Occlude points #93
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Reference: StudioInfinity/dyna3#93
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The bare-bones display in pull request #82 draws points in an arbitrary order over the rest of the scene. Points should eventually occlude each other based on distance and be occluded by other elements.
Here are some design criteria carried over from issue #27.