Simplify the realization triggering system (#105)

Simplifies the system that reactively triggers realizations, at the cost of removing the preconditioning step described in issue #101 and doing unnecessary realizations after certain kinds of updates.

Co-authored-by: Aaron Fenyes <aaron.fenyes@fareycircles.ooo>
Reviewed-on: StudioInfinity/dyna3#105
Co-authored-by: Vectornaut <vectornaut@nobody@nowhere.net>
Co-committed-by: Vectornaut <vectornaut@nobody@nowhere.net>
This commit is contained in:
Vectornaut 2025-07-31 22:21:32 +00:00 committed by Glen Whitney
parent 0801200210
commit 2eba80fb69
4 changed files with 48 additions and 104 deletions

View file

@ -14,7 +14,22 @@ pub fn AddRemove() -> View {
button(
on:click=|_| {
let state = use_context::<AppState>();
state.assembly.insert_element_default::<Sphere>();
batch(|| {
// this call is batched to avoid redundant realizations.
// it updates the element list and the regulator list,
// which are both tracked by the realization effect
/* TO DO */
// it would make more to do the batching inside
// `insert_element_default`, but that will have to wait
// until Sycamore handles nested batches correctly.
//
// https://github.com/sycamore-rs/sycamore/issues/802
//
// the nested batch issue is relevant here because the
// assembly loaders in the test assembly chooser use
// `insert_element_default` within larger batches
state.assembly.insert_element_default::<Sphere>();
});
}
) { "Add sphere" }
button(