Switch engine to light cone basis
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@ -4,6 +4,8 @@ using Blink
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using Colors
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using Colors
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using Printf
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using Printf
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using Main.Engine
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export ConstructionViewer, display!, opentools!, closetools!
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export ConstructionViewer, display!, opentools!, closetools!
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# === Blink utilities ===
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# === Blink utilities ===
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@ -133,7 +135,7 @@ mprod(v, w) =
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function display!(viewer::ConstructionViewer, elements::Matrix)
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function display!(viewer::ConstructionViewer, elements::Matrix)
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# load elements
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# load elements
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elements_full = []
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elements_full = []
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for elt in eachcol(elements)
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for elt in eachcol(Engine.unmix * elements)
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if mprod(elt, elt) < 0.5
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if mprod(elt, elt) < 0.5
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elt_full = [0; elt; fill(0, 26)]
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elt_full = [0; elt; fill(0, 26)]
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else
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else
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@ -206,7 +208,7 @@ end
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# ~~~ sandbox setup ~~~
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# ~~~ sandbox setup ~~~
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# in the default view, e4 + e5 is the point at infinity
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# in the default view, e4 + e5 is the point at infinity
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elements = sqrt(0.5) * BigFloat[
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elements = Engine.nullmix * sqrt(0.5) * BigFloat[
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1 1 -1 -1 0;
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1 1 -1 -1 0;
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1 -1 1 -1 0;
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1 -1 1 -1 0;
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1 -1 -1 1 0;
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1 -1 -1 1 0;
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@ -39,11 +39,16 @@ rand_on_shell(shells::Array{<:Number}) = rand_on_shell(Random.default_rng(), she
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# === elements ===
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# === elements ===
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## [temp] in light cone coordinates
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point(pos) = [pos; 1; dot(pos, pos)]
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## [temp] in standard coordinates
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plane(normal, offset) = [normal; offset; offset]
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plane(normal, offset) = [normal; offset; offset]
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## [temp] in standard coordinates
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function sphere(center, radius)
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function sphere(center, radius)
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dist_sq = dot(center, center)
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dist_sq = dot(center, center)
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return [
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[
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center / radius;
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center / radius;
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0.5 * ((dist_sq - 1) / radius - radius);
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0.5 * ((dist_sq - 1) / radius - radius);
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0.5 * ((dist_sq + 1) / radius - radius)
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0.5 * ((dist_sq + 1) / radius - radius)
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@ -52,8 +57,13 @@ end
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# === Gram matrix realization ===
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# === Gram matrix realization ===
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# basis changes
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nullmix = [Matrix{Int64}(I, 3, 3) zeros(Int64, 3, 2); zeros(Int64, 2, 3) [1 -1; 1 1]//2]
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unmix = [Matrix{Int64}(I, 3, 3) zeros(Int64, 3, 2); zeros(Int64, 2, 3) [1 1; -1 1]]
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# the Lorentz form
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# the Lorentz form
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Q = diagm([1, 1, 1, 1, -1])
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## [old] Q = diagm([1, 1, 1, 1, -1])
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Q = [Matrix{Int64}(I, 3, 3) zeros(Int64, 3, 2); zeros(Int64, 2, 3) [0 2; 2 0]]
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# project a matrix onto the subspace of matrices whose entries vanish at the
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# project a matrix onto the subspace of matrices whose entries vanish at the
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# given indices
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# given indices
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@ -55,7 +55,7 @@ gram = sparse(J, K, values)
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## guess = Engine.rand_on_shell(fill(BigFloat(-1), 8))
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## guess = Engine.rand_on_shell(fill(BigFloat(-1), 8))
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# set initial guess
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# set initial guess
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guess = hcat(
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guess = Engine.nullmix * hcat(
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Engine.plane(BigFloat[0, 0, 1], BigFloat(0)),
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Engine.plane(BigFloat[0, 0, 1], BigFloat(0)),
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Engine.sphere(BigFloat[0, 0, 0], BigFloat(1//2)),
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Engine.sphere(BigFloat[0, 0, 0], BigFloat(1//2)),
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Engine.plane(BigFloat[1, 0, 0], BigFloat(1)),
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Engine.plane(BigFloat[1, 0, 0], BigFloat(1)),
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@ -36,7 +36,7 @@ gram[1, 6] = gram[6, 1]
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# in this initial guess, the mutual tangency condition is satisfied for spheres
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# in this initial guess, the mutual tangency condition is satisfied for spheres
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# 1 through 5
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# 1 through 5
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Random.seed!(50793)
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Random.seed!(50793)
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guess = hcat(
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guess = Engine.nullmix * hcat(
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sqrt(1/BigFloat(2)) * BigFloat[
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sqrt(1/BigFloat(2)) * BigFloat[
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1 1 -1 -1 0;
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1 1 -1 -1 0;
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1 -1 1 -1 0;
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1 -1 1 -1 0;
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@ -41,7 +41,7 @@ gram = sparse(J, K, values)
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# set initial guess
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# set initial guess
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Random.seed!(99230)
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Random.seed!(99230)
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guess = hcat(
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guess = Engine.nullmix * hcat(
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sqrt(1/BigFloat(3)) * BigFloat[
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sqrt(1/BigFloat(3)) * BigFloat[
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1 1 -1 -1 0
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1 1 -1 -1 0
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1 -1 1 -1 0
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1 -1 1 -1 0
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