937 lines
40 KiB
JavaScript
937 lines
40 KiB
JavaScript
/* X_ITE v9.2.4 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ var __webpack_modules__ = ({
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/***/ 72:
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/***/ ((module) => {
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module.exports = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("lib/jquery");
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/***/ })
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/******/ });
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/************************************************************************/
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/******/ // The module cache
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/******/ var __webpack_module_cache__ = {};
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/******/
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/******/ // The require function
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/******/ function __webpack_require__(moduleId) {
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/******/ // Check if module is in cache
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/******/ var cachedModule = __webpack_module_cache__[moduleId];
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/******/ if (cachedModule !== undefined) {
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/******/ return cachedModule.exports;
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/******/ }
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/******/ // Create a new module (and put it into the cache)
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/******/ var module = __webpack_module_cache__[moduleId] = {
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/******/ // no module.id needed
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/******/ // no module.loaded needed
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/******/ exports: {}
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/******/ };
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/******/
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/******/ // Execute the module function
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/******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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/******/
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/******/ // Return the exports of the module
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/******/ return module.exports;
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/******/ }
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/******/
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/************************************************************************/
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/******/ /* webpack/runtime/compat get default export */
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/******/ (() => {
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/******/ // getDefaultExport function for compatibility with non-harmony modules
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/******/ __webpack_require__.n = (module) => {
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/******/ var getter = module && module.__esModule ?
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/******/ () => (module['default']) :
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/******/ () => (module);
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/******/ __webpack_require__.d(getter, { a: getter });
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/******/ return getter;
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/******/ };
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/******/ })();
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/******/
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/******/ /* webpack/runtime/define property getters */
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/******/ (() => {
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/******/ // define getter functions for harmony exports
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/******/ __webpack_require__.d = (exports, definition) => {
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/******/ for(var key in definition) {
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/******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
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/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
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/******/ }
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/******/ }
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/******/ };
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/******/ })();
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/******/
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/******/ /* webpack/runtime/hasOwnProperty shorthand */
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/******/ (() => {
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/******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
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/******/ })();
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/******/
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/************************************************************************/
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var __webpack_exports__ = {};
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// This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
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(() => {
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DBaseNode\")"
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const X3DBaseNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DBaseNode");
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var X3DBaseNode_default = /*#__PURE__*/__webpack_require__.n(X3DBaseNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DField\")"
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const X3DField_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DField");
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var X3DField_default = /*#__PURE__*/__webpack_require__.n(X3DField_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DArrayField\")"
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const X3DArrayField_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DArrayField");
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var X3DArrayField_default = /*#__PURE__*/__webpack_require__.n(X3DArrayField_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/X3DBrowser\")"
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const X3DBrowser_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Browser/X3DBrowser");
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var X3DBrowser_default = /*#__PURE__*/__webpack_require__.n(X3DBrowser_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/ComponentInfo\")"
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const ComponentInfo_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/ComponentInfo");
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var ComponentInfo_default = /*#__PURE__*/__webpack_require__.n(ComponentInfo_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/ComponentInfoArray\")"
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const ComponentInfoArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/ComponentInfoArray");
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var ComponentInfoArray_default = /*#__PURE__*/__webpack_require__.n(ComponentInfoArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/ProfileInfo\")"
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const ProfileInfo_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/ProfileInfo");
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var ProfileInfo_default = /*#__PURE__*/__webpack_require__.n(ProfileInfo_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/ProfileInfoArray\")"
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const ProfileInfoArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/ProfileInfoArray");
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var ProfileInfoArray_default = /*#__PURE__*/__webpack_require__.n(ProfileInfoArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/ConcreteNodesArray\")"
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const ConcreteNodesArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/ConcreteNodesArray");
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var ConcreteNodesArray_default = /*#__PURE__*/__webpack_require__.n(ConcreteNodesArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/AbstractNodesArray\")"
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const AbstractNodesArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/AbstractNodesArray");
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var AbstractNodesArray_default = /*#__PURE__*/__webpack_require__.n(AbstractNodesArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/UnitInfo\")"
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const UnitInfo_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/UnitInfo");
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var UnitInfo_default = /*#__PURE__*/__webpack_require__.n(UnitInfo_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Configuration/UnitInfoArray\")"
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const UnitInfoArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Configuration/UnitInfoArray");
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var UnitInfoArray_default = /*#__PURE__*/__webpack_require__.n(UnitInfoArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/NamedNodesArray\")"
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const NamedNodesArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/NamedNodesArray");
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var NamedNodesArray_default = /*#__PURE__*/__webpack_require__.n(NamedNodesArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/ImportedNodesArray\")"
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const ImportedNodesArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/ImportedNodesArray");
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var ImportedNodesArray_default = /*#__PURE__*/__webpack_require__.n(ImportedNodesArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/X3DImportedNode\")"
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const X3DImportedNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/X3DImportedNode");
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var X3DImportedNode_default = /*#__PURE__*/__webpack_require__.n(X3DImportedNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/ExportedNodesArray\")"
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const ExportedNodesArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/ExportedNodesArray");
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var ExportedNodesArray_default = /*#__PURE__*/__webpack_require__.n(ExportedNodesArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/X3DExportedNode\")"
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const X3DExportedNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/X3DExportedNode");
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var X3DExportedNode_default = /*#__PURE__*/__webpack_require__.n(X3DExportedNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/X3DExecutionContext\")"
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const X3DExecutionContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/X3DExecutionContext");
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var X3DExecutionContext_default = /*#__PURE__*/__webpack_require__.n(X3DExecutionContext_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Execution/X3DScene\")"
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const X3DScene_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Execution/X3DScene");
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var X3DScene_default = /*#__PURE__*/__webpack_require__.n(X3DScene_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Prototype/ExternProtoDeclarationArray\")"
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const ExternProtoDeclarationArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Prototype/ExternProtoDeclarationArray");
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var ExternProtoDeclarationArray_default = /*#__PURE__*/__webpack_require__.n(ExternProtoDeclarationArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Prototype/ProtoDeclarationArray\")"
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const ProtoDeclarationArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Prototype/ProtoDeclarationArray");
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var ProtoDeclarationArray_default = /*#__PURE__*/__webpack_require__.n(ProtoDeclarationArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Prototype/X3DExternProtoDeclaration\")"
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const X3DExternProtoDeclaration_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Prototype/X3DExternProtoDeclaration");
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var X3DExternProtoDeclaration_default = /*#__PURE__*/__webpack_require__.n(X3DExternProtoDeclaration_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Prototype/X3DProtoDeclaration\")"
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const X3DProtoDeclaration_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Prototype/X3DProtoDeclaration");
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var X3DProtoDeclaration_default = /*#__PURE__*/__webpack_require__.n(X3DProtoDeclaration_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Prototype/X3DProtoDeclarationNode\")"
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const X3DProtoDeclarationNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Prototype/X3DProtoDeclarationNode");
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var X3DProtoDeclarationNode_default = /*#__PURE__*/__webpack_require__.n(X3DProtoDeclarationNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Routing/RouteArray\")"
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const RouteArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Routing/RouteArray");
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var RouteArray_default = /*#__PURE__*/__webpack_require__.n(RouteArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Routing/X3DRoute\")"
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const X3DRoute_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Routing/X3DRoute");
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var X3DRoute_default = /*#__PURE__*/__webpack_require__.n(X3DRoute_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/Scripting/evaluate.js
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/*******************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
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*
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* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
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*
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* The copyright notice above does not evidence any actual of intended
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* publication of such source code, and is an unpublished work by create3000.
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* This material contains CONFIDENTIAL INFORMATION that is the property of
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* create3000.
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*
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* No permission is granted to copy, distribute, or create derivative works from
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* the contents of this software, in whole or in part, without the prior written
|
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* permission of create3000.
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*
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* NON-MILITARY USE ONLY
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*
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* All create3000 software are effectively free software with a non-military use
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* restriction. It is free. Well commented source is provided. You may reuse the
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* source in any way you please with the exception anything that uses it must be
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* marked to indicate is contains 'non-military use only' components.
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
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*
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* This file is part of the X_ITE Project.
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*
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* X_ITE is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License version 3 only, as published by the
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* Free Software Foundation.
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*
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* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
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* details (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version 3
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* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
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* copy of the GPLv3 License.
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*
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* For Silvio, Joy and Adi.
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*
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******************************************************************************/
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function evaluate (thisArg, globalObject, sourceText)
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{
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return new Function (/* js */ `with (arguments [0])
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{
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return eval ((() =>
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{
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const sourceText = arguments [1];
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delete arguments [0];
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delete arguments [1];
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arguments .length = 0;
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return sourceText;
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})
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());
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}`)
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.call (thisArg, globalObject, sourceText);
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}
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const __default__ = evaluate;
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;
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Namespace_default().add ("evaluate", "x_ite/Browser/Scripting/evaluate", __default__);
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/* harmony default export */ const Scripting_evaluate = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
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const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Components/Core/X3DChildNode");
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var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
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const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Components/Networking/X3DUrlObject");
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var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/Scripting/X3DScriptNode.js
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/*******************************************************************************
|
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*
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|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
*
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* The copyright notice above does not evidence any actual of intended
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
* create3000.
|
|
*
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
* permission of create3000.
|
|
*
|
|
* NON-MILITARY USE ONLY
|
|
*
|
|
* All create3000 software are effectively free software with a non-military use
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
* source in any way you please with the exception anything that uses it must be
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* This file is part of the X_ITE Project.
|
|
*
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
* copy of the GPLv3 License.
|
|
*
|
|
* For Silvio, Joy and Adi.
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*
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|
******************************************************************************/
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function X3DScriptNode (executionContext)
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{
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X3DChildNode_default().call (this, executionContext);
|
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X3DUrlObject_default().call (this, executionContext);
|
|
|
|
this .addType ((X3DConstants_default()).X3DScriptNode);
|
|
}
|
|
|
|
Object .assign (Object .setPrototypeOf (X3DScriptNode .prototype, (X3DChildNode_default()).prototype),
|
|
(X3DUrlObject_default()).prototype,
|
|
{
|
|
initialize ()
|
|
{
|
|
X3DChildNode_default().prototype .initialize .call (this);
|
|
X3DUrlObject_default().prototype .initialize .call (this);
|
|
},
|
|
dispose ()
|
|
{
|
|
X3DUrlObject_default().prototype .dispose .call (this);
|
|
X3DChildNode_default().prototype .dispose .call (this);
|
|
},
|
|
});
|
|
|
|
Object .defineProperties (X3DScriptNode,
|
|
{
|
|
typeName:
|
|
{
|
|
value: "X3DScriptNode",
|
|
enumerable: true,
|
|
},
|
|
componentInfo:
|
|
{
|
|
value: Object .freeze ({ name: "Scripting", level: 1 }),
|
|
enumerable: true,
|
|
},
|
|
});
|
|
|
|
const X3DScriptNode_default_ = X3DScriptNode;
|
|
;
|
|
|
|
Namespace_default().add ("X3DScriptNode", "x_ite/Components/Scripting/X3DScriptNode", X3DScriptNode_default_);
|
|
/* harmony default export */ const Scripting_X3DScriptNode = (X3DScriptNode_default_);
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
|
|
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/InputOutput/FileLoader");
|
|
var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields/SFNodeCache\")"
|
|
const SFNodeCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Fields/SFNodeCache");
|
|
var SFNodeCache_default = /*#__PURE__*/__webpack_require__.n(SFNodeCache_namespaceObject);
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Scripting/Script.js
|
|
/* provided dependency */ var $ = __webpack_require__(72);
|
|
/*******************************************************************************
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
*
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* The copyright notice above does not evidence any actual of intended
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
* create3000.
|
|
*
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
* permission of create3000.
|
|
*
|
|
* NON-MILITARY USE ONLY
|
|
*
|
|
* All create3000 software are effectively free software with a non-military use
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
* source in any way you please with the exception anything that uses it must be
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* This file is part of the X_ITE Project.
|
|
*
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
* copy of the GPLv3 License.
|
|
*
|
|
* For Silvio, Joy and Adi.
|
|
*
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Script (executionContext)
|
|
{
|
|
Scripting_X3DScriptNode .call (this, executionContext);
|
|
|
|
this .addType ((X3DConstants_default()).Script);
|
|
}
|
|
|
|
Object .assign (Object .setPrototypeOf (Script .prototype, Scripting_X3DScriptNode .prototype),
|
|
{
|
|
initialize ()
|
|
{
|
|
Scripting_X3DScriptNode .prototype .initialize .call (this);
|
|
|
|
this .requestImmediateLoad () .catch (Function .prototype);
|
|
},
|
|
getExtendedEventHandling ()
|
|
{
|
|
return false;
|
|
},
|
|
canUserDefinedFields ()
|
|
{
|
|
return true;
|
|
},
|
|
addUserDefinedField (accessType, name, field)
|
|
{
|
|
Scripting_X3DScriptNode .prototype .addUserDefinedField .call (this, accessType, name, field);
|
|
|
|
if (!this .isInitialized ())
|
|
return;
|
|
|
|
this .setLoadState ((X3DConstants_default()).NOT_STARTED_STATE);
|
|
this .requestImmediateLoad () .catch (Function .prototype);
|
|
},
|
|
removeUserDefinedField (name)
|
|
{
|
|
this .getUserDefinedFields () .get (name) ?.removeInterest ("set_field__", this);
|
|
|
|
Scripting_X3DScriptNode .prototype .removeUserDefinedField .call (this, name);
|
|
|
|
if (!this .isInitialized ())
|
|
return;
|
|
|
|
this .setLoadState ((X3DConstants_default()).NOT_STARTED_STATE);
|
|
this .requestImmediateLoad () .catch (Function .prototype);
|
|
},
|
|
getSourceText ()
|
|
{
|
|
return this ._url;
|
|
},
|
|
unloadData ()
|
|
{
|
|
this .initialize__ ("");
|
|
},
|
|
loadData ()
|
|
{
|
|
new (FileLoader_default()) (this) .loadDocument (this ._url, (data) =>
|
|
{
|
|
if (data === null)
|
|
{
|
|
// No URL could be loaded.
|
|
this .setLoadState ((X3DConstants_default()).FAILED_STATE);
|
|
}
|
|
else
|
|
{
|
|
this .initialize__ ($.decodeText (data));
|
|
this .setLoadState ((X3DConstants_default()).COMPLETE_STATE);
|
|
}
|
|
});
|
|
},
|
|
createGlobalObject ()
|
|
{
|
|
const browser = this .getBrowser ();
|
|
|
|
function SFNode (vrmlSyntax)
|
|
{
|
|
const nodes = browser .createVrmlFromString (vrmlSyntax);
|
|
|
|
if (nodes .length && nodes [0])
|
|
return nodes [0];
|
|
|
|
throw new Error ("SFNode.new: invalid argument.");
|
|
}
|
|
|
|
SFNode .prototype = (Fields_default()).SFNode .prototype;
|
|
|
|
const globalObject =
|
|
{
|
|
NULL: { value: null },
|
|
FALSE: { value: false },
|
|
TRUE: { value: true },
|
|
print: { value: browser .println .bind (browser) },
|
|
trace: { value: browser .println .bind (browser) },
|
|
|
|
Browser: { value: browser },
|
|
|
|
X3DConstants: { value: (X3DConstants_default()) },
|
|
X3DBrowser: { value: (X3DBrowser_default()) },
|
|
X3DExecutionContext: { value: (X3DExecutionContext_default()) },
|
|
X3DScene: { value: (X3DScene_default()) },
|
|
ComponentInfo: { value: (ComponentInfo_default()) },
|
|
ComponentInfoArray: { value: (ComponentInfoArray_default()) },
|
|
ProfileInfo: { value: (ProfileInfo_default()) },
|
|
ProfileInfoArray: { value: (ProfileInfoArray_default()) },
|
|
ConcreteNodesArray: { value: (ConcreteNodesArray_default()) }, // non-standard
|
|
AbstractNodesArray: { value: (AbstractNodesArray_default()) }, // non-standard
|
|
UnitInfo: { value: (UnitInfo_default()) },
|
|
UnitInfoArray: { value: (UnitInfoArray_default()) },
|
|
NamedNodesArray: { value: (NamedNodesArray_default()) }, // non-standard
|
|
ImportedNodesArray: { value: (ImportedNodesArray_default()) }, // non-standard
|
|
X3DImportedNode: { value: (X3DImportedNode_default()) }, // non-standard
|
|
ExportedNodesArray: { value: (ExportedNodesArray_default()) }, // non-standard
|
|
X3DExportedNode: { value: (X3DExportedNode_default()) }, // non-standard
|
|
ExternProtoDeclarationArray: { value: (ExternProtoDeclarationArray_default()) },
|
|
ProtoDeclarationArray: { value: (ProtoDeclarationArray_default()) },
|
|
X3DExternProtoDeclaration: { value: (X3DExternProtoDeclaration_default()) },
|
|
X3DProtoDeclaration: { value: (X3DProtoDeclaration_default()) },
|
|
X3DProtoDeclarationNode: { value: (X3DProtoDeclarationNode_default()) }, // non-standard
|
|
RouteArray: { value: (RouteArray_default()) },
|
|
X3DRoute: { value: (X3DRoute_default()) },
|
|
|
|
X3DBaseNode: { value: (X3DBaseNode_default()) }, // non-standard
|
|
|
|
X3DFieldDefinition: { value: (X3DFieldDefinition_default()) },
|
|
FieldDefinitionArray: { value: (FieldDefinitionArray_default()) },
|
|
|
|
X3DField: { value: (X3DField_default()) },
|
|
X3DArrayField: { value: (X3DArrayField_default()) },
|
|
|
|
SFColor: { value: (Fields_default()).SFColor },
|
|
SFColorRGBA: { value: (Fields_default()).SFColorRGBA },
|
|
SFImage: { value: (Fields_default()).SFImage },
|
|
SFMatrix3d: { value: (Fields_default()).SFMatrix3d },
|
|
SFMatrix3f: { value: (Fields_default()).SFMatrix3f },
|
|
SFMatrix4d: { value: (Fields_default()).SFMatrix4d },
|
|
SFMatrix4f: { value: (Fields_default()).SFMatrix4f },
|
|
SFNode: { value: SFNode },
|
|
SFRotation: { value: (Fields_default()).SFRotation },
|
|
SFString: { value: (Fields_default()).SFString },
|
|
SFVec2d: { value: (Fields_default()).SFVec2d },
|
|
SFVec2f: { value: (Fields_default()).SFVec2f },
|
|
SFVec3d: { value: (Fields_default()).SFVec3d },
|
|
SFVec3f: { value: (Fields_default()).SFVec3f },
|
|
SFVec4d: { value: (Fields_default()).SFVec4d },
|
|
SFVec4f: { value: (Fields_default()).SFVec4f },
|
|
VrmlMatrix: { value: (Fields_default()).VrmlMatrix },
|
|
|
|
MFBool: { value: (Fields_default()).MFBool },
|
|
MFColor: { value: (Fields_default()).MFColor },
|
|
MFColorRGBA: { value: (Fields_default()).MFColorRGBA },
|
|
MFDouble: { value: (Fields_default()).MFDouble },
|
|
MFFloat: { value: (Fields_default()).MFFloat },
|
|
MFImage: { value: (Fields_default()).MFImage },
|
|
MFInt32: { value: (Fields_default()).MFInt32 },
|
|
MFMatrix3d: { value: (Fields_default()).MFMatrix3d },
|
|
MFMatrix3f: { value: (Fields_default()).MFMatrix3f },
|
|
MFMatrix4d: { value: (Fields_default()).MFMatrix4d },
|
|
MFMatrix4f: { value: (Fields_default()).MFMatrix4f },
|
|
MFNode: { value: (Fields_default()).MFNode },
|
|
MFRotation: { value: (Fields_default()).MFRotation },
|
|
MFString: { value: (Fields_default()).MFString },
|
|
MFTime: { value: (Fields_default()).MFTime },
|
|
MFVec2d: { value: (Fields_default()).MFVec2d },
|
|
MFVec2f: { value: (Fields_default()).MFVec2f },
|
|
MFVec3d: { value: (Fields_default()).MFVec3d },
|
|
MFVec3f: { value: (Fields_default()).MFVec3f },
|
|
MFVec4d: { value: (Fields_default()).MFVec4d },
|
|
MFVec4f: { value: (Fields_default()).MFVec4f },
|
|
};
|
|
|
|
for (const field of this .getUserDefinedFields ())
|
|
{
|
|
const name = field .getName ();
|
|
|
|
if (field .getAccessType () === (X3DConstants_default()).inputOnly)
|
|
continue;
|
|
|
|
if (!(name in globalObject))
|
|
{
|
|
globalObject [name] =
|
|
{
|
|
get: field .valueOf .bind (field),
|
|
set: field .setValue .bind (field),
|
|
};
|
|
}
|
|
|
|
if (field .getAccessType () === (X3DConstants_default()).inputOutput)
|
|
{
|
|
globalObject [name + "_changed"] =
|
|
{
|
|
get: field .valueOf .bind (field),
|
|
set: field .setValue .bind (field),
|
|
};
|
|
}
|
|
}
|
|
|
|
return Object .create (Object .prototype, globalObject);
|
|
},
|
|
createContext (sourceText)
|
|
{
|
|
const callbacks = ["initialize", "prepareEvents", "eventsProcessed", "shutdown"];
|
|
|
|
for (const field of this .getUserDefinedFields ())
|
|
{
|
|
switch (field .getAccessType ())
|
|
{
|
|
case (X3DConstants_default()).inputOnly:
|
|
callbacks .push (field .getName ());
|
|
break;
|
|
case (X3DConstants_default()).inputOutput:
|
|
callbacks .push ("set_" + field .getName ());
|
|
break;
|
|
}
|
|
}
|
|
|
|
sourceText += ";\n[" + callbacks .map (c => `typeof ${c} !== "undefined" ? ${c} : undefined`) .join (",") + "];";
|
|
|
|
const
|
|
result = this .evaluate (sourceText),
|
|
context = new Map ();
|
|
|
|
for (let i = 0; i < callbacks .length; ++ i)
|
|
context .set (callbacks [i], result [i]);
|
|
|
|
return context;
|
|
},
|
|
evaluate (sourceText)
|
|
{
|
|
const browser = this .getBrowser ();
|
|
|
|
try
|
|
{
|
|
browser .getScriptStack () .push (this);
|
|
|
|
if (!this .globalObject)
|
|
this .globalObject = this .createGlobalObject ();
|
|
|
|
return Scripting_evaluate (SFNodeCache_default().get (this), this .globalObject, sourceText);
|
|
}
|
|
finally
|
|
{
|
|
browser .getScriptStack () .pop ();
|
|
}
|
|
},
|
|
initialize__ (sourceText)
|
|
{
|
|
this .disconnect ();
|
|
|
|
const browser = this .getBrowser ();
|
|
|
|
// Create context.
|
|
|
|
this .globalObject = this .createGlobalObject ();
|
|
this .context = this .createContext (sourceText);
|
|
|
|
// Connect shutdown.
|
|
|
|
const shutdown = this .context .get ("shutdown");
|
|
|
|
if (typeof shutdown === "function")
|
|
$(window) .on ("unload.Script" + this .getId (), this .call__ .bind (this, shutdown, "shutdown"));
|
|
|
|
// Connect prepareEvents.
|
|
|
|
const prepareEvents = this .context .get ("prepareEvents");
|
|
|
|
if (typeof prepareEvents === "function")
|
|
browser .prepareEvents () .addInterest ("call__", this, prepareEvents, "prepareEvents");
|
|
|
|
// Connect eventsProcessed.
|
|
|
|
const eventsProcessed = this .context .get ("eventsProcessed");
|
|
|
|
if (typeof eventsProcessed === "function")
|
|
this .addInterest ("call__", this, eventsProcessed, "eventsProcessed");
|
|
|
|
// Connect fields.
|
|
|
|
for (const field of this .getUserDefinedFields ())
|
|
{
|
|
switch (field .getAccessType ())
|
|
{
|
|
case (X3DConstants_default()).inputOnly:
|
|
{
|
|
const callback = this .context .get (field .getName ());
|
|
|
|
if (typeof callback === "function")
|
|
field .addInterest ("set_field__", this, callback);
|
|
|
|
break;
|
|
}
|
|
case (X3DConstants_default()).inputOutput:
|
|
{
|
|
const callback = this .context .get ("set_" + field .getName ());
|
|
|
|
if (typeof callback === "function")
|
|
field .addInterest ("set_field__", this, callback);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Call initialize function.
|
|
|
|
const initialize = this .context .get ("initialize");
|
|
|
|
if (typeof initialize === "function")
|
|
this .call__ (initialize, "initialize");
|
|
},
|
|
call__ (callback, name)
|
|
{
|
|
const browser = this .getBrowser ();
|
|
|
|
browser .getScriptStack () .push (this);
|
|
|
|
try
|
|
{
|
|
callback .call (SFNodeCache_default().get (this), browser .getCurrentTime ());
|
|
}
|
|
catch (error)
|
|
{
|
|
this .setError (`in function '${name}'`, error);
|
|
}
|
|
|
|
browser .getScriptStack () .pop ();
|
|
},
|
|
set_field__ (callback, field)
|
|
{
|
|
const browser = this .getBrowser ();
|
|
|
|
field .setTainted (true);
|
|
browser .getScriptStack () .push (this);
|
|
|
|
try
|
|
{
|
|
callback .call (SFNodeCache_default().get (this), field .valueOf (), browser .getCurrentTime ());
|
|
}
|
|
catch (error)
|
|
{
|
|
this .setError (`in function '${field .getName()}'`, error);
|
|
}
|
|
|
|
browser .getScriptStack () .pop ();
|
|
field .setTainted (false);
|
|
},
|
|
setError (reason, error)
|
|
{
|
|
const worldURL = this .getExecutionContext () .getWorldURL () .startsWith ("data:")
|
|
? "data:"
|
|
: this .getExecutionContext () .getWorldURL ();
|
|
|
|
console .error (`JavaScript Error in Script '${this .getName ()}', ${reason}\nworld url is '${worldURL}':`);
|
|
console .error (error);
|
|
},
|
|
disconnect ()
|
|
{
|
|
// Call shutdown.
|
|
|
|
const shutdown = this .context ?.get ("shutdown");
|
|
|
|
if (typeof shutdown === "function")
|
|
this .call__ (shutdown, "shutdown");
|
|
|
|
// Disconnect shutdown.
|
|
|
|
$(window) .off (".Script" + this .getId ());
|
|
|
|
// Disconnect prepareEvents.
|
|
|
|
this .getBrowser () .prepareEvents () .removeInterest ("call__", this);
|
|
|
|
// Disconnect eventsProcessed.
|
|
|
|
this .removeInterest ("call__", this);
|
|
|
|
// Disconnect fields.
|
|
|
|
for (const field of this .getUserDefinedFields ())
|
|
field .removeInterest ("set_field__", this);
|
|
},
|
|
dispose ()
|
|
{
|
|
this .disconnect ();
|
|
|
|
Scripting_X3DScriptNode .prototype .dispose .call (this);
|
|
},
|
|
});
|
|
|
|
Object .defineProperties (Script,
|
|
{
|
|
typeName:
|
|
{
|
|
value: "Script",
|
|
enumerable: true,
|
|
},
|
|
componentInfo:
|
|
{
|
|
value: Object .freeze ({ name: "Scripting", level: 1 }),
|
|
enumerable: true,
|
|
},
|
|
containerField:
|
|
{
|
|
value: "children",
|
|
enumerable: true,
|
|
},
|
|
specificationRange:
|
|
{
|
|
value: Object .freeze ({ from: "2.0", to: "Infinity" }),
|
|
enumerable: true,
|
|
},
|
|
fieldDefinitions:
|
|
{
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "load", new (Fields_default()).SFBool (true)),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "url", new (Fields_default()).MFString ()),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "autoRefresh", new (Fields_default()).SFTime ()),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "autoRefreshTimeLimit", new (Fields_default()).SFTime (3600)),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "directOutput", new (Fields_default()).SFBool ()),
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mustEvaluate", new (Fields_default()).SFBool ()),
|
|
]),
|
|
enumerable: true,
|
|
},
|
|
});
|
|
|
|
const Script_default_ = Script;
|
|
;
|
|
|
|
Namespace_default().add ("Script", "x_ite/Components/Scripting/Script", Script_default_);
|
|
/* harmony default export */ const Scripting_Script = (Script_default_);
|
|
;// CONCATENATED MODULE: ./src/assets/components/Scripting.js
|
|
/*******************************************************************************
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
*
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* The copyright notice above does not evidence any actual of intended
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
* create3000.
|
|
*
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
* permission of create3000.
|
|
*
|
|
* NON-MILITARY USE ONLY
|
|
*
|
|
* All create3000 software are effectively free software with a non-military use
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
* source in any way you please with the exception anything that uses it must be
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
*
|
|
* This file is part of the X_ITE Project.
|
|
*
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
* copy of the GPLv3 License.
|
|
*
|
|
* For Silvio, Joy and Adi.
|
|
*
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
Components_default().add ({
|
|
name: "Scripting",
|
|
concreteNodes:
|
|
[
|
|
Scripting_Script,
|
|
],
|
|
abstractNodes:
|
|
[
|
|
Scripting_X3DScriptNode,
|
|
],
|
|
});
|
|
|
|
const Scripting_default_ = undefined;
|
|
;
|
|
|
|
Namespace_default().add ("Scripting", "assets/components/Scripting", Scripting_default_);
|
|
/* harmony default export */ const Scripting = ((/* unused pure expression or super */ null && (Scripting_default_)));
|
|
})();
|
|
|
|
/******/ })()
|
|
; |