archematics/etc/deps/x_ite/assets/components/EventUtilities.js

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/* X_ITE v9.7.0 */(() => { // webpackBootstrap
/******/ "use strict";
/******/ // The require scope
/******/ var __webpack_require__ = {};
/******/
/************************************************************************/
/******/ /* webpack/runtime/compat get default export */
/******/ (() => {
/******/ // getDefaultExport function for compatibility with non-harmony modules
/******/ __webpack_require__.n = (module) => {
/******/ var getter = module && module.__esModule ?
/******/ () => (module['default']) :
/******/ () => (module);
/******/ __webpack_require__.d(getter, { a: getter });
/******/ return getter;
/******/ };
/******/ })();
/******/
/******/ /* webpack/runtime/define property getters */
/******/ (() => {
/******/ // define getter functions for harmony exports
/******/ __webpack_require__.d = (exports, definition) => {
/******/ for(var key in definition) {
/******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
/******/ }
/******/ }
/******/ };
/******/ })();
/******/
/******/ /* webpack/runtime/hasOwnProperty shorthand */
/******/ (() => {
/******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
/******/ })();
/******/
/************************************************************************/
var __webpack_exports__ = {};
// UNUSED EXPORTS: default
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components");
var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Fields");
var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DFieldDefinition");
var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/FieldDefinitionArray");
var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Core/X3DChildNode");
var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DConstants");
var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Namespace");
var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/BooleanFilter.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function BooleanFilter (executionContext)
{
X3DChildNode_default().call (this, executionContext);
this .addType ((X3DConstants_default()).BooleanFilter);
}
Object .assign (Object .setPrototypeOf (BooleanFilter .prototype, (X3DChildNode_default()).prototype),
{
initialize ()
{
X3DChildNode_default().prototype .initialize .call (this);
this ._set_boolean .addInterest ("set_boolean__", this);
},
set_boolean__ ()
{
const value = this ._set_boolean .getValue ();
if (value)
this ._inputTrue = true;
else
this ._inputFalse = false;
this ._inputNegate = ! value;
},
});
Object .defineProperties (BooleanFilter,
{
typeName:
{
value: "BooleanFilter",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_boolean", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "inputTrue", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "inputFalse", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "inputNegate", new (Fields_default()).SFBool ()),
]),
enumerable: true,
},
});
const __default__ = BooleanFilter;
;
Namespace_default().add ("BooleanFilter", "x_ite/Components/EventUtilities/BooleanFilter", __default__);
/* harmony default export */ const EventUtilities_BooleanFilter = (__default__);
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Algorithm");
var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/X3DSequencerNode.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function X3DSequencerNode (executionContext)
{
X3DChildNode_default().call (this, executionContext);
this .addType ((X3DConstants_default()).X3DSequencerNode);
this .index = -1;
}
Object .assign (Object .setPrototypeOf (X3DSequencerNode .prototype, (X3DChildNode_default()).prototype),
{
initialize ()
{
X3DChildNode_default().prototype .initialize .call (this);
this ._set_fraction .addInterest ("set_fraction__", this);
this ._previous .addInterest ("set_previous__", this);
this ._next .addInterest ("set_next__", this);
this ._key .addInterest ("set_index__", this);
},
set_fraction__ ()
{
const
fraction = this ._set_fraction .getValue (),
key = this ._key,
length = key .length;
if (length === 0)
return;
let i = 0;
if (length === 1 || fraction <= key [0])
i = 0;
else if (fraction >= key [length - 1])
i = this .getSize () - 1;
else
{
const index = Algorithm_default().upperBound (key, 0, length, fraction);
i = index - 1;
}
if (i !== this .index)
{
if (i < this .getSize ())
{
this .sequence (this .index = i);
}
}
},
set_previous__ ()
{
if (this ._previous .getValue ())
{
if (this .index <= 0)
this .index = this .getSize () - 1;
else
-- this .index;
if (this .index < this .getSize ())
this .sequence (this .index);
}
},
set_next__ ()
{
if (this ._next .getValue ())
{
if (this .index >= this .getSize () - 1)
this .index = 0;
else
++ this .index;
if (this .index < this .getSize ())
this .sequence (this .index);
}
},
set_index__ ()
{
this .index = -1;
},
});
Object .defineProperties (X3DSequencerNode,
{
typeName:
{
value: "X3DSequencerNode",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
});
const X3DSequencerNode_default_ = X3DSequencerNode;
;
Namespace_default().add ("X3DSequencerNode", "x_ite/Components/EventUtilities/X3DSequencerNode", X3DSequencerNode_default_);
/* harmony default export */ const EventUtilities_X3DSequencerNode = (X3DSequencerNode_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/BooleanSequencer.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function BooleanSequencer (executionContext)
{
EventUtilities_X3DSequencerNode .call (this, executionContext);
this .addType ((X3DConstants_default()).BooleanSequencer);
}
Object .assign (Object .setPrototypeOf (BooleanSequencer .prototype, EventUtilities_X3DSequencerNode .prototype),
{
initialize ()
{
EventUtilities_X3DSequencerNode .prototype .initialize .call (this);
this ._keyValue .addInterest ("set_index__", this);
},
getSize ()
{
return this ._keyValue .length;
},
sequence (index)
{
this ._value_changed = this ._keyValue [index];
},
});
Object .defineProperties (BooleanSequencer,
{
typeName:
{
value: "BooleanSequencer",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_fraction", new (Fields_default()).SFFloat ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "previous", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "next", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "key", new (Fields_default()).MFFloat ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "keyValue", new (Fields_default()).MFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "value_changed", new (Fields_default()).SFBool ()),
]),
enumerable: true,
},
});
const BooleanSequencer_default_ = BooleanSequencer;
;
Namespace_default().add ("BooleanSequencer", "x_ite/Components/EventUtilities/BooleanSequencer", BooleanSequencer_default_);
/* harmony default export */ const EventUtilities_BooleanSequencer = (BooleanSequencer_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/BooleanToggle.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function BooleanToggle (executionContext)
{
X3DChildNode_default().call (this, executionContext);
this .addType ((X3DConstants_default()).BooleanToggle);
}
Object .assign (Object .setPrototypeOf (BooleanToggle .prototype, (X3DChildNode_default()).prototype),
{
initialize ()
{
X3DChildNode_default().prototype .initialize .call (this);
this ._set_boolean .addInterest ("set_boolean__", this);
},
set_boolean__ ()
{
if (this ._set_boolean .getValue ())
this ._toggle = ! this ._toggle .getValue ();
},
});
Object .defineProperties (BooleanToggle,
{
typeName:
{
value: "BooleanToggle",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_boolean", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "toggle", new (Fields_default()).SFBool ()),
]),
enumerable: true,
},
});
const BooleanToggle_default_ = BooleanToggle;
;
Namespace_default().add ("BooleanToggle", "x_ite/Components/EventUtilities/BooleanToggle", BooleanToggle_default_);
/* harmony default export */ const EventUtilities_BooleanToggle = (BooleanToggle_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/X3DTriggerNode.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function X3DTriggerNode (executionContext)
{
X3DChildNode_default().call (this, executionContext);
this .addType ((X3DConstants_default()).X3DTriggerNode);
}
Object .setPrototypeOf (X3DTriggerNode .prototype, (X3DChildNode_default()).prototype);
Object .defineProperties (X3DTriggerNode,
{
typeName:
{
value: "X3DTriggerNode",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
});
const X3DTriggerNode_default_ = X3DTriggerNode;
;
Namespace_default().add ("X3DTriggerNode", "x_ite/Components/EventUtilities/X3DTriggerNode", X3DTriggerNode_default_);
/* harmony default export */ const EventUtilities_X3DTriggerNode = (X3DTriggerNode_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/BooleanTrigger.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function BooleanTrigger (executionContext)
{
EventUtilities_X3DTriggerNode .call (this, executionContext);
this .addType ((X3DConstants_default()).BooleanTrigger);
}
Object .assign (Object .setPrototypeOf (BooleanTrigger .prototype, EventUtilities_X3DTriggerNode .prototype),
{
initialize ()
{
EventUtilities_X3DTriggerNode .prototype .initialize .call (this);
this ._set_triggerTime .addInterest ("set_triggerTime__", this);
},
set_triggerTime__ ()
{
this ._triggerTrue = true;
},
});
Object .defineProperties (BooleanTrigger,
{
typeName:
{
value: "BooleanTrigger",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_triggerTime", new (Fields_default()).SFTime ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "triggerTrue", new (Fields_default()).SFBool ()),
]),
enumerable: true,
},
});
const BooleanTrigger_default_ = BooleanTrigger;
;
Namespace_default().add ("BooleanTrigger", "x_ite/Components/EventUtilities/BooleanTrigger", BooleanTrigger_default_);
/* harmony default export */ const EventUtilities_BooleanTrigger = (BooleanTrigger_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/IntegerSequencer.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function IntegerSequencer (executionContext)
{
EventUtilities_X3DSequencerNode .call (this, executionContext);
this .addType ((X3DConstants_default()).IntegerSequencer);
}
Object .assign (Object .setPrototypeOf (IntegerSequencer .prototype, EventUtilities_X3DSequencerNode .prototype),
{
initialize ()
{
EventUtilities_X3DSequencerNode .prototype .initialize .call (this);
this ._keyValue .addInterest ("set_index__", this);
},
getSize ()
{
return this ._keyValue .length;
},
sequence (index)
{
this ._value_changed = this ._keyValue [index];
},
});
Object .defineProperties (IntegerSequencer,
{
typeName:
{
value: "IntegerSequencer",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_fraction", new (Fields_default()).SFFloat ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "previous", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "next", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "key", new (Fields_default()).MFFloat ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "keyValue", new (Fields_default()).MFInt32 ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "value_changed", new (Fields_default()).SFInt32 ()),
]),
enumerable: true,
},
});
const IntegerSequencer_default_ = IntegerSequencer;
;
Namespace_default().add ("IntegerSequencer", "x_ite/Components/EventUtilities/IntegerSequencer", IntegerSequencer_default_);
/* harmony default export */ const EventUtilities_IntegerSequencer = (IntegerSequencer_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/IntegerTrigger.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function IntegerTrigger (executionContext)
{
EventUtilities_X3DTriggerNode .call (this, executionContext);
this .addType ((X3DConstants_default()).IntegerTrigger);
}
Object .assign (Object .setPrototypeOf (IntegerTrigger .prototype, EventUtilities_X3DTriggerNode .prototype),
{
initialize ()
{
EventUtilities_X3DTriggerNode .prototype .initialize .call (this);
this ._set_boolean .addInterest ("set_boolean__", this);
},
set_boolean__ ()
{
this ._triggerValue = this ._integerKey;
},
});
Object .defineProperties (IntegerTrigger,
{
typeName:
{
value: "IntegerTrigger",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_boolean", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "integerKey", new (Fields_default()).SFInt32 (-1)),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "triggerValue", new (Fields_default()).SFInt32 ()),
]),
enumerable: true,
},
});
const IntegerTrigger_default_ = IntegerTrigger;
;
Namespace_default().add ("IntegerTrigger", "x_ite/Components/EventUtilities/IntegerTrigger", IntegerTrigger_default_);
/* harmony default export */ const EventUtilities_IntegerTrigger = (IntegerTrigger_default_);
;// CONCATENATED MODULE: ./src/x_ite/Components/EventUtilities/TimeTrigger.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
function TimeTrigger (executionContext)
{
EventUtilities_X3DTriggerNode .call (this, executionContext);
this .addType ((X3DConstants_default()).TimeTrigger);
}
Object .assign (Object .setPrototypeOf (TimeTrigger .prototype, EventUtilities_X3DTriggerNode .prototype),
{
initialize ()
{
EventUtilities_X3DTriggerNode .prototype .initialize .call (this);
this ._set_boolean .addInterest ("set_boolean__", this);
},
set_boolean__ ()
{
this ._triggerTime = this .getBrowser () .getCurrentTime ();
},
});
Object .defineProperties (TimeTrigger,
{
typeName:
{
value: "TimeTrigger",
enumerable: true,
},
componentInfo:
{
value: Object .freeze ({ name: "EventUtilities", level: 1 }),
enumerable: true,
},
containerField:
{
value: "children",
enumerable: true,
},
specificationRange:
{
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
enumerable: true,
},
fieldDefinitions:
{
value: new (FieldDefinitionArray_default()) ([
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_boolean", new (Fields_default()).SFBool ()),
new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "triggerTime", new (Fields_default()).SFTime ()),
]),
enumerable: true,
},
});
const TimeTrigger_default_ = TimeTrigger;
;
Namespace_default().add ("TimeTrigger", "x_ite/Components/EventUtilities/TimeTrigger", TimeTrigger_default_);
/* harmony default export */ const EventUtilities_TimeTrigger = (TimeTrigger_default_);
;// CONCATENATED MODULE: ./src/assets/components/EventUtilities.js
/*******************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
*
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
*
* The copyright notice above does not evidence any actual of intended
* publication of such source code, and is an unpublished work by create3000.
* This material contains CONFIDENTIAL INFORMATION that is the property of
* create3000.
*
* No permission is granted to copy, distribute, or create derivative works from
* the contents of this software, in whole or in part, without the prior written
* permission of create3000.
*
* NON-MILITARY USE ONLY
*
* All create3000 software are effectively free software with a non-military use
* restriction. It is free. Well commented source is provided. You may reuse the
* source in any way you please with the exception anything that uses it must be
* marked to indicate is contains 'non-military use only' components.
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
*
* This file is part of the X_ITE Project.
*
* X_ITE is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License version 3 only, as published by the
* Free Software Foundation.
*
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
* details (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU General Public License version 3
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
* copy of the GPLv3 License.
*
* For Silvio, Joy and Adi.
*
******************************************************************************/
Components_default().add ({
name: "EventUtilities",
concreteNodes:
[
EventUtilities_BooleanFilter,
EventUtilities_BooleanSequencer,
EventUtilities_BooleanToggle,
EventUtilities_BooleanTrigger,
EventUtilities_IntegerSequencer,
EventUtilities_IntegerTrigger,
EventUtilities_TimeTrigger,
],
abstractNodes:
[
EventUtilities_X3DSequencerNode,
EventUtilities_X3DTriggerNode,
],
});
const EventUtilities_default_ = undefined;
;
Namespace_default().add ("EventUtilities", "assets/components/EventUtilities", EventUtilities_default_);
/* harmony default export */ const EventUtilities = ((/* unused pure expression or super */ null && (EventUtilities_default_)));
/******/ })()
;