forked from StudioInfinity/dyna3
chore: remove trailing whitespace, add CR at end of file
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11 changed files with 320 additions and 320 deletions
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@ -14,11 +14,11 @@ const float focal_slope = 0.3;
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void main() {
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total_radius = 5. + 0.5*selected;
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float depth = -focal_slope * position.z;
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gl_Position = vec4(position.xy / depth, 0., 1.);
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gl_PointSize = 2.*total_radius;
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point_color = color;
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point_highlight = highlight;
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}
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}
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