forked from StudioInfinity/dyna3
App: store assembly elements in slab
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78f8ef8215
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d121385c18
5 changed files with 45 additions and 40 deletions
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@ -288,17 +288,17 @@ pub fn Display() -> View {
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// get the assembly
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let elements = state.assembly.elements.get_clone();
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let element_iter = (&elements).values();
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let element_iter = (&elements).into_iter().map(|(_, elt)| elt);
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let reps_world: Vec<_> = element_iter.clone().map(|elt| &assembly_to_world * &elt.rep).collect();
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let colors: Vec<_> = element_iter.clone().map(|elt|
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if state.selection.with(|sel| sel.contains(&elt.id)) {
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if state.selection.with(|sel| sel.contains(&elt.key)) {
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elt.color.map(|ch| 0.2 + 0.8*ch)
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} else {
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elt.color
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}
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).collect();
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let highlights: Vec<_> = element_iter.map(|elt|
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if state.selection.with(|sel| sel.contains(&elt.id)) {
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if state.selection.with(|sel| sel.contains(&elt.key)) {
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1.0_f32
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} else {
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HIGHLIGHT
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