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@ -103,6 +103,10 @@ if __name__ == '__main__':
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# set up background
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background = pygame.Surface(screen.get_size()).convert()
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background.fill((32, 32, 32))
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text = font.render('press [j] or [k] to pluck', True, (255, 255, 255))
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background.blit(text, (340, viewsize))
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text = font.render('hold [space] to drain', True, (255, 255, 255))
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background.blit(text, (340, 30 + viewsize))
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to_light = 0
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while True:
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