Commit Graph

3 Commits

Author SHA1 Message Date
bab48b25ad feat: Improve construction element handling (#32)
This change implements several additional construction methods,
  including the first polygon ones. In particular, it now allows
  arbitrary strings as entity names, even ones that are not allowed
  as GeoGebra identifiers, using captions to show the original
  entity names. In addition, line arguments are interpreted as a pair
  of point arguments as needed.

  Resolves #6.
  Resolves #30.
  Resolves #31.

Reviewed-on: #32
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-09-25 00:47:35 +00:00
9107c82f13 feat: Proof of concept for displaying wrl files (#10)
Mostly works on VRML97 and up files. Unfortunately, many of the target files are VRML 1.0,
so an on-the-fly converter will be needed. The strategy for that is to translate the converter in Wings 3D.

Resolves #9.

Reviewed-on: #10
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-08-31 05:30:41 +00:00
10146073c8 feat: Allow civet code to modify DOM (#4)
This commit uses the jQuery package for DOM manipulation. So far, it
  performs just a toy modification, on a page modified to include the
  object javascript. For this purpose the build script was modified
  to place object files in `public/js`. Adds a script to build and
  serve the resulting code.

  Resolves #2.

Reviewed-on: #4
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>
2023-08-29 01:29:08 +00:00