* Adds associate, conj, multiply, negate, subtract, indistinguishable
* As a result equal is now supported
* Adds a check for recursive loops in resolve (a key/signature method
depending on itself
Pursuant to #12. Besides changing the name of onType to match, and only allowing one pattern and result in `match()`,
this PR also arranges that in place of an onType with lots of alternating PATTERN, VALUE, PATTERN, VALUE arguments, one now exports an _array_ of `match(PATTERN, VALUE)` items.
Doesn't quite fully resolve#12, because there is still the question of whether `match(...)` can be left out for a behavior that literally matches anything (current behavior), or whether `match(Passthru, behavior)` should be required for such cases.
Reviewed-on: #22
Co-authored-by: Glen Whitney <glen@studioinfinity.org>
Co-committed-by: Glen Whitney <glen@studioinfinity.org>