Clarify that projection is Euclidean
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@ -139,8 +139,9 @@ impl ConfigSubspace {
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self.assembly_dim
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self.assembly_dim
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}
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}
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// find the projection onto this subspace of the motion where the element
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// find the projection onto this subspace, with respect to the Euclidean
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// with the given column index has velocity `v`
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// inner product, of the motion where the element with the given column
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// index has velocity `v`
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pub fn proj(&self, v: &DVectorView<f64>, column_index: usize) -> DMatrix<f64> {
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pub fn proj(&self, v: &DVectorView<f64>, column_index: usize) -> DMatrix<f64> {
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if self.dim() == 0 {
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if self.dim() == 0 {
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const ELEMENT_DIM: usize = 5;
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const ELEMENT_DIM: usize = 5;
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