Ray-caster: enlarge the construction data uniforms

No noticeable effect on GPU performance.
This commit is contained in:
Aaron Fenyes 2024-08-28 16:06:33 -07:00
parent 8fde202911
commit 3a721a4cc8
2 changed files with 2 additions and 2 deletions

View file

@ -127,7 +127,7 @@ fn main() {
on_mount(move || {
// list construction elements
const SPHERE_MAX: usize = 12;
const SPHERE_MAX: usize = 200;
let mut sphere_vec = Vec::<DVector<f64>>::new();
let color_vec = vec![
[1.00_f32, 0.25_f32, 0.00_f32],