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a4565281d5 | |||
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17 changed files with 469 additions and 469 deletions
46
README.md
46
README.md
|
@ -25,32 +25,37 @@ The latest prototype is in the folder `app-proto`. It includes both a user inter
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### Install the prerequisites
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1. Install [`rustup`](https://rust-lang.github.io/rustup/): the officially recommended Rust toolchain manager
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* It's available on Ubuntu as a [Snap](https://snapcraft.io/rustup)
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- It's available on Ubuntu as a [Snap](https://snapcraft.io/rustup)
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2. Call `rustup default stable` to "download the latest stable release of Rust and set it as your default toolchain"
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* If you forget, the `rustup` [help system](https://github.com/rust-lang/rustup/blob/d9b3601c3feb2e88cf3f8ca4f7ab4fdad71441fd/src/errors.rs#L109-L112) will remind you
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- If you forget, the `rustup` [help system](https://github.com/rust-lang/rustup/blob/d9b3601c3feb2e88cf3f8ca4f7ab4fdad71441fd/src/errors.rs#L109-L112) will remind you
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3. Call `rustup target add wasm32-unknown-unknown` to add the [most generic 32-bit WebAssembly target](https://doc.rust-lang.org/nightly/rustc/platform-support/wasm32-unknown-unknown.html)
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4. Call `cargo install wasm-pack` to install the [WebAssembly toolchain](https://rustwasm.github.io/docs/wasm-pack/)
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5. Call `cargo install trunk` to install the [Trunk](https://trunkrs.dev/) web-build tool
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6. Add the `.cargo/bin` folder in your home directory to your executable search path
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* This lets you call Trunk, and other tools installed by Cargo, without specifying their paths
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* On POSIX systems, the search path is stored in the `PATH` environment variable
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- This lets you call Trunk, and other tools installed by Cargo, without specifying their paths
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- On POSIX systems, the search path is stored in the `PATH` environment variable
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### Play with the prototype
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1. From the `app-proto` folder, call `trunk serve --release` to build and serve the prototype
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* *The crates the prototype depends on will be downloaded and served automatically*
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* *For a faster build, at the expense of a much slower prototype, you can call `trunk serve` without the `--release` flag*
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* *If you want to stay in the top-level folder, you can call `trunk serve --config app-proto [--release]`* from there instead.
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- The crates the prototype depends on will be downloaded and served automatically
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- For a faster build, at the expense of a much slower prototype, you can call `trunk serve` without the `--release` flag
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- If you want to stay in the top-level folder, you can call `trunk serve --config app-proto [--release]` from there instead.
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3. In a web browser, visit one of the URLs listed under the message `INFO 📡 server listening at:`
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* *Touching any file in the `app-proto` folder will make Trunk rebuild and live-reload the prototype*
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- Touching any file in the `app-proto` folder will make Trunk rebuild and live-reload the prototype
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4. Press *ctrl+C* in the shell where Trunk is running to stop serving the prototype
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### Run the engine on some example problems
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1. Go into the `app-proto` folder
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2. Call `./run-examples`
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* *For each example problem, the engine will print the value of the loss function at each optimization step*
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* *The first example that prints is the same as the Irisawa hexlet example from the Julia version of the engine prototype. If you go into `engine-proto/gram-test`, launch Julia, and then*
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1. Use `sh` to run the script `tools/run-examples.sh`
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- The script is location-independent, so you can do this from anywhere in the dyna3 repository
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- The call from the top level of the repository is:
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```bash
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sh tools/run-examples.sh
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```
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- For each example problem, the engine will print the value of the loss function at each optimization step
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- The first example that prints is the same as the Irisawa hexlet example from the Julia version of the engine prototype. If you go into `engine-proto/gram-test`, launch Julia, and then
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```julia
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include("irisawa-hexlet.jl")
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@ -59,9 +64,24 @@ The latest prototype is in the folder `app-proto`. It includes both a user inter
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end
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```
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*you should see that it prints basically the same loss history until the last few steps, when the lower default precision of the Rust engine really starts to show*
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you should see that it prints basically the same loss history until the last few steps, when the lower default precision of the Rust engine really starts to show
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### Run the automated tests
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1. Go into the `app-proto` folder
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2. Call `cargo test`
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### Deploy the prototype
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1. From the `app-proto` folder, call `trunk build --release`
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- Building in [release mode](https://doc.rust-lang.org/cargo/reference/profiles.html#release) produces an executable which is smaller and often much faster, but harder to debug and more time-consuming to build
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- If you want to stay in the top-level folder, you can call `trunk build --config app-proto --release` from there instead
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2. Use `sh` to run the packaging script `tools/package-for-deployment.sh`.
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- The script is location-independent, so you can do this from anywhere in the dyna3 repository
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- The call from the top level of the repository is:
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```bash
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sh tools/package-for-deployment.sh
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```
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- This will overwrite or replace the files in `deploy/dyna3`
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3. Put the contents of `deploy/dyna3` in the folder on your server that the prototype will be served from.
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- To simplify uploading, you might want to combine these files into an archive called `deploy/dyna3.zip`. Git has been set to ignore this path
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2
app-proto/Trunk.toml
Normal file
2
app-proto/Trunk.toml
Normal file
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@ -0,0 +1,2 @@
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[build]
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public_url = "./"
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@ -23,7 +23,7 @@ fn main() {
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let twist_motion: DMatrix<_> = (0..N_POINTS).step_by(4).flat_map(
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|n| [
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tangent.proj(&up.as_view(), n),
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tangent.proj(&down.as_view(), n+1)
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tangent.proj(&down.as_view(), n+1),
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]
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).sum();
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let normalization = 5.0 / twist_motion[(2, 0)];
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@ -6,7 +6,7 @@ use dyna3::engine::{
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realize_gram,
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sphere,
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ConfigNeighborhood,
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ConstraintProblem
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ConstraintProblem,
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};
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fn main() {
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@ -25,7 +25,7 @@ fn main() {
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);
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print::title("Point on a sphere");
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print::realization_diagnostics(&realization);
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if let Ok(ConfigNeighborhood{ config, .. }) = realization.result {
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if let Ok(ConfigNeighborhood { config, .. }) = realization.result {
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print::gram_matrix(&config);
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print::config(&config);
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}
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|
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@ -5,7 +5,7 @@ use dyna3::engine::{
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realize_gram,
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sphere,
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ConfigNeighborhood,
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ConstraintProblem
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ConstraintProblem,
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};
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fn main() {
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@ -14,7 +14,7 @@ fn main() {
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&[
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sphere(1.0, 0.0, 0.0, 1.0),
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sphere(-0.5, a, 0.0, 1.0),
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sphere(-0.5, -a, 0.0, 1.0)
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sphere(-0.5, -a, 0.0, 1.0),
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]
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});
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for j in 0..3 {
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@ -27,7 +27,7 @@ fn main() {
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);
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print::title("Three spheres");
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print::realization_diagnostics(&realization);
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if let Ok(ConfigNeighborhood{ config, .. }) = realization.result {
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if let Ok(ConfigNeighborhood { config, .. }) = realization.result {
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print::gram_matrix(&config);
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}
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print::loss_history(&realization.history);
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@ -1,13 +1,13 @@
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use nalgebra::{DMatrix, DVector, DVectorView};
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use std::{
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cell::Cell,
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collections::{BTreeMap, BTreeSet},
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cmp::Ordering,
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collections::{BTreeMap, BTreeSet},
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fmt,
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fmt::{Debug, Formatter},
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hash::{Hash, Hasher},
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rc::Rc,
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sync::{atomic, atomic::AtomicU64}
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sync::{atomic, atomic::AtomicU64},
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};
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use sycamore::prelude::*;
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use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
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@ -16,7 +16,6 @@ use crate::{
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components::{display::DisplayItem, outline::OutlineItem},
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engine::{
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Q,
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change_half_curvature,
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local_unif_to_std,
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point,
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project_point_to_normalized,
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@ -27,9 +26,9 @@ use crate::{
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ConfigSubspace,
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ConstraintProblem,
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DescentHistory,
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Realization
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Realization,
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},
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specified::SpecifiedValue
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specified::SpecifiedValue,
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};
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pub type ElementColor = [f32; 3];
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@ -165,7 +164,7 @@ pub struct Sphere {
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pub ghost: Signal<bool>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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serial: u64,
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column_index: Cell<Option<usize>>
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column_index: Cell<Option<usize>>,
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}
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impl Sphere {
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@ -175,17 +174,17 @@ impl Sphere {
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id: String,
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label: String,
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color: ElementColor,
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representation: DVector<f64>
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) -> Sphere {
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Sphere {
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id: id,
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label: label,
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color: color,
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representation: DVector<f64>,
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) -> Self {
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Self {
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id,
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label,
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color,
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representation: create_signal(representation),
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ghost: create_signal(false),
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regulators: create_signal(BTreeSet::new()),
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serial: Self::next_serial(),
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column_index: None.into()
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column_index: None.into(),
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}
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}
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}
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@ -195,12 +194,12 @@ impl Element for Sphere {
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"sphere".to_string()
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}
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fn default(id: String, id_num: u64) -> Sphere {
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Sphere::new(
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fn default(id: String, id_num: u64) -> Self {
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Self::new(
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id,
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format!("Sphere {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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sphere(0.0, 0.0, 0.0, 1.0)
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sphere(0.0, 0.0, 0.0, 1.0),
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)
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}
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@ -265,7 +264,7 @@ pub struct Point {
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pub ghost: Signal<bool>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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serial: u64,
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column_index: Cell<Option<usize>>
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column_index: Cell<Option<usize>>,
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}
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impl Point {
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@ -275,9 +274,9 @@ impl Point {
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id: String,
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label: String,
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color: ElementColor,
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representation: DVector<f64>
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) -> Point {
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Point {
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representation: DVector<f64>,
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) -> Self {
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Self {
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id,
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label,
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color,
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|
@ -285,7 +284,7 @@ impl Point {
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ghost: create_signal(false),
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regulators: create_signal(BTreeSet::new()),
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serial: Self::next_serial(),
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column_index: None.into()
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column_index: None.into(),
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}
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}
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}
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|
@ -295,12 +294,12 @@ impl Element for Point {
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"point".to_string()
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}
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fn default(id: String, id_num: u64) -> Point {
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Point::new(
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fn default(id: String, id_num: u64) -> Self {
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Self::new(
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id,
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format!("Point {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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point(0.0, 0.0, 0.0)
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point(0.0, 0.0, 0.0),
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)
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}
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|
@ -349,7 +348,7 @@ impl ProblemPoser for Point {
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format!("Point \"{}\" should be indexed before writing problem data", self.id).as_str()
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);
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problem.gram.push_sym(index, index, 0.0);
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problem.frozen.push(Point::WEIGHT_COMPONENT, index, 0.5);
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problem.frozen.push(Self::WEIGHT_COMPONENT, index, 0.5);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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}
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}
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|
@ -358,16 +357,6 @@ pub trait Regulator: Serial + ProblemPoser + OutlineItem {
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fn subjects(&self) -> Vec<Rc<dyn Element>>;
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fn measurement(&self) -> ReadSignal<f64>;
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fn set_point(&self) -> Signal<SpecifiedValue>;
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// this method is used to responsively precondition the assembly for
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// realization when the regulator becomes a constraint, or is edited while
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// acting as a constraint. it should track the set point, do any desired
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// preconditioning when the set point is present, and use its return value
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// to report whether the set is present. the default implementation does no
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// preconditioning
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fn try_activate(&self) -> bool {
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self.set_point().with(|set_pt| set_pt.is_present())
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}
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}
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impl Hash for dyn Regulator {
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|
@ -400,11 +389,11 @@ pub struct InversiveDistanceRegulator {
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pub subjects: [Rc<dyn Element>; 2],
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>,
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serial: u64
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serial: u64,
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}
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impl InversiveDistanceRegulator {
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pub fn new(subjects: [Rc<dyn Element>; 2]) -> InversiveDistanceRegulator {
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pub fn new(subjects: [Rc<dyn Element>; 2]) -> Self {
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let representations = subjects.each_ref().map(|subj| subj.representation());
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let measurement = create_memo(move || {
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representations[0].with(|rep_0|
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|
@ -417,7 +406,7 @@ impl InversiveDistanceRegulator {
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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let serial = Self::next_serial();
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InversiveDistanceRegulator { subjects, measurement, set_point, serial }
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Self { subjects, measurement, set_point, serial }
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}
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}
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|
@ -460,11 +449,11 @@ pub struct HalfCurvatureRegulator {
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pub subject: Rc<dyn Element>,
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>,
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serial: u64
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serial: u64,
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}
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impl HalfCurvatureRegulator {
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pub fn new(subject: Rc<dyn Element>) -> HalfCurvatureRegulator {
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pub fn new(subject: Rc<dyn Element>) -> Self {
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let measurement = subject.representation().map(
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|rep| rep[Sphere::CURVATURE_COMPONENT]
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);
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|
@ -472,7 +461,7 @@ impl HalfCurvatureRegulator {
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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let serial = Self::next_serial();
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HalfCurvatureRegulator { subject, measurement, set_point, serial }
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Self { subject, measurement, set_point, serial }
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}
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}
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|
@ -488,18 +477,6 @@ impl Regulator for HalfCurvatureRegulator {
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fn set_point(&self) -> Signal<SpecifiedValue> {
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self.set_point
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}
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fn try_activate(&self) -> bool {
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match self.set_point.with(|set_pt| set_pt.value) {
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Some(half_curv) => {
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self.subject.representation().update(
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|rep| change_half_curvature(rep, half_curv)
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);
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true
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}
|
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None => false
|
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}
|
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}
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}
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impl Serial for HalfCurvatureRegulator {
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|
@ -524,7 +501,7 @@ impl ProblemPoser for HalfCurvatureRegulator {
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// the velocity is expressed in uniform coordinates
|
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pub struct ElementMotion<'a> {
|
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pub element: Rc<dyn Element>,
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pub velocity: DVectorView<'a, f64>
|
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pub velocity: DVectorView<'a, f64>,
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}
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type AssemblyMotion<'a> = Vec<ElementMotion<'a>>;
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|
@ -552,12 +529,11 @@ pub struct Assembly {
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pub elements_by_id: Signal<BTreeMap<String, Rc<dyn Element>>>,
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// realization control
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pub keep_realized: Signal<bool>,
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pub needs_realization: Signal<bool>,
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pub realization_trigger: Signal<()>,
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|
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// realization diagnostics
|
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pub realization_status: Signal<Result<(), String>>,
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pub descent_history: Signal<DescentHistory>
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pub descent_history: Signal<DescentHistory>,
|
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}
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|
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impl Assembly {
|
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|
@ -568,21 +544,23 @@ impl Assembly {
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regulators: create_signal(BTreeSet::new()),
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tangent: create_signal(ConfigSubspace::zero(0)),
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elements_by_id: create_signal(BTreeMap::default()),
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keep_realized: create_signal(true),
|
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needs_realization: create_signal(false),
|
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realization_trigger: create_signal(()),
|
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realization_status: create_signal(Ok(())),
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descent_history: create_signal(DescentHistory::new())
|
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descent_history: create_signal(DescentHistory::new()),
|
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};
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|
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// realize the assembly whenever it becomes simultaneously true that
|
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// we're trying to keep it realized and it needs realization
|
||||
// realize the assembly whenever the element list, the regulator list,
|
||||
// a regulator's set point, or the realization trigger is updated
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let assembly_for_effect = assembly.clone();
|
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create_effect(move || {
|
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let should_realize = assembly_for_effect.keep_realized.get()
|
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&& assembly_for_effect.needs_realization.get();
|
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if should_realize {
|
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assembly_for_effect.realize();
|
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}
|
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assembly_for_effect.elements.track();
|
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assembly_for_effect.regulators.with(
|
||||
|regs| for reg in regs {
|
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reg.set_point().track();
|
||||
}
|
||||
);
|
||||
assembly_for_effect.realization_trigger.track();
|
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assembly_for_effect.realize();
|
||||
});
|
||||
|
||||
assembly
|
||||
|
@ -646,19 +624,6 @@ impl Assembly {
|
|||
regulators.update(|regs| regs.insert(regulator.clone()));
|
||||
}
|
||||
|
||||
// request a realization when the regulator becomes a constraint, or is
|
||||
// edited while acting as a constraint
|
||||
let self_for_effect = self.clone();
|
||||
create_effect(move || {
|
||||
/* DEBUG */
|
||||
// log the regulator update
|
||||
console_log!("Updated regulator with subjects {:?}", regulator.subjects());
|
||||
|
||||
if regulator.try_activate() {
|
||||
self_for_effect.needs_realization.set(true);
|
||||
}
|
||||
});
|
||||
|
||||
/* DEBUG */
|
||||
// print an updated list of regulators
|
||||
console_log!("Regulators:");
|
||||
|
@ -726,8 +691,10 @@ impl Assembly {
|
|||
} else {
|
||||
console_log!("✅️ Target accuracy achieved!");
|
||||
}
|
||||
console_log!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
console_log!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
if history.scaled_loss.len() > 0 {
|
||||
console_log!("Steps: {}", history.scaled_loss.len() - 1);
|
||||
console_log!("Loss: {}", history.scaled_loss.last().unwrap());
|
||||
}
|
||||
|
||||
// report the loss history
|
||||
self.descent_history.set(history);
|
||||
|
@ -750,9 +717,6 @@ impl Assembly {
|
|||
|
||||
// save the tangent space
|
||||
self.tangent.set_silent(tangent);
|
||||
|
||||
// clear the realization request flag
|
||||
self.needs_realization.set(false);
|
||||
},
|
||||
Err(message) => {
|
||||
// report the realization status. the `Err(message)` we're
|
||||
|
@ -760,7 +724,7 @@ impl Assembly {
|
|||
// `Err(message)` we received from the match: we're changing the
|
||||
// `Ok` type from `Realization` to `()`
|
||||
self.realization_status.set(Err(message))
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -843,15 +807,15 @@ impl Assembly {
|
|||
},
|
||||
None => {
|
||||
console_log!("No velocity to unpack for fresh element \"{}\"", elt.id())
|
||||
}
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
// request a realization to bring the configuration back onto the
|
||||
// trigger a realization to bring the configuration back onto the
|
||||
// solution variety. this also gets the elements' column indices and the
|
||||
// saved tangent space back in sync
|
||||
self.needs_realization.set(true);
|
||||
self.realization_trigger.set(());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -903,7 +867,7 @@ mod tests {
|
|||
String::from(sphere_id),
|
||||
String::from("Sphere 0"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, INITIAL_RADIUS)
|
||||
engine::sphere(0.0, 0.0, 0.0, INITIAL_RADIUS),
|
||||
)
|
||||
);
|
||||
|
||||
|
@ -917,7 +881,7 @@ mod tests {
|
|||
vec![
|
||||
ElementMotion {
|
||||
element: sphere.clone(),
|
||||
velocity: velocity.as_view()
|
||||
velocity: velocity.as_view(),
|
||||
}
|
||||
]
|
||||
);
|
||||
|
|
|
@ -4,32 +4,47 @@ use sycamore::prelude::*;
|
|||
use super::test_assembly_chooser::TestAssemblyChooser;
|
||||
use crate::{
|
||||
AppState,
|
||||
assembly::{InversiveDistanceRegulator, Point, Sphere}
|
||||
assembly::{InversiveDistanceRegulator, Point, Sphere},
|
||||
};
|
||||
|
||||
#[component]
|
||||
pub fn AddRemove() -> View {
|
||||
view! {
|
||||
div(id="add-remove") {
|
||||
div(id = "add-remove") {
|
||||
button(
|
||||
on:click=|_| {
|
||||
on:click = |_| {
|
||||
let state = use_context::<AppState>();
|
||||
state.assembly.insert_element_default::<Sphere>();
|
||||
batch(|| {
|
||||
// this call is batched to avoid redundant realizations.
|
||||
// it updates the element list and the regulator list,
|
||||
// which are both tracked by the realization effect
|
||||
/* TO DO */
|
||||
// it would make more to do the batching inside
|
||||
// `insert_element_default`, but that will have to wait
|
||||
// until Sycamore handles nested batches correctly.
|
||||
//
|
||||
// https://github.com/sycamore-rs/sycamore/issues/802
|
||||
//
|
||||
// the nested batch issue is relevant here because the
|
||||
// assembly loaders in the test assembly chooser use
|
||||
// `insert_element_default` within larger batches
|
||||
state.assembly.insert_element_default::<Sphere>();
|
||||
});
|
||||
}
|
||||
) { "Add sphere" }
|
||||
button(
|
||||
on:click=|_| {
|
||||
on:click = |_| {
|
||||
let state = use_context::<AppState>();
|
||||
state.assembly.insert_element_default::<Point>();
|
||||
}
|
||||
) { "Add point" }
|
||||
button(
|
||||
class="emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
|
||||
disabled={
|
||||
class = "emoji", /* KLUDGE */ // for convenience, we're using an emoji as a temporary icon for this button
|
||||
disabled = {
|
||||
let state = use_context::<AppState>();
|
||||
state.selection.with(|sel| sel.len() != 2)
|
||||
},
|
||||
on:click=|_| {
|
||||
on:click = |_| {
|
||||
let state = use_context::<AppState>();
|
||||
let subjects: [_; 2] = state.selection.with(
|
||||
// the button is only enabled when two elements are
|
||||
|
|
|
@ -11,14 +11,12 @@ use crate::AppState;
|
|||
|
||||
#[derive(Clone)]
|
||||
struct DiagnosticsState {
|
||||
active_tab: Signal<String>
|
||||
active_tab: Signal<String>,
|
||||
}
|
||||
|
||||
impl DiagnosticsState {
|
||||
fn new(initial_tab: String) -> DiagnosticsState {
|
||||
DiagnosticsState {
|
||||
active_tab: create_signal(initial_tab)
|
||||
}
|
||||
fn new(initial_tab: String) -> Self {
|
||||
Self { active_tab: create_signal(initial_tab) }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29,20 +27,20 @@ fn RealizationStatus() -> View {
|
|||
let realization_status = state.assembly.realization_status;
|
||||
view! {
|
||||
div(
|
||||
id="realization-status",
|
||||
class=realization_status.with(
|
||||
id = "realization-status",
|
||||
class = realization_status.with(
|
||||
|status| match status {
|
||||
Ok(_) => "",
|
||||
Err(_) => "invalid"
|
||||
Err(_) => "invalid",
|
||||
}
|
||||
)
|
||||
) {
|
||||
div(class="status")
|
||||
div(class = "status")
|
||||
div {
|
||||
(realization_status.with(
|
||||
|status| match status {
|
||||
Ok(_) => "Target accuracy achieved".to_string(),
|
||||
Err(message) => message.clone()
|
||||
Err(message) => message.clone(),
|
||||
}
|
||||
))
|
||||
}
|
||||
|
@ -53,7 +51,7 @@ fn RealizationStatus() -> View {
|
|||
fn into_log10_time_point((step, value): (usize, f64)) -> Vec<Option<f64>> {
|
||||
vec![
|
||||
Some(step as f64),
|
||||
if value == 0.0 { None } else { Some(value.abs().log10()) }
|
||||
if value == 0.0 { None } else { Some(value.abs().log10()) },
|
||||
]
|
||||
}
|
||||
|
||||
|
@ -105,7 +103,7 @@ fn LossHistory() -> View {
|
|||
});
|
||||
|
||||
view! {
|
||||
div(id=CONTAINER_ID, class="diagnostics-chart")
|
||||
div(id = CONTAINER_ID, class = "diagnostics-chart")
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -122,7 +120,7 @@ fn SpectrumHistory() -> View {
|
|||
// positive, negative, and strictly-zero parts
|
||||
let (
|
||||
hess_eigvals_zero,
|
||||
hess_eigvals_nonzero
|
||||
hess_eigvals_nonzero,
|
||||
): (Vec<_>, Vec<_>) = state.assembly.descent_history.with(
|
||||
|history| history.hess_eigvals
|
||||
.iter()
|
||||
|
@ -143,7 +141,7 @@ fn SpectrumHistory() -> View {
|
|||
.unwrap_or(1.0);
|
||||
let (
|
||||
hess_eigvals_pos,
|
||||
hess_eigvals_neg
|
||||
hess_eigvals_neg,
|
||||
): (Vec<_>, Vec<_>) = hess_eigvals_nonzero
|
||||
.into_iter()
|
||||
.partition(|&(_, val)| val > 0.0);
|
||||
|
@ -211,7 +209,7 @@ fn SpectrumHistory() -> View {
|
|||
});
|
||||
|
||||
view! {
|
||||
div(id=CONTAINER_ID, class="diagnostics-chart")
|
||||
div(id = CONTAINER_ID, class = "diagnostics-chart")
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -220,8 +218,8 @@ fn DiagnosticsPanel(name: &'static str, children: Children) -> View {
|
|||
let diagnostics_state = use_context::<DiagnosticsState>();
|
||||
view! {
|
||||
div(
|
||||
class="diagnostics-panel",
|
||||
"hidden"=diagnostics_state.active_tab.with(
|
||||
class = "diagnostics-panel",
|
||||
"hidden" = diagnostics_state.active_tab.with(
|
||||
|active_tab| {
|
||||
if active_tab == name {
|
||||
None
|
||||
|
@ -243,16 +241,16 @@ pub fn Diagnostics() -> View {
|
|||
provide_context(diagnostics_state);
|
||||
|
||||
view! {
|
||||
div(id="diagnostics") {
|
||||
div(id="diagnostics-bar") {
|
||||
div(id = "diagnostics") {
|
||||
div(id = "diagnostics-bar") {
|
||||
RealizationStatus {}
|
||||
select(bind:value=active_tab) {
|
||||
option(value="loss") { "Loss" }
|
||||
option(value="spectrum") { "Spectrum" }
|
||||
select(bind:value = active_tab) {
|
||||
option(value = "loss") { "Loss" }
|
||||
option(value = "spectrum") { "Spectrum" }
|
||||
}
|
||||
}
|
||||
DiagnosticsPanel(name="loss") { LossHistory {} }
|
||||
DiagnosticsPanel(name="spectrum") { SpectrumHistory {} }
|
||||
DiagnosticsPanel(name = "loss") { LossHistory {} }
|
||||
DiagnosticsPanel(name = "spectrum") { SpectrumHistory {} }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -12,12 +12,12 @@ use web_sys::{
|
|||
WebGlProgram,
|
||||
WebGlShader,
|
||||
WebGlUniformLocation,
|
||||
wasm_bindgen::{JsCast, JsValue}
|
||||
wasm_bindgen::{JsCast, JsValue},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
assembly::{Element, ElementColor, ElementMotion, Point, Sphere}
|
||||
assembly::{Element, ElementColor, ElementMotion, Point, Sphere},
|
||||
};
|
||||
|
||||
// --- color ---
|
||||
|
@ -37,15 +37,15 @@ fn combine_channels(color: ElementColor, opacity: f32) -> ColorWithOpacity {
|
|||
struct SceneSpheres {
|
||||
representations: Vec<DVector<f64>>,
|
||||
colors_with_opacity: Vec<ColorWithOpacity>,
|
||||
highlights: Vec<f32>
|
||||
highlights: Vec<f32>,
|
||||
}
|
||||
|
||||
impl SceneSpheres {
|
||||
fn new() -> SceneSpheres{
|
||||
SceneSpheres {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
representations: Vec::new(),
|
||||
colors_with_opacity: Vec::new(),
|
||||
highlights: Vec::new()
|
||||
highlights: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,10 @@ impl SceneSpheres {
|
|||
self.representations.len().try_into().expect("Number of spheres must fit in a 32-bit integer")
|
||||
}
|
||||
|
||||
fn push(&mut self, representation: DVector<f64>, color: ElementColor, opacity: f32, highlight: f32) {
|
||||
fn push(
|
||||
&mut self, representation: DVector<f64>,
|
||||
color: ElementColor, opacity: f32, highlight: f32,
|
||||
) {
|
||||
self.representations.push(representation);
|
||||
self.colors_with_opacity.push(combine_channels(color, opacity));
|
||||
self.highlights.push(highlight);
|
||||
|
@ -64,20 +67,23 @@ struct ScenePoints {
|
|||
representations: Vec<DVector<f64>>,
|
||||
colors_with_opacity: Vec<ColorWithOpacity>,
|
||||
highlights: Vec<f32>,
|
||||
selections: Vec<f32>
|
||||
selections: Vec<f32>,
|
||||
}
|
||||
|
||||
impl ScenePoints {
|
||||
fn new() -> ScenePoints {
|
||||
ScenePoints {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
representations: Vec::new(),
|
||||
colors_with_opacity: Vec::new(),
|
||||
highlights: Vec::new(),
|
||||
selections: Vec::new()
|
||||
selections: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn push(&mut self, representation: DVector<f64>, color: ElementColor, opacity: f32, highlight: f32, selected: bool) {
|
||||
fn push(
|
||||
&mut self, representation: DVector<f64>,
|
||||
color: ElementColor, opacity: f32, highlight: f32, selected: bool,
|
||||
) {
|
||||
self.representations.push(representation);
|
||||
self.colors_with_opacity.push(combine_channels(color, opacity));
|
||||
self.highlights.push(highlight);
|
||||
|
@ -87,14 +93,14 @@ impl ScenePoints {
|
|||
|
||||
pub struct Scene {
|
||||
spheres: SceneSpheres,
|
||||
points: ScenePoints
|
||||
points: ScenePoints,
|
||||
}
|
||||
|
||||
impl Scene {
|
||||
fn new() -> Scene {
|
||||
Scene {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
spheres: SceneSpheres::new(),
|
||||
points: ScenePoints::new()
|
||||
points: ScenePoints::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -105,7 +111,12 @@ pub trait DisplayItem {
|
|||
// the smallest positive depth, represented as a multiple of `dir`, where
|
||||
// the line generated by `dir` hits the element. returns `None` if the line
|
||||
// misses the element
|
||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, pixel_size: f64) -> Option<f64>;
|
||||
fn cast(
|
||||
&self,
|
||||
dir: Vector3<f64>,
|
||||
assembly_to_world: &DMatrix<f64>,
|
||||
pixel_size: f64,
|
||||
) -> Option<f64>;
|
||||
}
|
||||
|
||||
impl DisplayItem for Sphere {
|
||||
|
@ -124,7 +135,12 @@ impl DisplayItem for Sphere {
|
|||
|
||||
// this method should be kept synchronized with `sphere_cast` in
|
||||
// `spheres.frag`, which does essentially the same thing on the GPU side
|
||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, _pixel_size: f64) -> Option<f64> {
|
||||
fn cast(
|
||||
&self,
|
||||
dir: Vector3<f64>,
|
||||
assembly_to_world: &DMatrix<f64>,
|
||||
_pixel_size: f64,
|
||||
) -> Option<f64> {
|
||||
// if `a/b` is less than this threshold, we approximate
|
||||
// `a*u^2 + b*u + c` by the linear function `b*u + c`
|
||||
const DEG_THRESHOLD: f64 = 1e-9;
|
||||
|
@ -177,7 +193,12 @@ impl DisplayItem for Point {
|
|||
}
|
||||
|
||||
/* SCAFFOLDING */
|
||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, pixel_size: f64) -> Option<f64> {
|
||||
fn cast(
|
||||
&self,
|
||||
dir: Vector3<f64>,
|
||||
assembly_to_world: &DMatrix<f64>,
|
||||
pixel_size: f64,
|
||||
) -> Option<f64> {
|
||||
let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
|
||||
if rep[2] < 0.0 {
|
||||
// this constant should be kept synchronized with `point.frag`
|
||||
|
@ -220,7 +241,7 @@ fn compile_shader(
|
|||
fn set_up_program(
|
||||
context: &WebGl2RenderingContext,
|
||||
vertex_shader_source: &str,
|
||||
fragment_shader_source: &str
|
||||
fragment_shader_source: &str,
|
||||
) -> WebGlProgram {
|
||||
// compile the shaders
|
||||
let vertex_shader = compile_shader(
|
||||
|
@ -260,12 +281,12 @@ fn get_uniform_array_locations<const N: usize>(
|
|||
context: &WebGl2RenderingContext,
|
||||
program: &WebGlProgram,
|
||||
var_name: &str,
|
||||
member_name_opt: Option<&str>
|
||||
member_name_opt: Option<&str>,
|
||||
) -> [Option<WebGlUniformLocation>; N] {
|
||||
array::from_fn(|n| {
|
||||
let name = match member_name_opt {
|
||||
Some(member_name) => format!("{var_name}[{n}].{member_name}"),
|
||||
None => format!("{var_name}[{n}]")
|
||||
None => format!("{var_name}[{n}]"),
|
||||
};
|
||||
context.get_uniform_location(&program, name.as_str())
|
||||
})
|
||||
|
@ -276,7 +297,7 @@ fn bind_to_attribute(
|
|||
context: &WebGl2RenderingContext,
|
||||
attr_index: u32,
|
||||
attr_size: i32,
|
||||
buffer: &Option<WebGlBuffer>
|
||||
buffer: &Option<WebGlBuffer>,
|
||||
) {
|
||||
context.bind_buffer(WebGl2RenderingContext::ARRAY_BUFFER, buffer.as_ref());
|
||||
context.vertex_attrib_pointer_with_i32(
|
||||
|
@ -292,7 +313,7 @@ fn bind_to_attribute(
|
|||
// load the given data into a new vertex buffer object
|
||||
fn load_new_buffer(
|
||||
context: &WebGl2RenderingContext,
|
||||
data: &[f32]
|
||||
data: &[f32],
|
||||
) -> Option<WebGlBuffer> {
|
||||
// create a buffer and bind it to ARRAY_BUFFER
|
||||
let buffer = context.create_buffer();
|
||||
|
@ -319,7 +340,7 @@ fn bind_new_buffer_to_attribute(
|
|||
context: &WebGl2RenderingContext,
|
||||
attr_index: u32,
|
||||
attr_size: i32,
|
||||
data: &[f32]
|
||||
data: &[f32],
|
||||
) {
|
||||
let buffer = load_new_buffer(context, data);
|
||||
bind_to_attribute(context, attr_index, attr_size, &buffer);
|
||||
|
@ -341,9 +362,9 @@ fn event_dir(event: &MouseEvent) -> (Vector3<f64>, f64) {
|
|||
Vector3::new(
|
||||
FOCAL_SLOPE * (2.0*(f64::from(event.client_x()) - rect.left()) - width) / shortdim,
|
||||
FOCAL_SLOPE * (2.0*(rect.bottom() - f64::from(event.client_y())) - height) / shortdim,
|
||||
-1.0
|
||||
-1.0,
|
||||
),
|
||||
FOCAL_SLOPE * 2.0 / shortdim
|
||||
FOCAL_SLOPE * 2.0 / shortdim,
|
||||
)
|
||||
}
|
||||
|
||||
|
@ -443,14 +464,14 @@ pub fn Display() -> View {
|
|||
let sphere_program = set_up_program(
|
||||
&ctx,
|
||||
include_str!("identity.vert"),
|
||||
include_str!("spheres.frag")
|
||||
include_str!("spheres.frag"),
|
||||
);
|
||||
|
||||
// set up the point rendering program
|
||||
let point_program = set_up_program(
|
||||
&ctx,
|
||||
include_str!("point.vert"),
|
||||
include_str!("point.frag")
|
||||
include_str!("point.frag"),
|
||||
);
|
||||
|
||||
/* DEBUG */
|
||||
|
@ -467,7 +488,7 @@ pub fn Display() -> View {
|
|||
// capped at 1024 elements
|
||||
console::log_2(
|
||||
&ctx.get_parameter(WebGl2RenderingContext::MAX_FRAGMENT_UNIFORM_VECTORS).unwrap(),
|
||||
&JsValue::from("uniform vectors available")
|
||||
&JsValue::from("uniform vectors available"),
|
||||
);
|
||||
|
||||
// find the sphere program's vertex attribute
|
||||
|
@ -503,7 +524,7 @@ pub fn Display() -> View {
|
|||
// southeast triangle
|
||||
-1.0, -1.0, 0.0,
|
||||
1.0, 1.0, 0.0,
|
||||
1.0, -1.0, 0.0
|
||||
1.0, -1.0, 0.0,
|
||||
];
|
||||
let viewport_position_buffer = load_new_buffer(&ctx, &viewport_positions);
|
||||
|
||||
|
@ -596,7 +617,7 @@ pub fn Display() -> View {
|
|||
vec![
|
||||
ElementMotion {
|
||||
element: sel,
|
||||
velocity: elt_motion.as_view()
|
||||
velocity: elt_motion.as_view(),
|
||||
}
|
||||
]
|
||||
);
|
||||
|
@ -629,7 +650,7 @@ pub fn Display() -> View {
|
|||
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0, u,
|
||||
0.0, 0.0, 2.0*u, 1.0, u*u,
|
||||
0.0, 0.0, 0.0, 0.0, 1.0
|
||||
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||
])
|
||||
};
|
||||
let asm_to_world = &location * &orientation;
|
||||
|
@ -668,19 +689,19 @@ pub fn Display() -> View {
|
|||
let v = &sphere_reps_world[n];
|
||||
ctx.uniform3fv_with_f32_array(
|
||||
sphere_sp_locs[n].as_ref(),
|
||||
v.rows(0, 3).as_slice()
|
||||
v.rows(0, 3).as_slice(),
|
||||
);
|
||||
ctx.uniform2fv_with_f32_array(
|
||||
sphere_lt_locs[n].as_ref(),
|
||||
v.rows(3, 2).as_slice()
|
||||
v.rows(3, 2).as_slice(),
|
||||
);
|
||||
ctx.uniform4fv_with_f32_array(
|
||||
sphere_color_locs[n].as_ref(),
|
||||
&scene.spheres.colors_with_opacity[n]
|
||||
&scene.spheres.colors_with_opacity[n],
|
||||
);
|
||||
ctx.uniform1f(
|
||||
sphere_highlight_locs[n].as_ref(),
|
||||
scene.spheres.highlights[n]
|
||||
scene.spheres.highlights[n],
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -773,7 +794,7 @@ pub fn Display() -> View {
|
|||
"ArrowLeft" if shift => roll_ccw.set(value),
|
||||
"ArrowRight" => yaw_right.set(value),
|
||||
"ArrowLeft" => yaw_left.set(value),
|
||||
_ => navigating = false
|
||||
_ => navigating = false,
|
||||
};
|
||||
if navigating {
|
||||
scene_changed.set(true);
|
||||
|
@ -793,7 +814,7 @@ pub fn Display() -> View {
|
|||
"s" | "S" => translate_neg_y.set(value),
|
||||
"]" | "}" => shrink_neg.set(value),
|
||||
"[" | "{" => shrink_pos.set(value),
|
||||
_ => manipulating = false
|
||||
_ => manipulating = false,
|
||||
};
|
||||
if manipulating {
|
||||
event.prevent_default();
|
||||
|
@ -805,12 +826,12 @@ pub fn Display() -> View {
|
|||
// switch back to integer-valued parameters when that becomes possible
|
||||
// again
|
||||
canvas(
|
||||
ref=display,
|
||||
id="display",
|
||||
width="600",
|
||||
height="600",
|
||||
tabindex="0",
|
||||
on:keydown=move |event: KeyboardEvent| {
|
||||
ref = display,
|
||||
id = "display",
|
||||
width = "600",
|
||||
height = "600",
|
||||
tabindex = "0",
|
||||
on:keydown = move |event: KeyboardEvent| {
|
||||
if event.key() == "Shift" {
|
||||
// swap navigation inputs
|
||||
roll_cw.set(yaw_right.get());
|
||||
|
@ -836,7 +857,7 @@ pub fn Display() -> View {
|
|||
set_manip_signal(&event, 1.0);
|
||||
}
|
||||
},
|
||||
on:keyup=move |event: KeyboardEvent| {
|
||||
on:keyup = move |event: KeyboardEvent| {
|
||||
if event.key() == "Shift" {
|
||||
// swap navigation inputs
|
||||
yaw_right.set(roll_cw.get());
|
||||
|
@ -858,7 +879,7 @@ pub fn Display() -> View {
|
|||
set_manip_signal(&event, 0.0);
|
||||
}
|
||||
},
|
||||
on:blur=move |_| {
|
||||
on:blur = move |_| {
|
||||
pitch_up.set(0.0);
|
||||
pitch_down.set(0.0);
|
||||
yaw_right.set(0.0);
|
||||
|
@ -866,7 +887,7 @@ pub fn Display() -> View {
|
|||
roll_ccw.set(0.0);
|
||||
roll_cw.set(0.0);
|
||||
},
|
||||
on:click=move |event: MouseEvent| {
|
||||
on:click = move |event: MouseEvent| {
|
||||
// find the nearest element along the pointer direction
|
||||
let (dir, pixel_size) = event_dir(&event);
|
||||
console::log_1(&JsValue::from(dir.to_string()));
|
||||
|
@ -883,18 +904,18 @@ pub fn Display() -> View {
|
|||
clicked = Some((elt, depth))
|
||||
}
|
||||
},
|
||||
None => clicked = Some((elt, depth))
|
||||
}
|
||||
None => ()
|
||||
None => clicked = Some((elt, depth)),
|
||||
},
|
||||
None => (),
|
||||
};
|
||||
}
|
||||
|
||||
// if we clicked something, select it
|
||||
match clicked {
|
||||
Some((elt, _)) => state.select(&elt, event.shift_key()),
|
||||
None => state.selection.update(|sel| sel.clear())
|
||||
None => state.selection.update(|sel| sel.clear()),
|
||||
};
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
|
@ -1,11 +1,7 @@
|
|||
use itertools::Itertools;
|
||||
use std::rc::Rc;
|
||||
use sycamore::prelude::*;
|
||||
use web_sys::{
|
||||
KeyboardEvent,
|
||||
MouseEvent,
|
||||
wasm_bindgen::JsCast
|
||||
};
|
||||
use web_sys::{KeyboardEvent, MouseEvent, wasm_bindgen::JsCast};
|
||||
|
||||
use crate::{
|
||||
AppState,
|
||||
|
@ -13,7 +9,7 @@ use crate::{
|
|||
Element,
|
||||
HalfCurvatureRegulator,
|
||||
InversiveDistanceRegulator,
|
||||
Regulator
|
||||
Regulator,
|
||||
},
|
||||
specified::SpecifiedValue
|
||||
};
|
||||
|
@ -49,8 +45,8 @@ fn RegulatorInput(regulator: Rc<dyn Regulator>) -> View {
|
|||
|
||||
view! {
|
||||
input(
|
||||
r#type="text",
|
||||
class=move || {
|
||||
r#type = "text",
|
||||
class = move || {
|
||||
if valid.get() {
|
||||
set_point.with(|set_pt| {
|
||||
if set_pt.is_present() {
|
||||
|
@ -63,27 +59,27 @@ fn RegulatorInput(regulator: Rc<dyn Regulator>) -> View {
|
|||
"regulator-input invalid"
|
||||
}
|
||||
},
|
||||
placeholder=measurement.with(|result| result.to_string()),
|
||||
bind:value=value,
|
||||
on:change=move |_| {
|
||||
placeholder = measurement.with(|result| result.to_string()),
|
||||
bind:value = value,
|
||||
on:change = move |_| {
|
||||
valid.set(
|
||||
match SpecifiedValue::try_from(value.get_clone_untracked()) {
|
||||
Ok(set_pt) => {
|
||||
set_point.set(set_pt);
|
||||
true
|
||||
}
|
||||
Err(_) => false
|
||||
},
|
||||
Err(_) => false,
|
||||
}
|
||||
)
|
||||
},
|
||||
on:keydown={
|
||||
on:keydown = {
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
"Escape" => reset_value(),
|
||||
_ => ()
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -100,11 +96,11 @@ impl OutlineItem for InversiveDistanceRegulator {
|
|||
self.subjects[0].label()
|
||||
}.clone();
|
||||
view! {
|
||||
li(class="regulator") {
|
||||
div(class="regulator-label") { (other_subject_label) }
|
||||
div(class="regulator-type") { "Inversive distance" }
|
||||
RegulatorInput(regulator=self)
|
||||
div(class="status")
|
||||
li(class = "regulator") {
|
||||
div(class = "regulator-label") { (other_subject_label) }
|
||||
div(class = "regulator-type") { "Inversive distance" }
|
||||
RegulatorInput(regulator = self)
|
||||
div(class = "status")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -113,11 +109,11 @@ impl OutlineItem for InversiveDistanceRegulator {
|
|||
impl OutlineItem for HalfCurvatureRegulator {
|
||||
fn outline_item(self: Rc<Self>, _element: &Rc<dyn Element>) -> View {
|
||||
view! {
|
||||
li(class="regulator") {
|
||||
div(class="regulator-label") // for spacing
|
||||
div(class="regulator-type") { "Half-curvature" }
|
||||
RegulatorInput(regulator=self)
|
||||
div(class="status")
|
||||
li(class = "regulator") {
|
||||
div(class = "regulator-label") // for spacing
|
||||
div(class = "regulator-type") { "Half-curvature" }
|
||||
RegulatorInput(regulator = self)
|
||||
div(class = "status")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -156,10 +152,10 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
let details_node = create_node_ref();
|
||||
view! {
|
||||
li {
|
||||
details(ref=details_node) {
|
||||
details(ref = details_node) {
|
||||
summary(
|
||||
class=class.get(),
|
||||
on:keydown={
|
||||
class = class.get(),
|
||||
on:keydown = {
|
||||
let element_for_handler = element.clone();
|
||||
move |event: KeyboardEvent| {
|
||||
match event.key().as_str() {
|
||||
|
@ -179,18 +175,18 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
.unchecked_into::<web_sys::Element>()
|
||||
.remove_attribute("open");
|
||||
},
|
||||
_ => ()
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
) {
|
||||
div(
|
||||
class="element-switch",
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
class = "element-switch",
|
||||
on:click = |event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
div(
|
||||
class="element",
|
||||
on:click={
|
||||
class = "element",
|
||||
on:click = {
|
||||
let state_for_handler = state.clone();
|
||||
let element_for_handler = element.clone();
|
||||
move |event: MouseEvent| {
|
||||
|
@ -200,20 +196,20 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
|||
}
|
||||
}
|
||||
) {
|
||||
div(class="element-label") { (label) }
|
||||
div(class="element-representation") { (rep_components) }
|
||||
div(class = "element-label") { (label) }
|
||||
div(class = "element-representation") { (rep_components) }
|
||||
input(
|
||||
r#type="checkbox",
|
||||
bind:checked=element.ghost(),
|
||||
on:click=|event: MouseEvent| event.stop_propagation()
|
||||
r#type = "checkbox",
|
||||
bind:checked = element.ghost(),
|
||||
on:click = |event: MouseEvent| event.stop_propagation()
|
||||
)
|
||||
}
|
||||
}
|
||||
ul(class="regulators") {
|
||||
ul(class = "regulators") {
|
||||
Keyed(
|
||||
list=regulator_list,
|
||||
view=move |reg| reg.outline_item(&element),
|
||||
key=|reg| reg.serial()
|
||||
list = regulator_list,
|
||||
view = move |reg| reg.outline_item(&element),
|
||||
key = |reg| reg.serial()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -246,18 +242,18 @@ pub fn Outline() -> View {
|
|||
|
||||
view! {
|
||||
ul(
|
||||
id="outline",
|
||||
on:click={
|
||||
id = "outline",
|
||||
on:click = {
|
||||
let state = use_context::<AppState>();
|
||||
move |_| state.selection.update(|sel| sel.clear())
|
||||
}
|
||||
) {
|
||||
Keyed(
|
||||
list=element_list,
|
||||
view=|elt| view! {
|
||||
ElementOutlineItem(element=elt)
|
||||
list = element_list,
|
||||
view = |elt| view! {
|
||||
ElementOutlineItem(element = elt)
|
||||
},
|
||||
key=|elt| elt.serial()
|
||||
key = |elt| elt.serial()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,17 +6,17 @@ use web_sys::{console, wasm_bindgen::JsValue};
|
|||
|
||||
use crate::{
|
||||
AppState,
|
||||
engine,
|
||||
engine::DescentHistory,
|
||||
assembly::{
|
||||
Assembly,
|
||||
Element,
|
||||
ElementColor,
|
||||
InversiveDistanceRegulator,
|
||||
Point,
|
||||
Sphere
|
||||
Sphere,
|
||||
},
|
||||
specified::SpecifiedValue
|
||||
engine,
|
||||
engine::DescentHistory,
|
||||
specified::SpecifiedValue,
|
||||
};
|
||||
|
||||
// --- loaders ---
|
||||
|
@ -26,13 +26,13 @@ use crate::{
|
|||
// done more work on saving and loading assemblies, we should come back to this
|
||||
// code to see if it can be simplified
|
||||
|
||||
fn load_gen_assemb(assembly: &Assembly) {
|
||||
fn load_general(assembly: &Assembly) {
|
||||
let _ = assembly.try_insert_element(
|
||||
Sphere::new(
|
||||
String::from("gemini_a"),
|
||||
String::from("Castor"),
|
||||
[1.00_f32, 0.25_f32, 0.00_f32],
|
||||
engine::sphere(0.5, 0.5, 0.0, 1.0)
|
||||
engine::sphere(0.5, 0.5, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -40,7 +40,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
|||
String::from("gemini_b"),
|
||||
String::from("Pollux"),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere(-0.5, -0.5, 0.0, 1.0)
|
||||
engine::sphere(-0.5, -0.5, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -48,7 +48,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
|||
String::from("ursa_major"),
|
||||
String::from("Ursa major"),
|
||||
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||
engine::sphere(-0.5, 0.5, 0.0, 0.75)
|
||||
engine::sphere(-0.5, 0.5, 0.0, 0.75),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -56,7 +56,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
|||
String::from("ursa_minor"),
|
||||
String::from("Ursa minor"),
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
engine::sphere(0.5, -0.5, 0.0, 0.5)
|
||||
engine::sphere(0.5, -0.5, 0.0, 0.5),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -64,7 +64,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
|||
String::from("moon_deimos"),
|
||||
String::from("Deimos"),
|
||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||
engine::sphere(0.0, 0.15, 1.0, 0.25)
|
||||
engine::sphere(0.0, 0.15, 1.0, 0.25),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -72,12 +72,12 @@ fn load_gen_assemb(assembly: &Assembly) {
|
|||
String::from("moon_phobos"),
|
||||
String::from("Phobos"),
|
||||
[0.00_f32, 0.75_f32, 0.50_f32],
|
||||
engine::sphere(0.0, -0.15, -1.0, 0.25)
|
||||
engine::sphere(0.0, -0.15, -1.0, 0.25),
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
fn load_low_curv_assemb(assembly: &Assembly) {
|
||||
fn load_low_curvature(assembly: &Assembly) {
|
||||
// create the spheres
|
||||
let a = 0.75_f64.sqrt();
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -85,7 +85,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"central".to_string(),
|
||||
"Central".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -93,7 +93,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"assemb_plane".to_string(),
|
||||
"Assembly plane".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0)
|
||||
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -101,7 +101,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"side1".to_string(),
|
||||
"Side 1".to_string(),
|
||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0)
|
||||
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -109,7 +109,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"side2".to_string(),
|
||||
"Side 2".to_string(),
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0)
|
||||
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -117,7 +117,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"side3".to_string(),
|
||||
"Side 3".to_string(),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0)
|
||||
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -125,7 +125,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"corner1".to_string(),
|
||||
"Corner 1".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0)
|
||||
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -133,7 +133,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
"corner2".to_string(),
|
||||
"Corner 2".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -141,7 +141,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
String::from("corner3"),
|
||||
String::from("Corner 3"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0)
|
||||
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||
)
|
||||
);
|
||||
|
||||
|
@ -196,13 +196,13 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
|||
}
|
||||
}
|
||||
|
||||
fn load_pointed_assemb(assembly: &Assembly) {
|
||||
fn load_pointed(assembly: &Assembly) {
|
||||
let _ = assembly.try_insert_element(
|
||||
Point::new(
|
||||
format!("point_front"),
|
||||
format!("Front point"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::point(0.0, 0.0, FRAC_1_SQRT_2)
|
||||
engine::point(0.0, 0.0, FRAC_1_SQRT_2),
|
||||
)
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -210,7 +210,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
|||
format!("point_back"),
|
||||
format!("Back point"),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::point(0.0, 0.0, -FRAC_1_SQRT_2)
|
||||
engine::point(0.0, 0.0, -FRAC_1_SQRT_2),
|
||||
)
|
||||
);
|
||||
for index_x in 0..=1 {
|
||||
|
@ -223,7 +223,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
|||
format!("sphere{index_x}{index_y}"),
|
||||
format!("Sphere {index_x}{index_y}"),
|
||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||
engine::sphere(x, y, 0.0, 1.0)
|
||||
engine::sphere(x, y, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
|
||||
|
@ -232,7 +232,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
|||
format!("point{index_x}{index_y}"),
|
||||
format!("Point {index_x}{index_y}"),
|
||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||
engine::point(x, y, 0.0)
|
||||
engine::point(x, y, 0.0),
|
||||
)
|
||||
);
|
||||
}
|
||||
|
@ -246,7 +246,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
|||
// B-C "
|
||||
// C-C "
|
||||
// A-C -0.25 * φ^2 = -0.6545084971874737
|
||||
fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
||||
fn load_tridiminished_icosahedron(assembly: &Assembly) {
|
||||
// create the vertices
|
||||
const COLOR_A: ElementColor = [1.00_f32, 0.25_f32, 0.25_f32];
|
||||
const COLOR_B: ElementColor = [0.75_f32, 0.75_f32, 0.75_f32];
|
||||
|
@ -256,56 +256,56 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
|||
"a1".to_string(),
|
||||
"A₁".to_string(),
|
||||
COLOR_A,
|
||||
engine::point(0.25, 0.75, 0.75)
|
||||
engine::point(0.25, 0.75, 0.75),
|
||||
),
|
||||
Point::new(
|
||||
"a2".to_string(),
|
||||
"A₂".to_string(),
|
||||
COLOR_A,
|
||||
engine::point(0.75, 0.25, 0.75)
|
||||
engine::point(0.75, 0.25, 0.75),
|
||||
),
|
||||
Point::new(
|
||||
"a3".to_string(),
|
||||
"A₃".to_string(),
|
||||
COLOR_A,
|
||||
engine::point(0.75, 0.75, 0.25)
|
||||
engine::point(0.75, 0.75, 0.25),
|
||||
),
|
||||
Point::new(
|
||||
"b1".to_string(),
|
||||
"B₁".to_string(),
|
||||
COLOR_B,
|
||||
engine::point(0.75, -0.25, -0.25)
|
||||
engine::point(0.75, -0.25, -0.25),
|
||||
),
|
||||
Point::new(
|
||||
"b2".to_string(),
|
||||
"B₂".to_string(),
|
||||
COLOR_B,
|
||||
engine::point(-0.25, 0.75, -0.25)
|
||||
engine::point(-0.25, 0.75, -0.25),
|
||||
),
|
||||
Point::new(
|
||||
"b3".to_string(),
|
||||
"B₃".to_string(),
|
||||
COLOR_B,
|
||||
engine::point(-0.25, -0.25, 0.75)
|
||||
engine::point(-0.25, -0.25, 0.75),
|
||||
),
|
||||
Point::new(
|
||||
"c1".to_string(),
|
||||
"C₁".to_string(),
|
||||
COLOR_C,
|
||||
engine::point(0.0, -1.0, -1.0)
|
||||
engine::point(0.0, -1.0, -1.0),
|
||||
),
|
||||
Point::new(
|
||||
"c2".to_string(),
|
||||
"C₂".to_string(),
|
||||
COLOR_C,
|
||||
engine::point(-1.0, 0.0, -1.0)
|
||||
engine::point(-1.0, 0.0, -1.0),
|
||||
),
|
||||
Point::new(
|
||||
"c3".to_string(),
|
||||
"C₃".to_string(),
|
||||
COLOR_C,
|
||||
engine::point(-1.0, -1.0, 0.0)
|
||||
)
|
||||
engine::point(-1.0, -1.0, 0.0),
|
||||
),
|
||||
];
|
||||
for vertex in vertices {
|
||||
let _ = assembly.try_insert_element(vertex);
|
||||
|
@ -320,20 +320,20 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
|||
"face1".to_string(),
|
||||
"Face 1".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0)
|
||||
engine::sphere_with_offset(frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
Sphere::new(
|
||||
"face2".to_string(),
|
||||
"Face 2".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0)
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
Sphere::new(
|
||||
"face3".to_string(),
|
||||
"Face 3".to_string(),
|
||||
COLOR_FACE,
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, 0.0)
|
||||
)
|
||||
engine::sphere_with_offset(-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||
),
|
||||
];
|
||||
for face in faces {
|
||||
face.ghost().set(true);
|
||||
|
@ -409,14 +409,14 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
|||
|
||||
// to finish describing the dodecahedral circle packing, set the inversive
|
||||
// distance regulators to -1. some of the regulators have already been set
|
||||
fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
||||
fn load_dodecahedral_packing(assembly: &Assembly) {
|
||||
// add the substrate
|
||||
let _ = assembly.try_insert_element(
|
||||
Sphere::new(
|
||||
"substrate".to_string(),
|
||||
"Substrate".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||
)
|
||||
);
|
||||
let substrate = assembly.elements_by_id.with_untracked(
|
||||
|
@ -456,7 +456,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
|||
id_a.clone(),
|
||||
format!("A{label_sub}"),
|
||||
COLOR_A,
|
||||
engine::sphere(0.0, small_coord, big_coord, face_radii[k])
|
||||
engine::sphere(0.0, small_coord, big_coord, face_radii[k]),
|
||||
)
|
||||
);
|
||||
faces.push(
|
||||
|
@ -472,7 +472,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
|||
id_b.clone(),
|
||||
format!("B{label_sub}"),
|
||||
COLOR_B,
|
||||
engine::sphere(small_coord, big_coord, 0.0, face_radii[k])
|
||||
engine::sphere(small_coord, big_coord, 0.0, face_radii[k]),
|
||||
)
|
||||
);
|
||||
faces.push(
|
||||
|
@ -488,7 +488,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
|||
id_c.clone(),
|
||||
format!("C{label_sub}"),
|
||||
COLOR_C,
|
||||
engine::sphere(big_coord, 0.0, small_coord, face_radii[k])
|
||||
engine::sphere(big_coord, 0.0, small_coord, face_radii[k]),
|
||||
)
|
||||
);
|
||||
faces.push(
|
||||
|
@ -550,7 +550,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
|||
|
||||
// the initial configuration of this test assembly deliberately violates the
|
||||
// constraints, so loading the assembly will trigger a non-trivial realization
|
||||
fn load_balanced_assemb(assembly: &Assembly) {
|
||||
fn load_balanced(assembly: &Assembly) {
|
||||
// create the spheres
|
||||
const R_OUTER: f64 = 10.0;
|
||||
const R_INNER: f64 = 4.0;
|
||||
|
@ -559,19 +559,19 @@ fn load_balanced_assemb(assembly: &Assembly) {
|
|||
"outer".to_string(),
|
||||
"Outer".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, R_OUTER)
|
||||
engine::sphere(0.0, 0.0, 0.0, R_OUTER),
|
||||
),
|
||||
Sphere::new(
|
||||
"a".to_string(),
|
||||
"A".to_string(),
|
||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
engine::sphere(0.0, 4.0, 0.0, R_INNER)
|
||||
engine::sphere(0.0, 4.0, 0.0, R_INNER),
|
||||
),
|
||||
Sphere::new(
|
||||
"b".to_string(),
|
||||
"B".to_string(),
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
engine::sphere(0.0, -4.0, 0.0, R_INNER)
|
||||
engine::sphere(0.0, -4.0, 0.0, R_INNER),
|
||||
),
|
||||
];
|
||||
for sphere in spheres {
|
||||
|
@ -589,7 +589,7 @@ fn load_balanced_assemb(assembly: &Assembly) {
|
|||
for (sphere, radius) in [
|
||||
(outer.clone(), R_OUTER),
|
||||
(a.clone(), R_INNER),
|
||||
(b.clone(), R_INNER)
|
||||
(b.clone(), R_INNER),
|
||||
] {
|
||||
let curvature_regulator = sphere.regulators().with_untracked(
|
||||
|regs| regs.first().unwrap().clone()
|
||||
|
@ -611,14 +611,14 @@ fn load_balanced_assemb(assembly: &Assembly) {
|
|||
|
||||
// the initial configuration of this test assembly deliberately violates the
|
||||
// constraints, so loading the assembly will trigger a non-trivial realization
|
||||
fn load_off_center_assemb(assembly: &Assembly) {
|
||||
fn load_off_center(assembly: &Assembly) {
|
||||
// create a point almost at the origin and a sphere centered on the origin
|
||||
let _ = assembly.try_insert_element(
|
||||
Point::new(
|
||||
"point".to_string(),
|
||||
"Point".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::point(1e-9, 0.0, 0.0)
|
||||
engine::point(1e-9, 0.0, 0.0),
|
||||
),
|
||||
);
|
||||
let _ = assembly.try_insert_element(
|
||||
|
@ -626,7 +626,7 @@ fn load_off_center_assemb(assembly: &Assembly) {
|
|||
"sphere".to_string(),
|
||||
"Sphere".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||
),
|
||||
);
|
||||
|
||||
|
@ -648,7 +648,7 @@ fn load_off_center_assemb(assembly: &Assembly) {
|
|||
// sqrt(1/6) and sqrt(3/2), respectively. to measure those radii, set an
|
||||
// inversive distance of -1 between the insphere and each face, and then set an
|
||||
// inversive distance of 0 between the circumsphere and each vertex
|
||||
fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||
fn load_radius_ratio(assembly: &Assembly) {
|
||||
let index_range = 1..=4;
|
||||
|
||||
// create the spheres
|
||||
|
@ -658,14 +658,14 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
"sphere_faces".to_string(),
|
||||
"Insphere".to_string(),
|
||||
GRAY,
|
||||
engine::sphere(0.0, 0.0, 0.0, 0.5)
|
||||
engine::sphere(0.0, 0.0, 0.0, 0.5),
|
||||
),
|
||||
Sphere::new(
|
||||
"sphere_vertices".to_string(),
|
||||
"Circumsphere".to_string(),
|
||||
GRAY,
|
||||
engine::sphere(0.0, 0.0, 0.0, 0.25)
|
||||
)
|
||||
engine::sphere(0.0, 0.0, 0.0, 0.25),
|
||||
),
|
||||
];
|
||||
for sphere in spheres {
|
||||
let _ = assembly.try_insert_element(sphere);
|
||||
|
@ -678,13 +678,13 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
[1.00_f32, 0.50_f32, 0.75_f32],
|
||||
[1.00_f32, 0.75_f32, 0.50_f32],
|
||||
[1.00_f32, 1.00_f32, 0.50_f32],
|
||||
[0.75_f32, 0.50_f32, 1.00_f32]
|
||||
[0.75_f32, 0.50_f32, 1.00_f32],
|
||||
].into_iter(),
|
||||
[
|
||||
engine::point(-0.6, -0.8, -0.6),
|
||||
engine::point(-0.6, 0.8, 0.6),
|
||||
engine::point(0.6, -0.8, 0.6),
|
||||
engine::point(0.6, 0.8, -0.6)
|
||||
engine::point(0.6, 0.8, -0.6),
|
||||
].into_iter()
|
||||
).map(
|
||||
|(k, color, representation)| {
|
||||
|
@ -692,7 +692,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
format!("v{k}"),
|
||||
format!("Vertex {k}"),
|
||||
color,
|
||||
representation
|
||||
representation,
|
||||
)
|
||||
}
|
||||
);
|
||||
|
@ -709,13 +709,13 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
[1.00_f32, 0.25_f32, 0.00_f32],
|
||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||
[0.25_f32, 0.00_f32, 1.00_f32]
|
||||
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||
].into_iter(),
|
||||
[
|
||||
engine::sphere_with_offset(base_dir[0], base_dir[1], base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(base_dir[0], -base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(-base_dir[0], base_dir[1], -base_dir[2], offset, 0.0),
|
||||
engine::sphere_with_offset(-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0)
|
||||
engine::sphere_with_offset(-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0),
|
||||
].into_iter()
|
||||
).map(
|
||||
|(k, color, representation)| {
|
||||
|
@ -723,7 +723,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
format!("f{k}"),
|
||||
format!("Face {k}"),
|
||||
color,
|
||||
representation
|
||||
representation,
|
||||
)
|
||||
}
|
||||
);
|
||||
|
@ -736,7 +736,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
for j in index_range.clone() {
|
||||
let [face_j, vertex_j] = [
|
||||
format!("f{j}"),
|
||||
format!("v{j}")
|
||||
format!("v{j}"),
|
||||
].map(
|
||||
|id| assembly.elements_by_id.with_untracked(
|
||||
|elts_by_id| elts_by_id[&id].clone()
|
||||
|
@ -789,7 +789,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
|||
// conditions are exactly representable as floats, unlike the analogous numbers
|
||||
// in the scaled-up problem. the inexact representations might break the
|
||||
// symmetry that's getting the engine stuck
|
||||
fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
||||
fn load_irisawa_hexlet(assembly: &Assembly) {
|
||||
let index_range = 1..=6;
|
||||
let colors = [
|
||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||
|
@ -797,7 +797,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
|||
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||
[0.25_f32, 0.00_f32, 1.00_f32]
|
||||
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||
].into_iter();
|
||||
|
||||
// create the spheres
|
||||
|
@ -806,19 +806,19 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
|||
"outer".to_string(),
|
||||
"Outer".to_string(),
|
||||
[0.5_f32, 0.5_f32, 0.5_f32],
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.5)
|
||||
engine::sphere(0.0, 0.0, 0.0, 1.5),
|
||||
),
|
||||
Sphere::new(
|
||||
"sun".to_string(),
|
||||
"Sun".to_string(),
|
||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||
engine::sphere(0.0, -0.75, 0.0, 0.75)
|
||||
engine::sphere(0.0, -0.75, 0.0, 0.75),
|
||||
),
|
||||
Sphere::new(
|
||||
"moon".to_string(),
|
||||
"Moon".to_string(),
|
||||
[0.25_f32, 0.25_f32, 0.25_f32],
|
||||
engine::sphere(0.0, 0.75, 0.0, 0.75)
|
||||
engine::sphere(0.0, 0.75, 0.0, 0.75),
|
||||
),
|
||||
].into_iter().chain(
|
||||
index_range.clone().zip(colors).map(
|
||||
|
@ -828,7 +828,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
|||
format!("chain{k}"),
|
||||
format!("Chain {k}"),
|
||||
color,
|
||||
engine::sphere(1.0 * ang.sin(), 0.0, 1.0 * ang.cos(), 0.5)
|
||||
engine::sphere(1.0 * ang.sin(), 0.0, 1.0 * ang.cos(), 0.5),
|
||||
)
|
||||
}
|
||||
)
|
||||
|
@ -865,7 +865,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
|||
(outer.clone(), "1"),
|
||||
(sun.clone(), "-1"),
|
||||
(moon.clone(), "-1"),
|
||||
(chain_sphere_next.clone(), "-1")
|
||||
(chain_sphere_next.clone(), "-1"),
|
||||
] {
|
||||
let tangency = InversiveDistanceRegulator::new([chain_sphere.clone(), other_sphere]);
|
||||
tangency.set_point.set(SpecifiedValue::try_from(inversive_distance.to_string()).unwrap());
|
||||
|
@ -900,9 +900,6 @@ pub fn TestAssemblyChooser() -> View {
|
|||
let state = use_context::<AppState>();
|
||||
let assembly = &state.assembly;
|
||||
|
||||
// pause realization
|
||||
assembly.keep_realized.set(false);
|
||||
|
||||
// clear state
|
||||
assembly.regulators.update(|regs| regs.clear());
|
||||
assembly.elements.update(|elts| elts.clear());
|
||||
|
@ -912,36 +909,33 @@ pub fn TestAssemblyChooser() -> View {
|
|||
|
||||
// load assembly
|
||||
match name.as_str() {
|
||||
"general" => load_gen_assemb(assembly),
|
||||
"low-curv" => load_low_curv_assemb(assembly),
|
||||
"pointed" => load_pointed_assemb(assembly),
|
||||
"tridim-icosahedron" => load_tridim_icosahedron_assemb(assembly),
|
||||
"dodeca-packing" => load_dodeca_packing_assemb(assembly),
|
||||
"balanced" => load_balanced_assemb(assembly),
|
||||
"off-center" => load_off_center_assemb(assembly),
|
||||
"radius-ratio" => load_radius_ratio_assemb(assembly),
|
||||
"irisawa-hexlet" => load_irisawa_hexlet_assemb(assembly),
|
||||
_ => ()
|
||||
"general" => load_general(assembly),
|
||||
"low-curvature" => load_low_curvature(assembly),
|
||||
"pointed" => load_pointed(assembly),
|
||||
"tridiminished-icosahedron" => load_tridiminished_icosahedron(assembly),
|
||||
"dodecahedral-packing" => load_dodecahedral_packing(assembly),
|
||||
"balanced" => load_balanced(assembly),
|
||||
"off-center" => load_off_center(assembly),
|
||||
"radius-ratio" => load_radius_ratio(assembly),
|
||||
"irisawa-hexlet" => load_irisawa_hexlet(assembly),
|
||||
_ => (),
|
||||
};
|
||||
|
||||
// resume realization
|
||||
assembly.keep_realized.set(true);
|
||||
});
|
||||
});
|
||||
|
||||
// build the chooser
|
||||
view! {
|
||||
select(bind:value=assembly_name) {
|
||||
option(value="general") { "General" }
|
||||
option(value="low-curv") { "Low-curvature" }
|
||||
option(value="pointed") { "Pointed" }
|
||||
option(value="tridim-icosahedron") { "Tridiminished icosahedron" }
|
||||
option(value="dodeca-packing") { "Dodecahedral packing" }
|
||||
option(value="balanced") { "Balanced" }
|
||||
option(value="off-center") { "Off-center" }
|
||||
option(value="radius-ratio") { "Radius ratio" }
|
||||
option(value="irisawa-hexlet") { "Irisawa hexlet" }
|
||||
option(value="empty") { "Empty" }
|
||||
select(bind:value = assembly_name) {
|
||||
option(value = "general") { "General" }
|
||||
option(value = "low-curvature") { "Low-curvature" }
|
||||
option(value = "pointed") { "Pointed" }
|
||||
option(value = "tridiminished-icosahedron") { "Tridiminished icosahedron" }
|
||||
option(value = "dodecahedral-packing") { "Dodecahedral packing" }
|
||||
option(value = "balanced") { "Balanced" }
|
||||
option(value = "off-center") { "Off-center" }
|
||||
option(value = "radius-ratio") { "Radius ratio" }
|
||||
option(value = "irisawa-hexlet") { "Irisawa hexlet" }
|
||||
option(value = "empty") { "Empty" }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
use lazy_static::lazy_static;
|
||||
use nalgebra::{Const, DMatrix, DVector, DVectorView, Dyn, SymmetricEigen};
|
||||
use std::fmt::{Display, Error, Formatter};
|
||||
use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
|
||||
|
||||
// --- elements ---
|
||||
|
||||
|
@ -17,7 +16,7 @@ pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64) -> DVect
|
|||
center_y / radius,
|
||||
center_z / radius,
|
||||
0.5 / radius,
|
||||
0.5 * (center_norm_sq / radius - radius)
|
||||
0.5 * (center_norm_sq / radius - radius),
|
||||
])
|
||||
}
|
||||
|
||||
|
@ -31,7 +30,7 @@ pub fn sphere_with_offset(dir_x: f64, dir_y: f64, dir_z: f64, off: f64, curv: f6
|
|||
norm_sp * dir_y,
|
||||
norm_sp * dir_z,
|
||||
0.5 * curv,
|
||||
off * (1.0 + 0.5 * off * curv)
|
||||
off * (1.0 + 0.5 * off * curv),
|
||||
])
|
||||
}
|
||||
|
||||
|
@ -50,57 +49,23 @@ pub fn project_point_to_normalized(rep: &mut DVector<f64>) {
|
|||
rep.scale_mut(0.5 / rep[3]);
|
||||
}
|
||||
|
||||
// given a sphere's representation vector, change the sphere's half-curvature to
|
||||
// `half-curv` and then restore normalization by contracting the representation
|
||||
// vector toward the curvature axis
|
||||
pub fn change_half_curvature(rep: &mut DVector<f64>, half_curv: f64) {
|
||||
// set the sphere's half-curvature to the desired value
|
||||
rep[3] = half_curv;
|
||||
|
||||
// restore normalization by contracting toward the curvature axis
|
||||
const SIZE_THRESHOLD: f64 = 1e-9;
|
||||
let half_q_lt = -2.0 * half_curv * rep[4];
|
||||
let half_q_lt_sq = half_q_lt * half_q_lt;
|
||||
let mut spatial = rep.fixed_rows_mut::<3>(0);
|
||||
let q_sp = spatial.norm_squared();
|
||||
if q_sp < SIZE_THRESHOLD && half_q_lt_sq < SIZE_THRESHOLD {
|
||||
spatial.copy_from_slice(
|
||||
&[0.0, 0.0, (1.0 - 2.0 * half_q_lt).sqrt()]
|
||||
);
|
||||
} else {
|
||||
let scaling = half_q_lt + (q_sp + half_q_lt_sq).sqrt();
|
||||
spatial.scale_mut(1.0 / scaling);
|
||||
rep[4] /= scaling;
|
||||
}
|
||||
|
||||
/* DEBUG */
|
||||
// verify normalization
|
||||
let rep_for_debug = rep.clone();
|
||||
console::log_1(&JsValue::from(
|
||||
format!(
|
||||
"Sphere self-product after curvature change: {}",
|
||||
rep_for_debug.dot(&(&*Q * &rep_for_debug))
|
||||
)
|
||||
));
|
||||
}
|
||||
|
||||
// --- partial matrices ---
|
||||
|
||||
pub struct MatrixEntry {
|
||||
index: (usize, usize),
|
||||
value: f64
|
||||
value: f64,
|
||||
}
|
||||
|
||||
pub struct PartialMatrix(Vec<MatrixEntry>);
|
||||
|
||||
impl PartialMatrix {
|
||||
pub fn new() -> PartialMatrix {
|
||||
PartialMatrix(Vec::<MatrixEntry>::new())
|
||||
pub fn new() -> Self {
|
||||
Self(Vec::<MatrixEntry>::new())
|
||||
}
|
||||
|
||||
pub fn push(&mut self, row: usize, col: usize, value: f64) {
|
||||
let PartialMatrix(entries) = self;
|
||||
entries.push(MatrixEntry { index: (row, col), value: value });
|
||||
let Self(entries) = self;
|
||||
entries.push(MatrixEntry { index: (row, col), value });
|
||||
}
|
||||
|
||||
pub fn push_sym(&mut self, row: usize, col: usize, value: f64) {
|
||||
|
@ -149,7 +114,7 @@ impl IntoIterator for PartialMatrix {
|
|||
type IntoIter = std::vec::IntoIter<Self::Item>;
|
||||
|
||||
fn into_iter(self) -> Self::IntoIter {
|
||||
let PartialMatrix(entries) = self;
|
||||
let Self(entries) = self;
|
||||
entries.into_iter()
|
||||
}
|
||||
}
|
||||
|
@ -170,22 +135,26 @@ impl<'a> IntoIterator for &'a PartialMatrix {
|
|||
pub struct ConfigSubspace {
|
||||
assembly_dim: usize,
|
||||
basis_std: Vec<DMatrix<f64>>,
|
||||
basis_proj: Vec<DMatrix<f64>>
|
||||
basis_proj: Vec<DMatrix<f64>>,
|
||||
}
|
||||
|
||||
impl ConfigSubspace {
|
||||
pub fn zero(assembly_dim: usize) -> ConfigSubspace {
|
||||
ConfigSubspace {
|
||||
assembly_dim: assembly_dim,
|
||||
pub fn zero(assembly_dim: usize) -> Self {
|
||||
Self {
|
||||
assembly_dim,
|
||||
basis_proj: Vec::new(),
|
||||
basis_std: Vec::new()
|
||||
basis_std: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
// approximate the kernel of a symmetric endomorphism of the configuration
|
||||
// space for `assembly_dim` elements. we consider an eigenvector to be part
|
||||
// of the kernel if its eigenvalue is smaller than the constant `THRESHOLD`
|
||||
fn symmetric_kernel(a: DMatrix<f64>, proj_to_std: DMatrix<f64>, assembly_dim: usize) -> ConfigSubspace {
|
||||
fn symmetric_kernel(
|
||||
a: DMatrix<f64>,
|
||||
proj_to_std: DMatrix<f64>,
|
||||
assembly_dim: usize,
|
||||
) -> Self {
|
||||
// find a basis for the kernel. the basis is expressed in the projection
|
||||
// coordinates, and it's orthonormal with respect to the projection
|
||||
// inner product
|
||||
|
@ -199,20 +168,13 @@ impl ConfigSubspace {
|
|||
).collect::<Vec<_>>().as_slice()
|
||||
);
|
||||
|
||||
/* DEBUG */
|
||||
// print the eigenvalues
|
||||
#[cfg(all(target_family = "wasm", target_os = "unknown"))]
|
||||
console::log_1(&JsValue::from(
|
||||
format!("Eigenvalues used to find kernel:{}", eig.eigenvalues)
|
||||
));
|
||||
|
||||
// express the basis in the standard coordinates
|
||||
let basis_std = proj_to_std * &basis_proj;
|
||||
|
||||
const ELEMENT_DIM: usize = 5;
|
||||
const UNIFORM_DIM: usize = 4;
|
||||
ConfigSubspace {
|
||||
assembly_dim: assembly_dim,
|
||||
Self {
|
||||
assembly_dim,
|
||||
basis_std: basis_std.column_iter().map(
|
||||
|v| Into::<DMatrix<f64>>::into(
|
||||
v.reshape_generic(Dyn(ELEMENT_DIM), Dyn(assembly_dim))
|
||||
|
@ -222,7 +184,7 @@ impl ConfigSubspace {
|
|||
|v| Into::<DMatrix<f64>>::into(
|
||||
v.reshape_generic(Dyn(UNIFORM_DIM), Dyn(assembly_dim))
|
||||
)
|
||||
).collect()
|
||||
).collect(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -256,14 +218,14 @@ pub struct DescentHistory {
|
|||
pub config: Vec<DMatrix<f64>>,
|
||||
pub scaled_loss: Vec<f64>,
|
||||
pub neg_grad: Vec<DMatrix<f64>>,
|
||||
pub hess_eigvals: Vec::<DVector<f64>>,
|
||||
pub hess_eigvals: Vec<DVector<f64>>,
|
||||
pub base_step: Vec<DMatrix<f64>>,
|
||||
pub backoff_steps: Vec<i32>
|
||||
pub backoff_steps: Vec<i32>,
|
||||
}
|
||||
|
||||
impl DescentHistory {
|
||||
pub fn new() -> DescentHistory {
|
||||
DescentHistory {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
config: Vec::<DMatrix<f64>>::new(),
|
||||
scaled_loss: Vec::<f64>::new(),
|
||||
neg_grad: Vec::<DMatrix<f64>>::new(),
|
||||
|
@ -283,21 +245,21 @@ pub struct ConstraintProblem {
|
|||
}
|
||||
|
||||
impl ConstraintProblem {
|
||||
pub fn new(element_count: usize) -> ConstraintProblem {
|
||||
pub fn new(element_count: usize) -> Self {
|
||||
const ELEMENT_DIM: usize = 5;
|
||||
ConstraintProblem {
|
||||
Self {
|
||||
gram: PartialMatrix::new(),
|
||||
frozen: PartialMatrix::new(),
|
||||
guess: DMatrix::<f64>::zeros(ELEMENT_DIM, element_count)
|
||||
guess: DMatrix::<f64>::zeros(ELEMENT_DIM, element_count),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "dev")]
|
||||
pub fn from_guess(guess_columns: &[DVector<f64>]) -> ConstraintProblem {
|
||||
ConstraintProblem {
|
||||
pub fn from_guess(guess_columns: &[DVector<f64>]) -> Self {
|
||||
Self {
|
||||
gram: PartialMatrix::new(),
|
||||
frozen: PartialMatrix::new(),
|
||||
guess: DMatrix::from_columns(guess_columns)
|
||||
guess: DMatrix::from_columns(guess_columns),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -311,25 +273,21 @@ lazy_static! {
|
|||
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0, 0.0,
|
||||
0.0, 0.0, 0.0, 0.0, -2.0,
|
||||
0.0, 0.0, 0.0, -2.0, 0.0
|
||||
0.0, 0.0, 0.0, -2.0, 0.0,
|
||||
]);
|
||||
}
|
||||
|
||||
struct SearchState {
|
||||
config: DMatrix<f64>,
|
||||
err_proj: DMatrix<f64>,
|
||||
loss: f64
|
||||
loss: f64,
|
||||
}
|
||||
|
||||
impl SearchState {
|
||||
fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> SearchState {
|
||||
fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> Self {
|
||||
let err_proj = gram.sub_proj(&(config.tr_mul(&*Q) * &config));
|
||||
let loss = err_proj.norm_squared();
|
||||
SearchState {
|
||||
config: config,
|
||||
err_proj: err_proj,
|
||||
loss: loss
|
||||
}
|
||||
Self { config, err_proj, loss }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -356,7 +314,7 @@ pub fn local_unif_to_std(v: DVectorView<f64>) -> DMatrix<f64> {
|
|||
curv, 0.0, 0.0, 0.0, v[0],
|
||||
0.0, curv, 0.0, 0.0, v[1],
|
||||
0.0, 0.0, curv, 0.0, v[2],
|
||||
0.0, 0.0, 0.0, 0.0, 1.0
|
||||
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||
])
|
||||
} else {
|
||||
// `v` represents a sphere. the normalization condition says that the
|
||||
|
@ -365,7 +323,7 @@ pub fn local_unif_to_std(v: DVectorView<f64>) -> DMatrix<f64> {
|
|||
curv, 0.0, 0.0, 0.0, v[0],
|
||||
0.0, curv, 0.0, 0.0, v[1],
|
||||
0.0, 0.0, curv, 0.0, v[2],
|
||||
curv*v[0], curv*v[1], curv*v[2], curv*v[3], curv*v[4] + 1.0
|
||||
curv*v[0], curv*v[1], curv*v[2], curv*v[3], curv*v[4] + 1.0,
|
||||
])
|
||||
}
|
||||
}
|
||||
|
@ -378,7 +336,7 @@ fn seek_better_config(
|
|||
base_target_improvement: f64,
|
||||
min_efficiency: f64,
|
||||
backoff: f64,
|
||||
max_backoff_steps: i32
|
||||
max_backoff_steps: i32,
|
||||
) -> Option<(SearchState, i32)> {
|
||||
let mut rate = 1.0;
|
||||
for backoff_steps in 0..max_backoff_steps {
|
||||
|
@ -396,12 +354,12 @@ fn seek_better_config(
|
|||
// a first-order neighborhood of a configuration
|
||||
pub struct ConfigNeighborhood {
|
||||
pub config: DMatrix<f64>,
|
||||
pub nbhd: ConfigSubspace
|
||||
pub nbhd: ConfigSubspace,
|
||||
}
|
||||
|
||||
pub struct Realization {
|
||||
pub result: Result<ConfigNeighborhood, String>,
|
||||
pub history: DescentHistory
|
||||
pub history: DescentHistory,
|
||||
}
|
||||
|
||||
// seek a matrix `config` that matches the partial matrix `problem.frozen` and
|
||||
|
@ -415,19 +373,30 @@ pub fn realize_gram(
|
|||
backoff: f64,
|
||||
reg_scale: f64,
|
||||
max_descent_steps: i32,
|
||||
max_backoff_steps: i32
|
||||
max_backoff_steps: i32,
|
||||
) -> Realization {
|
||||
// destructure the problem data
|
||||
let ConstraintProblem {
|
||||
gram, guess, frozen
|
||||
} = problem;
|
||||
let ConstraintProblem { gram, guess, frozen } = problem;
|
||||
|
||||
// start the descent history
|
||||
let mut history = DescentHistory::new();
|
||||
|
||||
// handle the case where the assembly is empty. our general realization
|
||||
// routine can't handle this case because it builds the Hessian using
|
||||
// `DMatrix::from_columns`, which panics when the list of columns is empty
|
||||
let assembly_dim = guess.ncols();
|
||||
if assembly_dim == 0 {
|
||||
let result = Ok(
|
||||
ConfigNeighborhood {
|
||||
config: guess.clone(),
|
||||
nbhd: ConfigSubspace::zero(0),
|
||||
}
|
||||
);
|
||||
return Realization { result, history };
|
||||
}
|
||||
|
||||
// find the dimension of the search space
|
||||
let element_dim = guess.nrows();
|
||||
let assembly_dim = guess.ncols();
|
||||
let total_dim = element_dim * assembly_dim;
|
||||
|
||||
// scale the tolerance
|
||||
|
@ -504,8 +473,8 @@ pub fn realize_gram(
|
|||
Some(cholesky) => cholesky,
|
||||
None => return Realization {
|
||||
result: Err("Cholesky decomposition failed".to_string()),
|
||||
history
|
||||
}
|
||||
history,
|
||||
},
|
||||
};
|
||||
let base_step_stacked = hess_cholesky.solve(&neg_grad_stacked);
|
||||
let base_step = base_step_stacked.reshape_generic(Dyn(element_dim), Dyn(assembly_dim));
|
||||
|
@ -514,16 +483,16 @@ pub fn realize_gram(
|
|||
// use backtracking line search to find a better configuration
|
||||
if let Some((better_state, backoff_steps)) = seek_better_config(
|
||||
gram, &state, &base_step, neg_grad.dot(&base_step),
|
||||
min_efficiency, backoff, max_backoff_steps
|
||||
min_efficiency, backoff, max_backoff_steps,
|
||||
) {
|
||||
state = better_state;
|
||||
history.backoff_steps.push(backoff_steps);
|
||||
} else {
|
||||
return Realization {
|
||||
result: Err("Line search failed".to_string()),
|
||||
history
|
||||
}
|
||||
};
|
||||
history,
|
||||
};
|
||||
}
|
||||
}
|
||||
let result = if state.loss < tol {
|
||||
// express the uniform basis in the standard basis
|
||||
|
@ -568,7 +537,7 @@ pub mod examples {
|
|||
[
|
||||
sphere(0.0, 0.0, 0.0, 15.0),
|
||||
sphere(0.0, 0.0, -9.0, 5.0),
|
||||
sphere(0.0, 0.0, 11.0, 3.0)
|
||||
sphere(0.0, 0.0, 11.0, 3.0),
|
||||
].into_iter().chain(
|
||||
(1..=6).map(
|
||||
|k| {
|
||||
|
@ -627,7 +596,7 @@ pub mod examples {
|
|||
point(0.0, 0.0, 0.0),
|
||||
point(ang_hor.cos(), ang_hor.sin(), 0.0),
|
||||
point(x_vert, y_vert, -0.5),
|
||||
point(x_vert, y_vert, 0.5)
|
||||
point(x_vert, y_vert, 0.5),
|
||||
]
|
||||
}
|
||||
).collect::<Vec<_>>().as_slice()
|
||||
|
@ -670,15 +639,15 @@ mod tests {
|
|||
MatrixEntry { index: (0, 0), value: 14.0 },
|
||||
MatrixEntry { index: (0, 2), value: 28.0 },
|
||||
MatrixEntry { index: (1, 1), value: 42.0 },
|
||||
MatrixEntry { index: (1, 2), value: 49.0 }
|
||||
MatrixEntry { index: (1, 2), value: 49.0 },
|
||||
]);
|
||||
let config = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||
1.0, 2.0, 3.0,
|
||||
4.0, 5.0, 6.0
|
||||
4.0, 5.0, 6.0,
|
||||
]);
|
||||
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||
14.0, 2.0, 28.0,
|
||||
4.0, 42.0, 49.0
|
||||
4.0, 42.0, 49.0,
|
||||
]);
|
||||
assert_eq!(frozen.freeze(&config), expected_result);
|
||||
}
|
||||
|
@ -689,15 +658,15 @@ mod tests {
|
|||
MatrixEntry { index: (0, 0), value: 19.0 },
|
||||
MatrixEntry { index: (0, 2), value: 39.0 },
|
||||
MatrixEntry { index: (1, 1), value: 59.0 },
|
||||
MatrixEntry { index: (1, 2), value: 69.0 }
|
||||
MatrixEntry { index: (1, 2), value: 69.0 },
|
||||
]);
|
||||
let attempt = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||
1.0, 2.0, 3.0,
|
||||
4.0, 5.0, 6.0
|
||||
4.0, 5.0, 6.0,
|
||||
]);
|
||||
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||
18.0, 0.0, 36.0,
|
||||
0.0, 54.0, 63.0
|
||||
0.0, 54.0, 63.0,
|
||||
]);
|
||||
assert_eq!(target.sub_proj(&attempt), expected_result);
|
||||
}
|
||||
|
@ -715,7 +684,7 @@ mod tests {
|
|||
DMatrix::from_columns(&[
|
||||
sphere(1.0, 0.0, 0.0, a),
|
||||
sphere(-0.5, a, 0.0, a),
|
||||
sphere(-0.5, -a, 0.0, a)
|
||||
sphere(-0.5, -a, 0.0, a),
|
||||
])
|
||||
};
|
||||
let state = SearchState::from_config(&gram, config);
|
||||
|
@ -729,7 +698,7 @@ mod tests {
|
|||
fn frozen_entry_test() {
|
||||
let mut problem = ConstraintProblem::from_guess(&[
|
||||
point(0.0, 0.0, 2.0),
|
||||
sphere(0.0, 0.0, 0.0, 0.95)
|
||||
sphere(0.0, 0.0, 0.0, 0.95),
|
||||
]);
|
||||
for j in 0..2 {
|
||||
for k in j..2 {
|
||||
|
@ -773,7 +742,7 @@ mod tests {
|
|||
let mut problem = ConstraintProblem::from_guess(&[
|
||||
sphere(0.0, 0.0, 0.0, -2.0),
|
||||
sphere(0.0, 0.0, 1.0, 1.0),
|
||||
sphere(0.0, 0.0, -1.0, 1.0)
|
||||
sphere(0.0, 0.0, -1.0, 1.0),
|
||||
]);
|
||||
for j in 0..3 {
|
||||
for k in j..3 {
|
||||
|
@ -803,8 +772,8 @@ mod tests {
|
|||
DMatrix::<f64>::from_column_slice(UNIFORM_DIM, assembly_dim, &[
|
||||
0.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, -0.5, -0.5,
|
||||
0.0, 0.0, -0.5, 0.5
|
||||
])
|
||||
0.0, 0.0, -0.5, 0.5,
|
||||
]),
|
||||
];
|
||||
let tangent_motions_std = vec![
|
||||
basis_matrix((0, 1), element_dim, assembly_dim),
|
||||
|
@ -814,8 +783,8 @@ mod tests {
|
|||
DMatrix::<f64>::from_column_slice(element_dim, assembly_dim, &[
|
||||
0.0, 0.0, 0.0, 0.00, 0.0,
|
||||
0.0, 0.0, -1.0, -0.25, -1.0,
|
||||
0.0, 0.0, -1.0, 0.25, 1.0
|
||||
])
|
||||
0.0, 0.0, -1.0, 0.25, 1.0,
|
||||
]),
|
||||
];
|
||||
|
||||
// confirm that the dimension of the tangent space is no greater than
|
||||
|
@ -891,10 +860,10 @@ mod tests {
|
|||
DVector::from_column_slice(&[0.0, 0.0, 5.0, 0.0]),
|
||||
DVector::from_column_slice(&[0.0, 0.0, 1.0, 0.0]),
|
||||
DVector::from_column_slice(&[-vel_vert_x, -vel_vert_y, -3.0, 0.0]),
|
||||
DVector::from_column_slice(&[vel_vert_x, vel_vert_y, -3.0, 0.0])
|
||||
DVector::from_column_slice(&[vel_vert_x, vel_vert_y, -3.0, 0.0]),
|
||||
]
|
||||
}
|
||||
).collect::<Vec<_>>()
|
||||
).collect::<Vec<_>>(),
|
||||
];
|
||||
let tangent_motions_std = tangent_motions_unif.iter().map(
|
||||
|motion| DMatrix::from_columns(
|
||||
|
@ -927,7 +896,7 @@ mod tests {
|
|||
0.0, 1.0, 0.0, 0.0, dis[1],
|
||||
0.0, 0.0, 1.0, 0.0, dis[2],
|
||||
2.0*dis[0], 2.0*dis[1], 2.0*dis[2], 1.0, dis.norm_squared(),
|
||||
0.0, 0.0, 0.0, 0.0, 1.0
|
||||
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||
])
|
||||
}
|
||||
|
||||
|
@ -939,7 +908,7 @@ mod tests {
|
|||
const SCALED_TOL: f64 = 1.0e-12;
|
||||
let mut problem_orig = ConstraintProblem::from_guess(&[
|
||||
sphere(0.0, 0.0, 0.5, 1.0),
|
||||
sphere(0.0, 0.0, -0.5, 1.0)
|
||||
sphere(0.0, 0.0, -0.5, 1.0),
|
||||
]);
|
||||
problem_orig.gram.push_sym(0, 0, 1.0);
|
||||
problem_orig.gram.push_sym(1, 1, 1.0);
|
||||
|
@ -957,13 +926,13 @@ mod tests {
|
|||
let a = 0.5 * FRAC_1_SQRT_2;
|
||||
DMatrix::from_columns(&[
|
||||
sphere(a, 0.0, 7.0 + a, 1.0),
|
||||
sphere(-a, 0.0, 7.0 - a, 1.0)
|
||||
sphere(-a, 0.0, 7.0 - a, 1.0),
|
||||
])
|
||||
};
|
||||
let problem_tfm = ConstraintProblem {
|
||||
gram: problem_orig.gram,
|
||||
frozen: problem_orig.frozen,
|
||||
guess: guess_tfm,
|
||||
frozen: problem_orig.frozen
|
||||
};
|
||||
let Realization { result: result_tfm, history: history_tfm } = realize_gram(
|
||||
&problem_tfm, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
||||
|
@ -991,7 +960,7 @@ mod tests {
|
|||
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||
FRAC_1_SQRT_2, 0.0, FRAC_1_SQRT_2, 0.0, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0, 0.0,
|
||||
0.0, 0.0, 0.0, 0.0, 1.0
|
||||
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||
]);
|
||||
let transl = translation(Vector3::new(0.0, 0.0, 7.0));
|
||||
let motion_proj_tfm = transl * rot * motion_orig_proj;
|
||||
|
|
|
@ -14,20 +14,20 @@ use components::{
|
|||
add_remove::AddRemove,
|
||||
diagnostics::Diagnostics,
|
||||
display::Display,
|
||||
outline::Outline
|
||||
outline::Outline,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
struct AppState {
|
||||
assembly: Assembly,
|
||||
selection: Signal<BTreeSet<Rc<dyn Element>>>
|
||||
selection: Signal<BTreeSet<Rc<dyn Element>>>,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
fn new() -> AppState {
|
||||
AppState {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
assembly: Assembly::new(),
|
||||
selection: create_signal(BTreeSet::default())
|
||||
selection: create_signal(BTreeSet::default()),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -58,7 +58,7 @@ fn main() {
|
|||
provide_context(AppState::new());
|
||||
|
||||
view! {
|
||||
div(id="sidebar") {
|
||||
div(id = "sidebar") {
|
||||
AddRemove {}
|
||||
Outline {}
|
||||
Diagnostics {}
|
||||
|
|
|
@ -13,12 +13,12 @@ use std::num::ParseFloatError;
|
|||
#[readonly::make]
|
||||
pub struct SpecifiedValue {
|
||||
pub spec: String,
|
||||
pub value: Option<f64>
|
||||
pub value: Option<f64>,
|
||||
}
|
||||
|
||||
impl SpecifiedValue {
|
||||
pub fn from_empty_spec() -> SpecifiedValue {
|
||||
SpecifiedValue { spec: String::new(), value: None }
|
||||
pub fn from_empty_spec() -> Self {
|
||||
Self { spec: String::new(), value: None }
|
||||
}
|
||||
|
||||
pub fn is_present(&self) -> bool {
|
||||
|
@ -34,10 +34,10 @@ impl TryFrom<String> for SpecifiedValue {
|
|||
|
||||
fn try_from(spec: String) -> Result<Self, Self::Error> {
|
||||
if spec.is_empty() {
|
||||
Ok(SpecifiedValue::from_empty_spec())
|
||||
Ok(Self::from_empty_spec())
|
||||
} else {
|
||||
spec.parse::<f64>().map(
|
||||
|value| SpecifiedValue { spec: spec, value: Some(value) }
|
||||
|value| Self { spec, value: Some(value) }
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
5
deploy/.gitignore
vendored
Normal file
5
deploy/.gitignore
vendored
Normal file
|
@ -0,0 +1,5 @@
|
|||
/dyna3.zip
|
||||
/dyna3/index.html
|
||||
/dyna3/dyna3-*.js
|
||||
/dyna3/dyna3-*.wasm
|
||||
/dyna3/main-*.css
|
16
tools/package-for-deployment.sh
Normal file
16
tools/package-for-deployment.sh
Normal file
|
@ -0,0 +1,16 @@
|
|||
# set paths. this technique for getting the script location comes from
|
||||
# `mklement0` on Stack Overflow
|
||||
#
|
||||
# https://stackoverflow.com/a/24114056
|
||||
#
|
||||
TOOLS=$(dirname -- $0)
|
||||
SRC="$TOOLS/../app-proto/dist"
|
||||
DEST="$TOOLS/../deploy/dyna3"
|
||||
|
||||
# remove the old hash-named files
|
||||
[ -e "$DEST"/dyna3-*.js ] && rm "$DEST"/dyna3-*.js
|
||||
[ -e "$DEST"/dyna3-*.wasm ] && rm "$DEST"/dyna3-*.wasm
|
||||
[ -e "$DEST"/main-*.css ] && rm "$DEST"/main-*.css
|
||||
|
||||
# copy the distribution
|
||||
cp -r "$SRC/." "$DEST"
|
|
@ -8,7 +8,7 @@
|
|||
# the application prototype
|
||||
|
||||
# find the manifest file for the application prototype
|
||||
MANIFEST="$(dirname -- $0)/Cargo.toml"
|
||||
MANIFEST="$(dirname -- $0)/../app-proto/Cargo.toml"
|
||||
|
||||
# set up the command that runs each example
|
||||
RUN_EXAMPLE="cargo run --manifest-path $MANIFEST --example"
|
Loading…
Add table
Add a link
Reference in a new issue