrix(index: (usize, usize), nrows: usize, ncols: usize)
|
||||
-> DMatrix<f64>
|
||||
{
|
||||
let mut result = DMatrix::<f64>::zeros(nrows, ncols);
|
||||
result[index] = 1.0;
|
||||
result
|
||||
|
@ -414,7 +423,8 @@ pub fn realize_gram(
|
|||
for _ in 0..max_descent_steps {
|
||||
// find the negative gradient of the loss function
|
||||
let neg_grad = 4.0 * &*Q * &state.config * &state.err_proj;
|
||||
let mut neg_grad_stacked = neg_grad.clone().reshape_generic(Dyn(total_dim), Const::<1>);
|
||||
let mut neg_grad_stacked =
|
||||
neg_grad.clone().reshape_generic(Dyn(total_dim), Const::<1>);
|
||||
history.neg_grad.push(neg_grad.clone());
|
||||
|
||||
// find the negative Hessian of the loss function
|
||||
|
@ -431,7 +441,8 @@ pub fn realize_gram(
|
|||
-&basis_mat * &state.err_proj
|
||||
+ &state.config * &neg_d_err_proj
|
||||
);
|
||||
hess_cols.push(deriv_grad.reshape_generic(Dyn(total_dim), Const::<1>));
|
||||
hess_cols.push(
|
||||
deriv_grad.reshape_generic(Dyn(total_dim), Const::<1>));
|
||||
}
|
||||
}
|
||||
hess = DMatrix::from_columns(hess_cols.as_slice());
|
||||
|
@ -440,7 +451,8 @@ pub fn realize_gram(
|
|||
let hess_eigvals = hess.symmetric_eigenvalues();
|
||||
let min_eigval = hess_eigvals.min();
|
||||
if min_eigval <= 0.0 {
|
||||
hess -= reg_scale * min_eigval * DMatrix::identity(total_dim, total_dim);
|
||||
hess -= reg_scale * min_eigval
|
||||
* DMatrix::identity(total_dim, total_dim);
|
||||
}
|
||||
history.hess_eigvals.push(hess_eigvals);
|
||||
|
||||
|
@ -477,7 +489,8 @@ pub fn realize_gram(
|
|||
},
|
||||
};
|
||||
let base_step_stacked = hess_cholesky.solve(&neg_grad_stacked);
|
||||
let base_step = base_step_stacked.reshape_generic(Dyn(element_dim), Dyn(assembly_dim));
|
||||
let base_step = base_step_stacked.reshape_generic(
|
||||
Dyn(element_dim), Dyn(assembly_dim));
|
||||
history.base_step.push(base_step.clone());
|
||||
|
||||
// use backtracking line search to find a better configuration
|
||||
|
@ -507,9 +520,12 @@ pub fn realize_gram(
|
|||
}
|
||||
|
||||
// find the kernel of the Hessian. give it the uniform inner product
|
||||
let tangent = ConfigSubspace::symmetric_kernel(hess, unif_to_std, assembly_dim);
|
||||
let tangent =
|
||||
ConfigSubspace::symmetric_kernel(hess, unif_to_std, assembly_dim);
|
||||
|
||||
Ok(ConfigNeighborhood { #[cfg(feature = "dev")] config: state.config, nbhd: tangent })
|
||||
Ok(ConfigNeighborhood {
|
||||
#[cfg(feature = "dev")] config: state.config, nbhd: tangent
|
||||
})
|
||||
} else {
|
||||
Err("Failed to reach target accuracy".to_string())
|
||||
};
|
||||
|
@ -608,7 +624,8 @@ pub mod examples {
|
|||
for j in 0..2 {
|
||||
// diagonal and hinge edges
|
||||
for k in j..2 {
|
||||
problem.gram.push_sym(block + j, block + k, if j == k { 0.0 } else { -0.5 });
|
||||
problem.gram.push_sym(
|
||||
block + j, block + k, if j == k { 0.0 } else { -0.5 });
|
||||
}
|
||||
|
||||
// non-hinge edges
|
||||
|
@ -702,7 +719,8 @@ mod tests {
|
|||
]);
|
||||
for j in 0..2 {
|
||||
for k in j..2 {
|
||||
problem.gram.push_sym(j, k, if (j, k) == (1, 1) { 1.0 } else { 0.0 });
|
||||
problem.gram.push_sym(
|
||||
j, k, if (j, k) == (1, 1) { 1.0 } else { 0.0 });
|
||||
}
|
||||
}
|
||||
problem.frozen.push(3, 0, problem.guess[(3, 0)]);
|
||||
|
@ -729,7 +747,8 @@ mod tests {
|
|||
|
||||
// check against Irisawa's solution
|
||||
let entry_tol = SCALED_TOL.sqrt();
|
||||
let solution_diams = [30.0, 10.0, 6.0, 5.0, 15.0, 10.0, 3.75, 2.5, 2.0 + 8.0/11.0];
|
||||
let solution_diams =
|
||||
[30.0, 10.0, 6.0, 5.0, 15.0, 10.0, 3.75, 2.5, 2.0 + 8.0/11.0];
|
||||
for (k, diam) in solution_diams.into_iter().enumerate() {
|
||||
assert!((config[(3, k)] - 1.0 / diam).abs() < entry_tol);
|
||||
}
|
||||
|
@ -794,22 +813,29 @@ mod tests {
|
|||
// confirm that the tangent space contains all the motions we expect it
|
||||
// to. since we've already bounded the dimension of the tangent space,
|
||||
// this confirms that the tangent space is what we expect it to be
|
||||
let tol_sq = ((element_dim * assembly_dim) as f64) * SCALED_TOL * SCALED_TOL;
|
||||
for (motion_unif, motion_std) in tangent_motions_unif.into_iter().zip(tangent_motions_std) {
|
||||
let motion_proj: DMatrix<_> = motion_unif.column_iter().enumerate().map(
|
||||
|(k, v)| tangent.proj(&v, k)
|
||||
).sum();
|
||||
let tol_sq = ((element_dim * assembly_dim) as f64)
|
||||
* SCALED_TOL * SCALED_TOL;
|
||||
for (motion_unif, motion_std)
|
||||
in tangent_motions_unif.into_iter().zip(tangent_motions_std) {
|
||||
let motion_proj: DMatrix<_> =
|
||||
motion_unif.column_iter().enumerate().map(
|
||||
|(k, v)| tangent.proj(&v, k)
|
||||
).sum();
|
||||
assert!((motion_std - motion_proj).norm_squared() < tol_sq);
|
||||
}
|
||||
}
|
||||
|
||||
fn translation_motion_unif(vel: &Vector3<f64>, assembly_dim: usize) -> Vec<DVector<f64>> {
|
||||
fn translation_motion_unif(vel: &Vector3<f64>, assembly_dim: usize)
|
||||
-> Vec<DVector<f64>>
|
||||
{
|
||||
let mut elt_motion = DVector::zeros(4);
|
||||
elt_motion.fixed_rows_mut::<3>(0).copy_from(vel);
|
||||
iter::repeat(elt_motion).take(assembly_dim).collect()
|
||||
}
|
||||
|
||||
fn rotation_motion_unif(ang_vel: &Vector3<f64>, points: Vec<DVectorView<f64>>) -> Vec<DVector<f64>> {
|
||||
fn rotation_motion_unif(
|
||||
ang_vel: &Vector3<f64>, points: Vec<DVectorView<f64>>
|
||||
) -> Vec<DVector<f64>> {
|
||||
points.into_iter().map(
|
||||
|pt| {
|
||||
let vel = ang_vel.cross(&pt.fixed_rows::<3>(0));
|
||||
|
@ -840,9 +866,12 @@ mod tests {
|
|||
translation_motion_unif(&Vector3::new(0.0, 0.0, 1.0), assembly_dim),
|
||||
|
||||
// the rotations about the coordinate axes
|
||||
rotation_motion_unif(&Vector3::new(1.0, 0.0, 0.0), config.column_iter().collect()),
|
||||
rotation_motion_unif(&Vector3::new(0.0, 1.0, 0.0), config.column_iter().collect()),
|
||||
rotation_motion_unif(&Vector3::new(0.0, 0.0, 1.0), config.column_iter().collect()),
|
||||
rotation_motion_unif(
|
||||
&Vector3::new(1.0, 0.0, 0.0), config.column_iter().collect()),
|
||||
rotation_motion_unif(
|
||||
&Vector3::new(0.0, 1.0, 0.0), config.column_iter().collect()),
|
||||
rotation_motion_unif(
|
||||
&Vector3::new(0.0, 0.0, 1.0), config.column_iter().collect()),
|
||||
|
||||
// the twist motion. more precisely: a motion that keeps the center
|
||||
// of mass stationary and preserves the distances between the
|
||||
|
@ -859,8 +888,10 @@ mod tests {
|
|||
[
|
||||
DVector::from_column_slice(&[0.0, 0.0, 5.0, 0.0]),
|
||||
DVector::from_column_slice(&[0.0, 0.0, 1.0, 0.0]),
|
||||
DVector::from_column_slice(&[-vel_vert_x, -vel_vert_y, -3.0, 0.0]),
|
||||
DVector::from_column_slice(&[vel_vert_x, vel_vert_y, -3.0, 0.0]),
|
||||
DVector::from_column_slice(
|
||||
&[-vel_vert_x, -vel_vert_y, -3.0, 0.0]),
|
||||
DVector::from_column_slice(
|
||||
&[vel_vert_x, vel_vert_y, -3.0, 0.0]),
|
||||
]
|
||||
}
|
||||
).collect::<Vec<_>>(),
|
||||
|
@ -880,11 +911,14 @@ mod tests {
|
|||
// confirm that the tangent space contains all the motions we expect it
|
||||
// to. since we've already bounded the dimension of the tangent space,
|
||||
// this confirms that the tangent space is what we expect it to be
|
||||
let tol_sq = ((element_dim * assembly_dim) as f64) * SCALED_TOL * SCALED_TOL;
|
||||
for (motion_unif, motion_std) in tangent_motions_unif.into_iter().zip(tangent_motions_std) {
|
||||
let motion_proj: DMatrix<_> = motion_unif.into_iter().enumerate().map(
|
||||
|(k, v)| tangent.proj(&v.as_view(), k)
|
||||
).sum();
|
||||
let tol_sq = ((element_dim * assembly_dim) as f64)
|
||||
* SCALED_TOL * SCALED_TOL;
|
||||
for (motion_unif, motion_std)
|
||||
in tangent_motions_unif.into_iter().zip(tangent_motions_std) {
|
||||
let motion_proj: DMatrix<_> =
|
||||
motion_unif.into_iter().enumerate().map(
|
||||
|(k, v)| tangent.proj(&v.as_view(), k)
|
||||
).sum();
|
||||
assert!((motion_std - motion_proj).norm_squared() < tol_sq);
|
||||
}
|
||||
}
|
||||
|
@ -913,10 +947,10 @@ mod tests {
|
|||
problem_orig.gram.push_sym(0, 0, 1.0);
|
||||
problem_orig.gram.push_sym(1, 1, 1.0);
|
||||
problem_orig.gram.push_sym(0, 1, 0.5);
|
||||
let Realization { result: result_orig, history: history_orig } = realize_gram(
|
||||
&problem_orig, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
let ConfigNeighborhood { config: config_orig, nbhd: tangent_orig } = result_orig.unwrap();
|
||||
let Realization { result: result_orig, history: history_orig } =
|
||||
realize_gram(&problem_orig, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110);
|
||||
let ConfigNeighborhood { config: config_orig, nbhd: tangent_orig } =
|
||||
result_orig.unwrap();
|
||||
assert_eq!(config_orig, problem_orig.guess);
|
||||
assert_eq!(history_orig.scaled_loss.len(), 1);
|
||||
|
||||
|
@ -934,10 +968,10 @@ mod tests {
|
|||
frozen: problem_orig.frozen,
|
||||
guess: guess_tfm,
|
||||
};
|
||||
let Realization { result: result_tfm, history: history_tfm } = realize_gram(
|
||||
&problem_tfm, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
||||
);
|
||||
let ConfigNeighborhood { config: config_tfm, nbhd: tangent_tfm } = result_tfm.unwrap();
|
||||
let Realization { result: result_tfm, history: history_tfm } =
|
||||
realize_gram(&problem_tfm, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110);
|
||||
let ConfigNeighborhood { config: config_tfm, nbhd: tangent_tfm } =
|
||||
result_tfm.unwrap();
|
||||
assert_eq!(config_tfm, problem_tfm.guess);
|
||||
assert_eq!(history_tfm.scaled_loss.len(), 1);
|
||||
|
||||
|
@ -948,7 +982,8 @@ mod tests {
|
|||
|
||||
// project the equivalent nudge to the tangent space of the solution
|
||||
// variety at the transformed solution
|
||||
let motion_tfm = DVector::from_column_slice(&[FRAC_1_SQRT_2, 0.0, FRAC_1_SQRT_2, 0.0]);
|
||||
let motion_tfm = DVector::from_column_slice(
|
||||
&[FRAC_1_SQRT_2, 0.0, FRAC_1_SQRT_2, 0.0]);
|
||||
let motion_tfm_proj = tangent_tfm.proj(&motion_tfm.as_view(), 0);
|
||||
|
||||
// take the transformation that sends the original solution to the
|
||||
|
@ -969,7 +1004,9 @@ mod tests {
|
|||
// the comparison tolerance because the transformation seems to
|
||||
// introduce some numerical error
|
||||
const SCALED_TOL_TFM: f64 = 1.0e-9;
|
||||
let tol_sq = ((problem_orig.guess.nrows() * problem_orig.guess.ncols()) as f64) * SCALED_TOL_TFM * SCALED_TOL_TFM;
|
||||
let tol_sq = ((problem_orig.guess.nrows()
|
||||
* problem_orig.guess.ncols()) as f64)
|
||||
* SCALED_TOL_TFM * SCALED_TOL_TFM;
|
||||
assert!((motion_proj_tfm - motion_tfm_proj).norm_squared() < tol_sq);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue