forked from StudioInfinity/dyna3
Refactor: rename loaders and adopt 'Self' type convention (#111)
Resolves #109. Resolves #110. Co-authored-by: Aaron Fenyes <aaron.fenyes@fareycircles.ooo> Reviewed-on: StudioInfinity/dyna3#111 Co-authored-by: Vectornaut <vectornaut@nobody@nowhere.net> Co-committed-by: Vectornaut <vectornaut@nobody@nowhere.net>
This commit is contained in:
parent
ef1a579ac0
commit
a4565281d5
7 changed files with 64 additions and 64 deletions
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@ -175,8 +175,8 @@ impl Sphere {
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label: String,
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color: ElementColor,
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representation: DVector<f64>,
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) -> Sphere {
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Sphere {
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) -> Self {
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Self {
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id,
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label,
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color,
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@ -194,8 +194,8 @@ impl Element for Sphere {
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"sphere".to_string()
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}
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fn default(id: String, id_num: u64) -> Sphere {
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Sphere::new(
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fn default(id: String, id_num: u64) -> Self {
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Self::new(
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id,
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format!("Sphere {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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@ -275,8 +275,8 @@ impl Point {
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label: String,
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color: ElementColor,
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representation: DVector<f64>,
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) -> Point {
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Point {
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) -> Self {
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Self {
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id,
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label,
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color,
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@ -294,8 +294,8 @@ impl Element for Point {
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"point".to_string()
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}
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fn default(id: String, id_num: u64) -> Point {
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Point::new(
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fn default(id: String, id_num: u64) -> Self {
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Self::new(
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id,
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format!("Point {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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@ -348,7 +348,7 @@ impl ProblemPoser for Point {
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format!("Point \"{}\" should be indexed before writing problem data", self.id).as_str()
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);
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problem.gram.push_sym(index, index, 0.0);
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problem.frozen.push(Point::WEIGHT_COMPONENT, index, 0.5);
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problem.frozen.push(Self::WEIGHT_COMPONENT, index, 0.5);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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}
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}
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@ -393,7 +393,7 @@ pub struct InversiveDistanceRegulator {
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}
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impl InversiveDistanceRegulator {
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pub fn new(subjects: [Rc<dyn Element>; 2]) -> InversiveDistanceRegulator {
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pub fn new(subjects: [Rc<dyn Element>; 2]) -> Self {
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let representations = subjects.each_ref().map(|subj| subj.representation());
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let measurement = create_memo(move || {
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representations[0].with(|rep_0|
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@ -406,7 +406,7 @@ impl InversiveDistanceRegulator {
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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let serial = Self::next_serial();
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InversiveDistanceRegulator { subjects, measurement, set_point, serial }
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Self { subjects, measurement, set_point, serial }
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}
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}
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@ -453,7 +453,7 @@ pub struct HalfCurvatureRegulator {
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}
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impl HalfCurvatureRegulator {
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pub fn new(subject: Rc<dyn Element>) -> HalfCurvatureRegulator {
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pub fn new(subject: Rc<dyn Element>) -> Self {
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let measurement = subject.representation().map(
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|rep| rep[Sphere::CURVATURE_COMPONENT]
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);
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@ -461,7 +461,7 @@ impl HalfCurvatureRegulator {
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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let serial = Self::next_serial();
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HalfCurvatureRegulator { subject, measurement, set_point, serial }
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Self { subject, measurement, set_point, serial }
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}
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}
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@ -15,8 +15,8 @@ struct DiagnosticsState {
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}
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impl DiagnosticsState {
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fn new(initial_tab: String) -> DiagnosticsState {
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DiagnosticsState { active_tab: create_signal(initial_tab) }
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fn new(initial_tab: String) -> Self {
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Self { active_tab: create_signal(initial_tab) }
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}
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}
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@ -41,8 +41,8 @@ struct SceneSpheres {
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}
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impl SceneSpheres {
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fn new() -> SceneSpheres {
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SceneSpheres {
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fn new() -> Self {
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Self {
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representations: Vec::new(),
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colors_with_opacity: Vec::new(),
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highlights: Vec::new(),
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@ -71,8 +71,8 @@ struct ScenePoints {
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}
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impl ScenePoints {
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fn new() -> ScenePoints {
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ScenePoints {
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fn new() -> Self {
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Self {
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representations: Vec::new(),
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colors_with_opacity: Vec::new(),
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highlights: Vec::new(),
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@ -97,8 +97,8 @@ pub struct Scene {
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}
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impl Scene {
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fn new() -> Scene {
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Scene {
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fn new() -> Self {
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Self {
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spheres: SceneSpheres::new(),
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points: ScenePoints::new(),
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}
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@ -26,7 +26,7 @@ use crate::{
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// done more work on saving and loading assemblies, we should come back to this
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// code to see if it can be simplified
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fn load_gen_assemb(assembly: &Assembly) {
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fn load_general(assembly: &Assembly) {
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let _ = assembly.try_insert_element(
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Sphere::new(
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String::from("gemini_a"),
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@ -77,7 +77,7 @@ fn load_gen_assemb(assembly: &Assembly) {
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);
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}
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fn load_low_curv_assemb(assembly: &Assembly) {
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fn load_low_curvature(assembly: &Assembly) {
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// create the spheres
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let a = 0.75_f64.sqrt();
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let _ = assembly.try_insert_element(
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@ -196,7 +196,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
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}
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}
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fn load_pointed_assemb(assembly: &Assembly) {
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fn load_pointed(assembly: &Assembly) {
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let _ = assembly.try_insert_element(
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Point::new(
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format!("point_front"),
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@ -246,7 +246,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
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// B-C "
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// C-C "
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// A-C -0.25 * φ^2 = -0.6545084971874737
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fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
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fn load_tridiminished_icosahedron(assembly: &Assembly) {
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// create the vertices
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const COLOR_A: ElementColor = [1.00_f32, 0.25_f32, 0.25_f32];
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const COLOR_B: ElementColor = [0.75_f32, 0.75_f32, 0.75_f32];
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@ -409,7 +409,7 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
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// to finish describing the dodecahedral circle packing, set the inversive
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// distance regulators to -1. some of the regulators have already been set
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fn load_dodeca_packing_assemb(assembly: &Assembly) {
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fn load_dodecahedral_packing(assembly: &Assembly) {
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// add the substrate
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let _ = assembly.try_insert_element(
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Sphere::new(
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@ -550,7 +550,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
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// the initial configuration of this test assembly deliberately violates the
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// constraints, so loading the assembly will trigger a non-trivial realization
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fn load_balanced_assemb(assembly: &Assembly) {
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fn load_balanced(assembly: &Assembly) {
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// create the spheres
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const R_OUTER: f64 = 10.0;
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const R_INNER: f64 = 4.0;
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@ -611,7 +611,7 @@ fn load_balanced_assemb(assembly: &Assembly) {
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// the initial configuration of this test assembly deliberately violates the
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// constraints, so loading the assembly will trigger a non-trivial realization
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fn load_off_center_assemb(assembly: &Assembly) {
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fn load_off_center(assembly: &Assembly) {
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// create a point almost at the origin and a sphere centered on the origin
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let _ = assembly.try_insert_element(
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Point::new(
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@ -648,7 +648,7 @@ fn load_off_center_assemb(assembly: &Assembly) {
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// sqrt(1/6) and sqrt(3/2), respectively. to measure those radii, set an
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// inversive distance of -1 between the insphere and each face, and then set an
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// inversive distance of 0 between the circumsphere and each vertex
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fn load_radius_ratio_assemb(assembly: &Assembly) {
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fn load_radius_ratio(assembly: &Assembly) {
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let index_range = 1..=4;
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// create the spheres
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@ -789,7 +789,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
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// conditions are exactly representable as floats, unlike the analogous numbers
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// in the scaled-up problem. the inexact representations might break the
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// symmetry that's getting the engine stuck
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fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
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fn load_irisawa_hexlet(assembly: &Assembly) {
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let index_range = 1..=6;
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let colors = [
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[1.00_f32, 0.00_f32, 0.25_f32],
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@ -909,15 +909,15 @@ pub fn TestAssemblyChooser() -> View {
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// load assembly
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match name.as_str() {
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"general" => load_gen_assemb(assembly),
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"low-curv" => load_low_curv_assemb(assembly),
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"pointed" => load_pointed_assemb(assembly),
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"tridim-icosahedron" => load_tridim_icosahedron_assemb(assembly),
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"dodeca-packing" => load_dodeca_packing_assemb(assembly),
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"balanced" => load_balanced_assemb(assembly),
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"off-center" => load_off_center_assemb(assembly),
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"radius-ratio" => load_radius_ratio_assemb(assembly),
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"irisawa-hexlet" => load_irisawa_hexlet_assemb(assembly),
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"general" => load_general(assembly),
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"low-curvature" => load_low_curvature(assembly),
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"pointed" => load_pointed(assembly),
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"tridiminished-icosahedron" => load_tridiminished_icosahedron(assembly),
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"dodecahedral-packing" => load_dodecahedral_packing(assembly),
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"balanced" => load_balanced(assembly),
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"off-center" => load_off_center(assembly),
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"radius-ratio" => load_radius_ratio(assembly),
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"irisawa-hexlet" => load_irisawa_hexlet(assembly),
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_ => (),
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};
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});
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@ -927,10 +927,10 @@ pub fn TestAssemblyChooser() -> View {
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view! {
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select(bind:value = assembly_name) {
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option(value = "general") { "General" }
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option(value = "low-curv") { "Low-curvature" }
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option(value = "low-curvature") { "Low-curvature" }
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option(value = "pointed") { "Pointed" }
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option(value = "tridim-icosahedron") { "Tridiminished icosahedron" }
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option(value = "dodeca-packing") { "Dodecahedral packing" }
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option(value = "tridiminished-icosahedron") { "Tridiminished icosahedron" }
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option(value = "dodecahedral-packing") { "Dodecahedral packing" }
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option(value = "balanced") { "Balanced" }
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option(value = "off-center") { "Off-center" }
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option(value = "radius-ratio") { "Radius ratio" }
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@ -59,12 +59,12 @@ pub struct MatrixEntry {
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pub struct PartialMatrix(Vec<MatrixEntry>);
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impl PartialMatrix {
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pub fn new() -> PartialMatrix {
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PartialMatrix(Vec::<MatrixEntry>::new())
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pub fn new() -> Self {
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Self(Vec::<MatrixEntry>::new())
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}
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pub fn push(&mut self, row: usize, col: usize, value: f64) {
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let PartialMatrix(entries) = self;
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let Self(entries) = self;
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entries.push(MatrixEntry { index: (row, col), value });
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}
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@ -114,7 +114,7 @@ impl IntoIterator for PartialMatrix {
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type IntoIter = std::vec::IntoIter<Self::Item>;
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fn into_iter(self) -> Self::IntoIter {
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let PartialMatrix(entries) = self;
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let Self(entries) = self;
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entries.into_iter()
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}
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}
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@ -139,8 +139,8 @@ pub struct ConfigSubspace {
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}
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impl ConfigSubspace {
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pub fn zero(assembly_dim: usize) -> ConfigSubspace {
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ConfigSubspace {
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pub fn zero(assembly_dim: usize) -> Self {
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Self {
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assembly_dim,
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basis_proj: Vec::new(),
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basis_std: Vec::new(),
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@ -154,7 +154,7 @@ impl ConfigSubspace {
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a: DMatrix<f64>,
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proj_to_std: DMatrix<f64>,
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assembly_dim: usize,
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) -> ConfigSubspace {
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) -> Self {
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// find a basis for the kernel. the basis is expressed in the projection
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// coordinates, and it's orthonormal with respect to the projection
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// inner product
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@ -173,7 +173,7 @@ impl ConfigSubspace {
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const ELEMENT_DIM: usize = 5;
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const UNIFORM_DIM: usize = 4;
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ConfigSubspace {
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Self {
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assembly_dim,
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basis_std: basis_std.column_iter().map(
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|v| Into::<DMatrix<f64>>::into(
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@ -224,8 +224,8 @@ pub struct DescentHistory {
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}
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impl DescentHistory {
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pub fn new() -> DescentHistory {
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DescentHistory {
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pub fn new() -> Self {
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Self {
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config: Vec::<DMatrix<f64>>::new(),
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scaled_loss: Vec::<f64>::new(),
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neg_grad: Vec::<DMatrix<f64>>::new(),
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@ -245,9 +245,9 @@ pub struct ConstraintProblem {
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}
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impl ConstraintProblem {
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pub fn new(element_count: usize) -> ConstraintProblem {
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pub fn new(element_count: usize) -> Self {
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const ELEMENT_DIM: usize = 5;
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ConstraintProblem {
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Self {
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gram: PartialMatrix::new(),
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frozen: PartialMatrix::new(),
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guess: DMatrix::<f64>::zeros(ELEMENT_DIM, element_count),
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@ -255,8 +255,8 @@ impl ConstraintProblem {
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}
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#[cfg(feature = "dev")]
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pub fn from_guess(guess_columns: &[DVector<f64>]) -> ConstraintProblem {
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ConstraintProblem {
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pub fn from_guess(guess_columns: &[DVector<f64>]) -> Self {
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Self {
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gram: PartialMatrix::new(),
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frozen: PartialMatrix::new(),
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guess: DMatrix::from_columns(guess_columns),
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@ -284,10 +284,10 @@ struct SearchState {
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}
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impl SearchState {
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fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> SearchState {
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fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> Self {
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let err_proj = gram.sub_proj(&(config.tr_mul(&*Q) * &config));
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let loss = err_proj.norm_squared();
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SearchState { config, err_proj, loss }
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Self { config, err_proj, loss }
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}
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}
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@ -24,8 +24,8 @@ struct AppState {
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}
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impl AppState {
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fn new() -> AppState {
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AppState {
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fn new() -> Self {
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Self {
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assembly: Assembly::new(),
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selection: create_signal(BTreeSet::default()),
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}
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@ -17,8 +17,8 @@ pub struct SpecifiedValue {
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}
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impl SpecifiedValue {
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pub fn from_empty_spec() -> SpecifiedValue {
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SpecifiedValue { spec: String::new(), value: None }
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pub fn from_empty_spec() -> Self {
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Self { spec: String::new(), value: None }
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}
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pub fn is_present(&self) -> bool {
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@ -34,10 +34,10 @@ impl TryFrom<String> for SpecifiedValue {
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fn try_from(spec: String) -> Result<Self, Self::Error> {
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if spec.is_empty() {
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Ok(SpecifiedValue::from_empty_spec())
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Ok(Self::from_empty_spec())
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} else {
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spec.parse::<f64>().map(
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|value| SpecifiedValue { spec, value: Some(value) }
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|value| Self { spec, value: Some(value) }
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)
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}
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}
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