Update the realization when a constraint is activated
Sycamore probably has a better way to do this, but this way works for now.
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@ -214,10 +214,11 @@ pub fn AddRemove() -> View {
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(arg_vec[0].clone(), arg_vec[1].clone())
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}
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);
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let active = create_signal(true);
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state.assembly.insert_constraint(Constraint {
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args: args,
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rep: 0.0,
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active: create_signal(true)
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active: active
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});
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state.assembly.realize();
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state.selection.update(|sel| sel.clear());
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@ -236,6 +237,13 @@ pub fn AddRemove() -> View {
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);
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}
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});
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// make constraint activation trigger a realization update
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create_effect(move || {
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if active.get() {
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state.assembly.realize();
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}
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});
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}
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) { "🔗" }
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select(bind:value=assembly_name) { /* DEBUG */
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@ -97,7 +97,7 @@ impl Assembly {
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self.elements.update(|elts| {
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elts[args.0].constraints.insert(key);
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elts[args.1].constraints.insert(key);
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})
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});
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}
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// --- realization ---
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@ -116,10 +116,12 @@ impl Assembly {
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let mut gram_to_be = PartialMatrix::new();
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self.constraints.with_untracked(|csts| {
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for (_, cst) in csts {
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let args = cst.args;
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let row = elts[args.0].index;
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let col = elts[args.1].index;
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gram_to_be.push_sym(row, col, cst.rep);
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if cst.active.get_untracked() {
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let args = cst.args;
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let row = elts[args.0].index;
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let col = elts[args.1].index;
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gram_to_be.push_sym(row, col, cst.rep);
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}
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}
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});
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