Enabling type checking involves a full rearrangement of the
build process, as well as supplying types for some of the
packages. The X_ITE types are still a work in progress, but
they are enough for this initial state of the project to
compile and run.
Resolves#14.
Mostly works on VRML97 and up files. Unfortunately, many of the target files are VRML 1.0,
so an on-the-fly converter will be needed. The strategy for that is to translate the converter in Wings 3D.
Resolves#9.
Reviewed-on: #10
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>