Start drafting engine prototype
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engine-proto/engine.jl
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34
engine-proto/engine.jl
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module Engine
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export Construction, Sphere, mprod, point
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using LinearAlgebra
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using Groebner
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mutable struct Construction
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nextid::Int64
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Construction(; nextid = 0) = new(nextid)
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end
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struct Sphere{T<:Number}
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vec::Vector{T}
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id
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function Sphere(vec::Vector{T}, ctx::Construction) where T <: Number
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id = ctx.nextid
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ctx.nextid += 1
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new{T}(vec, id)
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end
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end
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function mprod(sv::Sphere, sw::Sphere)
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v = sv.vec
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w = sw.vec
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v[1]*w[2] + v[2]*w[1] - dot(v[3:end], w[3:end])
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end
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point(pt::Vector{<:Number}, ctx::Construction) =
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Sphere([one(eltype(pt)), dot(pt, pt), pt...], ctx)
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end
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