App: store selection in hash map

Switch `Assembly.elements` to a hash map too, since that's probably
closer to what we'll want in the future.
This commit is contained in:
Aaron Fenyes 2024-09-19 16:08:55 -07:00
parent 96afad0c97
commit 96f8b6b5f3
5 changed files with 89 additions and 53 deletions

View File

@ -11,6 +11,7 @@ default = ["console_error_panic_hook"]
itertools = "0.13.0" itertools = "0.13.0"
js-sys = "0.3.70" js-sys = "0.3.70"
nalgebra = "0.33.0" nalgebra = "0.33.0"
rustc-hash = "2.0.0"
sycamore = "0.9.0-beta.3" sycamore = "0.9.0-beta.3"
# The `console_error_panic_hook` crate provides better debugging of panics by # The `console_error_panic_hook` crate provides better debugging of panics by

View File

@ -1,4 +1,5 @@
use nalgebra::DVector; use nalgebra::DVector;
use rustc_hash::FxHashMap;
use sycamore::reactive::Signal; use sycamore::reactive::Signal;
#[derive(Clone, PartialEq)] #[derive(Clone, PartialEq)]
@ -6,16 +7,12 @@ pub struct Element {
pub id: String, pub id: String,
pub label: String, pub label: String,
pub color: [f32; 3], pub color: [f32; 3],
pub rep: DVector<f64>, pub rep: DVector<f64>
/* TO DO */
// does this belong in the element data?
pub selected: Signal<bool>
} }
// a complete, view-independent description of an assembly // a complete, view-independent description of an assembly
#[derive(Clone)] #[derive(Clone)]
pub struct Assembly { pub struct Assembly {
// the order of the elements is arbitrary, and it could change at any time // the order of the elements is arbitrary, and it could change at any time
pub elements: Signal<Vec<Element>> pub elements: Signal<FxHashMap<String, Element>>
} }

View File

@ -102,8 +102,7 @@ pub fn Display() -> View {
// change listener // change listener
let scene_changed = create_signal(true); let scene_changed = create_signal(true);
create_effect(move || { create_effect(move || {
let elements = state.assembly.elements.get_clone(); state.selection.track();
for elt in elements { elt.selected.track(); }
scene_changed.set(true); scene_changed.set(true);
}); });
@ -289,17 +288,21 @@ pub fn Display() -> View {
// get the assembly // get the assembly
let elements = state.assembly.elements.get_clone(); let elements = state.assembly.elements.get_clone();
let element_iter = (&elements).into_iter(); let element_iter = (&elements).values();
let reps_world: Vec<_> = element_iter.clone().map(|elt| &assembly_to_world * &elt.rep).collect(); let reps_world: Vec<_> = element_iter.clone().map(|elt| &assembly_to_world * &elt.rep).collect();
let colors: Vec<_> = element_iter.clone().map(|elt| let colors: Vec<_> = element_iter.clone().map(|elt|
if elt.selected.get() { if state.selection.with(|sel| sel.contains(&elt.id)) {
elt.color.map(|ch| 0.2 + 0.8*ch) elt.color.map(|ch| 0.2 + 0.8*ch)
} else { } else {
elt.color elt.color
} }
).collect(); ).collect();
let highlights: Vec<_> = element_iter.map(|elt| let highlights: Vec<_> = element_iter.map(|elt|
if elt.selected.get() { 1.0_f32 } else { HIGHLIGHT } if state.selection.with(|sel| sel.contains(&elt.id)) {
1.0_f32
} else {
HIGHLIGHT
}
).collect(); ).collect();
// set the resolution // set the resolution

View File

@ -3,6 +3,7 @@ mod display;
mod outline; mod outline;
use nalgebra::DVector; use nalgebra::DVector;
use rustc_hash::{FxHashMap, FxHashSet};
use sycamore::prelude::*; use sycamore::prelude::*;
use assembly::{Assembly, Element}; use assembly::{Assembly, Element};
@ -11,40 +12,52 @@ use outline::Outline;
#[derive(Clone)] #[derive(Clone)]
struct AppState { struct AppState {
assembly: Assembly assembly: Assembly,
selection: Signal<FxHashSet<String>>
} }
fn main() { fn main() {
sycamore::render(|| { sycamore::render(|| {
provide_context( let state = AppState {
AppState { assembly: Assembly {
assembly: Assembly { elements: create_signal(FxHashMap::default())
elements: create_signal(vec![ },
Element { selection: create_signal(FxHashSet::default())
id: String::from("wing_a"), };
label: String::from("Wing A"), state.assembly.elements.update(
color: [1.00_f32, 0.25_f32, 0.00_f32], |elts| elts.insert(
rep: DVector::<f64>::from_column_slice(&[0.5, 0.5, 0.0, 0.5, -0.25]), "wing_a".to_string(),
selected: create_signal(false) Element {
}, id: String::from("wing_a"),
Element { label: String::from("Wing A"),
id: String::from("wing_b"), color: [1.00_f32, 0.25_f32, 0.00_f32],
label: String::from("Wing B"), rep: DVector::<f64>::from_column_slice(&[0.5, 0.5, 0.0, 0.5, -0.25])
color: [0.00_f32, 0.25_f32, 1.00_f32],
rep: DVector::<f64>::from_column_slice(&[-0.5, -0.5, 0.0, 0.5, -0.25]),
selected: create_signal(false)
},
Element {
id: String::from("central"),
label: String::from("Central"),
color: [0.75_f32, 0.75_f32, 0.75_f32],
rep: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.4, -0.625]),
selected: create_signal(false)
}
])
} }
} )
); );
state.assembly.elements.update(
|elts| elts.insert(
"wing_b".to_string(),
Element {
id: String::from("wing_b"),
label: String::from("Wing B"),
color: [0.00_f32, 0.25_f32, 1.00_f32],
rep: DVector::<f64>::from_column_slice(&[-0.5, -0.5, 0.0, 0.5, -0.25])
},
)
);
state.assembly.elements.update(
|elts| elts.insert(
"central".to_string(),
Element {
id: String::from("central"),
label: String::from("Central"),
color: [0.75_f32, 0.75_f32, 0.75_f32],
rep: DVector::<f64>::from_column_slice(&[0.0, 0.0, 0.0, 0.4, -0.625])
}
)
);
provide_context(state);
view! { view! {
Outline {} Outline {}

View File

@ -6,25 +6,33 @@ use crate::AppState;
#[component] #[component]
pub fn Outline() -> View { pub fn Outline() -> View {
let state = use_context::<AppState>();
// sort the elements alphabetically by ID // sort the elements alphabetically by ID
let elements_sorted = create_memo(move || let elements_sorted = create_memo(|| {
let state = use_context::<AppState>();
state.assembly.elements state.assembly.elements
.get_clone() .get_clone()
.into_iter() .into_iter()
.sorted_by_key(|elt| elt.id.clone()) .sorted_by_key(|(id, _)| id.clone())
.map(|(_, elt)| elt)
.collect() .collect()
); });
view! { view! {
ul { ul {
Keyed( Keyed(
list=elements_sorted, list=elements_sorted,
view=|elt| { view=|elt| {
let class = create_memo(move || let state = use_context::<AppState>();
if elt.selected.get() { "selected" } else { "" } let class = create_memo({
); let id = elt.id.clone();
move || {
if state.selection.with(|sel| sel.contains(&id)) {
"selected"
} else {
""
}
}
});
let label = elt.label.clone(); let label = elt.label.clone();
let rep_components = elt.rep.iter().map(|u| { let rep_components = elt.rep.iter().map(|u| {
let u_coord = u.to_string().replace("-", "\u{2212}"); let u_coord = u.to_string().replace("-", "\u{2212}");
@ -36,13 +44,27 @@ pub fn Outline() -> View {
li( li(
class=class.get(), class=class.get(),
tabindex="0", tabindex="0",
on:click=move |_| { on:click={
elt.selected.set_fn(|sel| !sel); let id = elt.id.clone();
move |_| {
state.selection.update(|sel| {
if !sel.remove(&id) {
sel.insert(id.clone());
}
});
}
}, },
on:keydown=move |event: KeyboardEvent| { on:keydown={
if event.key() == "Enter" { let id = elt.id.clone();
elt.selected.set_fn(|sel| !sel); move |event: KeyboardEvent| {
event.prevent_default(); if event.key() == "Enter" {
state.selection.update(|sel| {
if !sel.remove(&id) {
sel.insert(id.clone());
}
});
event.prevent_default();
}
} }
} }
) { ) {